| 1 | #ifndef GAME_EDITOR_MAPITEMS_IMAGE_H |
|---|---|
| 2 | #define GAME_EDITOR_MAPITEMS_IMAGE_H |
| 3 | |
| 4 | #include <base/types.h> |
| 5 | |
| 6 | #include <engine/graphics.h> |
| 7 | |
| 8 | #include <game/editor/auto_map.h> |
| 9 | #include <game/editor/map_object.h> |
| 10 | |
| 11 | class CEditorImage : public CImageInfo, public CMapObject |
| 12 | { |
| 13 | public: |
| 14 | explicit CEditorImage(CEditorMap *pMap); |
| 15 | ~CEditorImage() override; |
| 16 | void OnAttach(CEditorMap *pMap) override; |
| 17 | |
| 18 | void AnalyseTileFlags(); |
| 19 | void Free(); |
| 20 | |
| 21 | IGraphics::CTextureHandle m_Texture; |
| 22 | int m_External = 0; |
| 23 | char m_aName[IO_MAX_PATH_LENGTH] = ""; |
| 24 | unsigned char m_aTileFlags[256]; |
| 25 | |
| 26 | CAutoMapper m_AutoMapper; |
| 27 | }; |
| 28 | |
| 29 | #endif |
| 30 |