| 1 | #ifndef GAME_EDITOR_AUTO_MAP_H |
| 2 | #define GAME_EDITOR_AUTO_MAP_H |
| 3 | |
| 4 | #include <game/editor/map_object.h> |
| 5 | |
| 6 | #include <vector> |
| 7 | |
| 8 | class CAutoMapper : public CMapObject |
| 9 | { |
| 10 | class CIndexInfo |
| 11 | { |
| 12 | public: |
| 13 | int m_Id; |
| 14 | int m_Flag; |
| 15 | bool m_TestFlag; |
| 16 | }; |
| 17 | |
| 18 | class CPosRule |
| 19 | { |
| 20 | public: |
| 21 | int m_X; |
| 22 | int m_Y; |
| 23 | int m_Value; |
| 24 | std::vector<CIndexInfo> m_vIndexList; |
| 25 | bool m_IsGuide; |
| 26 | |
| 27 | enum |
| 28 | { |
| 29 | NORULE = 0, |
| 30 | INDEX, |
| 31 | NOTINDEX |
| 32 | }; |
| 33 | }; |
| 34 | |
| 35 | class CModuloRule |
| 36 | { |
| 37 | public: |
| 38 | int m_ModX; |
| 39 | int m_ModY; |
| 40 | int m_OffsetX; |
| 41 | int m_OffsetY; |
| 42 | }; |
| 43 | |
| 44 | class CIndexRule |
| 45 | { |
| 46 | public: |
| 47 | int m_Id; |
| 48 | std::vector<CPosRule> m_vRules; |
| 49 | int m_Flag; |
| 50 | float m_RandomProbability; |
| 51 | std::vector<CModuloRule> m_vModuloRules; |
| 52 | bool m_DefaultRule; |
| 53 | bool m_SkipEmpty; |
| 54 | bool m_SkipFull; |
| 55 | }; |
| 56 | class CRun |
| 57 | { |
| 58 | public: |
| 59 | std::vector<CIndexRule> m_vIndexRules; |
| 60 | bool m_AutomapCopy; |
| 61 | }; |
| 62 | |
| 63 | class CConfiguration |
| 64 | { |
| 65 | public: |
| 66 | std::vector<CRun> m_vRuns; |
| 67 | char m_aName[128]; |
| 68 | int m_StartX; |
| 69 | int m_StartY; |
| 70 | int m_EndX; |
| 71 | int m_EndY; |
| 72 | }; |
| 73 | |
| 74 | public: |
| 75 | explicit CAutoMapper(CEditorMap *pMap); |
| 76 | |
| 77 | void Load(const char *pTileName); |
| 78 | void Unload(); |
| 79 | int CheckIndexFlag(int Flag, const char *pFlag, bool CheckNone) const; |
| 80 | void ProceedLocalized(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed = 0, int X = 0, int Y = 0, int Width = -1, int Height = -1); |
| 81 | void Proceed(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed = 0, int SeedOffsetX = 0, int SeedOffsetY = 0); |
| 82 | int ConfigNamesNum() const { return m_vConfigs.size(); } |
| 83 | const char *GetConfigName(int Index) const; |
| 84 | |
| 85 | bool IsLoaded() const { return m_FileLoaded; } |
| 86 | |
| 87 | private: |
| 88 | std::vector<CConfiguration> m_vConfigs; |
| 89 | bool m_FileLoaded = false; |
| 90 | }; |
| 91 | |
| 92 | #endif |
| 93 | |