1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_CLIENT_CLIENT_H
4#define ENGINE_CLIENT_CLIENT_H
5
6#include "graph.h"
7#include "smooth_time.h"
8
9#include <base/hash.h>
10#include <base/types.h>
11
12#include <engine/client.h>
13#include <engine/client/checksum.h>
14#include <engine/client/friends.h>
15#include <engine/client/ghost.h>
16#include <engine/client/serverbrowser.h>
17#include <engine/client/updater.h>
18#include <engine/editor.h>
19#include <engine/graphics.h>
20#include <engine/shared/config.h>
21#include <engine/shared/demo.h>
22#include <engine/shared/fifo.h>
23#include <engine/shared/http.h>
24#include <engine/shared/network.h>
25#include <engine/textrender.h>
26#include <engine/warning.h>
27
28#include <chrono>
29#include <deque>
30#include <memory>
31#include <mutex>
32
33class CDemoEdit;
34class IDemoRecorder;
35class CMsgPacker;
36class CUnpacker;
37class IConfigManager;
38class IDiscord;
39class IEngine;
40class IEngineInput;
41class IEngineMap;
42class IEngineSound;
43class IFriends;
44class ILogger;
45class ISteam;
46class INotifications;
47class IStorage;
48class IUpdater;
49
50class CServerCapabilities
51{
52public:
53 bool m_ChatTimeoutCode = false;
54 bool m_AnyPlayerFlag = false;
55 bool m_PingEx = false;
56 bool m_AllowDummy = false;
57 bool m_SyncWeaponInput = false;
58};
59
60class CClient : public IClient, public CDemoPlayer::IListener
61{
62 // needed interfaces
63 IConfigManager *m_pConfigManager = nullptr;
64 CConfig *m_pConfig = nullptr;
65 IConsole *m_pConsole = nullptr;
66 IDiscord *m_pDiscord = nullptr;
67 IEditor *m_pEditor = nullptr;
68 IEngine *m_pEngine = nullptr;
69 IFavorites *m_pFavorites = nullptr;
70 IGameClient *m_pGameClient = nullptr;
71 IEngineGraphics *m_pGraphics = nullptr;
72 IEngineInput *m_pInput = nullptr;
73 IEngineMap *m_pMap = nullptr;
74 IEngineSound *m_pSound = nullptr;
75 ISteam *m_pSteam = nullptr;
76 INotifications *m_pNotifications = nullptr;
77 IStorage *m_pStorage = nullptr;
78 IEngineTextRender *m_pTextRender = nullptr;
79 IUpdater *m_pUpdater = nullptr;
80 CHttp m_Http;
81
82 CNetClient m_aNetClient[NUM_CONNS];
83 CDemoPlayer m_DemoPlayer;
84 CDemoRecorder m_aDemoRecorder[RECORDER_MAX];
85 CDemoEditor m_DemoEditor;
86 CGhostRecorder m_GhostRecorder;
87 CGhostLoader m_GhostLoader;
88 CServerBrowser m_ServerBrowser;
89 CUpdater m_Updater;
90 CFriends m_Friends;
91 CFriends m_Foes;
92
93 char m_aConnectAddressStr[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE] = "";
94
95 CUuid m_ConnectionId = UUID_ZEROED;
96 bool m_Sixup;
97
98 bool m_HaveGlobalTcpAddr = false;
99 NETADDR m_GlobalTcpAddr = NETADDR_ZEROED;
100
101 uint64_t m_aSnapshotParts[NUM_DUMMIES] = {0, 0};
102 int64_t m_LocalStartTime = 0;
103 int64_t m_GlobalStartTime = 0;
104
105 IGraphics::CTextureHandle m_DebugFont;
106
107 int64_t m_LastRenderTime;
108
109 int m_SnapCrcErrors = 0;
110 bool m_AutoScreenshotRecycle = false;
111 bool m_AutoStatScreenshotRecycle = false;
112 bool m_AutoCSVRecycle = false;
113 bool m_EditorActive = false;
114
115 int m_aAckGameTick[NUM_DUMMIES] = {-1, -1};
116 int m_aCurrentRecvTick[NUM_DUMMIES] = {0, 0};
117 int m_aRconAuthed[NUM_DUMMIES] = {0, 0};
118 char m_aRconUsername[64] = "";
119 char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)] = "";
120 int m_UseTempRconCommands = 0;
121 int m_ExpectedRconCommands = -1;
122 int m_GotRconCommands = 0;
123 char m_aPassword[sizeof(g_Config.m_Password)] = "";
124 bool m_SendPassword = false;
125
126 int m_ExpectedMaplistEntries = -1;
127 std::vector<std::string> m_vMaplistEntries;
128
129 // version-checking
130 char m_aVersionStr[10] = "0";
131
132 // pinging
133 int64_t m_PingStartTime = 0;
134
135 char m_aCurrentMap[IO_MAX_PATH_LENGTH] = "";
136 char m_aCurrentMapPath[IO_MAX_PATH_LENGTH] = "";
137
138 char m_aTimeoutCodes[NUM_DUMMIES][32] = {"", ""};
139 bool m_aDidPostConnect[NUM_DUMMIES] = {false, false};
140 bool m_GenerateTimeoutSeed = true;
141
142 char m_aCmdConnect[256] = "";
143 char m_aCmdPlayDemo[IO_MAX_PATH_LENGTH] = "";
144 char m_aCmdEditMap[IO_MAX_PATH_LENGTH] = "";
145
146 // map download
147 char m_aMapDownloadUrl[256] = "";
148 std::shared_ptr<CHttpRequest> m_pMapdownloadTask = nullptr;
149 char m_aMapdownloadFilename[256] = "";
150 char m_aMapdownloadFilenameTemp[256] = "";
151 char m_aMapdownloadName[256] = "";
152 IOHANDLE m_MapdownloadFileTemp = nullptr;
153 int m_MapdownloadChunk = 0;
154 int m_MapdownloadCrc = 0;
155 int m_MapdownloadAmount = -1;
156 int m_MapdownloadTotalsize = -1;
157 bool m_MapdownloadSha256Present = false;
158 SHA256_DIGEST m_MapdownloadSha256 = SHA256_ZEROED;
159
160 bool m_MapDetailsPresent = false;
161 char m_aMapDetailsName[256] = "";
162 int m_MapDetailsCrc = 0;
163 SHA256_DIGEST m_MapDetailsSha256 = SHA256_ZEROED;
164 char m_aMapDetailsUrl[256] = "";
165
166 EInfoState m_InfoState = EInfoState::ERROR;
167 std::shared_ptr<CHttpRequest> m_pDDNetInfoTask = nullptr;
168
169 // time
170 CSmoothTime m_aGameTime[NUM_DUMMIES];
171 CSmoothTime m_PredictedTime;
172
173 // input
174 struct // TODO: handle input better
175 {
176 int m_aData[MAX_INPUT_SIZE]; // the input data
177 int m_Tick; // the tick that the input is for
178 int64_t m_PredictedTime; // prediction latency when we sent this input
179 int64_t m_PredictionMargin; // prediction margin when we sent this input
180 int64_t m_Time;
181 } m_aInputs[NUM_DUMMIES][200];
182
183 int m_aCurrentInput[NUM_DUMMIES] = {0, 0};
184 bool m_LastDummy = false;
185 bool m_DummySendConnInfo = false;
186 bool m_DummyConnecting = false;
187 bool m_DummyConnected = false;
188 float m_LastDummyConnectTime = 0.0f;
189 bool m_DummyReconnectOnReload = false;
190 bool m_DummyDeactivateOnReconnect = false;
191
192 // graphs
193 CGraph m_InputtimeMarginGraph;
194 CGraph m_aGametimeMarginGraphs[NUM_DUMMIES];
195 CGraph m_FpsGraph;
196
197 // the game snapshots are modifiable by the game
198 CSnapshotStorage m_aSnapshotStorage[NUM_DUMMIES];
199 CSnapshotStorage::CHolder *m_aapSnapshots[NUM_DUMMIES][NUM_SNAPSHOT_TYPES];
200
201 int m_aReceivedSnapshots[NUM_DUMMIES] = {0, 0};
202 char m_aaSnapshotIncomingData[NUM_DUMMIES][CSnapshot::MAX_SIZE];
203 int m_aSnapshotIncomingDataSize[NUM_DUMMIES] = {0, 0};
204
205 CSnapshotStorage::CHolder m_aDemorecSnapshotHolders[NUM_SNAPSHOT_TYPES];
206 char m_aaaDemorecSnapshotData[NUM_SNAPSHOT_TYPES][2][CSnapshot::MAX_SIZE];
207
208 CSnapshotDelta m_SnapshotDelta;
209
210 std::deque<std::shared_ptr<CDemoEdit>> m_EditJobs;
211
212 //
213 bool m_CanReceiveServerCapabilities = false;
214 bool m_ServerSentCapabilities = false;
215 CServerCapabilities m_ServerCapabilities;
216
217 bool ServerCapAnyPlayerFlag() const override { return m_ServerCapabilities.m_AnyPlayerFlag; }
218
219 CServerInfo m_CurrentServerInfo;
220 int64_t m_CurrentServerInfoRequestTime = -1; // >= 0 should request, == -1 got info
221
222 int m_CurrentServerPingInfoType = -1;
223 int m_CurrentServerPingBasicToken = -1;
224 int m_CurrentServerPingToken = -1;
225 CUuid m_CurrentServerPingUuid = UUID_ZEROED;
226 int64_t m_CurrentServerCurrentPingTime = -1; // >= 0 request running
227 int64_t m_CurrentServerNextPingTime = -1; // >= 0 should request
228
229 // version info
230 struct CVersionInfo
231 {
232 enum
233 {
234 STATE_INIT = 0,
235 STATE_START,
236 STATE_READY,
237 };
238
239 int m_State = STATE_INIT;
240 } m_VersionInfo;
241
242 std::mutex m_WarningsMutex;
243 std::vector<SWarning> m_vWarnings;
244 std::vector<SWarning> m_vQuittingWarnings;
245
246 CFifo m_Fifo;
247
248 IOHANDLE m_BenchmarkFile = nullptr;
249 int64_t m_BenchmarkStopTime = 0;
250
251 CChecksum m_Checksum;
252 int64_t m_OwnExecutableSize = 0;
253 IOHANDLE m_OwnExecutable = nullptr;
254
255 // favorite command handling
256 bool m_FavoritesGroup = false;
257 bool m_FavoritesGroupAllowPing = false;
258 int m_FavoritesGroupNum = 0;
259 NETADDR m_aFavoritesGroupAddresses[MAX_SERVER_ADDRESSES];
260
261 void UpdateDemoIntraTimers();
262 int MaxLatencyTicks() const;
263 int PredictionMargin() const;
264
265 std::shared_ptr<ILogger> m_pFileLogger = nullptr;
266 std::shared_ptr<ILogger> m_pStdoutLogger = nullptr;
267
268 // For RenderDebug function
269 NETSTATS m_NetstatsPrev = {};
270 NETSTATS m_NetstatsCurrent = {};
271 std::chrono::nanoseconds m_NetstatsLastUpdate = std::chrono::nanoseconds(0);
272
273 // For DummyName function
274 char m_aAutomaticDummyName[MAX_NAME_LENGTH];
275
276public:
277 IConfigManager *ConfigManager() { return m_pConfigManager; }
278 CConfig *Config() { return m_pConfig; }
279 IDiscord *Discord() { return m_pDiscord; }
280 IEngine *Engine() { return m_pEngine; }
281 IGameClient *GameClient() { return m_pGameClient; }
282 IEngineGraphics *Graphics() { return m_pGraphics; }
283 IEngineInput *Input() { return m_pInput; }
284 IEngineSound *Sound() { return m_pSound; }
285 ISteam *Steam() { return m_pSteam; }
286 INotifications *Notifications() { return m_pNotifications; }
287 IStorage *Storage() { return m_pStorage; }
288 IEngineTextRender *TextRender() { return m_pTextRender; }
289 IUpdater *Updater() { return m_pUpdater; }
290 IHttp *Http() { return &m_Http; }
291
292 CClient();
293
294 // ----- send functions -----
295 int SendMsg(int Conn, CMsgPacker *pMsg, int Flags) override;
296 // Send via the currently active client (main/dummy)
297 int SendMsgActive(CMsgPacker *pMsg, int Flags) override;
298
299 void SendInfo(int Conn);
300 void SendEnterGame(int Conn);
301 void SendReady(int Conn);
302 void SendMapRequest();
303
304 bool RconAuthed() const override { return m_aRconAuthed[g_Config.m_ClDummy] != 0; }
305 bool UseTempRconCommands() const override { return m_UseTempRconCommands != 0; }
306 void RconAuth(const char *pName, const char *pPassword, bool Dummy = g_Config.m_ClDummy) override;
307 void Rcon(const char *pCmd) override;
308 bool ReceivingRconCommands() const override { return m_ExpectedRconCommands > 0; }
309 float GotRconCommandsPercentage() const override;
310 bool ReceivingMaplist() const override { return m_ExpectedMaplistEntries > 0; }
311 float GotMaplistPercentage() const override;
312 const std::vector<std::string> &MaplistEntries() const override { return m_vMaplistEntries; }
313
314 bool ConnectionProblems() const override;
315
316 IGraphics::CTextureHandle GetDebugFont() const override { return m_DebugFont; }
317
318 void SendInput();
319
320 // TODO: OPT: do this a lot smarter!
321 int *GetInput(int Tick, int IsDummy) const override;
322
323 const char *LatestVersion() const override;
324
325 // ------ state handling -----
326 void SetState(EClientState State);
327
328 // called when the map is loaded and we should init for a new round
329 void OnEnterGame(bool Dummy);
330 void EnterGame(int Conn) override;
331
332 // called once after being ingame for 1 second
333 void OnPostConnect(int Conn);
334
335 void Connect(const char *pAddress, const char *pPassword = nullptr) override;
336 void DisconnectWithReason(const char *pReason);
337 void Disconnect() override;
338
339 void DummyDisconnect(const char *pReason) override;
340 void DummyConnect() override;
341 bool DummyConnected() const override;
342 bool DummyConnecting() const override;
343 bool DummyConnectingDelayed() const override;
344 bool DummyAllowed() const override;
345
346 void GetServerInfo(CServerInfo *pServerInfo) const override;
347 void ServerInfoRequest();
348
349 void LoadDebugFont();
350
351 // ---
352
353 int GetPredictionTime() override;
354 CSnapItem SnapGetItem(int SnapId, int Index) const override;
355 int GetPredictionTick() override;
356 const void *SnapFindItem(int SnapId, int Type, int Id) const override;
357 int SnapNumItems(int SnapId) const override;
358 void SnapSetStaticsize(int ItemType, int Size) override;
359 void SnapSetStaticsize7(int ItemType, int Size) override;
360
361 void Render();
362 void RenderDebug();
363 void RenderGraphs();
364
365 void Restart() override;
366 void Quit() override;
367 void ResetSocket();
368
369 const char *PlayerName() const override;
370 const char *DummyName() override;
371 const char *ErrorString() const override;
372
373 const char *LoadMap(const char *pName, const char *pFilename, SHA256_DIGEST *pWantedSha256, unsigned WantedCrc);
374 const char *LoadMapSearch(const char *pMapName, SHA256_DIGEST *pWantedSha256, int WantedCrc);
375
376 int TranslateSysMsg(int *pMsgId, bool System, CUnpacker *pUnpacker, CPacker *pPacker, CNetChunk *pPacket, bool *pIsExMsg);
377
378 void PreprocessConnlessPacket7(CNetChunk *pPacket);
379 void ProcessConnlessPacket(CNetChunk *pPacket);
380 void ProcessServerInfo(int Type, NETADDR *pFrom, const void *pData, int DataSize);
381 void ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy);
382
383 int UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo);
384
385 void ResetMapDownload(bool ResetActive);
386 void FinishMapDownload();
387
388 EInfoState InfoState() const override { return m_InfoState; }
389 void RequestDDNetInfo() override;
390 void ResetDDNetInfoTask();
391 void LoadDDNetInfo();
392
393 bool IsSixup() const override { return m_Sixup; }
394
395 const NETADDR &ServerAddress() const override { return *m_aNetClient[CONN_MAIN].ServerAddress(); }
396 int ConnectNetTypes() const override;
397 const char *ConnectAddressString() const override { return m_aConnectAddressStr; }
398 const char *MapDownloadName() const override { return m_aMapdownloadName; }
399 int MapDownloadAmount() const override { return !m_pMapdownloadTask ? m_MapdownloadAmount : (int)m_pMapdownloadTask->Current(); }
400 int MapDownloadTotalsize() const override { return !m_pMapdownloadTask ? m_MapdownloadTotalsize : (int)m_pMapdownloadTask->Size(); }
401
402 void PumpNetwork();
403
404 void OnDemoPlayerSnapshot(void *pData, int Size) override;
405 void OnDemoPlayerMessage(void *pData, int Size) override;
406
407 void Update();
408
409 void RegisterInterfaces();
410 void InitInterfaces();
411
412 void Run();
413
414 bool InitNetworkClient(char *pError, size_t ErrorSize);
415 bool InitNetworkClientImpl(NETADDR BindAddr, int Conn, char *pError, size_t ErrorSize);
416 bool CtrlShiftKey(int Key, bool &Last);
417
418 static void Con_Connect(IConsole::IResult *pResult, void *pUserData);
419 static void Con_Disconnect(IConsole::IResult *pResult, void *pUserData);
420
421 static void Con_DummyConnect(IConsole::IResult *pResult, void *pUserData);
422 static void Con_DummyDisconnect(IConsole::IResult *pResult, void *pUserData);
423 static void Con_DummyResetInput(IConsole::IResult *pResult, void *pUserData);
424
425 static void Con_Quit(IConsole::IResult *pResult, void *pUserData);
426 static void Con_Restart(IConsole::IResult *pResult, void *pUserData);
427 static void Con_DemoPlay(IConsole::IResult *pResult, void *pUserData);
428 static void Con_DemoSpeed(IConsole::IResult *pResult, void *pUserData);
429 static void Con_Minimize(IConsole::IResult *pResult, void *pUserData);
430 static void Con_Ping(IConsole::IResult *pResult, void *pUserData);
431 static void ConNetReset(IConsole::IResult *pResult, void *pUserData);
432 static void Con_Screenshot(IConsole::IResult *pResult, void *pUserData);
433
434#if defined(CONF_VIDEORECORDER)
435 void StartVideo(const char *pFilename, bool WithTimestamp);
436 static void Con_StartVideo(IConsole::IResult *pResult, void *pUserData);
437 static void Con_StopVideo(IConsole::IResult *pResult, void *pUserData);
438 const char *DemoPlayer_Render(const char *pFilename, int StorageType, const char *pVideoName, int SpeedIndex, bool StartPaused = false) override;
439#endif
440
441 static void Con_Rcon(IConsole::IResult *pResult, void *pUserData);
442 static void Con_RconAuth(IConsole::IResult *pResult, void *pUserData);
443 static void Con_RconLogin(IConsole::IResult *pResult, void *pUserData);
444 static void Con_BeginFavoriteGroup(IConsole::IResult *pResult, void *pUserData);
445 static void Con_EndFavoriteGroup(IConsole::IResult *pResult, void *pUserData);
446 static void Con_AddFavorite(IConsole::IResult *pResult, void *pUserData);
447 static void Con_RemoveFavorite(IConsole::IResult *pResult, void *pUserData);
448 static void Con_Play(IConsole::IResult *pResult, void *pUserData);
449 static void Con_Record(IConsole::IResult *pResult, void *pUserData);
450 static void Con_StopRecord(IConsole::IResult *pResult, void *pUserData);
451 static void Con_AddDemoMarker(IConsole::IResult *pResult, void *pUserData);
452 static void Con_BenchmarkQuit(IConsole::IResult *pResult, void *pUserData);
453 static void ConchainServerBrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
454 static void ConchainFullscreen(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
455 static void ConchainWindowBordered(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
456 static void ConchainWindowScreen(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
457 static void ConchainWindowVSync(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
458 static void ConchainWindowResize(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
459 static void ConchainTimeoutSeed(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
460 static void ConchainPassword(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
461 static void ConchainReplays(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
462 static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
463 static void ConchainNetReset(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
464 static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
465 static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
466
467 static void Con_DemoSlice(IConsole::IResult *pResult, void *pUserData);
468 static void Con_DemoSliceBegin(IConsole::IResult *pResult, void *pUserData);
469 static void Con_DemoSliceEnd(IConsole::IResult *pResult, void *pUserData);
470 static void Con_SaveReplay(IConsole::IResult *pResult, void *pUserData);
471
472 void RegisterCommands();
473
474 const char *DemoPlayer_Play(const char *pFilename, int StorageType) override;
475 void DemoRecorder_Start(const char *pFilename, bool WithTimestamp, int Recorder, bool Verbose = false) override;
476 void DemoRecorder_HandleAutoStart() override;
477 void DemoRecorder_UpdateReplayRecorder() override;
478 void DemoRecorder_AddDemoMarker(int Recorder);
479 IDemoRecorder *DemoRecorder(int Recorder) override;
480
481 void AutoScreenshot_Start() override;
482 void AutoStatScreenshot_Start() override;
483 void AutoScreenshot_Cleanup();
484 void AutoStatScreenshot_Cleanup();
485
486 void AutoCSV_Start() override;
487 void AutoCSV_Cleanup();
488
489 void ServerBrowserUpdate() override;
490
491 void HandleConnectAddress(const NETADDR *pAddr);
492 void HandleConnectLink(const char *pLink);
493 void HandleDemoPath(const char *pPath);
494 void HandleMapPath(const char *pPath);
495
496 virtual void InitChecksum();
497 virtual int HandleChecksum(int Conn, CUuid Uuid, CUnpacker *pUnpacker);
498
499 // gfx
500 void Notify(const char *pTitle, const char *pMessage) override;
501 void OnWindowResize() override;
502 void BenchmarkQuit(int Seconds, const char *pFilename);
503
504 void UpdateAndSwap() override;
505
506 // DDRace
507
508 void GenerateTimeoutSeed() override;
509 void GenerateTimeoutCodes(const NETADDR *pAddrs, int NumAddrs);
510
511 const char *GetCurrentMap() const override;
512 const char *GetCurrentMapPath() const override;
513 SHA256_DIGEST GetCurrentMapSha256() const override;
514 unsigned GetCurrentMapCrc() const override;
515
516 void RaceRecord_Start(const char *pFilename) override;
517 void RaceRecord_Stop() override;
518 bool RaceRecord_IsRecording() override;
519
520 void DemoSliceBegin() override;
521 void DemoSliceEnd() override;
522 void DemoSlice(const char *pDstPath, CLIENTFUNC_FILTER pfnFilter, void *pUser) override;
523 virtual void SaveReplay(int Length, const char *pFilename = "");
524
525 bool EditorHasUnsavedData() const override { return m_pEditor->HasUnsavedData(); }
526
527 IFriends *Foes() override { return &m_Foes; }
528
529 void GetSmoothTick(int *pSmoothTick, float *pSmoothIntraTick, float MixAmount) override;
530
531 void AddWarning(const SWarning &Warning) override;
532 std::optional<SWarning> CurrentWarning() override;
533 std::vector<SWarning> &&QuittingWarnings() { return std::move(m_vQuittingWarnings); }
534
535 CChecksumData *ChecksumData() override { return &m_Checksum.m_Data; }
536 int UdpConnectivity(int NetType) override;
537
538 bool ViewLink(const char *pLink) override;
539 bool ViewFile(const char *pFilename) override;
540
541#if defined(CONF_FAMILY_WINDOWS)
542 void ShellRegister() override;
543 void ShellUnregister() override;
544#endif
545
546 std::optional<int> ShowMessageBox(const IGraphics::CMessageBox &MessageBox) override;
547 void GetGpuInfoString(char (&aGpuInfo)[512]) override;
548 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
549};
550
551#endif
552