1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_CLIENT_CLIENT_H
4#define ENGINE_CLIENT_CLIENT_H
5
6#include "graph.h"
7#include "smooth_time.h"
8
9#include <base/hash.h>
10#include <base/types.h>
11
12#include <engine/client.h>
13#include <engine/client/checksum.h>
14#include <engine/client/friends.h>
15#include <engine/client/ghost.h>
16#include <engine/client/serverbrowser.h>
17#include <engine/client/updater.h>
18#include <engine/editor.h>
19#include <engine/graphics.h>
20#include <engine/shared/config.h>
21#include <engine/shared/demo.h>
22#include <engine/shared/fifo.h>
23#include <engine/shared/http.h>
24#include <engine/shared/network.h>
25#include <engine/textrender.h>
26#include <engine/warning.h>
27
28#include <chrono>
29#include <deque>
30#include <memory>
31#include <mutex>
32
33class CDemoEdit;
34class IDemoRecorder;
35class CMsgPacker;
36class CUnpacker;
37class IConfigManager;
38class IDiscord;
39class IEngine;
40class IEngineInput;
41class IEngineSound;
42class IFriends;
43class ILogger;
44class ISteam;
45class INotifications;
46class IStorage;
47class IUpdater;
48
49class CServerCapabilities
50{
51public:
52 bool m_ChatTimeoutCode = false;
53 bool m_AnyPlayerFlag = false;
54 bool m_PingEx = false;
55 bool m_AllowDummy = false;
56 bool m_SyncWeaponInput = false;
57};
58
59class CClient : public IClient, public CDemoPlayer::IListener
60{
61 // needed interfaces
62 IConfigManager *m_pConfigManager = nullptr;
63 CConfig *m_pConfig = nullptr;
64 IConsole *m_pConsole = nullptr;
65 IDiscord *m_pDiscord = nullptr;
66 IEditor *m_pEditor = nullptr;
67 IEngine *m_pEngine = nullptr;
68 IFavorites *m_pFavorites = nullptr;
69 IGameClient *m_pGameClient = nullptr;
70 IEngineGraphics *m_pGraphics = nullptr;
71 IEngineInput *m_pInput = nullptr;
72 IEngineSound *m_pSound = nullptr;
73 ISteam *m_pSteam = nullptr;
74 INotifications *m_pNotifications = nullptr;
75 IStorage *m_pStorage = nullptr;
76 IEngineTextRender *m_pTextRender = nullptr;
77 IUpdater *m_pUpdater = nullptr;
78 CHttp m_Http;
79
80 CNetClient m_aNetClient[NUM_CONNS];
81 CDemoPlayer m_DemoPlayer;
82 CDemoRecorder m_aDemoRecorder[RECORDER_MAX];
83 CDemoEditor m_DemoEditor;
84 CGhostRecorder m_GhostRecorder;
85 CGhostLoader m_GhostLoader;
86 CServerBrowser m_ServerBrowser;
87 CUpdater m_Updater;
88 CFriends m_Friends;
89 CFriends m_Foes;
90
91 char m_aConnectAddressStr[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE] = "";
92
93 CUuid m_ConnectionId = UUID_ZEROED;
94 bool m_Sixup;
95
96 bool m_HaveGlobalTcpAddr = false;
97 NETADDR m_GlobalTcpAddr = NETADDR_ZEROED;
98
99 uint64_t m_aSnapshotParts[NUM_DUMMIES] = {0, 0};
100 int64_t m_LocalStartTime = 0;
101 int64_t m_GlobalStartTime = 0;
102
103 IGraphics::CTextureHandle m_DebugFont;
104
105 int64_t m_LastRenderTime;
106
107 int m_SnapCrcErrors = 0;
108 bool m_AutoScreenshotRecycle = false;
109 bool m_AutoStatScreenshotRecycle = false;
110 bool m_AutoCSVRecycle = false;
111 bool m_EditorActive = false;
112
113 int m_aAckGameTick[NUM_DUMMIES] = {-1, -1};
114 int m_aCurrentRecvTick[NUM_DUMMIES] = {0, 0};
115 int m_aRconAuthed[NUM_DUMMIES] = {0, 0};
116 char m_aRconUsername[64] = "";
117 char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)] = "";
118 int m_UseTempRconCommands = 0;
119 int m_ExpectedRconCommands = -1;
120 int m_GotRconCommands = 0;
121 char m_aPassword[sizeof(g_Config.m_Password)] = "";
122 bool m_SendPassword = false;
123
124 int m_ExpectedMaplistEntries = -1;
125 std::vector<std::string> m_vMaplistEntries;
126
127 // version-checking
128 char m_aVersionStr[10] = "0";
129
130 // pinging
131 int64_t m_PingStartTime = 0;
132
133 char m_aTimeoutCodes[NUM_DUMMIES][32] = {"", ""};
134 bool m_aDidPostConnect[NUM_DUMMIES] = {false, false};
135 bool m_GenerateTimeoutSeed = true;
136
137 char m_aCmdConnect[256] = "";
138 char m_aCmdPlayDemo[IO_MAX_PATH_LENGTH] = "";
139 char m_aCmdEditMap[IO_MAX_PATH_LENGTH] = "";
140
141 // map download
142 char m_aMapDownloadUrl[256] = "";
143 std::shared_ptr<CHttpRequest> m_pMapdownloadTask = nullptr;
144 char m_aMapdownloadFilename[256] = "";
145 char m_aMapdownloadFilenameTemp[256] = "";
146 char m_aMapdownloadName[256] = "";
147 IOHANDLE m_MapdownloadFileTemp = nullptr;
148 int m_MapdownloadChunk = 0;
149 int m_MapdownloadCrc = 0;
150 int m_MapdownloadAmount = -1;
151 int m_MapdownloadTotalsize = -1;
152 std::optional<SHA256_DIGEST> m_MapdownloadSha256;
153
154 class CMapDetails
155 {
156 public:
157 char m_aName[256];
158 int m_Size;
159 int m_Crc;
160 SHA256_DIGEST m_Sha256;
161 char m_aUrl[256];
162 };
163 std::optional<CMapDetails> m_MapDetails;
164
165 EInfoState m_InfoState = EInfoState::ERROR;
166 std::shared_ptr<CHttpRequest> m_pDDNetInfoTask = nullptr;
167
168 // time
169 CSmoothTime m_aGameTime[NUM_DUMMIES];
170 CSmoothTime m_PredictedTime;
171
172 // input
173 struct // TODO: handle input better
174 {
175 int m_aData[MAX_INPUT_SIZE]; // the input data
176 int m_Tick; // the tick that the input is for
177 int64_t m_PredictedTime; // prediction latency when we sent this input
178 int64_t m_PredictionMargin; // prediction margin when we sent this input
179 int64_t m_Time;
180 } m_aInputs[NUM_DUMMIES][200];
181
182 int m_aCurrentInput[NUM_DUMMIES] = {0, 0};
183 bool m_LastDummy = false;
184 bool m_DummySendConnInfo = false;
185 bool m_DummyConnecting = false;
186 bool m_DummyConnected = false;
187 float m_LastDummyConnectTime = 0.0f;
188 bool m_DummyReconnectOnReload = false;
189 bool m_DummyDeactivateOnReconnect = false;
190
191 // graphs
192 CGraph m_InputtimeMarginGraph;
193 CGraph m_aGametimeMarginGraphs[NUM_DUMMIES];
194 CGraph m_FpsGraph;
195
196 // the game snapshots are modifiable by the game
197 CSnapshotStorage m_aSnapshotStorage[NUM_DUMMIES];
198 CSnapshotStorage::CHolder *m_aapSnapshots[NUM_DUMMIES][NUM_SNAPSHOT_TYPES];
199
200 int m_aReceivedSnapshots[NUM_DUMMIES] = {0, 0};
201 char m_aaSnapshotIncomingData[NUM_DUMMIES][CSnapshot::MAX_SIZE];
202 int m_aSnapshotIncomingDataSize[NUM_DUMMIES] = {0, 0};
203
204 CSnapshotStorage::CHolder m_aDemorecSnapshotHolders[NUM_SNAPSHOT_TYPES];
205 CSnapshotBuffer m_aaDemorecSnapshotData[NUM_SNAPSHOT_TYPES][2];
206
207 CSnapshotDelta m_SnapshotDelta;
208 CSnapshotDelta m_SnapshotDeltaSixup;
209 CSnapshotDelta *SnapshotDelta();
210
211 std::deque<std::shared_ptr<CDemoEdit>> m_EditJobs;
212
213 //
214 bool m_CanReceiveServerCapabilities = false;
215 bool m_ServerSentCapabilities = false;
216 CServerCapabilities m_ServerCapabilities;
217
218 bool ServerCapAnyPlayerFlag() const override { return m_ServerCapabilities.m_AnyPlayerFlag; }
219
220 CServerInfo m_CurrentServerInfo;
221 int64_t m_CurrentServerInfoRequestTime = -1; // >= 0 should request, == -1 got info
222
223 int m_CurrentServerPingInfoType = -1;
224 int m_CurrentServerPingBasicToken = -1;
225 int m_CurrentServerPingToken = -1;
226 CUuid m_CurrentServerPingUuid = UUID_ZEROED;
227 int64_t m_CurrentServerCurrentPingTime = -1; // >= 0 request running
228 int64_t m_CurrentServerNextPingTime = -1; // >= 0 should request
229
230 // version info
231 struct CVersionInfo
232 {
233 enum
234 {
235 STATE_INIT = 0,
236 STATE_START,
237 STATE_READY,
238 };
239
240 int m_State = STATE_INIT;
241 } m_VersionInfo;
242
243 std::mutex m_WarningsMutex;
244 std::vector<SWarning> m_vWarnings;
245 std::vector<SWarning> m_vQuittingWarnings;
246
247 CFifo m_Fifo;
248
249 IOHANDLE m_BenchmarkFile = nullptr;
250 int64_t m_BenchmarkStopTime = 0;
251
252 CChecksum m_Checksum;
253 int64_t m_OwnExecutableSize = 0;
254 IOHANDLE m_OwnExecutable = nullptr;
255
256 // favorite command handling
257 bool m_FavoritesGroup = false;
258 bool m_FavoritesGroupAllowPing = false;
259 int m_FavoritesGroupNum = 0;
260 NETADDR m_aFavoritesGroupAddresses[MAX_SERVER_ADDRESSES];
261
262 void UpdateDemoIntraTimers();
263 int MaxLatencyTicks() const;
264 int PredictionMargin() const;
265
266 std::shared_ptr<ILogger> m_pFileLogger = nullptr;
267 std::shared_ptr<ILogger> m_pStdoutLogger = nullptr;
268
269 // For RenderDebug function
270 NETSTATS m_NetstatsPrev = {};
271 NETSTATS m_NetstatsCurrent = {};
272 std::chrono::nanoseconds m_NetstatsLastUpdate = std::chrono::nanoseconds(0);
273
274 // For DummyName function
275 char m_aAutomaticDummyName[MAX_NAME_LENGTH];
276
277public:
278 IConfigManager *ConfigManager() { return m_pConfigManager; }
279 CConfig *Config() { return m_pConfig; }
280 IDiscord *Discord() { return m_pDiscord; }
281 IEngine *Engine() { return m_pEngine; }
282 IGameClient *GameClient() { return m_pGameClient; }
283 const IGameClient *GameClient() const { return m_pGameClient; }
284 IEngineGraphics *Graphics() { return m_pGraphics; }
285 IEngineInput *Input() { return m_pInput; }
286 IEngineSound *Sound() { return m_pSound; }
287 ISteam *Steam() { return m_pSteam; }
288 INotifications *Notifications() { return m_pNotifications; }
289 IStorage *Storage() { return m_pStorage; }
290 IEngineTextRender *TextRender() { return m_pTextRender; }
291 IUpdater *Updater() { return m_pUpdater; }
292 IHttp *Http() { return &m_Http; }
293
294 CClient();
295
296 // ----- send functions -----
297 int SendMsg(int Conn, CMsgPacker *pMsg, int Flags) override;
298 // Send via the currently active client (main/dummy)
299 int SendMsgActive(CMsgPacker *pMsg, int Flags) override;
300
301 void SendInfo(int Conn);
302 void SendEnterGame(int Conn);
303 void SendReady(int Conn);
304 void SendMapRequest();
305
306 bool RconAuthed() const override { return m_aRconAuthed[g_Config.m_ClDummy] != 0; }
307 bool UseTempRconCommands() const override { return m_UseTempRconCommands != 0; }
308 void RconAuth(const char *pName, const char *pPassword, bool Dummy = g_Config.m_ClDummy) override;
309 void Rcon(const char *pCmd) override;
310 bool ReceivingRconCommands() const override { return m_ExpectedRconCommands > 0; }
311 float GotRconCommandsPercentage() const override;
312 bool ReceivingMaplist() const override { return m_ExpectedMaplistEntries > 0; }
313 float GotMaplistPercentage() const override;
314 const std::vector<std::string> &MaplistEntries() const override { return m_vMaplistEntries; }
315
316 bool ConnectionProblems() const override;
317
318 IGraphics::CTextureHandle GetDebugFont() const override { return m_DebugFont; }
319
320 void SendInput();
321
322 // TODO: OPT: do this a lot smarter!
323 int *GetInput(int Tick, int IsDummy) const override;
324
325 const char *LatestVersion() const override;
326
327 // ------ state handling -----
328 void SetState(EClientState State);
329
330 // called when the map is loaded and we should init for a new round
331 void OnEnterGame(bool Dummy);
332 void EnterGame(int Conn) override;
333
334 // called once after being ingame for 1 second
335 void OnPostConnect(int Conn);
336
337 void Connect(const char *pAddress, const char *pPassword = nullptr) override;
338 void DisconnectWithReason(const char *pReason);
339 void Disconnect() override;
340
341 void DummyDisconnect(const char *pReason) override;
342 void DummyConnect() override;
343 bool DummyConnected() const override;
344 bool DummyConnecting() const override;
345 bool DummyConnectingDelayed() const override;
346 bool DummyAllowed() const override;
347
348 void GetServerInfo(CServerInfo *pServerInfo) const override;
349 void ServerInfoRequest();
350 void SetCurrentServerInfo(const CServerInfo &ServerInfo);
351
352 void LoadDebugFont();
353
354 // ---
355
356 int GetPredictionTime() override;
357 CSnapItem SnapGetItem(int SnapId, int Index) const override;
358 int GetPredictionTick() override;
359 const void *SnapFindItem(int SnapId, int Type, int Id) const override;
360 int SnapNumItems(int SnapId) const override;
361 void SnapSetStaticsize(int ItemType, int Size) override;
362 void SnapSetStaticsize7(int ItemType, int Size) override;
363
364 void Render();
365 void RenderDebug();
366 void RenderGraphs();
367
368 void Restart() override;
369 void Quit() override;
370 void ResetSocket();
371
372 const char *PlayerName() const override;
373 const char *DummyName() override;
374 const char *ErrorString() const override;
375
376 const char *LoadMap(const char *pName, const char *pFilename, const std::optional<SHA256_DIGEST> &WantedSha256, unsigned WantedCrc);
377 const char *LoadMapSearch(const char *pMapName, const std::optional<SHA256_DIGEST> &WantedSha256, int WantedCrc);
378
379 int TranslateSysMsg(int *pMsgId, bool System, CUnpacker *pUnpacker, CPacker *pPacker, CNetChunk *pPacket, bool *pIsExMsg);
380
381 void PreprocessConnlessPacket7(CNetChunk *pPacket);
382 void ProcessConnlessPacket(CNetChunk *pPacket);
383 void ProcessServerInfo(int Type, NETADDR *pFrom, const void *pData, int DataSize);
384 void ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy);
385
386 int UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshotBuffer *pTo);
387
388 void ResetMapDownload(bool ResetActive);
389 void FinishMapDownload();
390
391 EInfoState InfoState() const override { return m_InfoState; }
392 void RequestDDNetInfo() override;
393 void ResetDDNetInfoTask();
394 void LoadDDNetInfo();
395
396 bool IsSixup() const override { return m_Sixup; }
397
398 const NETADDR &ServerAddress() const override { return *m_aNetClient[CONN_MAIN].ServerAddress(); }
399 int ConnectNetTypes() const override;
400 const char *ConnectAddressString() const override { return m_aConnectAddressStr; }
401 const char *MapDownloadName() const override { return m_aMapdownloadName; }
402 int MapDownloadAmount() const override { return !m_pMapdownloadTask ? m_MapdownloadAmount : (int)m_pMapdownloadTask->Current(); }
403 int MapDownloadTotalsize() const override { return !m_pMapdownloadTask ? m_MapdownloadTotalsize : (int)m_pMapdownloadTask->Size(); }
404
405 void PumpNetwork();
406
407 void OnDemoPlayerSnapshot(void *pData, int Size) override;
408 void OnDemoPlayerMessage(void *pData, int Size) override;
409
410 void Update();
411
412 void RegisterInterfaces();
413 void InitInterfaces();
414
415 void Run();
416
417 bool InitNetworkClient(char *pError, size_t ErrorSize);
418 bool InitNetworkClientImpl(NETADDR BindAddr, int Conn, char *pError, size_t ErrorSize);
419 bool CtrlShiftKey(int Key, bool &Last);
420
421 static void Con_Connect(IConsole::IResult *pResult, void *pUserData);
422 static void Con_Disconnect(IConsole::IResult *pResult, void *pUserData);
423
424 static void Con_DummyConnect(IConsole::IResult *pResult, void *pUserData);
425 static void Con_DummyDisconnect(IConsole::IResult *pResult, void *pUserData);
426 static void Con_DummyResetInput(IConsole::IResult *pResult, void *pUserData);
427
428 static void Con_Quit(IConsole::IResult *pResult, void *pUserData);
429 static void Con_Restart(IConsole::IResult *pResult, void *pUserData);
430 static void Con_DemoPlay(IConsole::IResult *pResult, void *pUserData);
431 static void Con_DemoSpeed(IConsole::IResult *pResult, void *pUserData);
432 static void Con_Minimize(IConsole::IResult *pResult, void *pUserData);
433 static void Con_Ping(IConsole::IResult *pResult, void *pUserData);
434 static void ConNetReset(IConsole::IResult *pResult, void *pUserData);
435 static void Con_Screenshot(IConsole::IResult *pResult, void *pUserData);
436
437#if defined(CONF_VIDEORECORDER)
438 void StartVideo(const char *pFilename, bool WithTimestamp);
439 static void Con_StartVideo(IConsole::IResult *pResult, void *pUserData);
440 static void Con_StopVideo(IConsole::IResult *pResult, void *pUserData);
441 const char *DemoPlayer_Render(const char *pFilename, int StorageType, const char *pVideoName, int SpeedIndex, bool StartPaused = false) override;
442#endif
443
444 static void Con_Rcon(IConsole::IResult *pResult, void *pUserData);
445 static void Con_RconAuth(IConsole::IResult *pResult, void *pUserData);
446 static void Con_RconLogin(IConsole::IResult *pResult, void *pUserData);
447 static void Con_BeginFavoriteGroup(IConsole::IResult *pResult, void *pUserData);
448 static void Con_EndFavoriteGroup(IConsole::IResult *pResult, void *pUserData);
449 static void Con_AddFavorite(IConsole::IResult *pResult, void *pUserData);
450 static void Con_RemoveFavorite(IConsole::IResult *pResult, void *pUserData);
451 static void Con_Play(IConsole::IResult *pResult, void *pUserData);
452 static void Con_Record(IConsole::IResult *pResult, void *pUserData);
453 static void Con_StopRecord(IConsole::IResult *pResult, void *pUserData);
454 static void Con_AddDemoMarker(IConsole::IResult *pResult, void *pUserData);
455 static void Con_BenchmarkQuit(IConsole::IResult *pResult, void *pUserData);
456 static void ConchainServerBrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
457 static void ConchainFullscreen(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
458 static void ConchainWindowBordered(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
459 static void ConchainWindowScreen(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
460 static void ConchainWindowVSync(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
461 static void ConchainWindowResize(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
462 static void ConchainTimeoutSeed(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
463 static void ConchainPassword(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
464 static void ConchainReplays(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
465 static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
466 static void ConchainNetReset(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
467 static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
468 static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
469
470 static void Con_DemoSlice(IConsole::IResult *pResult, void *pUserData);
471 static void Con_DemoSliceBegin(IConsole::IResult *pResult, void *pUserData);
472 static void Con_DemoSliceEnd(IConsole::IResult *pResult, void *pUserData);
473 static void Con_SaveReplay(IConsole::IResult *pResult, void *pUserData);
474
475 void RegisterCommands();
476
477 const char *DemoPlayer_Play(const char *pFilename, int StorageType) override;
478 void DemoRecorder_Start(const char *pFilename, bool WithTimestamp, int Recorder) override;
479 void DemoRecorder_HandleAutoStart() override;
480 void DemoRecorder_UpdateReplayRecorder() override;
481 void DemoRecorder_AddDemoMarker(int Recorder);
482 IDemoRecorder *DemoRecorder(int Recorder) override;
483
484 void AutoScreenshot_Start() override;
485 void AutoStatScreenshot_Start() override;
486 void AutoScreenshot_Cleanup();
487 void AutoStatScreenshot_Cleanup();
488
489 void AutoCSV_Start() override;
490 void AutoCSV_Cleanup();
491
492 void ServerBrowserUpdate() override;
493
494 void HandleConnectAddress(const NETADDR *pAddr);
495 void HandleConnectLink(const char *pLink);
496 void HandleDemoPath(const char *pPath);
497 void HandleMapPath(const char *pPath);
498
499 virtual void InitChecksum();
500 virtual int HandleChecksum(int Conn, CUuid Uuid, CUnpacker *pUnpacker);
501
502 // gfx
503 void Notify(const char *pTitle, const char *pMessage) override;
504 void OnWindowResize() override;
505 void BenchmarkQuit(int Seconds, const char *pFilename);
506
507 void UpdateAndSwap() override;
508
509 // DDRace
510
511 void GenerateTimeoutSeed() override;
512 void GenerateTimeoutCodes(const NETADDR *pAddrs, int NumAddrs);
513
514 void RaceRecord_Start(const char *pFilename) override;
515 void RaceRecord_Stop() override;
516 bool RaceRecord_IsRecording() override;
517
518 void DemoSliceBegin() override;
519 void DemoSliceEnd() override;
520 void DemoSlice(const char *pDstPath, CLIENTFUNC_FILTER pfnFilter, void *pUser) override;
521 virtual void SaveReplay(int Length, const char *pFilename = "");
522
523 bool EditorHasUnsavedData() const override { return m_pEditor->HasUnsavedData(); }
524
525 IFriends *Foes() override { return &m_Foes; }
526
527 void GetSmoothTick(int *pSmoothTick, float *pSmoothIntraTick, float MixAmount) override;
528
529 void AddWarning(const SWarning &Warning) override;
530 std::optional<SWarning> CurrentWarning() override;
531 std::vector<SWarning> &&QuittingWarnings() { return std::move(m_vQuittingWarnings); }
532
533 CChecksumData *ChecksumData() override { return &m_Checksum.m_Data; }
534 int UdpConnectivity(int NetType) override;
535
536 bool ViewLink(const char *pLink) override;
537 bool ViewFile(const char *pFilename) override;
538
539#if defined(CONF_FAMILY_WINDOWS)
540 void ShellRegister() override;
541 void ShellUnregister() override;
542#endif
543
544 std::optional<int> ShowMessageBox(const IGraphics::CMessageBox &MessageBox) override;
545 void GetGpuInfoString(char (&aGpuInfo)[512]) override;
546 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
547};
548
549#endif
550