| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef ENGINE_SOUND_H |
| 4 | #define ENGINE_SOUND_H |
| 5 | |
| 6 | #include <base/vmath.h> |
| 7 | |
| 8 | #include <engine/kernel.h> |
| 9 | #include <engine/storage.h> |
| 10 | |
| 11 | class ISound : public IInterface |
| 12 | { |
| 13 | MACRO_INTERFACE("sound" ) |
| 14 | public: |
| 15 | enum |
| 16 | { |
| 17 | FLAG_LOOP = 1 << 0, |
| 18 | FLAG_POS = 1 << 1, |
| 19 | FLAG_NO_PANNING = 1 << 2, |
| 20 | FLAG_PREVIEW = 1 << 3, |
| 21 | FLAG_ALL = FLAG_LOOP | FLAG_POS | FLAG_NO_PANNING | FLAG_PREVIEW, |
| 22 | }; |
| 23 | |
| 24 | enum |
| 25 | { |
| 26 | SHAPE_CIRCLE, |
| 27 | SHAPE_RECTANGLE, |
| 28 | }; |
| 29 | |
| 30 | // unused |
| 31 | struct CSampleHandle |
| 32 | { |
| 33 | int m_SampleId; |
| 34 | }; |
| 35 | |
| 36 | struct CVoiceShapeCircle |
| 37 | { |
| 38 | float m_Radius; |
| 39 | }; |
| 40 | |
| 41 | struct CVoiceShapeRectangle |
| 42 | { |
| 43 | float m_Width; |
| 44 | float m_Height; |
| 45 | }; |
| 46 | |
| 47 | class CVoiceHandle |
| 48 | { |
| 49 | friend class ISound; |
| 50 | int m_Id; |
| 51 | int m_Age; |
| 52 | |
| 53 | public: |
| 54 | CVoiceHandle() : |
| 55 | m_Id(-1), m_Age(-1) |
| 56 | { |
| 57 | } |
| 58 | |
| 59 | bool IsValid() const { return (Id() >= 0) && (Age() >= 0); } |
| 60 | int Id() const { return m_Id; } |
| 61 | int Age() const { return m_Age; } |
| 62 | |
| 63 | bool operator==(const CVoiceHandle &Other) const { return m_Id == Other.m_Id && m_Age == Other.m_Age; } |
| 64 | }; |
| 65 | |
| 66 | virtual bool IsSoundEnabled() = 0; |
| 67 | |
| 68 | virtual int LoadOpus(const char *pFilename, int StorageType = IStorage::TYPE_ALL) = 0; |
| 69 | virtual int LoadWV(const char *pFilename, int StorageType = IStorage::TYPE_ALL) = 0; |
| 70 | virtual int LoadOpusFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) = 0; |
| 71 | virtual int LoadWVFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) = 0; |
| 72 | virtual void UnloadSample(int SampleId) = 0; |
| 73 | |
| 74 | virtual float GetSampleTotalTime(int SampleId) = 0; // in s |
| 75 | virtual float GetSampleCurrentTime(int SampleId) = 0; // in s |
| 76 | virtual void SetSampleCurrentTime(int SampleId, float Time) = 0; |
| 77 | |
| 78 | virtual void SetChannel(int ChannelId, float Volume, float Panning) = 0; |
| 79 | virtual void SetListenerPosition(vec2 Position) = 0; |
| 80 | |
| 81 | virtual void SetVoiceVolume(CVoiceHandle Voice, float Volume) = 0; |
| 82 | virtual void SetVoiceFalloff(CVoiceHandle Voice, float Falloff) = 0; |
| 83 | virtual void SetVoicePosition(CVoiceHandle Voice, vec2 Position) = 0; |
| 84 | virtual void SetVoiceTimeOffset(CVoiceHandle Voice, float TimeOffset) = 0; // in s |
| 85 | |
| 86 | virtual void SetVoiceCircle(CVoiceHandle Voice, float Radius) = 0; |
| 87 | virtual void SetVoiceRectangle(CVoiceHandle Voice, float Width, float Height) = 0; |
| 88 | |
| 89 | virtual CVoiceHandle PlayAt(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) = 0; |
| 90 | virtual CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume) = 0; |
| 91 | virtual void Pause(int SampleId) = 0; |
| 92 | virtual void Stop(int SampleId) = 0; |
| 93 | virtual void StopAll() = 0; |
| 94 | virtual void StopVoice(CVoiceHandle Voice) = 0; |
| 95 | virtual bool IsPlaying(int SampleId) = 0; |
| 96 | |
| 97 | virtual int MixingRate() const = 0; |
| 98 | virtual void Mix(short *pFinalOut, unsigned Frames) = 0; |
| 99 | |
| 100 | // useful for thread synchronization |
| 101 | virtual void PauseAudioDevice() = 0; |
| 102 | virtual void UnpauseAudioDevice() = 0; |
| 103 | |
| 104 | protected: |
| 105 | CVoiceHandle CreateVoiceHandle(int Index, int Age) |
| 106 | { |
| 107 | CVoiceHandle Voice; |
| 108 | Voice.m_Id = Index; |
| 109 | Voice.m_Age = Age; |
| 110 | return Voice; |
| 111 | } |
| 112 | }; |
| 113 | |
| 114 | class IEngineSound : public ISound |
| 115 | { |
| 116 | MACRO_INTERFACE("enginesound" ) |
| 117 | public: |
| 118 | virtual int Init() = 0; |
| 119 | virtual int Update() = 0; |
| 120 | void Shutdown() override = 0; |
| 121 | }; |
| 122 | |
| 123 | extern IEngineSound *CreateEngineSound(); |
| 124 | |
| 125 | #endif |
| 126 | |