| 1 | #ifndef ENGINE_CLIENT_CHECKSUM_H |
| 2 | #define ENGINE_CLIENT_CHECKSUM_H |
| 3 | |
| 4 | #include <engine/shared/config.h> |
| 5 | |
| 6 | struct CChecksumData |
| 7 | { |
| 8 | int m_SizeofData; |
| 9 | char m_aVersionStr[128]; |
| 10 | int m_Version; |
| 11 | char m_aOsVersion[256]; |
| 12 | int64_t m_Start; |
| 13 | int m_Random; |
| 14 | int m_SizeofClient; |
| 15 | int m_SizeofGameClient; |
| 16 | float m_Zoom; |
| 17 | int m_SizeofConfig; |
| 18 | CConfig m_Config; |
| 19 | int m_NumCommands; |
| 20 | int m_aCommandsChecksum[1024]; |
| 21 | int m_NumComponents; |
| 22 | int m_aComponentsChecksum[64]; |
| 23 | int m_NumFiles; |
| 24 | int ; |
| 25 | unsigned m_aFiles[1024]; |
| 26 | |
| 27 | void InitFiles(); |
| 28 | }; |
| 29 | |
| 30 | union CChecksum |
| 31 | { |
| 32 | char m_aBytes[sizeof(CChecksumData)]; |
| 33 | CChecksumData m_Data; |
| 34 | }; |
| 35 | |
| 36 | #endif // ENGINE_CLIENT_CHECKSUM_H |
| 37 | |