| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef ENGINE_MAP_H |
| 4 | #define ENGINE_MAP_H |
| 5 | |
| 6 | #include "kernel.h" |
| 7 | |
| 8 | #include <base/hash.h> |
| 9 | #include <base/types.h> |
| 10 | |
| 11 | enum |
| 12 | { |
| 13 | MAX_MAP_LENGTH = 128 |
| 14 | }; |
| 15 | |
| 16 | class IMap : public IInterface |
| 17 | { |
| 18 | MACRO_INTERFACE("map" ) |
| 19 | public: |
| 20 | virtual int GetDataSize(int Index) const = 0; |
| 21 | virtual void *GetData(int Index) = 0; |
| 22 | virtual void *GetDataSwapped(int Index) = 0; |
| 23 | virtual const char *GetDataString(int Index) = 0; |
| 24 | virtual void UnloadData(int Index) = 0; |
| 25 | virtual int NumData() const = 0; |
| 26 | |
| 27 | virtual int GetItemSize(int Index) = 0; |
| 28 | virtual void *GetItem(int Index, int *pType = nullptr, int *pId = nullptr) = 0; |
| 29 | virtual void GetType(int Type, int *pStart, int *pNum) = 0; |
| 30 | virtual int FindItemIndex(int Type, int Id) = 0; |
| 31 | virtual void *FindItem(int Type, int Id) = 0; |
| 32 | virtual int NumItems() const = 0; |
| 33 | }; |
| 34 | |
| 35 | class IEngineMap : public IMap |
| 36 | { |
| 37 | MACRO_INTERFACE("enginemap" ) |
| 38 | public: |
| 39 | [[nodiscard]] virtual bool Load(const char *pMapName) = 0; |
| 40 | virtual void Unload() = 0; |
| 41 | virtual bool IsLoaded() const = 0; |
| 42 | virtual IOHANDLE File() const = 0; |
| 43 | |
| 44 | virtual SHA256_DIGEST Sha256() const = 0; |
| 45 | virtual unsigned Crc() const = 0; |
| 46 | virtual int MapSize() const = 0; |
| 47 | }; |
| 48 | |
| 49 | extern IEngineMap *CreateEngineMap(); |
| 50 | |
| 51 | #endif |
| 52 | |