| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef ENGINE_SHARED_CONFIG_H |
| 4 | #define ENGINE_SHARED_CONFIG_H |
| 5 | |
| 6 | #include <base/detect.h> |
| 7 | |
| 8 | #include <engine/config.h> |
| 9 | #include <engine/console.h> |
| 10 | #include <engine/shared/memheap.h> |
| 11 | |
| 12 | #include <vector> |
| 13 | |
| 14 | // include protocol for MAX_CLIENT used in config_variables |
| 15 | #include <engine/shared/protocol.h> |
| 16 | |
| 17 | static constexpr const char *DEFAULT_SAVED_RCON_USER = "local-server" ; |
| 18 | |
| 19 | #define CONFIG_FILE "settings_ddnet.cfg" |
| 20 | #define AUTOEXEC_FILE "autoexec.cfg" |
| 21 | #define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg" |
| 22 | #define AUTOEXEC_SERVER_FILE "autoexec_server.cfg" |
| 23 | |
| 24 | class CConfig |
| 25 | { |
| 26 | public: |
| 27 | #define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \ |
| 28 | static constexpr int ms_##Name = Def; \ |
| 29 | int m_##Name; |
| 30 | #define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \ |
| 31 | static constexpr unsigned ms_##Name = Def; \ |
| 32 | unsigned m_##Name; |
| 33 | #define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \ |
| 34 | static constexpr const char *ms_p##Name = Def; \ |
| 35 | char m_##Name[Len]; // Flawfinder: ignore |
| 36 | #include "config_variables.h" |
| 37 | #undef MACRO_CONFIG_INT |
| 38 | #undef MACRO_CONFIG_COL |
| 39 | #undef MACRO_CONFIG_STR |
| 40 | }; |
| 41 | |
| 42 | extern CConfig g_Config; |
| 43 | |
| 44 | enum |
| 45 | { |
| 46 | CFGFLAG_SAVE = 1 << 0, |
| 47 | CFGFLAG_CLIENT = 1 << 1, |
| 48 | CFGFLAG_SERVER = 1 << 2, |
| 49 | CFGFLAG_STORE = 1 << 3, |
| 50 | CFGFLAG_MASTER = 1 << 4, |
| 51 | CFGFLAG_ECON = 1 << 5, |
| 52 | // DDRace |
| 53 | |
| 54 | CMDFLAG_TEST = 1 << 6, |
| 55 | CFGFLAG_CHAT = 1 << 7, |
| 56 | CFGFLAG_GAME = 1 << 8, |
| 57 | CFGFLAG_NONTEEHISTORIC = 1 << 9, |
| 58 | CFGFLAG_COLLIGHT = 1 << 10, |
| 59 | CFGFLAG_COLLIGHT7 = 1 << 11, |
| 60 | CFGFLAG_COLALPHA = 1 << 12, |
| 61 | CFGFLAG_INSENSITIVE = 1 << 13, |
| 62 | CMDFLAG_PRACTICE = 1 << 14, |
| 63 | }; |
| 64 | |
| 65 | struct SConfigVariable |
| 66 | { |
| 67 | enum EVariableType |
| 68 | { |
| 69 | VAR_INT, |
| 70 | VAR_COLOR, |
| 71 | VAR_STRING, |
| 72 | }; |
| 73 | IConsole *m_pConsole; |
| 74 | const char *m_pScriptName; |
| 75 | EVariableType m_Type; |
| 76 | int m_Flags; |
| 77 | const char *m_pHelp; |
| 78 | // Note that this only applies to the console command and the SetValue function, |
| 79 | // but the underlying config variable can still be modified programmatically. |
| 80 | bool m_ReadOnly = false; |
| 81 | |
| 82 | SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp) : |
| 83 | m_pConsole(pConsole), |
| 84 | m_pScriptName(pScriptName), |
| 85 | m_Type(Type), |
| 86 | m_Flags(Flags), |
| 87 | m_pHelp(pHelp) |
| 88 | { |
| 89 | } |
| 90 | |
| 91 | virtual ~SConfigVariable() = default; |
| 92 | |
| 93 | virtual void Register() = 0; |
| 94 | virtual bool IsDefault() const = 0; |
| 95 | virtual void Serialize(char *pOut, size_t Size) const = 0; |
| 96 | virtual void ResetToDefault() = 0; |
| 97 | virtual void ResetToOld() = 0; |
| 98 | |
| 99 | protected: |
| 100 | void ExecuteLine(const char *pLine) const; |
| 101 | bool CheckReadOnly() const; |
| 102 | }; |
| 103 | |
| 104 | struct SIntConfigVariable : public SConfigVariable |
| 105 | { |
| 106 | int *m_pVariable; |
| 107 | int m_Default; |
| 108 | int m_Min; |
| 109 | int m_Max; |
| 110 | int m_OldValue; |
| 111 | |
| 112 | SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max) : |
| 113 | SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp), |
| 114 | m_pVariable(pVariable), |
| 115 | m_Default(Default), |
| 116 | m_Min(Min), |
| 117 | m_Max(Max), |
| 118 | m_OldValue(Default) |
| 119 | { |
| 120 | *m_pVariable = m_Default; |
| 121 | } |
| 122 | |
| 123 | ~SIntConfigVariable() override = default; |
| 124 | |
| 125 | static void CommandCallback(IConsole::IResult *pResult, void *pUserData); |
| 126 | void Register() override; |
| 127 | bool IsDefault() const override; |
| 128 | void Serialize(char *pOut, size_t Size, int Value) const; |
| 129 | void Serialize(char *pOut, size_t Size) const override; |
| 130 | void SetValue(int Value); |
| 131 | void ResetToDefault() override; |
| 132 | void ResetToOld() override; |
| 133 | }; |
| 134 | |
| 135 | struct SColorConfigVariable : public SConfigVariable |
| 136 | { |
| 137 | unsigned *m_pVariable; |
| 138 | unsigned m_Default; |
| 139 | float m_DarkestLighting; |
| 140 | bool m_Alpha; |
| 141 | unsigned m_OldValue; |
| 142 | |
| 143 | SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default) : |
| 144 | SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp), |
| 145 | m_pVariable(pVariable), |
| 146 | m_Default(Default), |
| 147 | m_Alpha(Flags & CFGFLAG_COLALPHA), |
| 148 | m_OldValue(Default) |
| 149 | { |
| 150 | *m_pVariable = m_Default; |
| 151 | if(Flags & CFGFLAG_COLLIGHT) |
| 152 | { |
| 153 | m_DarkestLighting = ColorHSLA::DARKEST_LGT; |
| 154 | } |
| 155 | else if(Flags & CFGFLAG_COLLIGHT7) |
| 156 | { |
| 157 | m_DarkestLighting = ColorHSLA::DARKEST_LGT7; |
| 158 | } |
| 159 | else |
| 160 | { |
| 161 | m_DarkestLighting = 0.0f; |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | ~SColorConfigVariable() override = default; |
| 166 | |
| 167 | static void CommandCallback(IConsole::IResult *pResult, void *pUserData); |
| 168 | void Register() override; |
| 169 | bool IsDefault() const override; |
| 170 | void Serialize(char *pOut, size_t Size, unsigned Value) const; |
| 171 | void Serialize(char *pOut, size_t Size) const override; |
| 172 | void SetValue(unsigned Value); |
| 173 | void ResetToDefault() override; |
| 174 | void ResetToOld() override; |
| 175 | }; |
| 176 | |
| 177 | struct SStringConfigVariable : public SConfigVariable |
| 178 | { |
| 179 | char *m_pStr; |
| 180 | const char *m_pDefault; |
| 181 | size_t m_MaxSize; |
| 182 | char *m_pOldValue; |
| 183 | |
| 184 | SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue); |
| 185 | ~SStringConfigVariable() override = default; |
| 186 | |
| 187 | static void CommandCallback(IConsole::IResult *pResult, void *pUserData); |
| 188 | void Register() override; |
| 189 | bool IsDefault() const override; |
| 190 | void Serialize(char *pOut, size_t Size, const char *pValue) const; |
| 191 | void Serialize(char *pOut, size_t Size) const override; |
| 192 | void SetValue(const char *pValue); |
| 193 | void ResetToDefault() override; |
| 194 | void ResetToOld() override; |
| 195 | }; |
| 196 | |
| 197 | class CConfigManager : public IConfigManager |
| 198 | { |
| 199 | IConsole *m_pConsole; |
| 200 | class IStorage *m_pStorage; |
| 201 | |
| 202 | IOHANDLE m_ConfigFile; |
| 203 | bool m_Failed; |
| 204 | |
| 205 | struct SCallback |
| 206 | { |
| 207 | SAVECALLBACKFUNC m_pfnFunc; |
| 208 | void *m_pUserData; |
| 209 | |
| 210 | SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) : |
| 211 | m_pfnFunc(pfnFunc), |
| 212 | m_pUserData(pUserData) |
| 213 | { |
| 214 | } |
| 215 | }; |
| 216 | std::vector<SCallback> m_vCallbacks; |
| 217 | |
| 218 | std::vector<SConfigVariable *> m_vpAllVariables; |
| 219 | std::vector<SConfigVariable *> m_vpGameVariables; |
| 220 | std::vector<const char *> m_vpUnknownCommands; |
| 221 | CHeap m_ConfigHeap; |
| 222 | |
| 223 | static void Con_Reset(IConsole::IResult *pResult, void *pUserData); |
| 224 | static void Con_Toggle(IConsole::IResult *pResult, void *pUserData); |
| 225 | static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData); |
| 226 | |
| 227 | public: |
| 228 | CConfigManager(); |
| 229 | |
| 230 | void Init() override; |
| 231 | void Reset(const char *pScriptName) override; |
| 232 | void ResetGameSettings() override; |
| 233 | void SetReadOnly(const char *pScriptName, bool ReadOnly) override; |
| 234 | void SetGameSettingsReadOnly(bool ReadOnly) override; |
| 235 | bool Save() override; |
| 236 | CConfig *Values() override { return &g_Config; } |
| 237 | |
| 238 | void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) override; |
| 239 | |
| 240 | void WriteLine(const char *pLine) override; |
| 241 | |
| 242 | void StoreUnknownCommand(const char *pCommand) override; |
| 243 | |
| 244 | void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData) override; |
| 245 | }; |
| 246 | |
| 247 | #endif |
| 248 | |