1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
3 | #ifndef ENGINE_MESSAGE_H |
4 | #define ENGINE_MESSAGE_H |
5 | |
6 | #include <engine/shared/packer.h> |
7 | #include <engine/shared/uuid_manager.h> |
8 | |
9 | class CMsgPacker : public CPacker |
10 | { |
11 | public: |
12 | int m_MsgId; |
13 | bool m_System; |
14 | bool m_NoTranslate; |
15 | CMsgPacker(int Type, bool System = false, bool NoTranslate = false) : |
16 | m_MsgId(Type), m_System(System), m_NoTranslate(NoTranslate) |
17 | { |
18 | Reset(); |
19 | } |
20 | |
21 | template<typename T> |
22 | CMsgPacker(const T *, bool System = false, bool NoTranslate = false) : |
23 | CMsgPacker(T::ms_MsgId, System, NoTranslate) |
24 | { |
25 | } |
26 | }; |
27 | |
28 | #endif |
29 | |