| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | |
| 4 | #ifndef ENGINE_CLIENT_SMOOTH_TIME_H |
| 5 | #define ENGINE_CLIENT_SMOOTH_TIME_H |
| 6 | |
| 7 | #include <cstdint> |
| 8 | |
| 9 | class CGraph; |
| 10 | |
| 11 | class CSmoothTime |
| 12 | { |
| 13 | public: |
| 14 | enum EAdjustDirection |
| 15 | { |
| 16 | ADJUSTDIRECTION_DOWN = 0, |
| 17 | ADJUSTDIRECTION_UP, |
| 18 | NUM_ADJUSTDIRECTIONS, |
| 19 | }; |
| 20 | |
| 21 | private: |
| 22 | int64_t m_Snap; |
| 23 | int64_t m_Current; |
| 24 | int64_t m_Target; |
| 25 | int64_t m_Margin; |
| 26 | |
| 27 | int m_SpikeCounter; |
| 28 | float m_aAdjustSpeed[NUM_ADJUSTDIRECTIONS]; |
| 29 | |
| 30 | public: |
| 31 | void Init(int64_t Target); |
| 32 | void SetAdjustSpeed(EAdjustDirection Direction, float Value); |
| 33 | |
| 34 | int64_t Get(int64_t Now) const; |
| 35 | |
| 36 | void UpdateInt(int64_t Target); |
| 37 | void Update(CGraph *pGraph, int64_t Target, int TimeLeft, EAdjustDirection AdjustDirection); |
| 38 | |
| 39 | void UpdateMargin(int64_t Margin); |
| 40 | }; |
| 41 | |
| 42 | #endif |
| 43 | |