| 1 | #include "editor.h" |
| 2 | #include "editor_actions.h" |
| 3 | |
| 4 | #include <engine/keys.h> |
| 5 | |
| 6 | #include <game/client/gameclient.h> |
| 7 | #include <game/mapitems.h> |
| 8 | |
| 9 | void CEditor::FillGameTiles(EGameTileOp FillTile) const |
| 10 | { |
| 11 | std::shared_ptr<CLayerTiles> pTileLayer = std::static_pointer_cast<CLayerTiles>(r: Map()->SelectedLayerType(Index: 0, Type: LAYERTYPE_TILES)); |
| 12 | if(pTileLayer) |
| 13 | pTileLayer->FillGameTiles(Fill: FillTile); |
| 14 | } |
| 15 | |
| 16 | bool CEditor::CanFillGameTiles() const |
| 17 | { |
| 18 | std::shared_ptr<CLayerTiles> pTileLayer = std::static_pointer_cast<CLayerTiles>(r: Map()->SelectedLayerType(Index: 0, Type: LAYERTYPE_TILES)); |
| 19 | if(pTileLayer) |
| 20 | return pTileLayer->CanFillGameTiles(); |
| 21 | return false; |
| 22 | } |
| 23 | |
| 24 | void CEditor::AddQuadOrSound() |
| 25 | { |
| 26 | std::shared_ptr<CLayer> pLayer = Map()->SelectedLayer(Index: 0); |
| 27 | if(!pLayer) |
| 28 | return; |
| 29 | if(pLayer->m_Type != LAYERTYPE_QUADS && pLayer->m_Type != LAYERTYPE_SOUNDS) |
| 30 | return; |
| 31 | |
| 32 | std::shared_ptr<CLayerGroup> pGroup = Map()->SelectedGroup(); |
| 33 | |
| 34 | CScreenRect GroupRect = pGroup->Mapping(); |
| 35 | int x = GroupRect.m_TopLeft.x + GroupRect.Width() / 2; |
| 36 | int y = GroupRect.m_TopLeft.y + GroupRect.Height() / 2; |
| 37 | if(m_Dialog == DIALOG_NONE && CLineInput::GetActiveInput() == nullptr && Input()->KeyPress(Key: KEY_Q) && Input()->ModifierIsPressed()) |
| 38 | { |
| 39 | x += MapView()->MouseWorldPos().x - (MapView()->GetWorldOffset().x * pGroup->m_ParallaxX / 100) - pGroup->m_OffsetX; |
| 40 | y += MapView()->MouseWorldPos().y - (MapView()->GetWorldOffset().y * pGroup->m_ParallaxY / 100) - pGroup->m_OffsetY; |
| 41 | } |
| 42 | |
| 43 | if(pLayer->m_Type == LAYERTYPE_QUADS) |
| 44 | Map()->m_EditorHistory.Execute(pAction: std::make_shared<CEditorActionNewEmptyQuad>(args: Map(), args&: Map()->m_SelectedGroup, args&: Map()->m_vSelectedLayers[0], args&: x, args&: y)); |
| 45 | else if(pLayer->m_Type == LAYERTYPE_SOUNDS) |
| 46 | Map()->m_EditorHistory.Execute(pAction: std::make_shared<CEditorActionNewEmptySound>(args: Map(), args&: Map()->m_SelectedGroup, args&: Map()->m_vSelectedLayers[0], args&: x, args&: y)); |
| 47 | } |
| 48 | |
| 49 | void CEditor::AddGroup() |
| 50 | { |
| 51 | Map()->NewGroup(); |
| 52 | Map()->m_SelectedGroup = Map()->m_vpGroups.size() - 1; |
| 53 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionGroup>(args: Map(), args&: Map()->m_SelectedGroup, args: false)); |
| 54 | } |
| 55 | |
| 56 | void CEditor::AddSoundLayer() |
| 57 | { |
| 58 | std::shared_ptr<CLayer> pSoundLayer = std::make_shared<CLayerSounds>(args: Map()); |
| 59 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pSoundLayer); |
| 60 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 61 | Map()->SelectLayer(LayerIndex); |
| 62 | Map()->m_vpGroups[Map()->m_SelectedGroup]->m_Collapse = false; |
| 63 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 64 | } |
| 65 | |
| 66 | void CEditor::AddTileLayer() |
| 67 | { |
| 68 | std::shared_ptr<CLayer> pTileLayer = std::make_shared<CLayerTiles>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 69 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pTileLayer); |
| 70 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 71 | Map()->SelectLayer(LayerIndex); |
| 72 | Map()->m_vpGroups[Map()->m_SelectedGroup]->m_Collapse = false; |
| 73 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 74 | } |
| 75 | |
| 76 | void CEditor::AddQuadsLayer() |
| 77 | { |
| 78 | std::shared_ptr<CLayer> pQuadLayer = std::make_shared<CLayerQuads>(args: Map()); |
| 79 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pQuadLayer); |
| 80 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 81 | Map()->SelectLayer(LayerIndex); |
| 82 | Map()->m_vpGroups[Map()->m_SelectedGroup]->m_Collapse = false; |
| 83 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 84 | } |
| 85 | |
| 86 | void CEditor::AddSwitchLayer() |
| 87 | { |
| 88 | std::shared_ptr<CLayer> pSwitchLayer = std::make_shared<CLayerSwitch>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 89 | Map()->MakeSwitchLayer(pLayer: pSwitchLayer); |
| 90 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pSwitchLayer); |
| 91 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 92 | Map()->SelectLayer(LayerIndex); |
| 93 | m_pBrush->Clear(); |
| 94 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 95 | } |
| 96 | |
| 97 | void CEditor::AddFrontLayer() |
| 98 | { |
| 99 | std::shared_ptr<CLayer> pFrontLayer = std::make_shared<CLayerFront>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 100 | Map()->MakeFrontLayer(pLayer: pFrontLayer); |
| 101 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pFrontLayer); |
| 102 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 103 | Map()->SelectLayer(LayerIndex); |
| 104 | m_pBrush->Clear(); |
| 105 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 106 | } |
| 107 | |
| 108 | void CEditor::AddTuneLayer() |
| 109 | { |
| 110 | std::shared_ptr<CLayer> pTuneLayer = std::make_shared<CLayerTune>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 111 | Map()->MakeTuneLayer(pLayer: pTuneLayer); |
| 112 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pTuneLayer); |
| 113 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 114 | Map()->SelectLayer(LayerIndex); |
| 115 | m_pBrush->Clear(); |
| 116 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 117 | } |
| 118 | |
| 119 | void CEditor::AddSpeedupLayer() |
| 120 | { |
| 121 | std::shared_ptr<CLayer> pSpeedupLayer = std::make_shared<CLayerSpeedup>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 122 | Map()->MakeSpeedupLayer(pLayer: pSpeedupLayer); |
| 123 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pSpeedupLayer); |
| 124 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 125 | Map()->SelectLayer(LayerIndex); |
| 126 | m_pBrush->Clear(); |
| 127 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 128 | } |
| 129 | |
| 130 | void CEditor::AddTeleLayer() |
| 131 | { |
| 132 | std::shared_ptr<CLayer> pTeleLayer = std::make_shared<CLayerTele>(args: Map(), args&: Map()->m_pGameLayer->m_Width, args&: Map()->m_pGameLayer->m_Height); |
| 133 | Map()->MakeTeleLayer(pLayer: pTeleLayer); |
| 134 | Map()->m_vpGroups[Map()->m_SelectedGroup]->AddLayer(pLayer: pTeleLayer); |
| 135 | int LayerIndex = Map()->m_vpGroups[Map()->m_SelectedGroup]->m_vpLayers.size() - 1; |
| 136 | Map()->SelectLayer(LayerIndex); |
| 137 | m_pBrush->Clear(); |
| 138 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: LayerIndex)); |
| 139 | } |
| 140 | |
| 141 | bool CEditor::IsNonGameTileLayerSelected() const |
| 142 | { |
| 143 | std::shared_ptr<CLayer> pLayer = Map()->SelectedLayer(Index: 0); |
| 144 | if(!pLayer) |
| 145 | return false; |
| 146 | if(pLayer->m_Type != LAYERTYPE_TILES) |
| 147 | return false; |
| 148 | if( |
| 149 | pLayer == Map()->m_pGameLayer || |
| 150 | pLayer == Map()->m_pFrontLayer || |
| 151 | pLayer == Map()->m_pSwitchLayer || |
| 152 | pLayer == Map()->m_pTeleLayer || |
| 153 | pLayer == Map()->m_pSpeedupLayer || |
| 154 | pLayer == Map()->m_pTuneLayer) |
| 155 | return false; |
| 156 | |
| 157 | return true; |
| 158 | } |
| 159 | |
| 160 | void CEditor::LayerSelectImage() |
| 161 | { |
| 162 | if(!IsNonGameTileLayerSelected()) |
| 163 | return; |
| 164 | |
| 165 | std::shared_ptr<CLayer> pLayer = Map()->SelectedLayer(Index: 0); |
| 166 | std::shared_ptr<CLayerTiles> pTiles = std::static_pointer_cast<CLayerTiles>(r: pLayer); |
| 167 | |
| 168 | static SLayerPopupContext = {}; |
| 169 | s_LayerPopupContext.m_pEditor = this; |
| 170 | Ui()->DoPopupMenu(pId: &s_LayerPopupContext, X: Ui()->MouseX(), Y: Ui()->MouseY(), Width: 150, Height: 300, pContext: &s_LayerPopupContext, pfnFunc: PopupLayer); |
| 171 | PopupSelectImageInvoke(Current: pTiles->m_Image, x: Ui()->MouseX(), y: Ui()->MouseY()); |
| 172 | } |
| 173 | |
| 174 | void CEditor::MapDetails() |
| 175 | { |
| 176 | const CUIRect *pScreen = Ui()->Screen(); |
| 177 | Map()->m_MapInfoTmp.Copy(Source: Map()->m_MapInfo); |
| 178 | static SPopupMenuId ; |
| 179 | constexpr float = 400.0f; |
| 180 | constexpr float = 170.0f; |
| 181 | Ui()->DoPopupMenu( |
| 182 | pId: &s_PopupMapInfoId, |
| 183 | X: pScreen->w / 2.0f - PopupWidth / 2.0f, |
| 184 | Y: pScreen->h / 2.0f - PopupHeight / 2.0f, |
| 185 | Width: PopupWidth, |
| 186 | Height: PopupHeight, |
| 187 | pContext: this, |
| 188 | pfnFunc: PopupMapInfo); |
| 189 | Ui()->SetActiveItem(nullptr); |
| 190 | } |
| 191 | |
| 192 | void CEditor::GotoPosition() |
| 193 | { |
| 194 | static SPopupMenuId ; |
| 195 | Ui()->DoPopupMenu(pId: &s_PopupGotoId, X: Ui()->MouseX(), Y: Ui()->MouseY(), Width: 120.0f, Height: 52.0f, pContext: this, pfnFunc: PopupGoto); |
| 196 | Ui()->SetActiveItem(nullptr); |
| 197 | } |
| 198 | |
| 199 | void CEditor::DeleteSelectedLayer() |
| 200 | { |
| 201 | std::shared_ptr<CLayer> pCurrentLayer = Map()->SelectedLayer(Index: 0); |
| 202 | if(!pCurrentLayer) |
| 203 | return; |
| 204 | if(Map()->m_pGameLayer == pCurrentLayer) |
| 205 | return; |
| 206 | |
| 207 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionDeleteLayer>(args: Map(), args&: Map()->m_SelectedGroup, args&: Map()->m_vSelectedLayers[0])); |
| 208 | |
| 209 | if(pCurrentLayer == Map()->m_pFrontLayer) |
| 210 | Map()->m_pFrontLayer = nullptr; |
| 211 | if(pCurrentLayer == Map()->m_pTeleLayer) |
| 212 | Map()->m_pTeleLayer = nullptr; |
| 213 | if(pCurrentLayer == Map()->m_pSpeedupLayer) |
| 214 | Map()->m_pSpeedupLayer = nullptr; |
| 215 | if(pCurrentLayer == Map()->m_pSwitchLayer) |
| 216 | Map()->m_pSwitchLayer = nullptr; |
| 217 | if(pCurrentLayer == Map()->m_pTuneLayer) |
| 218 | Map()->m_pTuneLayer = nullptr; |
| 219 | Map()->m_vpGroups[Map()->m_SelectedGroup]->DeleteLayer(Index: Map()->m_vSelectedLayers[0]); |
| 220 | |
| 221 | Map()->SelectPreviousLayer(); |
| 222 | } |
| 223 | |
| 224 | void CEditor::TestMapLocally() |
| 225 | { |
| 226 | const char *pFilenameNoMaps = str_startswith(str: Map()->m_aFilename, prefix: "maps/" ); |
| 227 | if(!pFilenameNoMaps) |
| 228 | { |
| 229 | ShowFileDialogError(pFormat: "The map isn't saved in the maps/ folder. It must be saved there to load on the server." ); |
| 230 | return; |
| 231 | } |
| 232 | |
| 233 | char aFilenameNoExt[IO_MAX_PATH_LENGTH]; |
| 234 | fs_split_file_extension(filename: pFilenameNoMaps, name: aFilenameNoExt, name_size: sizeof(aFilenameNoExt)); |
| 235 | |
| 236 | if(Client()->RconAuthed()) |
| 237 | { |
| 238 | if(net_addr_is_local(addr: &Client()->ServerAddress())) |
| 239 | { |
| 240 | OnClose(); |
| 241 | g_Config.m_ClEditor = 0; |
| 242 | char aMapChange[IO_MAX_PATH_LENGTH + 64]; |
| 243 | str_format(buffer: aMapChange, buffer_size: sizeof(aMapChange), format: "change_map %s" , aFilenameNoExt); |
| 244 | Client()->Rcon(pLine: aMapChange); |
| 245 | return; |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | CGameClient *pGameClient = (CGameClient *)Kernel()->RequestInterface<IGameClient>(); |
| 250 | if(pGameClient->m_LocalServer.IsServerRunning()) |
| 251 | { |
| 252 | m_PopupEventType = CEditor::POPEVENT_RESTART_SERVER; |
| 253 | m_PopupEventActivated = true; |
| 254 | } |
| 255 | else |
| 256 | { |
| 257 | char aMapChange[IO_MAX_PATH_LENGTH + 64]; |
| 258 | str_format(buffer: aMapChange, buffer_size: sizeof(aMapChange), format: "change_map %s" , aFilenameNoExt); |
| 259 | if(pGameClient->m_LocalServer.RunServer(vpArguments: {"sv_register 0" , aMapChange})) |
| 260 | { |
| 261 | OnClose(); |
| 262 | g_Config.m_ClEditor = 0; |
| 263 | Client()->Connect(pAddress: "localhost" ); |
| 264 | } |
| 265 | else |
| 266 | { |
| 267 | ShowFileDialogError(pFormat: "Local server could not be started." ); |
| 268 | } |
| 269 | } |
| 270 | } |
| 271 | |