DDRace Servers and much more!
DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. The official servers are around the world. All ranks made on official servers are available worldwide and you can collect points!
The Tournament will be played on Sunday, September 4 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! The map can only be played in 2-player teams and requires real players, not dummy.
So far we have no solution and have reported this problem to AMD. As a workaround you can downgrade the GPU driver to a stable version again, or alternatively use the Vulkan backend in DDNet as per these instructions provided by Jupeyy:
Right click DDNet in Steam, add
"gfx_backend Vulkan"to the start parameters inside Steam (notice you HAVE to include the “)
For non-Steam version you can edit the %appdata%\DDNet\settings_ddnet.cfg or %appdata%\Teeworlds\settings_ddnet.cfg and add a line with
gfx_backend Vulkan, then start client.
There have been multiple smaller changes recently:
- We are trying to get Time Checkpoints on all released maps, useful for speedrunning! If you are a mapper with maps released on DDNet, please add Time Checkpoints to your new and existing maps! This helps speedrunners comparing to their best time. We have added this as a new rule for new maps, and are trying to cover existing maps. It should be easiest for mappers to add Time Checkpoints on their own maps. You can also use the
/timecp <playername>command to see checkpoint times of another player.
- Map information now contains the number of times the map has been finished by individual people:
- Jupeyy reworked the skin database and added community, template, HD skin support!
- Player information now shows you when you were active (on any server, not just official DDNet):
See also the Atlas for a description of our neighbors in the final picture.
Thanks to everyone who participated in defending our logo, the graphics designers, and everyone who organized alliances with our neighbors!
It’s time for the second tournament of the year! We will play the brand-new Brutal (★★★★✰) map Simple Down by Zweitleben:
The Tournament will be played on Sunday, March 13 at 18:00 CET on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! The map can be finished in a team as well as in team 0.
DDNet finally gets a Tutorial map! Thanks to unique2 & Alisa for mapping this beautiful Tutorial. To celebrate this special Solo (★✰✰✰✰) map, we will have a small tournament on it, the first of the year:
The Tournament will be played on Sunday, February 27 at 15:00 CET on special Tournament servers in every DDNet location! No one has seen the map yet and the best time after 30 minutes will win! The map is played alone and should be so easy that everyone can finish it, so invite your friends that never played DDNet!
Happy New Year 2022! We have a special photo capture event for the global DDNet community! Everyone can join one of the New Year Photshoot servers running in most regions now to be part of the community photo! Please only take a photo in one region, duplicates will be deleted.
If you are using DDNet on Steam you can use these links to connect directly to the servers: