| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #include "ghost.h" |
| 4 | #include "menus.h" |
| 5 | #include "motd.h" |
| 6 | #include "voting.h" |
| 7 | |
| 8 | #include <base/color.h> |
| 9 | #include <base/math.h> |
| 10 | #include <base/system.h> |
| 11 | |
| 12 | #include <engine/console.h> |
| 13 | #include <engine/demo.h> |
| 14 | #include <engine/favorites.h> |
| 15 | #include <engine/friends.h> |
| 16 | #include <engine/ghost.h> |
| 17 | #include <engine/graphics.h> |
| 18 | #include <engine/keys.h> |
| 19 | #include <engine/serverbrowser.h> |
| 20 | #include <engine/shared/config.h> |
| 21 | #include <engine/shared/localization.h> |
| 22 | #include <engine/storage.h> |
| 23 | #include <engine/textrender.h> |
| 24 | |
| 25 | #include <generated/client_data.h> |
| 26 | #include <generated/protocol.h> |
| 27 | |
| 28 | #include <game/client/animstate.h> |
| 29 | #include <game/client/components/countryflags.h> |
| 30 | #include <game/client/components/touch_controls.h> |
| 31 | #include <game/client/gameclient.h> |
| 32 | #include <game/client/ui.h> |
| 33 | #include <game/client/ui_listbox.h> |
| 34 | #include <game/client/ui_scrollregion.h> |
| 35 | #include <game/localization.h> |
| 36 | |
| 37 | #include <chrono> |
| 38 | |
| 39 | using namespace FontIcons; |
| 40 | using namespace std::chrono_literals; |
| 41 | |
| 42 | void CMenus::(CUIRect MainView) |
| 43 | { |
| 44 | CUIRect Button, ButtonBars, ButtonBar, ButtonBar2; |
| 45 | bool ShowDDRaceButtons = MainView.w > 855.0f; |
| 46 | MainView.HSplitTop(Cut: 45.0f + (g_Config.m_ClTouchControls ? 35.0f : 0.0f), pTop: &ButtonBars, pBottom: &MainView); |
| 47 | ButtonBars.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 48 | ButtonBars.Margin(Cut: 10.0f, pOtherRect: &ButtonBars); |
| 49 | ButtonBars.HSplitTop(Cut: 25.0f, pTop: &ButtonBar, pBottom: &ButtonBars); |
| 50 | if(g_Config.m_ClTouchControls) |
| 51 | { |
| 52 | ButtonBars.HSplitTop(Cut: 10.0f, pTop: nullptr, pBottom: &ButtonBars); |
| 53 | ButtonBars.HSplitTop(Cut: 25.0f, pTop: &ButtonBar2, pBottom: &ButtonBars); |
| 54 | } |
| 55 | |
| 56 | ButtonBar.VSplitRight(Cut: 120.0f, pLeft: &ButtonBar, pRight: &Button); |
| 57 | static CButtonContainer s_DisconnectButton; |
| 58 | if(DoButton_Menu(pButtonContainer: &s_DisconnectButton, pText: Localize(pStr: "Disconnect" ), Checked: 0, pRect: &Button)) |
| 59 | { |
| 60 | if((GameClient()->CurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0) || |
| 61 | GameClient()->m_TouchControls.HasEditingChanges() || |
| 62 | GameClient()->m_Menus.m_MenusIngameTouchControls.UnsavedChanges()) |
| 63 | { |
| 64 | char aBuf[256] = {'\0'}; |
| 65 | if(GameClient()->CurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0) |
| 66 | { |
| 67 | str_copy(dst&: aBuf, src: Localize(pStr: "Are you sure that you want to disconnect?" )); |
| 68 | } |
| 69 | if(GameClient()->m_TouchControls.HasEditingChanges() || |
| 70 | GameClient()->m_Menus.m_MenusIngameTouchControls.UnsavedChanges()) |
| 71 | { |
| 72 | if(aBuf[0] != '\0') |
| 73 | { |
| 74 | str_append(dst&: aBuf, src: "\n\n" ); |
| 75 | } |
| 76 | str_append(dst&: aBuf, src: Localize(pStr: "There's an unsaved change in the touch controls editor, you might want to save it." )); |
| 77 | } |
| 78 | PopupConfirm(pTitle: Localize(pStr: "Disconnect" ), pMessage: aBuf, pConfirmButtonLabel: Localize(pStr: "Yes" ), pCancelButtonLabel: Localize(pStr: "No" ), pfnConfirmButtonCallback: &CMenus::PopupConfirmDisconnect); |
| 79 | } |
| 80 | else |
| 81 | { |
| 82 | Client()->Disconnect(); |
| 83 | RefreshBrowserTab(Force: true); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | ButtonBar.VSplitRight(Cut: 5.0f, pLeft: &ButtonBar, pRight: nullptr); |
| 88 | ButtonBar.VSplitRight(Cut: 170.0f, pLeft: &ButtonBar, pRight: &Button); |
| 89 | |
| 90 | static CButtonContainer s_DummyButton; |
| 91 | if(!Client()->DummyAllowed()) |
| 92 | { |
| 93 | DoButton_Menu(pButtonContainer: &s_DummyButton, pText: Localize(pStr: "Connect Dummy" ), Checked: 1, pRect: &Button); |
| 94 | GameClient()->m_Tooltips.DoToolTip(pId: &s_DummyButton, pNearRect: &Button, pText: Localize(pStr: "Dummy is not allowed on this server" )); |
| 95 | } |
| 96 | else if(Client()->DummyConnectingDelayed()) |
| 97 | { |
| 98 | DoButton_Menu(pButtonContainer: &s_DummyButton, pText: Localize(pStr: "Connect Dummy" ), Checked: 1, pRect: &Button); |
| 99 | GameClient()->m_Tooltips.DoToolTip(pId: &s_DummyButton, pNearRect: &Button, pText: Localize(pStr: "Please wait…" )); |
| 100 | } |
| 101 | else if(Client()->DummyConnecting()) |
| 102 | { |
| 103 | DoButton_Menu(pButtonContainer: &s_DummyButton, pText: Localize(pStr: "Connecting dummy" ), Checked: 1, pRect: &Button); |
| 104 | } |
| 105 | else if(DoButton_Menu(pButtonContainer: &s_DummyButton, pText: Client()->DummyConnected() ? Localize(pStr: "Disconnect Dummy" ) : Localize(pStr: "Connect Dummy" ), Checked: 0, pRect: &Button)) |
| 106 | { |
| 107 | if(!Client()->DummyConnected()) |
| 108 | { |
| 109 | Client()->DummyConnect(); |
| 110 | } |
| 111 | else |
| 112 | { |
| 113 | if(GameClient()->CurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0) |
| 114 | { |
| 115 | PopupConfirm(pTitle: Localize(pStr: "Disconnect Dummy" ), pMessage: Localize(pStr: "Are you sure that you want to disconnect your dummy?" ), pConfirmButtonLabel: Localize(pStr: "Yes" ), pCancelButtonLabel: Localize(pStr: "No" ), pfnConfirmButtonCallback: &CMenus::PopupConfirmDisconnectDummy); |
| 116 | } |
| 117 | else |
| 118 | { |
| 119 | Client()->DummyDisconnect(pReason: nullptr); |
| 120 | SetActive(false); |
| 121 | } |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | ButtonBar.VSplitRight(Cut: 5.0f, pLeft: &ButtonBar, pRight: nullptr); |
| 126 | ButtonBar.VSplitRight(Cut: 140.0f, pLeft: &ButtonBar, pRight: &Button); |
| 127 | static CButtonContainer s_DemoButton; |
| 128 | const bool Recording = DemoRecorder(Recorder: RECORDER_MANUAL)->IsRecording(); |
| 129 | if(DoButton_Menu(pButtonContainer: &s_DemoButton, pText: Recording ? Localize(pStr: "Stop record" ) : Localize(pStr: "Record demo" ), Checked: 0, pRect: &Button)) |
| 130 | { |
| 131 | if(!Recording) |
| 132 | Client()->DemoRecorder_Start(pFilename: Client()->GetCurrentMap(), WithTimestamp: true, Recorder: RECORDER_MANUAL); |
| 133 | else |
| 134 | Client()->DemoRecorder(Recorder: RECORDER_MANUAL)->Stop(Mode: IDemoRecorder::EStopMode::KEEP_FILE); |
| 135 | } |
| 136 | |
| 137 | bool Paused = false; |
| 138 | bool Spec = false; |
| 139 | if(GameClient()->m_Snap.m_LocalClientId >= 0) |
| 140 | { |
| 141 | Paused = GameClient()->m_aClients[GameClient()->m_Snap.m_LocalClientId].m_Paused; |
| 142 | Spec = GameClient()->m_aClients[GameClient()->m_Snap.m_LocalClientId].m_Spec; |
| 143 | } |
| 144 | |
| 145 | if(GameClient()->m_Snap.m_pLocalInfo && GameClient()->m_Snap.m_pGameInfoObj && !Paused && !Spec) |
| 146 | { |
| 147 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS) |
| 148 | { |
| 149 | ButtonBar.VSplitLeft(Cut: 120.0f, pLeft: &Button, pRight: &ButtonBar); |
| 150 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 151 | static CButtonContainer s_SpectateButton; |
| 152 | if(!Client()->DummyConnecting() && DoButton_Menu(pButtonContainer: &s_SpectateButton, pText: Localize(pStr: "Spectate" ), Checked: 0, pRect: &Button)) |
| 153 | { |
| 154 | if(g_Config.m_ClDummy == 0 || Client()->DummyConnected()) |
| 155 | { |
| 156 | GameClient()->SendSwitchTeam(Team: TEAM_SPECTATORS); |
| 157 | SetActive(false); |
| 158 | } |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | if(GameClient()->IsTeamPlay()) |
| 163 | { |
| 164 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_RED) |
| 165 | { |
| 166 | ButtonBar.VSplitLeft(Cut: 100.0f, pLeft: &Button, pRight: &ButtonBar); |
| 167 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 168 | static CButtonContainer s_JoinRedButton; |
| 169 | if(!Client()->DummyConnecting() && DoButton_Menu(pButtonContainer: &s_JoinRedButton, pText: Localize(pStr: "Join red" ), Checked: 0, pRect: &Button)) |
| 170 | { |
| 171 | GameClient()->SendSwitchTeam(Team: TEAM_RED); |
| 172 | SetActive(false); |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE) |
| 177 | { |
| 178 | ButtonBar.VSplitLeft(Cut: 100.0f, pLeft: &Button, pRight: &ButtonBar); |
| 179 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 180 | static CButtonContainer s_JoinBlueButton; |
| 181 | if(!Client()->DummyConnecting() && DoButton_Menu(pButtonContainer: &s_JoinBlueButton, pText: Localize(pStr: "Join blue" ), Checked: 0, pRect: &Button)) |
| 182 | { |
| 183 | GameClient()->SendSwitchTeam(Team: TEAM_BLUE); |
| 184 | SetActive(false); |
| 185 | } |
| 186 | } |
| 187 | } |
| 188 | else |
| 189 | { |
| 190 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_GAME) |
| 191 | { |
| 192 | ButtonBar.VSplitLeft(Cut: 120.0f, pLeft: &Button, pRight: &ButtonBar); |
| 193 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 194 | static CButtonContainer s_JoinGameButton; |
| 195 | if(!Client()->DummyConnecting() && DoButton_Menu(pButtonContainer: &s_JoinGameButton, pText: Localize(pStr: "Join game" ), Checked: 0, pRect: &Button)) |
| 196 | { |
| 197 | GameClient()->SendSwitchTeam(Team: TEAM_GAME); |
| 198 | SetActive(false); |
| 199 | } |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS && (ShowDDRaceButtons || !GameClient()->IsTeamPlay())) |
| 204 | { |
| 205 | ButtonBar.VSplitLeft(Cut: 65.0f, pLeft: &Button, pRight: &ButtonBar); |
| 206 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 207 | |
| 208 | static CButtonContainer s_KillButton; |
| 209 | if(DoButton_Menu(pButtonContainer: &s_KillButton, pText: Localize(pStr: "Kill" ), Checked: 0, pRect: &Button)) |
| 210 | { |
| 211 | GameClient()->SendKill(); |
| 212 | SetActive(false); |
| 213 | } |
| 214 | } |
| 215 | } |
| 216 | |
| 217 | if(GameClient()->m_ReceivedDDNetPlayer && GameClient()->m_Snap.m_pLocalInfo && (ShowDDRaceButtons || !GameClient()->IsTeamPlay())) |
| 218 | { |
| 219 | if(GameClient()->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS || Paused || Spec) |
| 220 | { |
| 221 | ButtonBar.VSplitLeft(Cut: (!Paused && !Spec) ? 65.0f : 120.0f, pLeft: &Button, pRight: &ButtonBar); |
| 222 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 223 | |
| 224 | static CButtonContainer s_PauseButton; |
| 225 | if(DoButton_Menu(pButtonContainer: &s_PauseButton, pText: (!Paused && !Spec) ? Localize(pStr: "Pause" ) : Localize(pStr: "Join game" ), Checked: 0, pRect: &Button)) |
| 226 | { |
| 227 | Console()->ExecuteLine(pStr: "say /pause" , ClientId: IConsole::CLIENT_ID_UNSPECIFIED); |
| 228 | SetActive(false); |
| 229 | } |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | if(GameClient()->m_Snap.m_pLocalInfo && (GameClient()->m_Snap.m_pLocalInfo->m_Team == TEAM_SPECTATORS || Paused || Spec)) |
| 234 | { |
| 235 | ButtonBar.VSplitLeft(Cut: 32.0f, pLeft: &Button, pRight: &ButtonBar); |
| 236 | ButtonBar.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 237 | |
| 238 | static CButtonContainer s_AutoCameraButton; |
| 239 | |
| 240 | bool Active = GameClient()->m_Camera.m_AutoSpecCamera && GameClient()->m_Camera.SpectatingPlayer() && GameClient()->m_Camera.CanUseAutoSpecCamera(); |
| 241 | bool Enabled = g_Config.m_ClSpecAutoSync; |
| 242 | if(Ui()->DoButton_FontIcon(pButtonContainer: &s_AutoCameraButton, pText: FONT_ICON_CAMERA, Checked: !Active, pRect: &Button, Flags: BUTTONFLAG_LEFT, Corners: IGraphics::CORNER_ALL, Enabled)) |
| 243 | { |
| 244 | GameClient()->m_Camera.ToggleAutoSpecCamera(); |
| 245 | } |
| 246 | GameClient()->m_Camera.UpdateAutoSpecCameraTooltip(); |
| 247 | GameClient()->m_Tooltips.DoToolTip(pId: &s_AutoCameraButton, pNearRect: &Button, pText: GameClient()->m_Camera.AutoSpecCameraTooltip()); |
| 248 | } |
| 249 | |
| 250 | if(g_Config.m_ClTouchControls) |
| 251 | { |
| 252 | ButtonBar2.VSplitLeft(Cut: 200.0f, pLeft: &Button, pRight: &ButtonBar2); |
| 253 | static char s_TouchControlsEditCheckbox; |
| 254 | if(DoButton_CheckBox(pId: &s_TouchControlsEditCheckbox, pText: Localize(pStr: "Edit touch controls" ), Checked: GameClient()->m_TouchControls.IsEditingActive(), pRect: &Button)) |
| 255 | { |
| 256 | if(GameClient()->m_TouchControls.IsEditingActive() && m_MenusIngameTouchControls.UnsavedChanges()) |
| 257 | { |
| 258 | m_MenusIngameTouchControls.m_pOldSelectedButton = GameClient()->m_TouchControls.SelectedButton(); |
| 259 | m_MenusIngameTouchControls.m_pNewSelectedButton = nullptr; |
| 260 | PopupConfirm(pTitle: Localize(pStr: "Unsaved changes" ), pMessage: Localize(pStr: "Save all changes before turning off the editor?" ), pConfirmButtonLabel: Localize(pStr: "Save" ), pCancelButtonLabel: Localize(pStr: "Cancel" ), pfnConfirmButtonCallback: &CMenus::PopupConfirmTurnOffEditor); |
| 261 | } |
| 262 | else |
| 263 | { |
| 264 | GameClient()->m_TouchControls.SetEditingActive(!GameClient()->m_TouchControls.IsEditingActive()); |
| 265 | if(GameClient()->m_TouchControls.IsEditingActive()) |
| 266 | { |
| 267 | GameClient()->m_TouchControls.ResetVirtualVisibilities(); |
| 268 | m_MenusIngameTouchControls.m_EditElement = CMenusIngameTouchControls::EElementType::LAYOUT; |
| 269 | } |
| 270 | else |
| 271 | { |
| 272 | m_MenusIngameTouchControls.ResetButtonPointers(); |
| 273 | } |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | ButtonBar2.VSplitRight(Cut: 80.0f, pLeft: &ButtonBar2, pRight: &Button); |
| 278 | static CButtonContainer s_CloseButton; |
| 279 | if(DoButton_Menu(pButtonContainer: &s_CloseButton, pText: Localize(pStr: "Close" ), Checked: 0, pRect: &Button)) |
| 280 | { |
| 281 | SetActive(false); |
| 282 | } |
| 283 | |
| 284 | ButtonBar2.VSplitRight(Cut: 5.0f, pLeft: &ButtonBar2, pRight: nullptr); |
| 285 | ButtonBar2.VSplitRight(Cut: 160.0f, pLeft: &ButtonBar2, pRight: &Button); |
| 286 | static CButtonContainer s_RemoveConsoleButton; |
| 287 | if(DoButton_Menu(pButtonContainer: &s_RemoveConsoleButton, pText: Localize(pStr: "Remote console" ), Checked: 0, pRect: &Button)) |
| 288 | { |
| 289 | Console()->ExecuteLine(pStr: "toggle_remote_console" , ClientId: IConsole::CLIENT_ID_UNSPECIFIED); |
| 290 | } |
| 291 | |
| 292 | ButtonBar2.VSplitRight(Cut: 5.0f, pLeft: &ButtonBar2, pRight: nullptr); |
| 293 | ButtonBar2.VSplitRight(Cut: 120.0f, pLeft: &ButtonBar2, pRight: &Button); |
| 294 | static CButtonContainer s_LocalConsoleButton; |
| 295 | if(DoButton_Menu(pButtonContainer: &s_LocalConsoleButton, pText: Localize(pStr: "Console" ), Checked: 0, pRect: &Button)) |
| 296 | { |
| 297 | Console()->ExecuteLine(pStr: "toggle_local_console" , ClientId: IConsole::CLIENT_ID_UNSPECIFIED); |
| 298 | } |
| 299 | // Only when these are all false, the preview page is rendered. Once the page is not rendered, update is needed upon next rendering. |
| 300 | if(!GameClient()->m_TouchControls.IsEditingActive() || m_MenusIngameTouchControls.m_CurrentMenu != CMenusIngameTouchControls::EMenuType::MENU_BUTTONS || GameClient()->m_TouchControls.IsButtonEditing()) |
| 301 | m_MenusIngameTouchControls.m_NeedUpdatePreview = true; |
| 302 | // Quit preview all buttons automatically. |
| 303 | if(!GameClient()->m_TouchControls.IsEditingActive() || m_MenusIngameTouchControls.m_CurrentMenu != CMenusIngameTouchControls::EMenuType::MENU_PREVIEW) |
| 304 | GameClient()->m_TouchControls.SetPreviewAllButtons(false); |
| 305 | if(GameClient()->m_TouchControls.IsEditingActive()) |
| 306 | { |
| 307 | // Resolve issues if needed before rendering, so the elements could have a correct value on this frame. |
| 308 | // Issues need to be resolved before popup. So CheckCachedSettings could not be bad. |
| 309 | m_MenusIngameTouchControls.ResolveIssues(); |
| 310 | // Do Popups if needed. |
| 311 | CTouchControls::CPopupParam = GameClient()->m_TouchControls.RequiredPopup(); |
| 312 | if(PopupParam.m_PopupType != CTouchControls::EPopupType::NUM_POPUPS) |
| 313 | { |
| 314 | m_MenusIngameTouchControls.DoPopupType(PopupParam); |
| 315 | return; |
| 316 | } |
| 317 | if(m_MenusIngameTouchControls.m_FirstEnter) |
| 318 | { |
| 319 | m_MenusIngameTouchControls.m_aCachedVisibilities[(int)CTouchControls::EButtonVisibility::DEMO_PLAYER] = CMenusIngameTouchControls::EVisibilityType::EXCLUDE; |
| 320 | m_MenusIngameTouchControls.m_ColorActive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorActive()).Pack(Alpha: true); |
| 321 | m_MenusIngameTouchControls.m_ColorInactive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorInactive()).Pack(Alpha: true); |
| 322 | m_MenusIngameTouchControls.m_FirstEnter = false; |
| 323 | } |
| 324 | // Their width is all 505.0f, height is adjustable, you can directly change its h value, so no need for changing where tab is. |
| 325 | CUIRect SelectingTab; |
| 326 | MainView.HSplitTop(Cut: 40.0f, pTop: nullptr, pBottom: &MainView); |
| 327 | MainView.VMargin(Cut: (MainView.w - CMenusIngameTouchControls::BUTTON_EDITOR_WIDTH) / 2.0f, pOtherRect: &MainView); |
| 328 | MainView.HSplitTop(Cut: 25.0f, pTop: &SelectingTab, pBottom: &MainView); |
| 329 | |
| 330 | m_MenusIngameTouchControls.RenderSelectingTab(SelectingTab); |
| 331 | switch(m_MenusIngameTouchControls.m_CurrentMenu) |
| 332 | { |
| 333 | case CMenusIngameTouchControls::EMenuType::MENU_FILE: m_MenusIngameTouchControls.RenderTouchControlsEditor(MainView); break; |
| 334 | case CMenusIngameTouchControls::EMenuType::MENU_BUTTONS: m_MenusIngameTouchControls.RenderTouchButtonEditor(MainView); break; |
| 335 | case CMenusIngameTouchControls::EMenuType::MENU_SETTINGS: m_MenusIngameTouchControls.RenderConfigSettings(MainView); break; |
| 336 | case CMenusIngameTouchControls::EMenuType::MENU_PREVIEW: m_MenusIngameTouchControls.RenderPreviewSettings(MainView); break; |
| 337 | default: dbg_assert_failed("Unknown selected tab value = %d." , (int)m_MenusIngameTouchControls.m_CurrentMenu); |
| 338 | } |
| 339 | } |
| 340 | } |
| 341 | } |
| 342 | |
| 343 | void CMenus::() |
| 344 | { |
| 345 | Client()->Disconnect(); |
| 346 | } |
| 347 | |
| 348 | void CMenus::() |
| 349 | { |
| 350 | Client()->DummyDisconnect(pReason: nullptr); |
| 351 | SetActive(false); |
| 352 | } |
| 353 | |
| 354 | void CMenus::() |
| 355 | { |
| 356 | if(GameClient()->m_TouchControls.LoadConfigurationFromFile(StorageType: IStorage::TYPE_ALL)) |
| 357 | { |
| 358 | m_MenusIngameTouchControls.m_ColorActive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorActive()).Pack(Alpha: true); |
| 359 | m_MenusIngameTouchControls.m_ColorInactive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorInactive()).Pack(Alpha: true); |
| 360 | GameClient()->m_TouchControls.SetEditingChanges(false); |
| 361 | } |
| 362 | else |
| 363 | { |
| 364 | SWarning Warning(Localize(pStr: "Error loading touch controls" ), Localize(pStr: "Could not load touch controls from file. See local console for details." )); |
| 365 | Warning.m_AutoHide = false; |
| 366 | Client()->AddWarning(Warning); |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | void CMenus::() |
| 371 | { |
| 372 | bool Success = false; |
| 373 | for(int StorageType = IStorage::TYPE_SAVE + 1; StorageType < Storage()->NumPaths(); ++StorageType) |
| 374 | { |
| 375 | if(GameClient()->m_TouchControls.LoadConfigurationFromFile(StorageType)) |
| 376 | { |
| 377 | Success = true; |
| 378 | break; |
| 379 | } |
| 380 | } |
| 381 | if(Success) |
| 382 | { |
| 383 | m_MenusIngameTouchControls.m_ColorActive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorActive()).Pack(Alpha: true); |
| 384 | m_MenusIngameTouchControls.m_ColorInactive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorInactive()).Pack(Alpha: true); |
| 385 | GameClient()->m_TouchControls.SetEditingChanges(true); |
| 386 | } |
| 387 | else |
| 388 | { |
| 389 | SWarning Warning(Localize(pStr: "Error loading touch controls" ), Localize(pStr: "Could not load default touch controls from file. See local console for details." )); |
| 390 | Warning.m_AutoHide = false; |
| 391 | Client()->AddWarning(Warning); |
| 392 | } |
| 393 | } |
| 394 | |
| 395 | void CMenus::() |
| 396 | { |
| 397 | if(GameClient()->m_TouchControls.LoadConfigurationFromClipboard()) |
| 398 | { |
| 399 | m_MenusIngameTouchControls.m_ColorActive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorActive()).Pack(Alpha: true); |
| 400 | m_MenusIngameTouchControls.m_ColorInactive = color_cast<ColorHSLA>(rgb: GameClient()->m_TouchControls.BackgroundColorInactive()).Pack(Alpha: true); |
| 401 | GameClient()->m_TouchControls.SetEditingChanges(true); |
| 402 | } |
| 403 | else |
| 404 | { |
| 405 | SWarning Warning(Localize(pStr: "Error loading touch controls" ), Localize(pStr: "Could not load touch controls from clipboard. See local console for details." )); |
| 406 | Warning.m_AutoHide = false; |
| 407 | Client()->AddWarning(Warning); |
| 408 | } |
| 409 | } |
| 410 | |
| 411 | void CMenus::() |
| 412 | { |
| 413 | GameClient()->m_TouchControls.DeleteSelectedButton(); |
| 414 | m_MenusIngameTouchControls.ResetCachedSettings(); |
| 415 | GameClient()->m_TouchControls.SetEditingChanges(true); |
| 416 | } |
| 417 | |
| 418 | void CMenus::() |
| 419 | { |
| 420 | m_MenusIngameTouchControls.ResetButtonPointers(); |
| 421 | m_MenusIngameTouchControls.SetUnsavedChanges(false); |
| 422 | m_MenusIngameTouchControls.ResetCachedSettings(); |
| 423 | } |
| 424 | |
| 425 | void CMenus::() |
| 426 | { |
| 427 | if(m_MenusIngameTouchControls.UnsavedChanges()) |
| 428 | { |
| 429 | // The m_pSelectedButton can't nullptr, because this function is triggered when selected button not visible. |
| 430 | m_MenusIngameTouchControls.m_pOldSelectedButton = GameClient()->m_TouchControls.SelectedButton(); |
| 431 | m_MenusIngameTouchControls.m_pNewSelectedButton = nullptr; |
| 432 | m_MenusIngameTouchControls.m_CloseMenu = true; |
| 433 | m_MenusIngameTouchControls.ChangeSelectedButtonWhileHavingUnsavedChanges(); |
| 434 | } |
| 435 | else |
| 436 | { |
| 437 | m_MenusIngameTouchControls.ResetButtonPointers(); |
| 438 | GameClient()->m_Menus.SetActive(false); |
| 439 | } |
| 440 | } |
| 441 | |
| 442 | void CMenus::() |
| 443 | { |
| 444 | if(m_MenusIngameTouchControls.CheckCachedSettings()) |
| 445 | { |
| 446 | GameClient()->m_TouchControls.SetSelectedButton(m_MenusIngameTouchControls.m_pNewSelectedButton); |
| 447 | m_MenusIngameTouchControls.SaveCachedSettingsToTarget(pTargetButton: m_MenusIngameTouchControls.m_pOldSelectedButton); |
| 448 | // Update wild pointer. |
| 449 | if(m_MenusIngameTouchControls.m_pNewSelectedButton != nullptr) |
| 450 | m_MenusIngameTouchControls.m_pNewSelectedButton = GameClient()->m_TouchControls.SelectedButton(); |
| 451 | GameClient()->m_TouchControls.SetEditingChanges(true); |
| 452 | m_MenusIngameTouchControls.SetUnsavedChanges(false); |
| 453 | PopupCancelChangeSelectedButton(); |
| 454 | } |
| 455 | } |
| 456 | |
| 457 | void CMenus::() |
| 458 | { |
| 459 | GameClient()->m_TouchControls.SetSelectedButton(m_MenusIngameTouchControls.m_pNewSelectedButton); |
| 460 | m_MenusIngameTouchControls.CacheAllSettingsFromTarget(pTargetButton: m_MenusIngameTouchControls.m_pNewSelectedButton); |
| 461 | m_MenusIngameTouchControls.SetUnsavedChanges(false); |
| 462 | if(m_MenusIngameTouchControls.m_pNewSelectedButton != nullptr) |
| 463 | { |
| 464 | m_MenusIngameTouchControls.UpdateSampleButton(); |
| 465 | } |
| 466 | else |
| 467 | { |
| 468 | m_MenusIngameTouchControls.ResetButtonPointers(); |
| 469 | } |
| 470 | if(m_MenusIngameTouchControls.m_CloseMenu) |
| 471 | GameClient()->m_Menus.SetActive(false); |
| 472 | } |
| 473 | |
| 474 | void CMenus::() |
| 475 | { |
| 476 | if(m_MenusIngameTouchControls.CheckCachedSettings()) |
| 477 | { |
| 478 | m_MenusIngameTouchControls.SaveCachedSettingsToTarget(pTargetButton: m_MenusIngameTouchControls.m_pOldSelectedButton); |
| 479 | GameClient()->m_TouchControls.SetEditingActive(!GameClient()->m_TouchControls.IsEditingActive()); |
| 480 | m_MenusIngameTouchControls.ResetButtonPointers(); |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | void CMenus::() |
| 485 | { |
| 486 | Client()->ViewLink(pLink: Localize(pStr: "https://wiki.ddnet.org/wiki/Touch_controls" )); |
| 487 | } |
| 488 | |
| 489 | void CMenus::(CUIRect MainView) |
| 490 | { |
| 491 | CUIRect Button, Button2, ButtonBar, PlayerList, Player; |
| 492 | MainView.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 493 | |
| 494 | // list background color |
| 495 | MainView.Margin(Cut: 10.0f, pOtherRect: &PlayerList); |
| 496 | PlayerList.Draw(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), Corners: IGraphics::CORNER_ALL, Rounding: 10.0f); |
| 497 | PlayerList.Margin(Cut: 10.0f, pOtherRect: &PlayerList); |
| 498 | |
| 499 | // headline |
| 500 | PlayerList.HSplitTop(Cut: 34.0f, pTop: &ButtonBar, pBottom: &PlayerList); |
| 501 | ButtonBar.VSplitRight(Cut: 231.0f, pLeft: &Player, pRight: &ButtonBar); |
| 502 | Ui()->DoLabel(pRect: &Player, pText: Localize(pStr: "Player" ), Size: 24.0f, Align: TEXTALIGN_ML); |
| 503 | |
| 504 | ButtonBar.HMargin(Cut: 1.0f, pOtherRect: &ButtonBar); |
| 505 | float Width = ButtonBar.h * 2.0f; |
| 506 | ButtonBar.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &ButtonBar); |
| 507 | RenderTools()->RenderIcon(ImageId: IMAGE_GUIICONS, SpriteId: SPRITE_GUIICON_MUTE, pRect: &Button); |
| 508 | |
| 509 | ButtonBar.VSplitLeft(Cut: 20.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 510 | ButtonBar.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &ButtonBar); |
| 511 | RenderTools()->RenderIcon(ImageId: IMAGE_GUIICONS, SpriteId: SPRITE_GUIICON_EMOTICON_MUTE, pRect: &Button); |
| 512 | |
| 513 | ButtonBar.VSplitLeft(Cut: 20.0f, pLeft: nullptr, pRight: &ButtonBar); |
| 514 | ButtonBar.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &ButtonBar); |
| 515 | RenderTools()->RenderIcon(ImageId: IMAGE_GUIICONS, SpriteId: SPRITE_GUIICON_FRIEND, pRect: &Button); |
| 516 | |
| 517 | int TotalPlayers = 0; |
| 518 | for(const auto &pInfoByName : GameClient()->m_Snap.m_apInfoByName) |
| 519 | { |
| 520 | if(!pInfoByName) |
| 521 | continue; |
| 522 | |
| 523 | int Index = pInfoByName->m_ClientId; |
| 524 | |
| 525 | if(Index == GameClient()->m_Snap.m_LocalClientId) |
| 526 | continue; |
| 527 | |
| 528 | TotalPlayers++; |
| 529 | } |
| 530 | |
| 531 | static CListBox s_ListBox; |
| 532 | s_ListBox.DoStart(RowHeight: 24.0f, NumItems: TotalPlayers, ItemsPerRow: 1, RowsPerScroll: 3, SelectedIndex: -1, pRect: &PlayerList); |
| 533 | |
| 534 | // options |
| 535 | static char s_aPlayerIds[MAX_CLIENTS][4] = {{0}}; |
| 536 | |
| 537 | for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) |
| 538 | { |
| 539 | if(!GameClient()->m_Snap.m_apInfoByName[i]) |
| 540 | continue; |
| 541 | |
| 542 | int Index = GameClient()->m_Snap.m_apInfoByName[i]->m_ClientId; |
| 543 | if(Index == GameClient()->m_Snap.m_LocalClientId) |
| 544 | continue; |
| 545 | |
| 546 | CGameClient::CClientData &CurrentClient = GameClient()->m_aClients[Index]; |
| 547 | const CListboxItem Item = s_ListBox.DoNextItem(pId: &CurrentClient); |
| 548 | |
| 549 | Count++; |
| 550 | |
| 551 | if(!Item.m_Visible) |
| 552 | continue; |
| 553 | |
| 554 | CUIRect Row = Item.m_Rect; |
| 555 | if(Count % 2 == 1) |
| 556 | Row.Draw(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), Corners: IGraphics::CORNER_ALL, Rounding: 5.0f); |
| 557 | Row.VSplitRight(Cut: s_ListBox.ScrollbarWidthMax() - s_ListBox.ScrollbarWidth(), pLeft: &Row, pRight: nullptr); |
| 558 | Row.VSplitRight(Cut: 300.0f, pLeft: &Player, pRight: &Row); |
| 559 | |
| 560 | // player info |
| 561 | Player.VSplitLeft(Cut: 28.0f, pLeft: &Button, pRight: &Player); |
| 562 | |
| 563 | CTeeRenderInfo TeeInfo = CurrentClient.m_RenderInfo; |
| 564 | TeeInfo.m_Size = Button.h; |
| 565 | |
| 566 | const CAnimState *pIdleState = CAnimState::GetIdle(); |
| 567 | vec2 OffsetToMid; |
| 568 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: pIdleState, pInfo: &TeeInfo, TeeOffsetToMid&: OffsetToMid); |
| 569 | vec2 TeeRenderPos(Button.x + Button.h / 2, Button.y + Button.h / 2 + OffsetToMid.y); |
| 570 | RenderTools()->RenderTee(pAnim: pIdleState, pInfo: &TeeInfo, Emote: EMOTE_NORMAL, Dir: vec2(1.0f, 0.0f), Pos: TeeRenderPos); |
| 571 | Ui()->DoButtonLogic(pId: &s_aPlayerIds[Index][3], Checked: 0, pRect: &Button, Flags: BUTTONFLAG_NONE); |
| 572 | GameClient()->m_Tooltips.DoToolTip(pId: &s_aPlayerIds[Index][3], pNearRect: &Button, pText: CurrentClient.m_aSkinName); |
| 573 | |
| 574 | Player.HSplitTop(Cut: 1.5f, pTop: nullptr, pBottom: &Player); |
| 575 | Player.VSplitMid(pLeft: &Player, pRight: &Button); |
| 576 | Row.VSplitRight(Cut: 210.0f, pLeft: &Button2, pRight: &Row); |
| 577 | |
| 578 | Ui()->DoLabel(pRect: &Player, pText: CurrentClient.m_aName, Size: 14.0f, Align: TEXTALIGN_ML); |
| 579 | Ui()->DoLabel(pRect: &Button, pText: CurrentClient.m_aClan, Size: 14.0f, Align: TEXTALIGN_ML); |
| 580 | |
| 581 | GameClient()->m_CountryFlags.Render(CountryCode: CurrentClient.m_Country, Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f), |
| 582 | x: Button2.x, y: Button2.y + Button2.h / 2.0f - 0.75f * Button2.h / 2.0f, w: 1.5f * Button2.h, h: 0.75f * Button2.h); |
| 583 | |
| 584 | // ignore chat button |
| 585 | Row.HMargin(Cut: 2.0f, pOtherRect: &Row); |
| 586 | Row.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &Row); |
| 587 | Button.VSplitLeft(Cut: (Width - Button.h) / 4.0f, pLeft: nullptr, pRight: &Button); |
| 588 | Button.VSplitLeft(Cut: Button.h, pLeft: &Button, pRight: nullptr); |
| 589 | if(g_Config.m_ClShowChatFriends && !CurrentClient.m_Friend) |
| 590 | DoButton_Toggle(pId: &s_aPlayerIds[Index][0], Checked: 1, pRect: &Button, Active: false); |
| 591 | else if(DoButton_Toggle(pId: &s_aPlayerIds[Index][0], Checked: CurrentClient.m_ChatIgnore, pRect: &Button, Active: true)) |
| 592 | CurrentClient.m_ChatIgnore ^= 1; |
| 593 | |
| 594 | // ignore emoticon button |
| 595 | Row.VSplitLeft(Cut: 30.0f, pLeft: nullptr, pRight: &Row); |
| 596 | Row.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &Row); |
| 597 | Button.VSplitLeft(Cut: (Width - Button.h) / 4.0f, pLeft: nullptr, pRight: &Button); |
| 598 | Button.VSplitLeft(Cut: Button.h, pLeft: &Button, pRight: nullptr); |
| 599 | if(g_Config.m_ClShowChatFriends && !CurrentClient.m_Friend) |
| 600 | DoButton_Toggle(pId: &s_aPlayerIds[Index][1], Checked: 1, pRect: &Button, Active: false); |
| 601 | else if(DoButton_Toggle(pId: &s_aPlayerIds[Index][1], Checked: CurrentClient.m_EmoticonIgnore, pRect: &Button, Active: true)) |
| 602 | CurrentClient.m_EmoticonIgnore ^= 1; |
| 603 | |
| 604 | // friend button |
| 605 | Row.VSplitLeft(Cut: 10.0f, pLeft: nullptr, pRight: &Row); |
| 606 | Row.VSplitLeft(Cut: Width, pLeft: &Button, pRight: &Row); |
| 607 | Button.VSplitLeft(Cut: (Width - Button.h) / 4.0f, pLeft: nullptr, pRight: &Button); |
| 608 | Button.VSplitLeft(Cut: Button.h, pLeft: &Button, pRight: nullptr); |
| 609 | if(DoButton_Toggle(pId: &s_aPlayerIds[Index][2], Checked: CurrentClient.m_Friend, pRect: &Button, Active: true)) |
| 610 | { |
| 611 | if(CurrentClient.m_Friend) |
| 612 | GameClient()->Friends()->RemoveFriend(pName: CurrentClient.m_aName, pClan: CurrentClient.m_aClan); |
| 613 | else |
| 614 | GameClient()->Friends()->AddFriend(pName: CurrentClient.m_aName, pClan: CurrentClient.m_aClan); |
| 615 | |
| 616 | GameClient()->Client()->ServerBrowserUpdate(); |
| 617 | } |
| 618 | } |
| 619 | |
| 620 | s_ListBox.DoEnd(); |
| 621 | } |
| 622 | |
| 623 | void CMenus::(CUIRect MainView) |
| 624 | { |
| 625 | const float FontSizeTitle = 32.0f; |
| 626 | const float FontSizeBody = 20.0f; |
| 627 | |
| 628 | CServerInfo CurrentServerInfo; |
| 629 | Client()->GetServerInfo(pServerInfo: &CurrentServerInfo); |
| 630 | |
| 631 | CUIRect ServerInfo, GameInfo, Motd; |
| 632 | MainView.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 633 | MainView.Margin(Cut: 10.0f, pOtherRect: &MainView); |
| 634 | MainView.HSplitMid(pTop: &ServerInfo, pBottom: &Motd, Spacing: 10.0f); |
| 635 | ServerInfo.VSplitMid(pLeft: &ServerInfo, pRight: &GameInfo, Spacing: 10.0f); |
| 636 | |
| 637 | ServerInfo.Draw(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), Corners: IGraphics::CORNER_ALL, Rounding: 10.0f); |
| 638 | ServerInfo.Margin(Cut: 10.0f, pOtherRect: &ServerInfo); |
| 639 | |
| 640 | CUIRect Label; |
| 641 | ServerInfo.HSplitTop(Cut: FontSizeTitle, pTop: &Label, pBottom: &ServerInfo); |
| 642 | ServerInfo.HSplitTop(Cut: 5.0f, pTop: nullptr, pBottom: &ServerInfo); |
| 643 | Ui()->DoLabel(pRect: &Label, pText: Localize(pStr: "Server info" ), Size: FontSizeTitle, Align: TEXTALIGN_ML); |
| 644 | |
| 645 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 646 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: nullptr, pBottom: &ServerInfo); |
| 647 | Ui()->DoLabel(pRect: &Label, pText: CurrentServerInfo.m_aName, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 648 | |
| 649 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 650 | char aBuf[256]; |
| 651 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Address" ), CurrentServerInfo.m_aAddress); |
| 652 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 653 | |
| 654 | if(GameClient()->m_Snap.m_pLocalInfo) |
| 655 | { |
| 656 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 657 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %d" , Localize(pStr: "Ping" ), GameClient()->m_Snap.m_pLocalInfo->m_Latency); |
| 658 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 659 | } |
| 660 | |
| 661 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 662 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Version" ), CurrentServerInfo.m_aVersion); |
| 663 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 664 | |
| 665 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 666 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Password" ), CurrentServerInfo.m_Flags & SERVER_FLAG_PASSWORD ? Localize(pStr: "Yes" ) : Localize(pStr: "No" )); |
| 667 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 668 | |
| 669 | const CCommunity * = ServerBrowser()->Community(pCommunityId: CurrentServerInfo.m_aCommunityId); |
| 670 | if(pCommunity != nullptr) |
| 671 | { |
| 672 | ServerInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &ServerInfo); |
| 673 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s:" , Localize(pStr: "Community" )); |
| 674 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 675 | |
| 676 | const CCommunityIcon *pIcon = m_CommunityIcons.Find(pCommunityId: pCommunity->Id()); |
| 677 | if(pIcon != nullptr) |
| 678 | { |
| 679 | Label.VSplitLeft(Cut: TextRender()->TextWidth(Size: FontSizeBody, pText: aBuf) + 8.0f, pLeft: nullptr, pRight: &Label); |
| 680 | Label.VSplitLeft(Cut: 2.0f * Label.h, pLeft: &Label, pRight: nullptr); |
| 681 | m_CommunityIcons.Render(pIcon, Rect: Label, Active: true); |
| 682 | static char ; |
| 683 | Ui()->DoButtonLogic(pId: &s_CommunityTooltipButtonId, Checked: 0, pRect: &Label, Flags: BUTTONFLAG_NONE); |
| 684 | GameClient()->m_Tooltips.DoToolTip(pId: &s_CommunityTooltipButtonId, pNearRect: &Label, pText: pCommunity->Name()); |
| 685 | } |
| 686 | } |
| 687 | |
| 688 | // copy info button |
| 689 | { |
| 690 | CUIRect Button; |
| 691 | ServerInfo.HSplitBottom(Cut: 20.0f, pTop: &ServerInfo, pBottom: &Button); |
| 692 | Button.VSplitRight(Cut: 200.0f, pLeft: &ServerInfo, pRight: &Button); |
| 693 | static CButtonContainer s_CopyButton; |
| 694 | if(DoButton_Menu(pButtonContainer: &s_CopyButton, pText: Localize(pStr: "Copy info" ), Checked: 0, pRect: &Button)) |
| 695 | { |
| 696 | char aInfo[256]; |
| 697 | str_format( |
| 698 | buffer: aInfo, |
| 699 | buffer_size: sizeof(aInfo), |
| 700 | format: "%s\n" |
| 701 | "Address: ddnet://%s\n" |
| 702 | "My IGN: %s\n" , |
| 703 | CurrentServerInfo.m_aName, |
| 704 | CurrentServerInfo.m_aAddress, |
| 705 | Client()->PlayerName()); |
| 706 | Input()->SetClipboardText(aInfo); |
| 707 | } |
| 708 | } |
| 709 | |
| 710 | // favorite checkbox |
| 711 | { |
| 712 | CUIRect Button; |
| 713 | TRISTATE IsFavorite = Favorites()->IsFavorite(pAddrs: CurrentServerInfo.m_aAddresses, NumAddrs: CurrentServerInfo.m_NumAddresses); |
| 714 | ServerInfo.HSplitBottom(Cut: 20.0f, pTop: &ServerInfo, pBottom: &Button); |
| 715 | static int s_AddFavButton = 0; |
| 716 | if(DoButton_CheckBox(pId: &s_AddFavButton, pText: Localize(pStr: "Favorite" ), Checked: IsFavorite != TRISTATE::NONE, pRect: &Button)) |
| 717 | { |
| 718 | if(IsFavorite != TRISTATE::NONE) |
| 719 | Favorites()->Remove(pAddrs: CurrentServerInfo.m_aAddresses, NumAddrs: CurrentServerInfo.m_NumAddresses); |
| 720 | else |
| 721 | Favorites()->Add(pAddrs: CurrentServerInfo.m_aAddresses, NumAddrs: CurrentServerInfo.m_NumAddresses); |
| 722 | } |
| 723 | } |
| 724 | |
| 725 | GameInfo.Draw(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), Corners: IGraphics::CORNER_ALL, Rounding: 10.0f); |
| 726 | GameInfo.Margin(Cut: 10.0f, pOtherRect: &GameInfo); |
| 727 | |
| 728 | GameInfo.HSplitTop(Cut: FontSizeTitle, pTop: &Label, pBottom: &GameInfo); |
| 729 | GameInfo.HSplitTop(Cut: 5.0f, pTop: nullptr, pBottom: &GameInfo); |
| 730 | Ui()->DoLabel(pRect: &Label, pText: Localize(pStr: "Game info" ), Size: FontSizeTitle, Align: TEXTALIGN_ML); |
| 731 | |
| 732 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 733 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Game type" ), CurrentServerInfo.m_aGameType); |
| 734 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 735 | |
| 736 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 737 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Map" ), CurrentServerInfo.m_aMap); |
| 738 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 739 | |
| 740 | const auto *pGameInfoObj = GameClient()->m_Snap.m_pGameInfoObj; |
| 741 | if(pGameInfoObj) |
| 742 | { |
| 743 | if(pGameInfoObj->m_ScoreLimit) |
| 744 | { |
| 745 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 746 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %d" , Localize(pStr: "Score limit" ), pGameInfoObj->m_ScoreLimit); |
| 747 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 748 | } |
| 749 | |
| 750 | if(pGameInfoObj->m_TimeLimit) |
| 751 | { |
| 752 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 753 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: Localize(pStr: "Time limit: %d min" ), pGameInfoObj->m_TimeLimit); |
| 754 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 755 | } |
| 756 | |
| 757 | if(pGameInfoObj->m_RoundCurrent && pGameInfoObj->m_RoundNum) |
| 758 | { |
| 759 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 760 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: Localize(pStr: "Round %d/%d" ), pGameInfoObj->m_RoundCurrent, pGameInfoObj->m_RoundNum); |
| 761 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 762 | } |
| 763 | } |
| 764 | |
| 765 | if(GameClient()->m_GameInfo.m_DDRaceTeam) |
| 766 | { |
| 767 | const char *pTeamMode = nullptr; |
| 768 | switch(Config()->m_SvTeam) |
| 769 | { |
| 770 | case SV_TEAM_FORBIDDEN: |
| 771 | pTeamMode = Localize(pStr: "forbidden" , pContext: "Team status" ); |
| 772 | break; |
| 773 | case SV_TEAM_ALLOWED: |
| 774 | if(g_Config.m_SvSoloServer) |
| 775 | pTeamMode = Localize(pStr: "solo" , pContext: "Team status" ); |
| 776 | else |
| 777 | pTeamMode = Localize(pStr: "allowed" , pContext: "Team status" ); |
| 778 | break; |
| 779 | case SV_TEAM_MANDATORY: |
| 780 | pTeamMode = Localize(pStr: "required" , pContext: "Team status" ); |
| 781 | break; |
| 782 | case SV_TEAM_FORCED_SOLO: |
| 783 | pTeamMode = Localize(pStr: "solo" , pContext: "Team status" ); |
| 784 | break; |
| 785 | default: |
| 786 | dbg_assert_failed("unknown team mode" ); |
| 787 | } |
| 788 | if((Config()->m_SvTeam == SV_TEAM_ALLOWED || Config()->m_SvTeam == SV_TEAM_MANDATORY) && (Config()->m_SvMinTeamSize != DefaultConfig::SvMinTeamSize || Config()->m_SvMaxTeamSize != DefaultConfig::SvMaxTeamSize)) |
| 789 | { |
| 790 | if(Config()->m_SvMinTeamSize != DefaultConfig::SvMinTeamSize && Config()->m_SvMaxTeamSize != DefaultConfig::SvMaxTeamSize) |
| 791 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s (%s %d, %s %d)" , Localize(pStr: "Teams" ), pTeamMode, Localize(pStr: "minimum" , pContext: "Team size" ), Config()->m_SvMinTeamSize, Localize(pStr: "maximum" , pContext: "Team size" ), Config()->m_SvMaxTeamSize); |
| 792 | else if(Config()->m_SvMinTeamSize != DefaultConfig::SvMinTeamSize) |
| 793 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s (%s %d)" , Localize(pStr: "Teams" ), pTeamMode, Localize(pStr: "minimum" , pContext: "Team size" ), Config()->m_SvMinTeamSize); |
| 794 | else |
| 795 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s (%s %d)" , Localize(pStr: "Teams" ), pTeamMode, Localize(pStr: "maximum" , pContext: "Team size" ), Config()->m_SvMaxTeamSize); |
| 796 | } |
| 797 | else |
| 798 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , Localize(pStr: "Teams" ), pTeamMode); |
| 799 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 800 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 801 | } |
| 802 | |
| 803 | GameInfo.HSplitTop(Cut: FontSizeBody, pTop: &Label, pBottom: &GameInfo); |
| 804 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %d/%d" , Localize(pStr: "Players" ), GameClient()->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients); |
| 805 | Ui()->DoLabel(pRect: &Label, pText: aBuf, Size: FontSizeBody, Align: TEXTALIGN_ML); |
| 806 | |
| 807 | RenderServerInfoMotd(Motd); |
| 808 | } |
| 809 | |
| 810 | void CMenus::(CUIRect Motd) |
| 811 | { |
| 812 | const float MotdFontSize = 16.0f; |
| 813 | Motd.Draw(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), Corners: IGraphics::CORNER_ALL, Rounding: 10.0f); |
| 814 | Motd.Margin(Cut: 10.0f, pOtherRect: &Motd); |
| 815 | |
| 816 | CUIRect ; |
| 817 | Motd.HSplitTop(Cut: 2.0f * MotdFontSize, pTop: &MotdHeader, pBottom: &Motd); |
| 818 | Motd.HSplitTop(Cut: 5.0f, pTop: nullptr, pBottom: &Motd); |
| 819 | Ui()->DoLabel(pRect: &MotdHeader, pText: Localize(pStr: "MOTD" ), Size: 2.0f * MotdFontSize, Align: TEXTALIGN_ML); |
| 820 | |
| 821 | if(!GameClient()->m_Motd.ServerMotd()[0]) |
| 822 | return; |
| 823 | |
| 824 | static CScrollRegion s_ScrollRegion; |
| 825 | vec2 ScrollOffset(0.0f, 0.0f); |
| 826 | CScrollRegionParams ScrollParams; |
| 827 | ScrollParams.m_ScrollUnit = 5 * MotdFontSize; |
| 828 | s_ScrollRegion.Begin(pClipRect: &Motd, pOutOffset: &ScrollOffset, pParams: &ScrollParams); |
| 829 | Motd.y += ScrollOffset.y; |
| 830 | |
| 831 | static float s_MotdHeight = 0.0f; |
| 832 | static int64_t s_MotdLastUpdateTime = -1; |
| 833 | if(!m_MotdTextContainerIndex.Valid() || s_MotdLastUpdateTime == -1 || s_MotdLastUpdateTime != GameClient()->m_Motd.ServerMotdUpdateTime()) |
| 834 | { |
| 835 | CTextCursor Cursor; |
| 836 | Cursor.m_FontSize = MotdFontSize; |
| 837 | Cursor.m_LineWidth = Motd.w; |
| 838 | TextRender()->RecreateTextContainer(TextContainerIndex&: m_MotdTextContainerIndex, pCursor: &Cursor, pText: GameClient()->m_Motd.ServerMotd()); |
| 839 | s_MotdHeight = Cursor.Height(); |
| 840 | s_MotdLastUpdateTime = GameClient()->m_Motd.ServerMotdUpdateTime(); |
| 841 | } |
| 842 | |
| 843 | CUIRect MotdTextArea; |
| 844 | Motd.HSplitTop(Cut: s_MotdHeight, pTop: &MotdTextArea, pBottom: &Motd); |
| 845 | s_ScrollRegion.AddRect(Rect: MotdTextArea); |
| 846 | |
| 847 | if(m_MotdTextContainerIndex.Valid()) |
| 848 | TextRender()->RenderTextContainer(TextContainerIndex: m_MotdTextContainerIndex, TextColor: TextRender()->DefaultTextColor(), TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: MotdTextArea.x, Y: MotdTextArea.y); |
| 849 | |
| 850 | s_ScrollRegion.End(); |
| 851 | } |
| 852 | |
| 853 | bool CMenus::(CUIRect MainView, bool UpdateScroll) |
| 854 | { |
| 855 | CUIRect List = MainView; |
| 856 | int NumVoteOptions = 0; |
| 857 | int aIndices[MAX_VOTE_OPTIONS]; |
| 858 | int Selected = -1; |
| 859 | int TotalShown = 0; |
| 860 | |
| 861 | int i = 0; |
| 862 | for(const CVoteOptionClient *pOption = GameClient()->m_Voting.FirstOption(); pOption; pOption = pOption->m_pNext, i++) |
| 863 | { |
| 864 | if(!m_FilterInput.IsEmpty() && !str_utf8_find_nocase(haystack: pOption->m_aDescription, needle: m_FilterInput.GetString())) |
| 865 | continue; |
| 866 | if(i == m_CallvoteSelectedOption) |
| 867 | Selected = TotalShown; |
| 868 | TotalShown++; |
| 869 | } |
| 870 | |
| 871 | static CListBox s_ListBox; |
| 872 | s_ListBox.DoStart(RowHeight: 19.0f, NumItems: TotalShown, ItemsPerRow: 1, RowsPerScroll: 3, SelectedIndex: Selected, pRect: &List); |
| 873 | |
| 874 | i = 0; |
| 875 | for(const CVoteOptionClient *pOption = GameClient()->m_Voting.FirstOption(); pOption; pOption = pOption->m_pNext, i++) |
| 876 | { |
| 877 | if(!m_FilterInput.IsEmpty() && !str_utf8_find_nocase(haystack: pOption->m_aDescription, needle: m_FilterInput.GetString())) |
| 878 | continue; |
| 879 | aIndices[NumVoteOptions] = i; |
| 880 | NumVoteOptions++; |
| 881 | |
| 882 | const CListboxItem Item = s_ListBox.DoNextItem(pId: pOption); |
| 883 | if(!Item.m_Visible) |
| 884 | continue; |
| 885 | |
| 886 | CUIRect Label; |
| 887 | Item.m_Rect.VMargin(Cut: 2.0f, pOtherRect: &Label); |
| 888 | Ui()->DoLabel(pRect: &Label, pText: pOption->m_aDescription, Size: 13.0f, Align: TEXTALIGN_ML); |
| 889 | } |
| 890 | |
| 891 | Selected = s_ListBox.DoEnd(); |
| 892 | if(UpdateScroll) |
| 893 | s_ListBox.ScrollToSelected(); |
| 894 | m_CallvoteSelectedOption = Selected != -1 ? aIndices[Selected] : -1; |
| 895 | return s_ListBox.WasItemActivated(); |
| 896 | } |
| 897 | |
| 898 | bool CMenus::(CUIRect MainView, bool FilterSpectators, bool UpdateScroll) |
| 899 | { |
| 900 | int NumOptions = 0; |
| 901 | int Selected = -1; |
| 902 | int aPlayerIds[MAX_CLIENTS]; |
| 903 | for(const auto &pInfoByName : GameClient()->m_Snap.m_apInfoByName) |
| 904 | { |
| 905 | if(!pInfoByName) |
| 906 | continue; |
| 907 | |
| 908 | int Index = pInfoByName->m_ClientId; |
| 909 | if(Index == GameClient()->m_Snap.m_LocalClientId || (FilterSpectators && pInfoByName->m_Team == TEAM_SPECTATORS)) |
| 910 | continue; |
| 911 | |
| 912 | if(!str_utf8_find_nocase(haystack: GameClient()->m_aClients[Index].m_aName, needle: m_FilterInput.GetString())) |
| 913 | continue; |
| 914 | |
| 915 | if(m_CallvoteSelectedPlayer == Index) |
| 916 | Selected = NumOptions; |
| 917 | aPlayerIds[NumOptions] = Index; |
| 918 | NumOptions++; |
| 919 | } |
| 920 | |
| 921 | static CListBox s_ListBox; |
| 922 | s_ListBox.DoStart(RowHeight: 24.0f, NumItems: NumOptions, ItemsPerRow: 1, RowsPerScroll: 3, SelectedIndex: Selected, pRect: &MainView); |
| 923 | |
| 924 | for(int i = 0; i < NumOptions; i++) |
| 925 | { |
| 926 | const CListboxItem Item = s_ListBox.DoNextItem(pId: &aPlayerIds[i]); |
| 927 | if(!Item.m_Visible) |
| 928 | continue; |
| 929 | |
| 930 | CUIRect TeeRect, Label; |
| 931 | Item.m_Rect.VSplitLeft(Cut: Item.m_Rect.h, pLeft: &TeeRect, pRight: &Label); |
| 932 | |
| 933 | CTeeRenderInfo TeeInfo = GameClient()->m_aClients[aPlayerIds[i]].m_RenderInfo; |
| 934 | TeeInfo.m_Size = TeeRect.h; |
| 935 | |
| 936 | const CAnimState *pIdleState = CAnimState::GetIdle(); |
| 937 | vec2 OffsetToMid; |
| 938 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: pIdleState, pInfo: &TeeInfo, TeeOffsetToMid&: OffsetToMid); |
| 939 | vec2 TeeRenderPos(TeeRect.x + TeeInfo.m_Size / 2, TeeRect.y + TeeInfo.m_Size / 2 + OffsetToMid.y); |
| 940 | |
| 941 | RenderTools()->RenderTee(pAnim: pIdleState, pInfo: &TeeInfo, Emote: EMOTE_NORMAL, Dir: vec2(1.0f, 0.0f), Pos: TeeRenderPos); |
| 942 | |
| 943 | Ui()->DoLabel(pRect: &Label, pText: GameClient()->m_aClients[aPlayerIds[i]].m_aName, Size: 16.0f, Align: TEXTALIGN_ML); |
| 944 | } |
| 945 | |
| 946 | Selected = s_ListBox.DoEnd(); |
| 947 | if(UpdateScroll) |
| 948 | s_ListBox.ScrollToSelected(); |
| 949 | m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIds[Selected] : -1; |
| 950 | return s_ListBox.WasItemActivated(); |
| 951 | } |
| 952 | |
| 953 | void CMenus::(CUIRect MainView) |
| 954 | { |
| 955 | enum class EServerControlTab |
| 956 | { |
| 957 | SETTINGS, |
| 958 | KICKVOTE, |
| 959 | SPECVOTE, |
| 960 | }; |
| 961 | static EServerControlTab s_ControlPage = EServerControlTab::SETTINGS; |
| 962 | |
| 963 | // render background |
| 964 | CUIRect Bottom, RconExtension, TabBar, Button; |
| 965 | MainView.HSplitTop(Cut: 20.0f, pTop: &Bottom, pBottom: &MainView); |
| 966 | Bottom.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_NONE, Rounding: 0.0f); |
| 967 | MainView.HSplitTop(Cut: 20.0f, pTop: &TabBar, pBottom: &MainView); |
| 968 | MainView.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 969 | MainView.Margin(Cut: 10.0f, pOtherRect: &MainView); |
| 970 | |
| 971 | if(Client()->RconAuthed()) |
| 972 | MainView.HSplitBottom(Cut: 90.0f, pTop: &MainView, pBottom: &RconExtension); |
| 973 | |
| 974 | // tab bar |
| 975 | TabBar.VSplitLeft(Cut: TabBar.w / 3, pLeft: &Button, pRight: &TabBar); |
| 976 | static CButtonContainer s_Button0; |
| 977 | if(DoButton_MenuTab(pButtonContainer: &s_Button0, pText: Localize(pStr: "Change settings" ), Checked: s_ControlPage == EServerControlTab::SETTINGS, pRect: &Button, Corners: IGraphics::CORNER_NONE)) |
| 978 | s_ControlPage = EServerControlTab::SETTINGS; |
| 979 | |
| 980 | TabBar.VSplitMid(pLeft: &Button, pRight: &TabBar); |
| 981 | static CButtonContainer s_Button1; |
| 982 | if(DoButton_MenuTab(pButtonContainer: &s_Button1, pText: Localize(pStr: "Kick player" ), Checked: s_ControlPage == EServerControlTab::KICKVOTE, pRect: &Button, Corners: IGraphics::CORNER_NONE)) |
| 983 | s_ControlPage = EServerControlTab::KICKVOTE; |
| 984 | |
| 985 | static CButtonContainer s_Button2; |
| 986 | if(DoButton_MenuTab(pButtonContainer: &s_Button2, pText: Localize(pStr: "Move player to spectators" ), Checked: s_ControlPage == EServerControlTab::SPECVOTE, pRect: &TabBar, Corners: IGraphics::CORNER_NONE)) |
| 987 | s_ControlPage = EServerControlTab::SPECVOTE; |
| 988 | |
| 989 | // render page |
| 990 | MainView.HSplitBottom(Cut: ms_ButtonHeight + 5 * 2, pTop: &MainView, pBottom: &Bottom); |
| 991 | Bottom.HMargin(Cut: 5.0f, pOtherRect: &Bottom); |
| 992 | Bottom.HSplitTop(Cut: 5.0f, pTop: nullptr, pBottom: &Bottom); |
| 993 | |
| 994 | // render quick search |
| 995 | CUIRect QuickSearch; |
| 996 | Bottom.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &Bottom); |
| 997 | Bottom.VSplitLeft(Cut: 250.0f, pLeft: &QuickSearch, pRight: &Bottom); |
| 998 | if(m_ControlPageOpening) |
| 999 | { |
| 1000 | m_ControlPageOpening = false; |
| 1001 | Ui()->SetActiveItem(&m_FilterInput); |
| 1002 | m_FilterInput.SelectAll(); |
| 1003 | } |
| 1004 | bool Searching = Ui()->DoEditBox_Search(pLineInput: &m_FilterInput, pRect: &QuickSearch, FontSize: 14.0f, HotkeyEnabled: !Ui()->IsPopupOpen() && !GameClient()->m_GameConsole.IsActive()); |
| 1005 | |
| 1006 | // vote menu |
| 1007 | bool Call = false; |
| 1008 | if(s_ControlPage == EServerControlTab::SETTINGS) |
| 1009 | Call = RenderServerControlServer(MainView, UpdateScroll: Searching); |
| 1010 | else if(s_ControlPage == EServerControlTab::KICKVOTE) |
| 1011 | Call = RenderServerControlKick(MainView, FilterSpectators: false, UpdateScroll: Searching); |
| 1012 | else if(s_ControlPage == EServerControlTab::SPECVOTE) |
| 1013 | Call = RenderServerControlKick(MainView, FilterSpectators: true, UpdateScroll: Searching); |
| 1014 | |
| 1015 | // call vote |
| 1016 | Bottom.VSplitRight(Cut: 10.0f, pLeft: &Bottom, pRight: nullptr); |
| 1017 | Bottom.VSplitRight(Cut: 120.0f, pLeft: &Bottom, pRight: &Button); |
| 1018 | |
| 1019 | static CButtonContainer s_CallVoteButton; |
| 1020 | if(DoButton_Menu(pButtonContainer: &s_CallVoteButton, pText: Localize(pStr: "Call vote" ), Checked: 0, pRect: &Button) || Call) |
| 1021 | { |
| 1022 | if(s_ControlPage == EServerControlTab::SETTINGS) |
| 1023 | { |
| 1024 | if(0 <= m_CallvoteSelectedOption && m_CallvoteSelectedOption < GameClient()->m_Voting.NumOptions()) |
| 1025 | { |
| 1026 | GameClient()->m_Voting.CallvoteOption(OptionId: m_CallvoteSelectedOption, pReason: m_CallvoteReasonInput.GetString()); |
| 1027 | if(g_Config.m_UiCloseWindowAfterChangingSetting) |
| 1028 | SetActive(false); |
| 1029 | } |
| 1030 | } |
| 1031 | else if(s_ControlPage == EServerControlTab::KICKVOTE) |
| 1032 | { |
| 1033 | if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && |
| 1034 | GameClient()->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer]) |
| 1035 | { |
| 1036 | GameClient()->m_Voting.CallvoteKick(ClientId: m_CallvoteSelectedPlayer, pReason: m_CallvoteReasonInput.GetString()); |
| 1037 | SetActive(false); |
| 1038 | } |
| 1039 | } |
| 1040 | else if(s_ControlPage == EServerControlTab::SPECVOTE) |
| 1041 | { |
| 1042 | if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && |
| 1043 | GameClient()->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer]) |
| 1044 | { |
| 1045 | GameClient()->m_Voting.CallvoteSpectate(ClientId: m_CallvoteSelectedPlayer, pReason: m_CallvoteReasonInput.GetString()); |
| 1046 | SetActive(false); |
| 1047 | } |
| 1048 | } |
| 1049 | m_CallvoteReasonInput.Clear(); |
| 1050 | } |
| 1051 | |
| 1052 | // render kick reason |
| 1053 | CUIRect Reason; |
| 1054 | Bottom.VSplitRight(Cut: 20.0f, pLeft: &Bottom, pRight: nullptr); |
| 1055 | Bottom.VSplitRight(Cut: 200.0f, pLeft: &Bottom, pRight: &Reason); |
| 1056 | const char *pLabel = Localize(pStr: "Reason:" ); |
| 1057 | Ui()->DoLabel(pRect: &Reason, pText: pLabel, Size: 14.0f, Align: TEXTALIGN_ML); |
| 1058 | float w = TextRender()->TextWidth(Size: 14.0f, pText: pLabel, StrLength: -1, LineWidth: -1.0f); |
| 1059 | Reason.VSplitLeft(Cut: w + 10.0f, pLeft: nullptr, pRight: &Reason); |
| 1060 | if(Input()->KeyPress(Key: KEY_R) && Input()->ModifierIsPressed()) |
| 1061 | { |
| 1062 | Ui()->SetActiveItem(&m_CallvoteReasonInput); |
| 1063 | m_CallvoteReasonInput.SelectAll(); |
| 1064 | } |
| 1065 | Ui()->DoEditBox(pLineInput: &m_CallvoteReasonInput, pRect: &Reason, FontSize: 14.0f); |
| 1066 | |
| 1067 | // vote option loading indicator |
| 1068 | if(s_ControlPage == EServerControlTab::SETTINGS && GameClient()->m_Voting.IsReceivingOptions()) |
| 1069 | { |
| 1070 | CUIRect Spinner, LoadingLabel; |
| 1071 | Bottom.VSplitLeft(Cut: 20.0f, pLeft: nullptr, pRight: &Bottom); |
| 1072 | Bottom.VSplitLeft(Cut: 16.0f, pLeft: &Spinner, pRight: &Bottom); |
| 1073 | Bottom.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &Bottom); |
| 1074 | Bottom.VSplitRight(Cut: 10.0f, pLeft: &LoadingLabel, pRight: nullptr); |
| 1075 | Ui()->RenderProgressSpinner(Center: Spinner.Center(), OuterRadius: 8.0f); |
| 1076 | Ui()->DoLabel(pRect: &LoadingLabel, pText: Localize(pStr: "Loading…" ), Size: 14.0f, Align: TEXTALIGN_ML); |
| 1077 | } |
| 1078 | |
| 1079 | // extended features (only available when authed in rcon) |
| 1080 | if(Client()->RconAuthed()) |
| 1081 | { |
| 1082 | // background |
| 1083 | RconExtension.HSplitTop(Cut: 10.0f, pTop: nullptr, pBottom: &RconExtension); |
| 1084 | RconExtension.HSplitTop(Cut: 20.0f, pTop: &Bottom, pBottom: &RconExtension); |
| 1085 | RconExtension.HSplitTop(Cut: 5.0f, pTop: nullptr, pBottom: &RconExtension); |
| 1086 | |
| 1087 | // force vote |
| 1088 | Bottom.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &Bottom); |
| 1089 | Bottom.VSplitLeft(Cut: 120.0f, pLeft: &Button, pRight: &Bottom); |
| 1090 | |
| 1091 | static CButtonContainer s_ForceVoteButton; |
| 1092 | if(DoButton_Menu(pButtonContainer: &s_ForceVoteButton, pText: Localize(pStr: "Force vote" ), Checked: 0, pRect: &Button)) |
| 1093 | { |
| 1094 | if(s_ControlPage == EServerControlTab::SETTINGS) |
| 1095 | { |
| 1096 | GameClient()->m_Voting.CallvoteOption(OptionId: m_CallvoteSelectedOption, pReason: m_CallvoteReasonInput.GetString(), ForceVote: true); |
| 1097 | } |
| 1098 | else if(s_ControlPage == EServerControlTab::KICKVOTE) |
| 1099 | { |
| 1100 | if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && |
| 1101 | GameClient()->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer]) |
| 1102 | { |
| 1103 | GameClient()->m_Voting.CallvoteKick(ClientId: m_CallvoteSelectedPlayer, pReason: m_CallvoteReasonInput.GetString(), ForceVote: true); |
| 1104 | SetActive(false); |
| 1105 | } |
| 1106 | } |
| 1107 | else if(s_ControlPage == EServerControlTab::SPECVOTE) |
| 1108 | { |
| 1109 | if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && |
| 1110 | GameClient()->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer]) |
| 1111 | { |
| 1112 | GameClient()->m_Voting.CallvoteSpectate(ClientId: m_CallvoteSelectedPlayer, pReason: m_CallvoteReasonInput.GetString(), ForceVote: true); |
| 1113 | SetActive(false); |
| 1114 | } |
| 1115 | } |
| 1116 | m_CallvoteReasonInput.Clear(); |
| 1117 | } |
| 1118 | |
| 1119 | if(s_ControlPage == EServerControlTab::SETTINGS) |
| 1120 | { |
| 1121 | // remove vote |
| 1122 | Bottom.VSplitRight(Cut: 10.0f, pLeft: &Bottom, pRight: nullptr); |
| 1123 | Bottom.VSplitRight(Cut: 120.0f, pLeft: nullptr, pRight: &Button); |
| 1124 | static CButtonContainer s_RemoveVoteButton; |
| 1125 | if(DoButton_Menu(pButtonContainer: &s_RemoveVoteButton, pText: Localize(pStr: "Remove" ), Checked: 0, pRect: &Button)) |
| 1126 | GameClient()->m_Voting.RemovevoteOption(OptionId: m_CallvoteSelectedOption); |
| 1127 | |
| 1128 | // add vote |
| 1129 | RconExtension.HSplitTop(Cut: 20.0f, pTop: &Bottom, pBottom: &RconExtension); |
| 1130 | Bottom.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &Bottom); |
| 1131 | Bottom.VSplitLeft(Cut: 250.0f, pLeft: &Button, pRight: &Bottom); |
| 1132 | Ui()->DoLabel(pRect: &Button, pText: Localize(pStr: "Vote description:" ), Size: 14.0f, Align: TEXTALIGN_ML); |
| 1133 | |
| 1134 | Bottom.VSplitLeft(Cut: 20.0f, pLeft: nullptr, pRight: &Button); |
| 1135 | Ui()->DoLabel(pRect: &Button, pText: Localize(pStr: "Vote command:" ), Size: 14.0f, Align: TEXTALIGN_ML); |
| 1136 | |
| 1137 | static CLineInputBuffered<VOTE_DESC_LENGTH> s_VoteDescriptionInput; |
| 1138 | static CLineInputBuffered<VOTE_CMD_LENGTH> s_VoteCommandInput; |
| 1139 | RconExtension.HSplitTop(Cut: 20.0f, pTop: &Bottom, pBottom: &RconExtension); |
| 1140 | Bottom.VSplitRight(Cut: 10.0f, pLeft: &Bottom, pRight: nullptr); |
| 1141 | Bottom.VSplitRight(Cut: 120.0f, pLeft: &Bottom, pRight: &Button); |
| 1142 | static CButtonContainer s_AddVoteButton; |
| 1143 | if(DoButton_Menu(pButtonContainer: &s_AddVoteButton, pText: Localize(pStr: "Add" ), Checked: 0, pRect: &Button)) |
| 1144 | if(!s_VoteDescriptionInput.IsEmpty() && !s_VoteCommandInput.IsEmpty()) |
| 1145 | GameClient()->m_Voting.AddvoteOption(pDescription: s_VoteDescriptionInput.GetString(), pCommand: s_VoteCommandInput.GetString()); |
| 1146 | |
| 1147 | Bottom.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &Bottom); |
| 1148 | Bottom.VSplitLeft(Cut: 250.0f, pLeft: &Button, pRight: &Bottom); |
| 1149 | Ui()->DoEditBox(pLineInput: &s_VoteDescriptionInput, pRect: &Button, FontSize: 14.0f); |
| 1150 | |
| 1151 | Bottom.VMargin(Cut: 20.0f, pOtherRect: &Button); |
| 1152 | Ui()->DoEditBox(pLineInput: &s_VoteCommandInput, pRect: &Button, FontSize: 14.0f); |
| 1153 | } |
| 1154 | } |
| 1155 | } |
| 1156 | |
| 1157 | void CMenus::(CUIRect MainView) |
| 1158 | { |
| 1159 | MainView.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 1160 | |
| 1161 | CUIRect TabBar, Button; |
| 1162 | MainView.HSplitTop(Cut: 24.0f, pTop: &TabBar, pBottom: &MainView); |
| 1163 | |
| 1164 | int NewPage = g_Config.m_UiPage; |
| 1165 | |
| 1166 | TextRender()->SetFontPreset(EFontPreset::ICON_FONT); |
| 1167 | TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGNMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE); |
| 1168 | |
| 1169 | TabBar.VSplitLeft(Cut: 75.0f, pLeft: &Button, pRight: &TabBar); |
| 1170 | static CButtonContainer s_InternetButton; |
| 1171 | if(DoButton_MenuTab(pButtonContainer: &s_InternetButton, pText: FONT_ICON_EARTH_AMERICAS, Checked: g_Config.m_UiPage == PAGE_INTERNET, pRect: &Button, Corners: IGraphics::CORNER_NONE)) |
| 1172 | { |
| 1173 | NewPage = PAGE_INTERNET; |
| 1174 | } |
| 1175 | GameClient()->m_Tooltips.DoToolTip(pId: &s_InternetButton, pNearRect: &Button, pText: Localize(pStr: "Internet" )); |
| 1176 | |
| 1177 | TabBar.VSplitLeft(Cut: 75.0f, pLeft: &Button, pRight: &TabBar); |
| 1178 | static CButtonContainer s_LanButton; |
| 1179 | if(DoButton_MenuTab(pButtonContainer: &s_LanButton, pText: FONT_ICON_NETWORK_WIRED, Checked: g_Config.m_UiPage == PAGE_LAN, pRect: &Button, Corners: IGraphics::CORNER_NONE)) |
| 1180 | { |
| 1181 | NewPage = PAGE_LAN; |
| 1182 | } |
| 1183 | GameClient()->m_Tooltips.DoToolTip(pId: &s_LanButton, pNearRect: &Button, pText: Localize(pStr: "LAN" )); |
| 1184 | |
| 1185 | TabBar.VSplitLeft(Cut: 75.0f, pLeft: &Button, pRight: &TabBar); |
| 1186 | static CButtonContainer s_FavoritesButton; |
| 1187 | if(DoButton_MenuTab(pButtonContainer: &s_FavoritesButton, pText: FONT_ICON_STAR, Checked: g_Config.m_UiPage == PAGE_FAVORITES, pRect: &Button, Corners: IGraphics::CORNER_NONE)) |
| 1188 | { |
| 1189 | NewPage = PAGE_FAVORITES; |
| 1190 | } |
| 1191 | GameClient()->m_Tooltips.DoToolTip(pId: &s_FavoritesButton, pNearRect: &Button, pText: Localize(pStr: "Favorites" )); |
| 1192 | |
| 1193 | size_t = 0; |
| 1194 | static CButtonContainer [5]; |
| 1195 | static_assert(std::size(s_aFavoriteCommunityButtons) == (size_t)PAGE_FAVORITE_COMMUNITY_5 - PAGE_FAVORITE_COMMUNITY_1 + 1); |
| 1196 | for(const CCommunity * : ServerBrowser()->FavoriteCommunities()) |
| 1197 | { |
| 1198 | TabBar.VSplitLeft(Cut: 75.0f, pLeft: &Button, pRight: &TabBar); |
| 1199 | const int Page = PAGE_FAVORITE_COMMUNITY_1 + FavoriteCommunityIndex; |
| 1200 | if(DoButton_MenuTab(pButtonContainer: &s_aFavoriteCommunityButtons[FavoriteCommunityIndex], pText: FONT_ICON_ELLIPSIS, Checked: g_Config.m_UiPage == Page, pRect: &Button, Corners: IGraphics::CORNER_NONE, pAnimator: nullptr, pDefaultColor: nullptr, pActiveColor: nullptr, pHoverColor: nullptr, EdgeRounding: 10.0f, pCommunityIcon: m_CommunityIcons.Find(pCommunityId: pCommunity->Id()))) |
| 1201 | { |
| 1202 | NewPage = Page; |
| 1203 | } |
| 1204 | GameClient()->m_Tooltips.DoToolTip(pId: &s_aFavoriteCommunityButtons[FavoriteCommunityIndex], pNearRect: &Button, pText: pCommunity->Name()); |
| 1205 | |
| 1206 | ++FavoriteCommunityIndex; |
| 1207 | if(FavoriteCommunityIndex >= std::size(s_aFavoriteCommunityButtons)) |
| 1208 | break; |
| 1209 | } |
| 1210 | |
| 1211 | TextRender()->SetRenderFlags(0); |
| 1212 | TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT); |
| 1213 | |
| 1214 | if(NewPage != g_Config.m_UiPage) |
| 1215 | { |
| 1216 | SetMenuPage(NewPage); |
| 1217 | } |
| 1218 | |
| 1219 | RenderServerbrowser(MainView); |
| 1220 | } |
| 1221 | |
| 1222 | // ghost stuff |
| 1223 | int CMenus::(const CFsFileInfo *pInfo, int IsDir, int StorageType, void *pUser) |
| 1224 | { |
| 1225 | CMenus *pSelf = (CMenus *)pUser; |
| 1226 | const char *pMap = pSelf->Client()->GetCurrentMap(); |
| 1227 | if(IsDir || !str_endswith(str: pInfo->m_pName, suffix: ".gho" ) || !str_startswith(str: pInfo->m_pName, prefix: pMap)) |
| 1228 | return 0; |
| 1229 | |
| 1230 | char aFilename[IO_MAX_PATH_LENGTH]; |
| 1231 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "%s/%s" , pSelf->GameClient()->m_Ghost.GetGhostDir(), pInfo->m_pName); |
| 1232 | |
| 1233 | CGhostInfo Info; |
| 1234 | if(!pSelf->GameClient()->m_Ghost.GhostLoader()->GetGhostInfo(pFilename: aFilename, pInfo: &Info, pMap, MapSha256: pSelf->Client()->GetCurrentMapSha256(), MapCrc: pSelf->Client()->GetCurrentMapCrc())) |
| 1235 | return 0; |
| 1236 | |
| 1237 | CGhostItem Item; |
| 1238 | str_copy(dst&: Item.m_aFilename, src: aFilename); |
| 1239 | str_copy(dst&: Item.m_aPlayer, src: Info.m_aOwner); |
| 1240 | Item.m_Date = pInfo->m_TimeModified; |
| 1241 | Item.m_Time = Info.m_Time; |
| 1242 | if(Item.m_Time > 0) |
| 1243 | pSelf->m_vGhosts.push_back(x: Item); |
| 1244 | |
| 1245 | if(time_get_nanoseconds() - pSelf->m_GhostPopulateStartTime > 500ms) |
| 1246 | { |
| 1247 | pSelf->RenderLoading(pCaption: Localize(pStr: "Loading ghost files" ), pContent: "" , IncreaseCounter: 0); |
| 1248 | } |
| 1249 | |
| 1250 | return 0; |
| 1251 | } |
| 1252 | |
| 1253 | void CMenus::() |
| 1254 | { |
| 1255 | m_vGhosts.clear(); |
| 1256 | m_GhostPopulateStartTime = time_get_nanoseconds(); |
| 1257 | Storage()->ListDirectoryInfo(Type: IStorage::TYPE_ALL, pPath: GameClient()->m_Ghost.GetGhostDir(), pfnCallback: GhostlistFetchCallback, pUser: this); |
| 1258 | SortGhostlist(); |
| 1259 | |
| 1260 | CGhostItem *pOwnGhost = nullptr; |
| 1261 | for(auto &Ghost : m_vGhosts) |
| 1262 | { |
| 1263 | Ghost.m_Failed = false; |
| 1264 | if(str_comp(a: Ghost.m_aPlayer, b: Client()->PlayerName()) == 0 && (!pOwnGhost || Ghost < *pOwnGhost)) |
| 1265 | pOwnGhost = &Ghost; |
| 1266 | } |
| 1267 | |
| 1268 | if(pOwnGhost) |
| 1269 | { |
| 1270 | pOwnGhost->m_Own = true; |
| 1271 | pOwnGhost->m_Slot = GameClient()->m_Ghost.Load(pFilename: pOwnGhost->m_aFilename); |
| 1272 | } |
| 1273 | } |
| 1274 | |
| 1275 | CMenus::CGhostItem *CMenus::() |
| 1276 | { |
| 1277 | for(auto &Ghost : m_vGhosts) |
| 1278 | if(Ghost.m_Own) |
| 1279 | return &Ghost; |
| 1280 | return nullptr; |
| 1281 | } |
| 1282 | |
| 1283 | void CMenus::(CGhostItem Item) |
| 1284 | { |
| 1285 | int Own = -1; |
| 1286 | for(size_t i = 0; i < m_vGhosts.size(); i++) |
| 1287 | if(m_vGhosts[i].m_Own) |
| 1288 | Own = i; |
| 1289 | |
| 1290 | if(Own == -1) |
| 1291 | { |
| 1292 | Item.m_Own = true; |
| 1293 | } |
| 1294 | else if(g_Config.m_ClRaceGhostSaveBest && (Item.HasFile() || !m_vGhosts[Own].HasFile())) |
| 1295 | { |
| 1296 | Item.m_Own = true; |
| 1297 | DeleteGhostItem(Index: Own); |
| 1298 | } |
| 1299 | else if(m_vGhosts[Own].m_Time > Item.m_Time) |
| 1300 | { |
| 1301 | Item.m_Own = true; |
| 1302 | m_vGhosts[Own].m_Own = false; |
| 1303 | m_vGhosts[Own].m_Slot = -1; |
| 1304 | } |
| 1305 | else |
| 1306 | { |
| 1307 | Item.m_Own = false; |
| 1308 | Item.m_Slot = -1; |
| 1309 | } |
| 1310 | |
| 1311 | Item.m_Date = std::time(timer: nullptr); |
| 1312 | Item.m_Failed = false; |
| 1313 | m_vGhosts.insert(position: std::lower_bound(first: m_vGhosts.begin(), last: m_vGhosts.end(), val: Item), x: Item); |
| 1314 | SortGhostlist(); |
| 1315 | } |
| 1316 | |
| 1317 | void CMenus::(int Index) |
| 1318 | { |
| 1319 | if(m_vGhosts[Index].HasFile()) |
| 1320 | Storage()->RemoveFile(pFilename: m_vGhosts[Index].m_aFilename, Type: IStorage::TYPE_SAVE); |
| 1321 | m_vGhosts.erase(position: m_vGhosts.begin() + Index); |
| 1322 | } |
| 1323 | |
| 1324 | void CMenus::() |
| 1325 | { |
| 1326 | if(g_Config.m_GhSort == GHOST_SORT_NAME) |
| 1327 | std::stable_sort(first: m_vGhosts.begin(), last: m_vGhosts.end(), comp: [](const CGhostItem &Left, const CGhostItem &Right) { |
| 1328 | return g_Config.m_GhSortOrder ? (str_comp(a: Left.m_aPlayer, b: Right.m_aPlayer) > 0) : (str_comp(a: Left.m_aPlayer, b: Right.m_aPlayer) < 0); |
| 1329 | }); |
| 1330 | else if(g_Config.m_GhSort == GHOST_SORT_TIME) |
| 1331 | std::stable_sort(first: m_vGhosts.begin(), last: m_vGhosts.end(), comp: [](const CGhostItem &Left, const CGhostItem &Right) { |
| 1332 | return g_Config.m_GhSortOrder ? (Left.m_Time > Right.m_Time) : (Left.m_Time < Right.m_Time); |
| 1333 | }); |
| 1334 | else if(g_Config.m_GhSort == GHOST_SORT_DATE) |
| 1335 | std::stable_sort(first: m_vGhosts.begin(), last: m_vGhosts.end(), comp: [](const CGhostItem &Left, const CGhostItem &Right) { |
| 1336 | return g_Config.m_GhSortOrder ? (Left.m_Date > Right.m_Date) : (Left.m_Date < Right.m_Date); |
| 1337 | }); |
| 1338 | } |
| 1339 | |
| 1340 | void CMenus::(CUIRect MainView) |
| 1341 | { |
| 1342 | // render background |
| 1343 | MainView.Draw(Color: ms_ColorTabbarActive, Corners: IGraphics::CORNER_B, Rounding: 10.0f); |
| 1344 | |
| 1345 | MainView.HSplitTop(Cut: 10.0f, pTop: nullptr, pBottom: &MainView); |
| 1346 | MainView.HSplitBottom(Cut: 5.0f, pTop: &MainView, pBottom: nullptr); |
| 1347 | MainView.VSplitLeft(Cut: 5.0f, pLeft: nullptr, pRight: &MainView); |
| 1348 | MainView.VSplitRight(Cut: 5.0f, pLeft: &MainView, pRight: nullptr); |
| 1349 | |
| 1350 | CUIRect , Status; |
| 1351 | CUIRect View = MainView; |
| 1352 | |
| 1353 | View.HSplitTop(Cut: 17.0f, pTop: &Headers, pBottom: &View); |
| 1354 | View.HSplitBottom(Cut: 28.0f, pTop: &View, pBottom: &Status); |
| 1355 | |
| 1356 | // split of the scrollbar |
| 1357 | Headers.Draw(Color: ColorRGBA(1, 1, 1, 0.25f), Corners: IGraphics::CORNER_T, Rounding: 5.0f); |
| 1358 | Headers.VSplitRight(Cut: 20.0f, pLeft: &Headers, pRight: nullptr); |
| 1359 | |
| 1360 | class CColumn |
| 1361 | { |
| 1362 | public: |
| 1363 | const char *m_pCaption; |
| 1364 | int m_Id; |
| 1365 | int m_Sort; |
| 1366 | float m_Width; |
| 1367 | CUIRect m_Rect; |
| 1368 | }; |
| 1369 | |
| 1370 | enum |
| 1371 | { |
| 1372 | COL_ACTIVE = 0, |
| 1373 | COL_NAME, |
| 1374 | COL_TIME, |
| 1375 | COL_DATE, |
| 1376 | }; |
| 1377 | |
| 1378 | static CColumn s_aCols[] = { |
| 1379 | {.m_pCaption: "" , .m_Id: -1, .m_Sort: GHOST_SORT_NONE, .m_Width: 2.0f, .m_Rect: {.x: 0}}, |
| 1380 | {.m_pCaption: "" , .m_Id: COL_ACTIVE, .m_Sort: GHOST_SORT_NONE, .m_Width: 30.0f, .m_Rect: {.x: 0}}, |
| 1381 | {.m_pCaption: Localizable(pStr: "Name" ), .m_Id: COL_NAME, .m_Sort: GHOST_SORT_NAME, .m_Width: 200.0f, .m_Rect: {.x: 0}}, |
| 1382 | {.m_pCaption: Localizable(pStr: "Time" ), .m_Id: COL_TIME, .m_Sort: GHOST_SORT_TIME, .m_Width: 90.0f, .m_Rect: {.x: 0}}, |
| 1383 | {.m_pCaption: Localizable(pStr: "Date" ), .m_Id: COL_DATE, .m_Sort: GHOST_SORT_DATE, .m_Width: 150.0f, .m_Rect: {.x: 0}}, |
| 1384 | }; |
| 1385 | |
| 1386 | int NumCols = std::size(s_aCols); |
| 1387 | |
| 1388 | // do layout |
| 1389 | for(int i = 0; i < NumCols; i++) |
| 1390 | { |
| 1391 | Headers.VSplitLeft(Cut: s_aCols[i].m_Width, pLeft: &s_aCols[i].m_Rect, pRight: &Headers); |
| 1392 | |
| 1393 | if(i + 1 < NumCols) |
| 1394 | Headers.VSplitLeft(Cut: 2, pLeft: nullptr, pRight: &Headers); |
| 1395 | } |
| 1396 | |
| 1397 | // do headers |
| 1398 | for(const auto &Col : s_aCols) |
| 1399 | { |
| 1400 | if(DoButton_GridHeader(pId: &Col.m_Id, pText: Localize(pStr: Col.m_pCaption), Checked: g_Config.m_GhSort == Col.m_Sort, pRect: &Col.m_Rect)) |
| 1401 | { |
| 1402 | if(Col.m_Sort != GHOST_SORT_NONE) |
| 1403 | { |
| 1404 | if(g_Config.m_GhSort == Col.m_Sort) |
| 1405 | g_Config.m_GhSortOrder ^= 1; |
| 1406 | else |
| 1407 | g_Config.m_GhSortOrder = 0; |
| 1408 | g_Config.m_GhSort = Col.m_Sort; |
| 1409 | |
| 1410 | SortGhostlist(); |
| 1411 | } |
| 1412 | } |
| 1413 | } |
| 1414 | |
| 1415 | View.Draw(Color: ColorRGBA(0, 0, 0, 0.15f), Corners: 0, Rounding: 0); |
| 1416 | |
| 1417 | const int NumGhosts = m_vGhosts.size(); |
| 1418 | int NumFailed = 0; |
| 1419 | int NumActivated = 0; |
| 1420 | static int s_SelectedIndex = 0; |
| 1421 | static CListBox s_ListBox; |
| 1422 | s_ListBox.DoStart(RowHeight: 17.0f, NumItems: NumGhosts, ItemsPerRow: 1, RowsPerScroll: 3, SelectedIndex: s_SelectedIndex, pRect: &View, Background: false); |
| 1423 | |
| 1424 | for(int i = 0; i < NumGhosts; i++) |
| 1425 | { |
| 1426 | const CGhostItem *pGhost = &m_vGhosts[i]; |
| 1427 | const CListboxItem Item = s_ListBox.DoNextItem(pId: pGhost); |
| 1428 | |
| 1429 | if(pGhost->m_Failed) |
| 1430 | NumFailed++; |
| 1431 | if(pGhost->Active()) |
| 1432 | NumActivated++; |
| 1433 | |
| 1434 | if(!Item.m_Visible) |
| 1435 | continue; |
| 1436 | |
| 1437 | ColorRGBA Color = ColorRGBA(1.0f, 1.0f, 1.0f); |
| 1438 | if(pGhost->m_Own) |
| 1439 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(0.33f, 1.0f, 0.75f)); |
| 1440 | |
| 1441 | if(pGhost->m_Failed) |
| 1442 | Color = ColorRGBA(0.6f, 0.6f, 0.6f, 1.0f); |
| 1443 | |
| 1444 | TextRender()->TextColor(Color: Color.WithAlpha(alpha: pGhost->HasFile() ? 1.0f : 0.5f)); |
| 1445 | |
| 1446 | for(int c = 0; c < NumCols; c++) |
| 1447 | { |
| 1448 | CUIRect Button; |
| 1449 | Button.x = s_aCols[c].m_Rect.x; |
| 1450 | Button.y = Item.m_Rect.y; |
| 1451 | Button.h = Item.m_Rect.h; |
| 1452 | Button.w = s_aCols[c].m_Rect.w; |
| 1453 | |
| 1454 | int Id = s_aCols[c].m_Id; |
| 1455 | |
| 1456 | if(Id == COL_ACTIVE) |
| 1457 | { |
| 1458 | if(pGhost->Active()) |
| 1459 | { |
| 1460 | Graphics()->WrapClamp(); |
| 1461 | Graphics()->TextureSet(Texture: GameClient()->m_EmoticonsSkin.m_aSpriteEmoticons[(SPRITE_OOP + 7) - SPRITE_OOP]); |
| 1462 | Graphics()->QuadsBegin(); |
| 1463 | IGraphics::CQuadItem QuadItem(Button.x + Button.w / 2, Button.y + Button.h / 2, 20.0f, 20.0f); |
| 1464 | Graphics()->QuadsDraw(pArray: &QuadItem, Num: 1); |
| 1465 | |
| 1466 | Graphics()->QuadsEnd(); |
| 1467 | Graphics()->WrapNormal(); |
| 1468 | } |
| 1469 | } |
| 1470 | else if(Id == COL_NAME) |
| 1471 | { |
| 1472 | Ui()->DoLabel(pRect: &Button, pText: pGhost->m_aPlayer, Size: 12.0f, Align: TEXTALIGN_ML); |
| 1473 | } |
| 1474 | else if(Id == COL_TIME) |
| 1475 | { |
| 1476 | char aBuf[64]; |
| 1477 | str_time(centisecs: pGhost->m_Time / 10, format: TIME_HOURS_CENTISECS, buffer: aBuf, buffer_size: sizeof(aBuf)); |
| 1478 | Ui()->DoLabel(pRect: &Button, pText: aBuf, Size: 12.0f, Align: TEXTALIGN_ML); |
| 1479 | } |
| 1480 | else if(Id == COL_DATE) |
| 1481 | { |
| 1482 | char aBuf[64]; |
| 1483 | str_timestamp_ex(time: pGhost->m_Date, buffer: aBuf, buffer_size: sizeof(aBuf), FORMAT_SPACE); |
| 1484 | Ui()->DoLabel(pRect: &Button, pText: aBuf, Size: 12.0f, Align: TEXTALIGN_ML); |
| 1485 | } |
| 1486 | } |
| 1487 | |
| 1488 | TextRender()->TextColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 1.0f); |
| 1489 | } |
| 1490 | |
| 1491 | s_SelectedIndex = s_ListBox.DoEnd(); |
| 1492 | |
| 1493 | Status.Draw(Color: ColorRGBA(1, 1, 1, 0.25f), Corners: IGraphics::CORNER_B, Rounding: 5.0f); |
| 1494 | Status.Margin(Cut: 5.0f, pOtherRect: &Status); |
| 1495 | |
| 1496 | CUIRect Button; |
| 1497 | Status.VSplitLeft(Cut: 25.0f, pLeft: &Button, pRight: &Status); |
| 1498 | |
| 1499 | static CButtonContainer s_ReloadButton; |
| 1500 | static CButtonContainer s_DirectoryButton; |
| 1501 | static CButtonContainer s_ActivateAll; |
| 1502 | |
| 1503 | if(Ui()->DoButton_FontIcon(pButtonContainer: &s_ReloadButton, pText: FONT_ICON_ARROW_ROTATE_RIGHT, Checked: 0, pRect: &Button, Flags: BUTTONFLAG_LEFT) || Input()->KeyPress(Key: KEY_F5) || (Input()->KeyPress(Key: KEY_R) && Input()->ModifierIsPressed())) |
| 1504 | { |
| 1505 | GameClient()->m_Ghost.UnloadAll(); |
| 1506 | GhostlistPopulate(); |
| 1507 | } |
| 1508 | |
| 1509 | Status.VSplitLeft(Cut: 5.0f, pLeft: &Button, pRight: &Status); |
| 1510 | Status.VSplitLeft(Cut: 175.0f, pLeft: &Button, pRight: &Status); |
| 1511 | if(DoButton_Menu(pButtonContainer: &s_DirectoryButton, pText: Localize(pStr: "Ghosts directory" ), Checked: 0, pRect: &Button)) |
| 1512 | { |
| 1513 | char aBuf[IO_MAX_PATH_LENGTH]; |
| 1514 | Storage()->GetCompletePath(Type: IStorage::TYPE_SAVE, pDir: "ghosts" , pBuffer: aBuf, BufferSize: sizeof(aBuf)); |
| 1515 | Storage()->CreateFolder(pFoldername: "ghosts" , Type: IStorage::TYPE_SAVE); |
| 1516 | Client()->ViewFile(pFilename: aBuf); |
| 1517 | } |
| 1518 | |
| 1519 | Status.VSplitLeft(Cut: 5.0f, pLeft: &Button, pRight: &Status); |
| 1520 | if(NumGhosts - NumFailed > 0) |
| 1521 | { |
| 1522 | Status.VSplitLeft(Cut: 175.0f, pLeft: &Button, pRight: &Status); |
| 1523 | bool ActivateAll = ((NumGhosts - NumFailed) != NumActivated) && GameClient()->m_Ghost.FreeSlots(); |
| 1524 | |
| 1525 | const char *pActionText = ActivateAll ? Localize(pStr: "Activate all" ) : Localize(pStr: "Deactivate all" ); |
| 1526 | if(DoButton_Menu(pButtonContainer: &s_ActivateAll, pText: pActionText, Checked: 0, pRect: &Button)) |
| 1527 | { |
| 1528 | for(int i = 0; i < NumGhosts; i++) |
| 1529 | { |
| 1530 | CGhostItem *pGhost = &m_vGhosts[i]; |
| 1531 | if(pGhost->m_Failed || (ActivateAll && pGhost->m_Slot != -1)) |
| 1532 | continue; |
| 1533 | |
| 1534 | if(ActivateAll) |
| 1535 | { |
| 1536 | if(!GameClient()->m_Ghost.FreeSlots()) |
| 1537 | break; |
| 1538 | |
| 1539 | pGhost->m_Slot = GameClient()->m_Ghost.Load(pFilename: pGhost->m_aFilename); |
| 1540 | if(pGhost->m_Slot == -1) |
| 1541 | pGhost->m_Failed = true; |
| 1542 | } |
| 1543 | else |
| 1544 | { |
| 1545 | GameClient()->m_Ghost.UnloadAll(); |
| 1546 | pGhost->m_Slot = -1; |
| 1547 | } |
| 1548 | } |
| 1549 | } |
| 1550 | } |
| 1551 | |
| 1552 | if(s_SelectedIndex == -1 || s_SelectedIndex >= (int)m_vGhosts.size()) |
| 1553 | return; |
| 1554 | |
| 1555 | CGhostItem *pGhost = &m_vGhosts[s_SelectedIndex]; |
| 1556 | |
| 1557 | CGhostItem *pOwnGhost = GetOwnGhost(); |
| 1558 | int ReservedSlots = !pGhost->m_Own && !(pOwnGhost && pOwnGhost->Active()); |
| 1559 | if(!pGhost->m_Failed && pGhost->HasFile() && (pGhost->Active() || GameClient()->m_Ghost.FreeSlots() > ReservedSlots)) |
| 1560 | { |
| 1561 | Status.VSplitRight(Cut: 120.0f, pLeft: &Status, pRight: &Button); |
| 1562 | |
| 1563 | static CButtonContainer s_GhostButton; |
| 1564 | const char *pText = pGhost->Active() ? Localize(pStr: "Deactivate" ) : Localize(pStr: "Activate" ); |
| 1565 | if(DoButton_Menu(pButtonContainer: &s_GhostButton, pText, Checked: 0, pRect: &Button) || s_ListBox.WasItemActivated()) |
| 1566 | { |
| 1567 | if(pGhost->Active()) |
| 1568 | { |
| 1569 | GameClient()->m_Ghost.Unload(Slot: pGhost->m_Slot); |
| 1570 | pGhost->m_Slot = -1; |
| 1571 | } |
| 1572 | else |
| 1573 | { |
| 1574 | pGhost->m_Slot = GameClient()->m_Ghost.Load(pFilename: pGhost->m_aFilename); |
| 1575 | if(pGhost->m_Slot == -1) |
| 1576 | pGhost->m_Failed = true; |
| 1577 | } |
| 1578 | } |
| 1579 | Status.VSplitRight(Cut: 5.0f, pLeft: &Status, pRight: nullptr); |
| 1580 | } |
| 1581 | |
| 1582 | Status.VSplitRight(Cut: 120.0f, pLeft: &Status, pRight: &Button); |
| 1583 | |
| 1584 | static CButtonContainer s_DeleteButton; |
| 1585 | if(DoButton_Menu(pButtonContainer: &s_DeleteButton, pText: Localize(pStr: "Delete" ), Checked: 0, pRect: &Button)) |
| 1586 | { |
| 1587 | if(pGhost->Active()) |
| 1588 | GameClient()->m_Ghost.Unload(Slot: pGhost->m_Slot); |
| 1589 | DeleteGhostItem(Index: s_SelectedIndex); |
| 1590 | } |
| 1591 | |
| 1592 | Status.VSplitRight(Cut: 5.0f, pLeft: &Status, pRight: nullptr); |
| 1593 | |
| 1594 | bool Recording = GameClient()->m_Ghost.GhostRecorder()->IsRecording(); |
| 1595 | if(!pGhost->HasFile() && !Recording && pGhost->Active()) |
| 1596 | { |
| 1597 | static CButtonContainer s_SaveButton; |
| 1598 | Status.VSplitRight(Cut: 120.0f, pLeft: &Status, pRight: &Button); |
| 1599 | if(DoButton_Menu(pButtonContainer: &s_SaveButton, pText: Localize(pStr: "Save" ), Checked: 0, pRect: &Button)) |
| 1600 | GameClient()->m_Ghost.SaveGhost(pItem: pGhost); |
| 1601 | } |
| 1602 | } |
| 1603 | |
| 1604 | void CMenus::() |
| 1605 | { |
| 1606 | // With touch controls enabled there is a Close button in the menu and usually no Escape key available. |
| 1607 | if(g_Config.m_ClTouchControls) |
| 1608 | return; |
| 1609 | |
| 1610 | float Width = 300 * Graphics()->ScreenAspect(); |
| 1611 | Graphics()->MapScreen(TopLeftX: 0, TopLeftY: 0, BottomRightX: Width, BottomRightY: 300); |
| 1612 | TextRender()->TextColor(r: 1, g: 1, b: 1, a: 1); |
| 1613 | TextRender()->Text(x: 5, y: 280, Size: 5, pText: Localize(pStr: "Menu opened. Press Esc key again to close menu." ), LineWidth: -1.0f); |
| 1614 | Ui()->MapScreen(); |
| 1615 | } |
| 1616 | |