1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
3 | #ifndef GAME_CLIENT_COMPONENTS_MOTD_H |
4 | #define GAME_CLIENT_COMPONENTS_MOTD_H |
5 | |
6 | #include <engine/shared/config.h> |
7 | #include <engine/textrender.h> |
8 | |
9 | #include <game/client/component.h> |
10 | |
11 | class CMotd : public CComponent |
12 | { |
13 | char m_aServerMotd[std::size(g_Config.m_SvMotd)]; |
14 | int64_t m_ServerMotdTime; |
15 | int64_t m_ServerMotdUpdateTime; |
16 | int m_RectQuadContainer = -1; |
17 | STextContainerIndex m_TextContainerIndex; |
18 | |
19 | public: |
20 | CMotd(); |
21 | virtual int Sizeof() const override { return sizeof(*this); } |
22 | |
23 | const char *ServerMotd() const { return m_aServerMotd; } |
24 | int64_t ServerMotdUpdateTime() const { return m_ServerMotdUpdateTime; } |
25 | void Clear(); |
26 | bool IsActive() const; |
27 | |
28 | virtual void OnRender() override; |
29 | virtual void OnStateChange(int NewState, int OldState) override; |
30 | virtual void OnWindowResize() override; |
31 | virtual void OnMessage(int MsgType, void *pRawMsg) override; |
32 | virtual bool OnInput(const IInput::CEvent &Event) override; |
33 | }; |
34 | |
35 | #endif |
36 | |