| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | |
| 4 | #include "chat.h" |
| 5 | |
| 6 | #include <engine/editor.h> |
| 7 | #include <engine/graphics.h> |
| 8 | #include <engine/keys.h> |
| 9 | #include <engine/shared/config.h> |
| 10 | #include <engine/shared/csv.h> |
| 11 | #include <engine/textrender.h> |
| 12 | |
| 13 | #include <generated/protocol.h> |
| 14 | #include <generated/protocol7.h> |
| 15 | |
| 16 | #include <game/client/animstate.h> |
| 17 | #include <game/client/components/censor.h> |
| 18 | #include <game/client/components/scoreboard.h> |
| 19 | #include <game/client/components/skins.h> |
| 20 | #include <game/client/components/sounds.h> |
| 21 | #include <game/client/gameclient.h> |
| 22 | #include <game/localization.h> |
| 23 | |
| 24 | char CChat::ms_aDisplayText[MAX_LINE_LENGTH] = "" ; |
| 25 | |
| 26 | CChat::CLine::CLine() |
| 27 | { |
| 28 | m_TextContainerIndex.Reset(); |
| 29 | m_QuadContainerIndex = -1; |
| 30 | } |
| 31 | |
| 32 | void CChat::CLine::Reset(CChat &This) |
| 33 | { |
| 34 | This.TextRender()->DeleteTextContainer(TextContainerIndex&: m_TextContainerIndex); |
| 35 | This.Graphics()->DeleteQuadContainer(ContainerIndex&: m_QuadContainerIndex); |
| 36 | m_Initialized = false; |
| 37 | m_Time = 0; |
| 38 | m_aText[0] = '\0'; |
| 39 | m_aName[0] = '\0'; |
| 40 | m_Friend = false; |
| 41 | m_TimesRepeated = 0; |
| 42 | m_pManagedTeeRenderInfo = nullptr; |
| 43 | } |
| 44 | |
| 45 | CChat::CChat() |
| 46 | { |
| 47 | m_Mode = MODE_NONE; |
| 48 | |
| 49 | m_Input.SetClipboardLineCallback([this](const char *pStr) { SendChatQueued(pLine: pStr); }); |
| 50 | m_Input.SetCalculateOffsetCallback([this]() { return m_IsInputCensored; }); |
| 51 | m_Input.SetDisplayTextCallback([this](char *pStr, size_t NumChars) { |
| 52 | m_IsInputCensored = false; |
| 53 | if( |
| 54 | g_Config.m_ClStreamerMode && |
| 55 | (str_startswith(str: pStr, prefix: "/login " ) || |
| 56 | str_startswith(str: pStr, prefix: "/register " ) || |
| 57 | str_startswith(str: pStr, prefix: "/code " ) || |
| 58 | str_startswith(str: pStr, prefix: "/timeout " ) || |
| 59 | str_startswith(str: pStr, prefix: "/save " ) || |
| 60 | str_startswith(str: pStr, prefix: "/load " ))) |
| 61 | { |
| 62 | bool Censor = false; |
| 63 | const size_t NumLetters = minimum(a: NumChars, b: sizeof(ms_aDisplayText) - 1); |
| 64 | for(size_t i = 0; i < NumLetters; ++i) |
| 65 | { |
| 66 | if(Censor) |
| 67 | ms_aDisplayText[i] = '*'; |
| 68 | else |
| 69 | ms_aDisplayText[i] = pStr[i]; |
| 70 | if(pStr[i] == ' ') |
| 71 | { |
| 72 | Censor = true; |
| 73 | m_IsInputCensored = true; |
| 74 | } |
| 75 | } |
| 76 | ms_aDisplayText[NumLetters] = '\0'; |
| 77 | return ms_aDisplayText; |
| 78 | } |
| 79 | return pStr; |
| 80 | }); |
| 81 | } |
| 82 | |
| 83 | void CChat::RegisterCommand(const char *pName, const char *pParams, const char *pHelpText) |
| 84 | { |
| 85 | // Don't allow duplicate commands. |
| 86 | for(const auto &Command : m_vServerCommands) |
| 87 | if(str_comp(a: Command.m_aName, b: pName) == 0) |
| 88 | return; |
| 89 | |
| 90 | m_vServerCommands.emplace_back(args&: pName, args&: pParams, args&: pHelpText); |
| 91 | m_ServerCommandsNeedSorting = true; |
| 92 | } |
| 93 | |
| 94 | void CChat::UnregisterCommand(const char *pName) |
| 95 | { |
| 96 | m_vServerCommands.erase(first: std::remove_if(first: m_vServerCommands.begin(), last: m_vServerCommands.end(), pred: [pName](const CCommand &Command) { return str_comp(a: Command.m_aName, b: pName) == 0; }), last: m_vServerCommands.end()); |
| 97 | } |
| 98 | |
| 99 | void CChat::RebuildChat() |
| 100 | { |
| 101 | for(auto &Line : m_aLines) |
| 102 | { |
| 103 | if(!Line.m_Initialized) |
| 104 | continue; |
| 105 | TextRender()->DeleteTextContainer(TextContainerIndex&: Line.m_TextContainerIndex); |
| 106 | Graphics()->DeleteQuadContainer(ContainerIndex&: Line.m_QuadContainerIndex); |
| 107 | // recalculate sizes |
| 108 | Line.m_aYOffset[0] = -1.0f; |
| 109 | Line.m_aYOffset[1] = -1.0f; |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | void CChat::ClearLines() |
| 114 | { |
| 115 | for(auto &Line : m_aLines) |
| 116 | Line.Reset(This&: *this); |
| 117 | m_PrevScoreBoardShowed = false; |
| 118 | m_PrevShowChat = false; |
| 119 | } |
| 120 | |
| 121 | void CChat::OnWindowResize() |
| 122 | { |
| 123 | RebuildChat(); |
| 124 | } |
| 125 | |
| 126 | void CChat::Reset() |
| 127 | { |
| 128 | ClearLines(); |
| 129 | |
| 130 | m_Show = false; |
| 131 | m_CompletionUsed = false; |
| 132 | m_CompletionChosen = -1; |
| 133 | m_aCompletionBuffer[0] = 0; |
| 134 | m_PlaceholderOffset = 0; |
| 135 | m_PlaceholderLength = 0; |
| 136 | m_pHistoryEntry = nullptr; |
| 137 | m_PendingChatCounter = 0; |
| 138 | m_LastChatSend = 0; |
| 139 | m_CurrentLine = 0; |
| 140 | m_IsInputCensored = false; |
| 141 | m_EditingNewLine = true; |
| 142 | m_ServerSupportsCommandInfo = false; |
| 143 | m_ServerCommandsNeedSorting = false; |
| 144 | m_aCurrentInputText[0] = '\0'; |
| 145 | DisableMode(); |
| 146 | m_vServerCommands.clear(); |
| 147 | |
| 148 | for(int64_t &LastSoundPlayed : m_aLastSoundPlayed) |
| 149 | LastSoundPlayed = 0; |
| 150 | } |
| 151 | |
| 152 | void CChat::OnRelease() |
| 153 | { |
| 154 | m_Show = false; |
| 155 | } |
| 156 | |
| 157 | void CChat::OnStateChange(int NewState, int OldState) |
| 158 | { |
| 159 | if(OldState <= IClient::STATE_CONNECTING) |
| 160 | Reset(); |
| 161 | } |
| 162 | |
| 163 | void CChat::ConSay(IConsole::IResult *pResult, void *pUserData) |
| 164 | { |
| 165 | ((CChat *)pUserData)->SendChat(Team: 0, pLine: pResult->GetString(Index: 0)); |
| 166 | } |
| 167 | |
| 168 | void CChat::ConSayTeam(IConsole::IResult *pResult, void *pUserData) |
| 169 | { |
| 170 | ((CChat *)pUserData)->SendChat(Team: 1, pLine: pResult->GetString(Index: 0)); |
| 171 | } |
| 172 | |
| 173 | void CChat::ConChat(IConsole::IResult *pResult, void *pUserData) |
| 174 | { |
| 175 | const char *pMode = pResult->GetString(Index: 0); |
| 176 | if(str_comp(a: pMode, b: "all" ) == 0) |
| 177 | ((CChat *)pUserData)->EnableMode(Team: 0); |
| 178 | else if(str_comp(a: pMode, b: "team" ) == 0) |
| 179 | ((CChat *)pUserData)->EnableMode(Team: 1); |
| 180 | else |
| 181 | ((CChat *)pUserData)->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "console" , pStr: "expected all or team as mode" ); |
| 182 | |
| 183 | if(pResult->GetString(Index: 1)[0] || g_Config.m_ClChatReset) |
| 184 | ((CChat *)pUserData)->m_Input.Set(pResult->GetString(Index: 1)); |
| 185 | } |
| 186 | |
| 187 | void CChat::ConShowChat(IConsole::IResult *pResult, void *pUserData) |
| 188 | { |
| 189 | ((CChat *)pUserData)->m_Show = pResult->GetInteger(Index: 0) != 0; |
| 190 | } |
| 191 | |
| 192 | void CChat::ConEcho(IConsole::IResult *pResult, void *pUserData) |
| 193 | { |
| 194 | ((CChat *)pUserData)->Echo(pString: pResult->GetString(Index: 0)); |
| 195 | } |
| 196 | |
| 197 | void CChat::ConClearChat(IConsole::IResult *pResult, void *pUserData) |
| 198 | { |
| 199 | ((CChat *)pUserData)->ClearLines(); |
| 200 | } |
| 201 | |
| 202 | void CChat::ConchainChatOld(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 203 | { |
| 204 | pfnCallback(pResult, pCallbackUserData); |
| 205 | ((CChat *)pUserData)->RebuildChat(); |
| 206 | } |
| 207 | |
| 208 | void CChat::ConchainChatFontSize(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 209 | { |
| 210 | pfnCallback(pResult, pCallbackUserData); |
| 211 | CChat *pChat = (CChat *)pUserData; |
| 212 | pChat->EnsureCoherentWidth(); |
| 213 | pChat->RebuildChat(); |
| 214 | } |
| 215 | |
| 216 | void CChat::ConchainChatWidth(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 217 | { |
| 218 | pfnCallback(pResult, pCallbackUserData); |
| 219 | CChat *pChat = (CChat *)pUserData; |
| 220 | pChat->EnsureCoherentFontSize(); |
| 221 | pChat->RebuildChat(); |
| 222 | } |
| 223 | |
| 224 | void CChat::Echo(const char *pString) |
| 225 | { |
| 226 | AddLine(ClientId: CLIENT_MSG, Team: 0, pLine: pString); |
| 227 | } |
| 228 | |
| 229 | void CChat::OnConsoleInit() |
| 230 | { |
| 231 | Console()->Register(pName: "say" , pParams: "r[message]" , Flags: CFGFLAG_CLIENT, pfnFunc: ConSay, pUser: this, pHelp: "Say in chat" ); |
| 232 | Console()->Register(pName: "say_team" , pParams: "r[message]" , Flags: CFGFLAG_CLIENT, pfnFunc: ConSayTeam, pUser: this, pHelp: "Say in team chat" ); |
| 233 | Console()->Register(pName: "chat" , pParams: "s['team'|'all'] ?r[message]" , Flags: CFGFLAG_CLIENT, pfnFunc: ConChat, pUser: this, pHelp: "Enable chat with all/team mode" ); |
| 234 | Console()->Register(pName: "+show_chat" , pParams: "" , Flags: CFGFLAG_CLIENT, pfnFunc: ConShowChat, pUser: this, pHelp: "Show chat" ); |
| 235 | Console()->Register(pName: "echo" , pParams: "r[message]" , Flags: CFGFLAG_CLIENT | CFGFLAG_STORE, pfnFunc: ConEcho, pUser: this, pHelp: "Echo the text in chat window" ); |
| 236 | Console()->Register(pName: "clear_chat" , pParams: "" , Flags: CFGFLAG_CLIENT | CFGFLAG_STORE, pfnFunc: ConClearChat, pUser: this, pHelp: "Clear chat messages" ); |
| 237 | } |
| 238 | |
| 239 | void CChat::OnInit() |
| 240 | { |
| 241 | Reset(); |
| 242 | Console()->Chain(pName: "cl_chat_old" , pfnChainFunc: ConchainChatOld, pUser: this); |
| 243 | Console()->Chain(pName: "cl_chat_size" , pfnChainFunc: ConchainChatFontSize, pUser: this); |
| 244 | Console()->Chain(pName: "cl_chat_width" , pfnChainFunc: ConchainChatWidth, pUser: this); |
| 245 | } |
| 246 | |
| 247 | bool CChat::OnInput(const IInput::CEvent &Event) |
| 248 | { |
| 249 | if(m_Mode == MODE_NONE) |
| 250 | return false; |
| 251 | |
| 252 | if(Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE) |
| 253 | { |
| 254 | DisableMode(); |
| 255 | GameClient()->OnRelease(); |
| 256 | if(g_Config.m_ClChatReset) |
| 257 | { |
| 258 | m_Input.Clear(); |
| 259 | m_pHistoryEntry = nullptr; |
| 260 | } |
| 261 | } |
| 262 | else if(Event.m_Flags & IInput::FLAG_PRESS && (Event.m_Key == KEY_RETURN || Event.m_Key == KEY_KP_ENTER)) |
| 263 | { |
| 264 | if(m_ServerCommandsNeedSorting) |
| 265 | { |
| 266 | std::sort(first: m_vServerCommands.begin(), last: m_vServerCommands.end()); |
| 267 | m_ServerCommandsNeedSorting = false; |
| 268 | } |
| 269 | |
| 270 | SendChatQueued(pLine: m_Input.GetString()); |
| 271 | m_pHistoryEntry = nullptr; |
| 272 | DisableMode(); |
| 273 | GameClient()->OnRelease(); |
| 274 | m_Input.Clear(); |
| 275 | } |
| 276 | if(Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_TAB) |
| 277 | { |
| 278 | const bool ShiftPressed = Input()->ShiftIsPressed(); |
| 279 | |
| 280 | // fill the completion buffer |
| 281 | if(!m_CompletionUsed) |
| 282 | { |
| 283 | const char *pCursor = m_Input.GetString() + m_Input.GetCursorOffset(); |
| 284 | for(size_t Count = 0; Count < m_Input.GetCursorOffset() && *(pCursor - 1) != ' '; --pCursor, ++Count) |
| 285 | ; |
| 286 | m_PlaceholderOffset = pCursor - m_Input.GetString(); |
| 287 | |
| 288 | for(m_PlaceholderLength = 0; *pCursor && *pCursor != ' '; ++pCursor) |
| 289 | ++m_PlaceholderLength; |
| 290 | |
| 291 | str_truncate(dst: m_aCompletionBuffer, dst_size: sizeof(m_aCompletionBuffer), src: m_Input.GetString() + m_PlaceholderOffset, truncation_len: m_PlaceholderLength); |
| 292 | } |
| 293 | |
| 294 | if(!m_CompletionUsed && m_aCompletionBuffer[0] != '/') |
| 295 | { |
| 296 | // Create the completion list of player names through which the player can iterate |
| 297 | const char *PlayerName, *FoundInput; |
| 298 | m_PlayerCompletionListLength = 0; |
| 299 | for(auto &PlayerInfo : GameClient()->m_Snap.m_apInfoByName) |
| 300 | { |
| 301 | if(PlayerInfo) |
| 302 | { |
| 303 | PlayerName = GameClient()->m_aClients[PlayerInfo->m_ClientId].m_aName; |
| 304 | FoundInput = str_utf8_find_nocase(haystack: PlayerName, needle: m_aCompletionBuffer); |
| 305 | if(FoundInput != nullptr) |
| 306 | { |
| 307 | m_aPlayerCompletionList[m_PlayerCompletionListLength].m_ClientId = PlayerInfo->m_ClientId; |
| 308 | // The score for suggesting a player name is determined by the distance of the search input to the beginning of the player name |
| 309 | m_aPlayerCompletionList[m_PlayerCompletionListLength].m_Score = (int)(FoundInput - PlayerName); |
| 310 | m_PlayerCompletionListLength++; |
| 311 | } |
| 312 | } |
| 313 | } |
| 314 | std::stable_sort(first: m_aPlayerCompletionList, last: m_aPlayerCompletionList + m_PlayerCompletionListLength, |
| 315 | comp: [](const CRateablePlayer &Player1, const CRateablePlayer &Player2) -> bool { |
| 316 | return Player1.m_Score < Player2.m_Score; |
| 317 | }); |
| 318 | } |
| 319 | |
| 320 | if(m_aCompletionBuffer[0] == '/' && !m_vServerCommands.empty()) |
| 321 | { |
| 322 | CCommand *pCompletionCommand = nullptr; |
| 323 | |
| 324 | const size_t NumCommands = m_vServerCommands.size(); |
| 325 | |
| 326 | if(ShiftPressed && m_CompletionUsed) |
| 327 | m_CompletionChosen--; |
| 328 | else if(!ShiftPressed) |
| 329 | m_CompletionChosen++; |
| 330 | m_CompletionChosen = (m_CompletionChosen + 2 * NumCommands) % (2 * NumCommands); |
| 331 | |
| 332 | m_CompletionUsed = true; |
| 333 | |
| 334 | const char *pCommandStart = m_aCompletionBuffer + 1; |
| 335 | for(size_t i = 0; i < 2 * NumCommands; ++i) |
| 336 | { |
| 337 | int SearchType; |
| 338 | int Index; |
| 339 | |
| 340 | if(ShiftPressed) |
| 341 | { |
| 342 | SearchType = ((m_CompletionChosen - i + 2 * NumCommands) % (2 * NumCommands)) / NumCommands; |
| 343 | Index = (m_CompletionChosen - i + NumCommands) % NumCommands; |
| 344 | } |
| 345 | else |
| 346 | { |
| 347 | SearchType = ((m_CompletionChosen + i) % (2 * NumCommands)) / NumCommands; |
| 348 | Index = (m_CompletionChosen + i) % NumCommands; |
| 349 | } |
| 350 | |
| 351 | auto &Command = m_vServerCommands[Index]; |
| 352 | |
| 353 | if(str_startswith_nocase(str: Command.m_aName, prefix: pCommandStart)) |
| 354 | { |
| 355 | pCompletionCommand = &Command; |
| 356 | m_CompletionChosen = Index + SearchType * NumCommands; |
| 357 | break; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | // insert the command |
| 362 | if(pCompletionCommand) |
| 363 | { |
| 364 | char aBuf[MAX_LINE_LENGTH]; |
| 365 | // add part before the name |
| 366 | str_truncate(dst: aBuf, dst_size: sizeof(aBuf), src: m_Input.GetString(), truncation_len: m_PlaceholderOffset); |
| 367 | |
| 368 | // add the command |
| 369 | str_append(dst&: aBuf, src: "/" ); |
| 370 | str_append(dst&: aBuf, src: pCompletionCommand->m_aName); |
| 371 | |
| 372 | // add separator |
| 373 | const char *pSeparator = pCompletionCommand->m_aParams[0] == '\0' ? "" : " " ; |
| 374 | str_append(dst&: aBuf, src: pSeparator); |
| 375 | |
| 376 | // add part after the name |
| 377 | str_append(dst&: aBuf, src: m_Input.GetString() + m_PlaceholderOffset + m_PlaceholderLength); |
| 378 | |
| 379 | m_PlaceholderLength = str_length(str: pSeparator) + str_length(str: pCompletionCommand->m_aName) + 1; |
| 380 | m_Input.Set(aBuf); |
| 381 | m_Input.SetCursorOffset(m_PlaceholderOffset + m_PlaceholderLength); |
| 382 | } |
| 383 | } |
| 384 | else |
| 385 | { |
| 386 | // find next possible name |
| 387 | const char *pCompletionString = nullptr; |
| 388 | if(m_PlayerCompletionListLength > 0) |
| 389 | { |
| 390 | // We do this in a loop, if a player left the game during the repeated pressing of Tab, they are skipped |
| 391 | CGameClient::CClientData *pCompletionClientData; |
| 392 | for(int i = 0; i < m_PlayerCompletionListLength; ++i) |
| 393 | { |
| 394 | if(ShiftPressed && m_CompletionUsed) |
| 395 | { |
| 396 | m_CompletionChosen--; |
| 397 | } |
| 398 | else if(!ShiftPressed) |
| 399 | { |
| 400 | m_CompletionChosen++; |
| 401 | } |
| 402 | if(m_CompletionChosen < 0) |
| 403 | { |
| 404 | m_CompletionChosen += m_PlayerCompletionListLength; |
| 405 | } |
| 406 | m_CompletionChosen %= m_PlayerCompletionListLength; |
| 407 | m_CompletionUsed = true; |
| 408 | |
| 409 | pCompletionClientData = &GameClient()->m_aClients[m_aPlayerCompletionList[m_CompletionChosen].m_ClientId]; |
| 410 | if(!pCompletionClientData->m_Active) |
| 411 | { |
| 412 | continue; |
| 413 | } |
| 414 | |
| 415 | pCompletionString = pCompletionClientData->m_aName; |
| 416 | break; |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | // insert the name |
| 421 | if(pCompletionString) |
| 422 | { |
| 423 | char aBuf[MAX_LINE_LENGTH]; |
| 424 | // add part before the name |
| 425 | str_truncate(dst: aBuf, dst_size: sizeof(aBuf), src: m_Input.GetString(), truncation_len: m_PlaceholderOffset); |
| 426 | |
| 427 | // quote the name |
| 428 | char aQuoted[128]; |
| 429 | if(m_Input.GetString()[0] == '/' && (str_find(haystack: pCompletionString, needle: " " ) || str_find(haystack: pCompletionString, needle: "\"" ))) |
| 430 | { |
| 431 | // escape the name |
| 432 | str_copy(dst&: aQuoted, src: "\"" ); |
| 433 | char *pDst = aQuoted + str_length(str: aQuoted); |
| 434 | str_escape(dst: &pDst, src: pCompletionString, end: aQuoted + sizeof(aQuoted)); |
| 435 | str_append(dst&: aQuoted, src: "\"" ); |
| 436 | |
| 437 | pCompletionString = aQuoted; |
| 438 | } |
| 439 | |
| 440 | // add the name |
| 441 | str_append(dst&: aBuf, src: pCompletionString); |
| 442 | |
| 443 | // add separator |
| 444 | const char *pSeparator = "" ; |
| 445 | if(*(m_Input.GetString() + m_PlaceholderOffset + m_PlaceholderLength) != ' ') |
| 446 | pSeparator = m_PlaceholderOffset == 0 ? ": " : " " ; |
| 447 | else if(m_PlaceholderOffset == 0) |
| 448 | pSeparator = ":" ; |
| 449 | if(*pSeparator) |
| 450 | str_append(dst&: aBuf, src: pSeparator); |
| 451 | |
| 452 | // add part after the name |
| 453 | str_append(dst&: aBuf, src: m_Input.GetString() + m_PlaceholderOffset + m_PlaceholderLength); |
| 454 | |
| 455 | m_PlaceholderLength = str_length(str: pSeparator) + str_length(str: pCompletionString); |
| 456 | m_Input.Set(aBuf); |
| 457 | m_Input.SetCursorOffset(m_PlaceholderOffset + m_PlaceholderLength); |
| 458 | } |
| 459 | } |
| 460 | } |
| 461 | else |
| 462 | { |
| 463 | // reset name completion process |
| 464 | if(Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key != KEY_TAB && Event.m_Key != KEY_LSHIFT && Event.m_Key != KEY_RSHIFT) |
| 465 | { |
| 466 | m_CompletionChosen = -1; |
| 467 | m_CompletionUsed = false; |
| 468 | } |
| 469 | |
| 470 | m_Input.ProcessInput(Event); |
| 471 | } |
| 472 | |
| 473 | if(Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_UP) |
| 474 | { |
| 475 | if(m_EditingNewLine) |
| 476 | { |
| 477 | str_copy(dst&: m_aCurrentInputText, src: m_Input.GetString()); |
| 478 | m_EditingNewLine = false; |
| 479 | } |
| 480 | |
| 481 | if(m_pHistoryEntry) |
| 482 | { |
| 483 | CHistoryEntry *pTest = m_History.Prev(pCurrent: m_pHistoryEntry); |
| 484 | |
| 485 | if(pTest) |
| 486 | m_pHistoryEntry = pTest; |
| 487 | } |
| 488 | else |
| 489 | m_pHistoryEntry = m_History.Last(); |
| 490 | |
| 491 | if(m_pHistoryEntry) |
| 492 | m_Input.Set(m_pHistoryEntry->m_aText); |
| 493 | } |
| 494 | else if(Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_DOWN) |
| 495 | { |
| 496 | if(m_pHistoryEntry) |
| 497 | m_pHistoryEntry = m_History.Next(pCurrent: m_pHistoryEntry); |
| 498 | |
| 499 | if(m_pHistoryEntry) |
| 500 | { |
| 501 | m_Input.Set(m_pHistoryEntry->m_aText); |
| 502 | } |
| 503 | else if(!m_EditingNewLine) |
| 504 | { |
| 505 | m_Input.Set(m_aCurrentInputText); |
| 506 | m_EditingNewLine = true; |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | return true; |
| 511 | } |
| 512 | |
| 513 | void CChat::EnableMode(int Team) |
| 514 | { |
| 515 | if(Client()->State() == IClient::STATE_DEMOPLAYBACK) |
| 516 | return; |
| 517 | |
| 518 | if(m_Mode == MODE_NONE) |
| 519 | { |
| 520 | if(Team) |
| 521 | m_Mode = MODE_TEAM; |
| 522 | else |
| 523 | m_Mode = MODE_ALL; |
| 524 | |
| 525 | Input()->Clear(); |
| 526 | m_CompletionChosen = -1; |
| 527 | m_CompletionUsed = false; |
| 528 | m_Input.Activate(Priority: EInputPriority::CHAT); |
| 529 | } |
| 530 | } |
| 531 | |
| 532 | void CChat::DisableMode() |
| 533 | { |
| 534 | if(m_Mode != MODE_NONE) |
| 535 | { |
| 536 | m_Mode = MODE_NONE; |
| 537 | m_Input.Deactivate(); |
| 538 | } |
| 539 | } |
| 540 | |
| 541 | void CChat::OnMessage(int MsgType, void *pRawMsg) |
| 542 | { |
| 543 | if(GameClient()->m_SuppressEvents) |
| 544 | return; |
| 545 | |
| 546 | if(MsgType == NETMSGTYPE_SV_CHAT) |
| 547 | { |
| 548 | CNetMsg_Sv_Chat *pMsg = (CNetMsg_Sv_Chat *)pRawMsg; |
| 549 | |
| 550 | /* |
| 551 | if(g_Config.m_ClCensorChat) |
| 552 | { |
| 553 | char aMessage[MAX_LINE_LENGTH]; |
| 554 | str_copy(aMessage, pMsg->m_pMessage); |
| 555 | GameClient()->m_Censor.CensorMessage(aMessage); |
| 556 | AddLine(pMsg->m_ClientId, pMsg->m_Team, aMessage); |
| 557 | } |
| 558 | else |
| 559 | AddLine(pMsg->m_ClientId, pMsg->m_Team, pMsg->m_pMessage); |
| 560 | */ |
| 561 | |
| 562 | AddLine(ClientId: pMsg->m_ClientId, Team: pMsg->m_Team, pLine: pMsg->m_pMessage); |
| 563 | |
| 564 | if(Client()->State() != IClient::STATE_DEMOPLAYBACK && |
| 565 | pMsg->m_ClientId == SERVER_MSG) |
| 566 | { |
| 567 | StoreSave(pText: pMsg->m_pMessage); |
| 568 | } |
| 569 | } |
| 570 | else if(MsgType == NETMSGTYPE_SV_COMMANDINFO) |
| 571 | { |
| 572 | CNetMsg_Sv_CommandInfo *pMsg = (CNetMsg_Sv_CommandInfo *)pRawMsg; |
| 573 | if(!m_ServerSupportsCommandInfo) |
| 574 | { |
| 575 | m_vServerCommands.clear(); |
| 576 | m_ServerSupportsCommandInfo = true; |
| 577 | } |
| 578 | RegisterCommand(pName: pMsg->m_pName, pParams: pMsg->m_pArgsFormat, pHelpText: pMsg->m_pHelpText); |
| 579 | } |
| 580 | else if(MsgType == NETMSGTYPE_SV_COMMANDINFOREMOVE) |
| 581 | { |
| 582 | CNetMsg_Sv_CommandInfoRemove *pMsg = (CNetMsg_Sv_CommandInfoRemove *)pRawMsg; |
| 583 | UnregisterCommand(pName: pMsg->m_pName); |
| 584 | } |
| 585 | } |
| 586 | |
| 587 | bool CChat::LineShouldHighlight(const char *pLine, const char *pName) |
| 588 | { |
| 589 | const char *pHit = str_utf8_find_nocase(haystack: pLine, needle: pName); |
| 590 | |
| 591 | while(pHit) |
| 592 | { |
| 593 | int Length = str_length(str: pName); |
| 594 | |
| 595 | if(Length > 0 && (pLine == pHit || pHit[-1] == ' ') && (pHit[Length] == 0 || pHit[Length] == ' ' || pHit[Length] == '.' || pHit[Length] == '!' || pHit[Length] == ',' || pHit[Length] == '?' || pHit[Length] == ':')) |
| 596 | return true; |
| 597 | |
| 598 | pHit = str_utf8_find_nocase(haystack: pHit + 1, needle: pName); |
| 599 | } |
| 600 | |
| 601 | return false; |
| 602 | } |
| 603 | |
| 604 | static constexpr const char *[] = { |
| 605 | "Time" , |
| 606 | "Player" , |
| 607 | "Map" , |
| 608 | "Code" , |
| 609 | }; |
| 610 | |
| 611 | // TODO: remove this in a few releases (in 2027 or later) |
| 612 | // it got deprecated by CGameClient::StoreSave |
| 613 | void CChat::StoreSave(const char *pText) |
| 614 | { |
| 615 | const char *pStart = str_find(haystack: pText, needle: "Team successfully saved by " ); |
| 616 | const char *pMid = str_find(haystack: pText, needle: ". Use '/load " ); |
| 617 | const char *pOn = str_find(haystack: pText, needle: "' on " ); |
| 618 | const char *pEnd = str_find(haystack: pText, needle: pOn ? " to continue" : "' to continue" ); |
| 619 | |
| 620 | if(!pStart || !pMid || !pEnd || pMid < pStart || pEnd < pMid || (pOn && (pOn < pMid || pEnd < pOn))) |
| 621 | return; |
| 622 | |
| 623 | char aName[16]; |
| 624 | str_truncate(dst: aName, dst_size: sizeof(aName), src: pStart + 27, truncation_len: pMid - pStart - 27); |
| 625 | |
| 626 | char aSaveCode[64]; |
| 627 | |
| 628 | str_truncate(dst: aSaveCode, dst_size: sizeof(aSaveCode), src: pMid + 13, truncation_len: (pOn ? pOn : pEnd) - pMid - 13); |
| 629 | |
| 630 | char aTimestamp[20]; |
| 631 | str_timestamp_format(buffer: aTimestamp, buffer_size: sizeof(aTimestamp), FORMAT_SPACE); |
| 632 | |
| 633 | const bool SavesFileExists = Storage()->FileExists(pFilename: SAVES_FILE, Type: IStorage::TYPE_SAVE); |
| 634 | IOHANDLE File = Storage()->OpenFile(pFilename: SAVES_FILE, Flags: IOFLAG_APPEND, Type: IStorage::TYPE_SAVE); |
| 635 | if(!File) |
| 636 | return; |
| 637 | |
| 638 | const char *apColumns[4] = { |
| 639 | aTimestamp, |
| 640 | aName, |
| 641 | Client()->GetCurrentMap(), |
| 642 | aSaveCode, |
| 643 | }; |
| 644 | |
| 645 | if(!SavesFileExists) |
| 646 | { |
| 647 | CsvWrite(File, NumColumns: 4, ppColumns: SAVES_HEADER); |
| 648 | } |
| 649 | CsvWrite(File, NumColumns: 4, ppColumns: apColumns); |
| 650 | io_close(io: File); |
| 651 | } |
| 652 | |
| 653 | void CChat::AddLine(int ClientId, int Team, const char *pLine) |
| 654 | { |
| 655 | if(*pLine == 0 || |
| 656 | (ClientId == SERVER_MSG && !g_Config.m_ClShowChatSystem) || |
| 657 | (ClientId >= 0 && (GameClient()->m_aClients[ClientId].m_aName[0] == '\0' || // unknown client |
| 658 | GameClient()->m_aClients[ClientId].m_ChatIgnore || |
| 659 | (GameClient()->m_Snap.m_LocalClientId != ClientId && g_Config.m_ClShowChatFriends && !GameClient()->m_aClients[ClientId].m_Friend) || |
| 660 | (GameClient()->m_Snap.m_LocalClientId != ClientId && g_Config.m_ClShowChatTeamMembersOnly && GameClient()->IsOtherTeam(ClientId) && GameClient()->m_Teams.Team(ClientId: GameClient()->m_Snap.m_LocalClientId) != TEAM_FLOCK) || |
| 661 | (GameClient()->m_Snap.m_LocalClientId != ClientId && GameClient()->m_aClients[ClientId].m_Foe)))) |
| 662 | return; |
| 663 | |
| 664 | // trim right and set maximum length to 256 utf8-characters |
| 665 | int Length = 0; |
| 666 | const char *pStr = pLine; |
| 667 | const char *pEnd = nullptr; |
| 668 | while(*pStr) |
| 669 | { |
| 670 | const char *pStrOld = pStr; |
| 671 | int Code = str_utf8_decode(ptr: &pStr); |
| 672 | |
| 673 | // check if unicode is not empty |
| 674 | if(!str_utf8_isspace(code: Code)) |
| 675 | { |
| 676 | pEnd = nullptr; |
| 677 | } |
| 678 | else if(pEnd == nullptr) |
| 679 | pEnd = pStrOld; |
| 680 | |
| 681 | if(++Length >= MAX_LINE_LENGTH) |
| 682 | { |
| 683 | *(const_cast<char *>(pStr)) = '\0'; |
| 684 | break; |
| 685 | } |
| 686 | } |
| 687 | if(pEnd != nullptr) |
| 688 | *(const_cast<char *>(pEnd)) = '\0'; |
| 689 | |
| 690 | if(*pLine == 0) |
| 691 | return; |
| 692 | |
| 693 | bool Highlighted = false; |
| 694 | |
| 695 | auto &&FChatMsgCheckAndPrint = [this](const CLine &Line) { |
| 696 | char aBuf[1024]; |
| 697 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s%s%s" , Line.m_aName, Line.m_ClientId >= 0 ? ": " : "" , Line.m_aText); |
| 698 | |
| 699 | ColorRGBA ChatLogColor = ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f); |
| 700 | if(Line.m_Highlighted) |
| 701 | { |
| 702 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageHighlightColor)); |
| 703 | } |
| 704 | else |
| 705 | { |
| 706 | if(Line.m_Friend && g_Config.m_ClMessageFriend) |
| 707 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageFriendColor)); |
| 708 | else if(Line.m_Team) |
| 709 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageTeamColor)); |
| 710 | else if(Line.m_ClientId == SERVER_MSG) |
| 711 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageSystemColor)); |
| 712 | else if(Line.m_ClientId == CLIENT_MSG) |
| 713 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageClientColor)); |
| 714 | else // regular message |
| 715 | ChatLogColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageColor)); |
| 716 | } |
| 717 | |
| 718 | const char *pFrom; |
| 719 | if(Line.m_Whisper) |
| 720 | pFrom = "chat/whisper" ; |
| 721 | else if(Line.m_Team) |
| 722 | pFrom = "chat/team" ; |
| 723 | else if(Line.m_ClientId == SERVER_MSG) |
| 724 | pFrom = "chat/server" ; |
| 725 | else if(Line.m_ClientId == CLIENT_MSG) |
| 726 | pFrom = "chat/client" ; |
| 727 | else |
| 728 | pFrom = "chat/all" ; |
| 729 | |
| 730 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom, pStr: aBuf, PrintColor: ChatLogColor); |
| 731 | }; |
| 732 | |
| 733 | // Custom color for new line |
| 734 | std::optional<ColorRGBA> CustomColor = std::nullopt; |
| 735 | if(ClientId == CLIENT_MSG) |
| 736 | CustomColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageClientColor)); |
| 737 | |
| 738 | CLine &PreviousLine = m_aLines[m_CurrentLine]; |
| 739 | |
| 740 | // Team Number: |
| 741 | // 0 = global; 1 = team; 2 = sending whisper; 3 = receiving whisper |
| 742 | |
| 743 | // If it's a client message, m_aText will have ": " prepended so we have to work around it. |
| 744 | if(PreviousLine.m_Initialized && |
| 745 | PreviousLine.m_TeamNumber == Team && |
| 746 | PreviousLine.m_ClientId == ClientId && |
| 747 | str_comp(a: PreviousLine.m_aText, b: pLine) == 0 && |
| 748 | PreviousLine.m_CustomColor == CustomColor) |
| 749 | { |
| 750 | PreviousLine.m_TimesRepeated++; |
| 751 | TextRender()->DeleteTextContainer(TextContainerIndex&: PreviousLine.m_TextContainerIndex); |
| 752 | Graphics()->DeleteQuadContainer(ContainerIndex&: PreviousLine.m_QuadContainerIndex); |
| 753 | PreviousLine.m_Time = time(); |
| 754 | PreviousLine.m_aYOffset[0] = -1.0f; |
| 755 | PreviousLine.m_aYOffset[1] = -1.0f; |
| 756 | |
| 757 | FChatMsgCheckAndPrint(PreviousLine); |
| 758 | return; |
| 759 | } |
| 760 | |
| 761 | m_CurrentLine = (m_CurrentLine + 1) % MAX_LINES; |
| 762 | |
| 763 | CLine &CurrentLine = m_aLines[m_CurrentLine]; |
| 764 | CurrentLine.Reset(This&: *this); |
| 765 | CurrentLine.m_Initialized = true; |
| 766 | CurrentLine.m_Time = time(); |
| 767 | CurrentLine.m_aYOffset[0] = -1.0f; |
| 768 | CurrentLine.m_aYOffset[1] = -1.0f; |
| 769 | CurrentLine.m_ClientId = ClientId; |
| 770 | CurrentLine.m_TeamNumber = Team; |
| 771 | CurrentLine.m_Team = Team == 1; |
| 772 | CurrentLine.m_Whisper = Team >= 2; |
| 773 | CurrentLine.m_NameColor = -2; |
| 774 | CurrentLine.m_CustomColor = CustomColor; |
| 775 | |
| 776 | // check for highlighted name |
| 777 | if(Client()->State() != IClient::STATE_DEMOPLAYBACK) |
| 778 | { |
| 779 | if(ClientId >= 0 && ClientId != GameClient()->m_aLocalIds[0] && ClientId != GameClient()->m_aLocalIds[1]) |
| 780 | { |
| 781 | for(int LocalId : GameClient()->m_aLocalIds) |
| 782 | { |
| 783 | Highlighted |= LocalId >= 0 && LineShouldHighlight(pLine, pName: GameClient()->m_aClients[LocalId].m_aName); |
| 784 | } |
| 785 | } |
| 786 | } |
| 787 | else |
| 788 | { |
| 789 | // on demo playback use local id from snap directly, |
| 790 | // since m_aLocalIds isn't valid there |
| 791 | Highlighted |= GameClient()->m_Snap.m_LocalClientId >= 0 && LineShouldHighlight(pLine, pName: GameClient()->m_aClients[GameClient()->m_Snap.m_LocalClientId].m_aName); |
| 792 | } |
| 793 | CurrentLine.m_Highlighted = Highlighted; |
| 794 | |
| 795 | str_copy(dst&: CurrentLine.m_aText, src: pLine); |
| 796 | |
| 797 | if(CurrentLine.m_ClientId == SERVER_MSG) |
| 798 | { |
| 799 | str_copy(dst&: CurrentLine.m_aName, src: "*** " ); |
| 800 | } |
| 801 | else if(CurrentLine.m_ClientId == CLIENT_MSG) |
| 802 | { |
| 803 | str_copy(dst&: CurrentLine.m_aName, src: "— " ); |
| 804 | } |
| 805 | else |
| 806 | { |
| 807 | const auto &LineAuthor = GameClient()->m_aClients[CurrentLine.m_ClientId]; |
| 808 | |
| 809 | if(LineAuthor.m_Active) |
| 810 | { |
| 811 | if(LineAuthor.m_Team == TEAM_SPECTATORS) |
| 812 | CurrentLine.m_NameColor = TEAM_SPECTATORS; |
| 813 | |
| 814 | if(GameClient()->IsTeamPlay()) |
| 815 | { |
| 816 | if(LineAuthor.m_Team == TEAM_RED) |
| 817 | CurrentLine.m_NameColor = TEAM_RED; |
| 818 | else if(LineAuthor.m_Team == TEAM_BLUE) |
| 819 | CurrentLine.m_NameColor = TEAM_BLUE; |
| 820 | } |
| 821 | } |
| 822 | |
| 823 | if(Team == TEAM_WHISPER_SEND) |
| 824 | { |
| 825 | str_copy(dst&: CurrentLine.m_aName, src: "→" ); |
| 826 | if(LineAuthor.m_Active) |
| 827 | { |
| 828 | str_append(dst&: CurrentLine.m_aName, src: " " ); |
| 829 | str_append(dst&: CurrentLine.m_aName, src: LineAuthor.m_aName); |
| 830 | } |
| 831 | CurrentLine.m_NameColor = TEAM_BLUE; |
| 832 | CurrentLine.m_Highlighted = false; |
| 833 | Highlighted = false; |
| 834 | } |
| 835 | else if(Team == TEAM_WHISPER_RECV) |
| 836 | { |
| 837 | str_copy(dst&: CurrentLine.m_aName, src: "←" ); |
| 838 | if(LineAuthor.m_Active) |
| 839 | { |
| 840 | str_append(dst&: CurrentLine.m_aName, src: " " ); |
| 841 | str_append(dst&: CurrentLine.m_aName, src: LineAuthor.m_aName); |
| 842 | } |
| 843 | CurrentLine.m_NameColor = TEAM_RED; |
| 844 | CurrentLine.m_Highlighted = true; |
| 845 | Highlighted = true; |
| 846 | } |
| 847 | else |
| 848 | { |
| 849 | str_copy(dst&: CurrentLine.m_aName, src: LineAuthor.m_aName); |
| 850 | } |
| 851 | |
| 852 | if(LineAuthor.m_Active) |
| 853 | { |
| 854 | CurrentLine.m_Friend = LineAuthor.m_Friend; |
| 855 | CurrentLine.m_pManagedTeeRenderInfo = GameClient()->CreateManagedTeeRenderInfo(Client: LineAuthor); |
| 856 | } |
| 857 | } |
| 858 | |
| 859 | FChatMsgCheckAndPrint(CurrentLine); |
| 860 | |
| 861 | // play sound |
| 862 | int64_t Now = time(); |
| 863 | if(ClientId == SERVER_MSG) |
| 864 | { |
| 865 | if(Now - m_aLastSoundPlayed[CHAT_SERVER] >= time_freq() * 3 / 10) |
| 866 | { |
| 867 | if(g_Config.m_SndServerMessage) |
| 868 | { |
| 869 | GameClient()->m_Sounds.Play(Channel: CSounds::CHN_GUI, SetId: SOUND_CHAT_SERVER, Volume: 1.0f); |
| 870 | m_aLastSoundPlayed[CHAT_SERVER] = Now; |
| 871 | } |
| 872 | } |
| 873 | } |
| 874 | else if(ClientId == CLIENT_MSG) |
| 875 | { |
| 876 | // No sound yet |
| 877 | } |
| 878 | else if(Highlighted && Client()->State() != IClient::STATE_DEMOPLAYBACK) |
| 879 | { |
| 880 | if(Now - m_aLastSoundPlayed[CHAT_HIGHLIGHT] >= time_freq() * 3 / 10) |
| 881 | { |
| 882 | char aBuf[1024]; |
| 883 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s: %s" , CurrentLine.m_aName, CurrentLine.m_aText); |
| 884 | Client()->Notify(pTitle: "DDNet Chat" , pMessage: aBuf); |
| 885 | if(g_Config.m_SndHighlight) |
| 886 | { |
| 887 | GameClient()->m_Sounds.Play(Channel: CSounds::CHN_GUI, SetId: SOUND_CHAT_HIGHLIGHT, Volume: 1.0f); |
| 888 | m_aLastSoundPlayed[CHAT_HIGHLIGHT] = Now; |
| 889 | } |
| 890 | |
| 891 | if(g_Config.m_ClEditor) |
| 892 | { |
| 893 | GameClient()->Editor()->UpdateMentions(); |
| 894 | } |
| 895 | } |
| 896 | } |
| 897 | else if(Team != TEAM_WHISPER_SEND) |
| 898 | { |
| 899 | if(Now - m_aLastSoundPlayed[CHAT_CLIENT] >= time_freq() * 3 / 10) |
| 900 | { |
| 901 | bool PlaySound = CurrentLine.m_Team ? g_Config.m_SndTeamChat : g_Config.m_SndChat; |
| 902 | #if defined(CONF_VIDEORECORDER) |
| 903 | if(IVideo::Current()) |
| 904 | { |
| 905 | PlaySound &= (bool)g_Config.m_ClVideoShowChat; |
| 906 | } |
| 907 | #endif |
| 908 | if(PlaySound) |
| 909 | { |
| 910 | GameClient()->m_Sounds.Play(Channel: CSounds::CHN_GUI, SetId: SOUND_CHAT_CLIENT, Volume: 1.0f); |
| 911 | m_aLastSoundPlayed[CHAT_CLIENT] = Now; |
| 912 | } |
| 913 | } |
| 914 | } |
| 915 | } |
| 916 | |
| 917 | void CChat::OnPrepareLines(float y) |
| 918 | { |
| 919 | float x = 5.0f; |
| 920 | float FontSize = this->FontSize(); |
| 921 | |
| 922 | const bool IsScoreBoardOpen = GameClient()->m_Scoreboard.IsActive() && (Graphics()->ScreenAspect() > 1.7f); // only assume scoreboard when screen ratio is widescreen(something around 16:9) |
| 923 | const bool ShowLargeArea = m_Show || (m_Mode != MODE_NONE && g_Config.m_ClShowChat == 1) || g_Config.m_ClShowChat == 2; |
| 924 | const bool ForceRecreate = IsScoreBoardOpen != m_PrevScoreBoardShowed || ShowLargeArea != m_PrevShowChat; |
| 925 | m_PrevScoreBoardShowed = IsScoreBoardOpen; |
| 926 | m_PrevShowChat = ShowLargeArea; |
| 927 | |
| 928 | const int TeeSize = MessageTeeSize(); |
| 929 | float RealMsgPaddingX = MessagePaddingX(); |
| 930 | float RealMsgPaddingY = MessagePaddingY(); |
| 931 | float RealMsgPaddingTee = TeeSize + MESSAGE_TEE_PADDING_RIGHT; |
| 932 | |
| 933 | if(g_Config.m_ClChatOld) |
| 934 | { |
| 935 | RealMsgPaddingX = 0; |
| 936 | RealMsgPaddingY = 0; |
| 937 | RealMsgPaddingTee = 0; |
| 938 | } |
| 939 | |
| 940 | int64_t Now = time(); |
| 941 | float LineWidth = (IsScoreBoardOpen ? maximum(a: 85.0f, b: (FontSize * 85.0f / 6.0f)) : g_Config.m_ClChatWidth) - (RealMsgPaddingX * 1.5f) - RealMsgPaddingTee; |
| 942 | |
| 943 | float HeightLimit = IsScoreBoardOpen ? 180.0f : (m_PrevShowChat ? 50.0f : 200.0f); |
| 944 | float Begin = x; |
| 945 | float TextBegin = Begin + RealMsgPaddingX / 2.0f; |
| 946 | int OffsetType = IsScoreBoardOpen ? 1 : 0; |
| 947 | |
| 948 | for(int i = 0; i < MAX_LINES; i++) |
| 949 | { |
| 950 | CLine &Line = m_aLines[((m_CurrentLine - i) + MAX_LINES) % MAX_LINES]; |
| 951 | if(!Line.m_Initialized) |
| 952 | break; |
| 953 | if(Now > Line.m_Time + 16 * time_freq() && !m_PrevShowChat) |
| 954 | break; |
| 955 | |
| 956 | if(Line.m_TextContainerIndex.Valid() && !ForceRecreate) |
| 957 | continue; |
| 958 | |
| 959 | TextRender()->DeleteTextContainer(TextContainerIndex&: Line.m_TextContainerIndex); |
| 960 | Graphics()->DeleteQuadContainer(ContainerIndex&: Line.m_QuadContainerIndex); |
| 961 | |
| 962 | char aClientId[16] = "" ; |
| 963 | if(g_Config.m_ClShowIds && Line.m_ClientId >= 0 && Line.m_aName[0] != '\0') |
| 964 | { |
| 965 | GameClient()->FormatClientId(ClientId: Line.m_ClientId, aClientId, Format: EClientIdFormat::INDENT_AUTO); |
| 966 | } |
| 967 | |
| 968 | char aCount[12]; |
| 969 | if(Line.m_ClientId < 0) |
| 970 | str_format(buffer: aCount, buffer_size: sizeof(aCount), format: "[%d] " , Line.m_TimesRepeated + 1); |
| 971 | else |
| 972 | str_format(buffer: aCount, buffer_size: sizeof(aCount), format: " [%d]" , Line.m_TimesRepeated + 1); |
| 973 | |
| 974 | const char *pText = Line.m_aText; |
| 975 | if(Config()->m_ClStreamerMode && Line.m_ClientId == SERVER_MSG) |
| 976 | { |
| 977 | if(str_startswith(str: Line.m_aText, prefix: "Team save in progress. You'll be able to load with '/load " ) && str_endswith(str: Line.m_aText, suffix: "'" )) |
| 978 | { |
| 979 | pText = "Team save in progress. You'll be able to load with '/load *** *** ***'" ; |
| 980 | } |
| 981 | else if(str_startswith(str: Line.m_aText, prefix: "Team save in progress. You'll be able to load with '/load" ) && str_endswith(str: Line.m_aText, suffix: "if it fails" )) |
| 982 | { |
| 983 | pText = "Team save in progress. You'll be able to load with '/load *** *** ***' if save is successful or with '/load *** *** ***' if it fails" ; |
| 984 | } |
| 985 | else if(str_startswith(str: Line.m_aText, prefix: "Team successfully saved by " ) && str_endswith(str: Line.m_aText, suffix: " to continue" )) |
| 986 | { |
| 987 | pText = "Team successfully saved by ***. Use '/load *** *** ***' to continue" ; |
| 988 | } |
| 989 | } |
| 990 | |
| 991 | // get the y offset (calculate it if we haven't done that yet) |
| 992 | if(Line.m_aYOffset[OffsetType] < 0.0f) |
| 993 | { |
| 994 | CTextCursor MeasureCursor; |
| 995 | MeasureCursor.SetPosition(vec2(TextBegin, 0.0f)); |
| 996 | MeasureCursor.m_FontSize = FontSize; |
| 997 | MeasureCursor.m_Flags = 0; |
| 998 | MeasureCursor.m_LineWidth = LineWidth; |
| 999 | |
| 1000 | if(Line.m_ClientId >= 0 && Line.m_aName[0] != '\0') |
| 1001 | { |
| 1002 | MeasureCursor.m_X += RealMsgPaddingTee; |
| 1003 | |
| 1004 | if(Line.m_Friend && g_Config.m_ClMessageFriend) |
| 1005 | { |
| 1006 | TextRender()->TextEx(pCursor: &MeasureCursor, pText: "♥ " ); |
| 1007 | } |
| 1008 | } |
| 1009 | |
| 1010 | TextRender()->TextEx(pCursor: &MeasureCursor, pText: aClientId); |
| 1011 | TextRender()->TextEx(pCursor: &MeasureCursor, pText: Line.m_aName); |
| 1012 | if(Line.m_TimesRepeated > 0) |
| 1013 | TextRender()->TextEx(pCursor: &MeasureCursor, pText: aCount); |
| 1014 | |
| 1015 | if(Line.m_ClientId >= 0 && Line.m_aName[0] != '\0') |
| 1016 | { |
| 1017 | TextRender()->TextEx(pCursor: &MeasureCursor, pText: ": " ); |
| 1018 | } |
| 1019 | |
| 1020 | CTextCursor AppendCursor = MeasureCursor; |
| 1021 | AppendCursor.m_LongestLineWidth = 0.0f; |
| 1022 | if(!IsScoreBoardOpen && !g_Config.m_ClChatOld) |
| 1023 | { |
| 1024 | AppendCursor.m_StartX = MeasureCursor.m_X; |
| 1025 | AppendCursor.m_LineWidth -= MeasureCursor.m_LongestLineWidth; |
| 1026 | } |
| 1027 | |
| 1028 | TextRender()->TextEx(pCursor: &AppendCursor, pText); |
| 1029 | |
| 1030 | Line.m_aYOffset[OffsetType] = AppendCursor.Height() + RealMsgPaddingY; |
| 1031 | } |
| 1032 | |
| 1033 | y -= Line.m_aYOffset[OffsetType]; |
| 1034 | |
| 1035 | // cut off if msgs waste too much space |
| 1036 | if(y < HeightLimit) |
| 1037 | break; |
| 1038 | |
| 1039 | // the position the text was created |
| 1040 | Line.m_TextYOffset = y + RealMsgPaddingY / 2.0f; |
| 1041 | |
| 1042 | int CurRenderFlags = TextRender()->GetRenderFlags(); |
| 1043 | TextRender()->SetRenderFlags(CurRenderFlags | ETextRenderFlags::TEXT_RENDER_FLAG_NO_AUTOMATIC_QUAD_UPLOAD); |
| 1044 | |
| 1045 | // reset the cursor |
| 1046 | CTextCursor LineCursor; |
| 1047 | LineCursor.SetPosition(vec2(TextBegin, Line.m_TextYOffset)); |
| 1048 | LineCursor.m_FontSize = FontSize; |
| 1049 | LineCursor.m_LineWidth = LineWidth; |
| 1050 | |
| 1051 | // Message is from valid player |
| 1052 | if(Line.m_ClientId >= 0 && Line.m_aName[0] != '\0') |
| 1053 | { |
| 1054 | LineCursor.m_X += RealMsgPaddingTee; |
| 1055 | |
| 1056 | if(Line.m_Friend && g_Config.m_ClMessageFriend) |
| 1057 | { |
| 1058 | TextRender()->TextColor(Color: color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageFriendColor)).WithAlpha(alpha: 1.0f)); |
| 1059 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &LineCursor, pText: "♥ " ); |
| 1060 | } |
| 1061 | } |
| 1062 | |
| 1063 | // render name |
| 1064 | ColorRGBA NameColor; |
| 1065 | if(Line.m_CustomColor) |
| 1066 | NameColor = *Line.m_CustomColor; |
| 1067 | else if(Line.m_ClientId == SERVER_MSG) |
| 1068 | NameColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageSystemColor)); |
| 1069 | else if(Line.m_ClientId == CLIENT_MSG) |
| 1070 | NameColor = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageClientColor)); |
| 1071 | else if(Line.m_Team) |
| 1072 | NameColor = CalculateNameColor(TextColorHSL: ColorHSLA(g_Config.m_ClMessageTeamColor)); |
| 1073 | else if(Line.m_NameColor == TEAM_RED) |
| 1074 | NameColor = ColorRGBA(1.0f, 0.5f, 0.5f, 1.0f); |
| 1075 | else if(Line.m_NameColor == TEAM_BLUE) |
| 1076 | NameColor = ColorRGBA(0.7f, 0.7f, 1.0f, 1.0f); |
| 1077 | else if(Line.m_NameColor == TEAM_SPECTATORS) |
| 1078 | NameColor = ColorRGBA(0.75f, 0.5f, 0.75f, 1.0f); |
| 1079 | else if(Line.m_ClientId >= 0 && g_Config.m_ClChatTeamColors && GameClient()->m_Teams.Team(ClientId: Line.m_ClientId)) |
| 1080 | NameColor = GameClient()->GetDDTeamColor(DDTeam: GameClient()->m_Teams.Team(ClientId: Line.m_ClientId), Lightness: 0.75f); |
| 1081 | else |
| 1082 | NameColor = ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f); |
| 1083 | |
| 1084 | TextRender()->TextColor(Color: NameColor); |
| 1085 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &LineCursor, pText: aClientId); |
| 1086 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &LineCursor, pText: Line.m_aName); |
| 1087 | |
| 1088 | if(Line.m_TimesRepeated > 0) |
| 1089 | { |
| 1090 | TextRender()->TextColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 0.3f); |
| 1091 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &LineCursor, pText: aCount); |
| 1092 | } |
| 1093 | |
| 1094 | if(Line.m_ClientId >= 0 && Line.m_aName[0] != '\0') |
| 1095 | { |
| 1096 | TextRender()->TextColor(Color: NameColor); |
| 1097 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &LineCursor, pText: ": " ); |
| 1098 | } |
| 1099 | |
| 1100 | ColorRGBA Color; |
| 1101 | if(Line.m_CustomColor) |
| 1102 | Color = *Line.m_CustomColor; |
| 1103 | else if(Line.m_ClientId == SERVER_MSG) |
| 1104 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageSystemColor)); |
| 1105 | else if(Line.m_ClientId == CLIENT_MSG) |
| 1106 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageClientColor)); |
| 1107 | else if(Line.m_Highlighted) |
| 1108 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageHighlightColor)); |
| 1109 | else if(Line.m_Team) |
| 1110 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageTeamColor)); |
| 1111 | else // regular message |
| 1112 | Color = color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageColor)); |
| 1113 | TextRender()->TextColor(Color); |
| 1114 | |
| 1115 | CTextCursor AppendCursor = LineCursor; |
| 1116 | AppendCursor.m_LongestLineWidth = 0.0f; |
| 1117 | if(!IsScoreBoardOpen && !g_Config.m_ClChatOld) |
| 1118 | { |
| 1119 | AppendCursor.m_StartX = LineCursor.m_X; |
| 1120 | AppendCursor.m_LineWidth -= LineCursor.m_LongestLineWidth; |
| 1121 | } |
| 1122 | |
| 1123 | TextRender()->CreateOrAppendTextContainer(TextContainerIndex&: Line.m_TextContainerIndex, pCursor: &AppendCursor, pText); |
| 1124 | |
| 1125 | if(!g_Config.m_ClChatOld && (Line.m_aText[0] != '\0' || Line.m_aName[0] != '\0')) |
| 1126 | { |
| 1127 | float FullWidth = RealMsgPaddingX * 1.5f; |
| 1128 | if(!IsScoreBoardOpen && !g_Config.m_ClChatOld) |
| 1129 | { |
| 1130 | FullWidth += LineCursor.m_LongestLineWidth + AppendCursor.m_LongestLineWidth; |
| 1131 | } |
| 1132 | else |
| 1133 | { |
| 1134 | FullWidth += maximum(a: LineCursor.m_LongestLineWidth, b: AppendCursor.m_LongestLineWidth); |
| 1135 | } |
| 1136 | Graphics()->SetColor(r: 1, g: 1, b: 1, a: 1); |
| 1137 | Line.m_QuadContainerIndex = Graphics()->CreateRectQuadContainer(x: Begin, y, w: FullWidth, h: Line.m_aYOffset[OffsetType], r: MessageRounding(), Corners: IGraphics::CORNER_ALL); |
| 1138 | } |
| 1139 | |
| 1140 | TextRender()->SetRenderFlags(CurRenderFlags); |
| 1141 | if(Line.m_TextContainerIndex.Valid()) |
| 1142 | TextRender()->UploadTextContainer(TextContainerIndex: Line.m_TextContainerIndex); |
| 1143 | } |
| 1144 | |
| 1145 | TextRender()->TextColor(Color: TextRender()->DefaultTextColor()); |
| 1146 | } |
| 1147 | |
| 1148 | void CChat::OnRender() |
| 1149 | { |
| 1150 | if(Client()->State() != IClient::STATE_ONLINE && Client()->State() != IClient::STATE_DEMOPLAYBACK) |
| 1151 | return; |
| 1152 | |
| 1153 | // send pending chat messages |
| 1154 | if(m_PendingChatCounter > 0 && m_LastChatSend + time_freq() < time()) |
| 1155 | { |
| 1156 | CHistoryEntry *pEntry = m_History.Last(); |
| 1157 | for(int i = m_PendingChatCounter - 1; pEntry; --i, pEntry = m_History.Prev(pCurrent: pEntry)) |
| 1158 | { |
| 1159 | if(i == 0) |
| 1160 | { |
| 1161 | SendChat(Team: pEntry->m_Team, pLine: pEntry->m_aText); |
| 1162 | break; |
| 1163 | } |
| 1164 | } |
| 1165 | --m_PendingChatCounter; |
| 1166 | } |
| 1167 | |
| 1168 | const float Height = 300.0f; |
| 1169 | const float Width = Height * Graphics()->ScreenAspect(); |
| 1170 | Graphics()->MapScreen(TopLeftX: 0.0f, TopLeftY: 0.0f, BottomRightX: Width, BottomRightY: Height); |
| 1171 | |
| 1172 | float x = 5.0f; |
| 1173 | float y = 300.0f - 20.0f * FontSize() / 6.0f; |
| 1174 | float ScaledFontSize = FontSize() * (8.0f / 6.0f); |
| 1175 | if(m_Mode != MODE_NONE) |
| 1176 | { |
| 1177 | // render chat input |
| 1178 | CTextCursor InputCursor; |
| 1179 | InputCursor.SetPosition(vec2(x, y)); |
| 1180 | InputCursor.m_FontSize = ScaledFontSize; |
| 1181 | InputCursor.m_LineWidth = Width - 190.0f; |
| 1182 | |
| 1183 | if(m_Mode == MODE_ALL) |
| 1184 | TextRender()->TextEx(pCursor: &InputCursor, pText: Localize(pStr: "All" )); |
| 1185 | else if(m_Mode == MODE_TEAM) |
| 1186 | TextRender()->TextEx(pCursor: &InputCursor, pText: Localize(pStr: "Team" )); |
| 1187 | else |
| 1188 | TextRender()->TextEx(pCursor: &InputCursor, pText: Localize(pStr: "Chat" )); |
| 1189 | |
| 1190 | TextRender()->TextEx(pCursor: &InputCursor, pText: ": " ); |
| 1191 | |
| 1192 | const float MessageMaxWidth = InputCursor.m_LineWidth - (InputCursor.m_X - InputCursor.m_StartX); |
| 1193 | const CUIRect ClippingRect = {.x: InputCursor.m_X, .y: InputCursor.m_Y, .w: MessageMaxWidth, .h: 2.25f * InputCursor.m_FontSize}; |
| 1194 | const float XScale = Graphics()->ScreenWidth() / Width; |
| 1195 | const float YScale = Graphics()->ScreenHeight() / Height; |
| 1196 | Graphics()->ClipEnable(x: (int)(ClippingRect.x * XScale), y: (int)(ClippingRect.y * YScale), w: (int)(ClippingRect.w * XScale), h: (int)(ClippingRect.h * YScale)); |
| 1197 | |
| 1198 | float ScrollOffset = m_Input.GetScrollOffset(); |
| 1199 | float ScrollOffsetChange = m_Input.GetScrollOffsetChange(); |
| 1200 | |
| 1201 | m_Input.Activate(Priority: EInputPriority::CHAT); // Ensure that the input is active |
| 1202 | const CUIRect InputCursorRect = {.x: InputCursor.m_X, .y: InputCursor.m_Y - ScrollOffset, .w: 0.0f, .h: 0.0f}; |
| 1203 | const bool WasChanged = m_Input.WasChanged(); |
| 1204 | const bool WasCursorChanged = m_Input.WasCursorChanged(); |
| 1205 | const bool Changed = WasChanged || WasCursorChanged; |
| 1206 | const STextBoundingBox BoundingBox = m_Input.Render(pRect: &InputCursorRect, FontSize: InputCursor.m_FontSize, Align: TEXTALIGN_TL, Changed, LineWidth: MessageMaxWidth, LineSpacing: 0.0f); |
| 1207 | |
| 1208 | Graphics()->ClipDisable(); |
| 1209 | |
| 1210 | // Scroll up or down to keep the caret inside the clipping rect |
| 1211 | const float CaretPositionY = m_Input.GetCaretPosition().y - ScrollOffsetChange; |
| 1212 | if(CaretPositionY < ClippingRect.y) |
| 1213 | ScrollOffsetChange -= ClippingRect.y - CaretPositionY; |
| 1214 | else if(CaretPositionY + InputCursor.m_FontSize > ClippingRect.y + ClippingRect.h) |
| 1215 | ScrollOffsetChange += CaretPositionY + InputCursor.m_FontSize - (ClippingRect.y + ClippingRect.h); |
| 1216 | |
| 1217 | Ui()->DoSmoothScrollLogic(pScrollOffset: &ScrollOffset, pScrollOffsetChange: &ScrollOffsetChange, ViewPortSize: ClippingRect.h, TotalSize: BoundingBox.m_H); |
| 1218 | |
| 1219 | m_Input.SetScrollOffset(ScrollOffset); |
| 1220 | m_Input.SetScrollOffsetChange(ScrollOffsetChange); |
| 1221 | |
| 1222 | // Autocompletion hint |
| 1223 | if(m_Input.GetString()[0] == '/' && m_Input.GetString()[1] != '\0' && !m_vServerCommands.empty()) |
| 1224 | { |
| 1225 | for(const auto &Command : m_vServerCommands) |
| 1226 | { |
| 1227 | if(str_startswith_nocase(str: Command.m_aName, prefix: m_Input.GetString() + 1)) |
| 1228 | { |
| 1229 | InputCursor.m_X = InputCursor.m_X + TextRender()->TextWidth(Size: InputCursor.m_FontSize, pText: m_Input.GetString(), StrLength: -1, LineWidth: InputCursor.m_LineWidth); |
| 1230 | InputCursor.m_Y = m_Input.GetCaretPosition().y; |
| 1231 | TextRender()->TextColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 0.5f); |
| 1232 | TextRender()->TextEx(pCursor: &InputCursor, pText: Command.m_aName + str_length(str: m_Input.GetString() + 1)); |
| 1233 | TextRender()->TextColor(Color: TextRender()->DefaultTextColor()); |
| 1234 | break; |
| 1235 | } |
| 1236 | } |
| 1237 | } |
| 1238 | } |
| 1239 | |
| 1240 | #if defined(CONF_VIDEORECORDER) |
| 1241 | if(!((g_Config.m_ClShowChat && !IVideo::Current()) || (g_Config.m_ClVideoShowChat && IVideo::Current()))) |
| 1242 | #else |
| 1243 | if(!g_Config.m_ClShowChat) |
| 1244 | #endif |
| 1245 | return; |
| 1246 | |
| 1247 | y -= ScaledFontSize; |
| 1248 | |
| 1249 | OnPrepareLines(y); |
| 1250 | |
| 1251 | bool IsScoreBoardOpen = GameClient()->m_Scoreboard.IsActive() && (Graphics()->ScreenAspect() > 1.7f); // only assume scoreboard when screen ratio is widescreen(something around 16:9) |
| 1252 | |
| 1253 | int64_t Now = time(); |
| 1254 | float HeightLimit = IsScoreBoardOpen ? 180.0f : (m_PrevShowChat ? 50.0f : 200.0f); |
| 1255 | int OffsetType = IsScoreBoardOpen ? 1 : 0; |
| 1256 | |
| 1257 | float RealMsgPaddingX = MessagePaddingX(); |
| 1258 | float RealMsgPaddingY = MessagePaddingY(); |
| 1259 | |
| 1260 | if(g_Config.m_ClChatOld) |
| 1261 | { |
| 1262 | RealMsgPaddingX = 0; |
| 1263 | RealMsgPaddingY = 0; |
| 1264 | } |
| 1265 | |
| 1266 | for(int i = 0; i < MAX_LINES; i++) |
| 1267 | { |
| 1268 | CLine &Line = m_aLines[((m_CurrentLine - i) + MAX_LINES) % MAX_LINES]; |
| 1269 | if(!Line.m_Initialized) |
| 1270 | break; |
| 1271 | if(Now > Line.m_Time + 16 * time_freq() && !m_PrevShowChat) |
| 1272 | break; |
| 1273 | |
| 1274 | y -= Line.m_aYOffset[OffsetType]; |
| 1275 | |
| 1276 | // cut off if msgs waste too much space |
| 1277 | if(y < HeightLimit) |
| 1278 | break; |
| 1279 | |
| 1280 | float Blend = Now > Line.m_Time + 14 * time_freq() && !m_PrevShowChat ? 1.0f - (Now - Line.m_Time - 14 * time_freq()) / (2.0f * time_freq()) : 1.0f; |
| 1281 | |
| 1282 | // Draw backgrounds for messages in one batch |
| 1283 | if(!g_Config.m_ClChatOld) |
| 1284 | { |
| 1285 | Graphics()->TextureClear(); |
| 1286 | if(Line.m_QuadContainerIndex != -1) |
| 1287 | { |
| 1288 | Graphics()->SetColor(color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClChatBackgroundColor, true)).WithMultipliedAlpha(alpha: Blend)); |
| 1289 | Graphics()->RenderQuadContainerEx(ContainerIndex: Line.m_QuadContainerIndex, QuadOffset: 0, QuadDrawNum: -1, X: 0, Y: ((y + RealMsgPaddingY / 2.0f) - Line.m_TextYOffset)); |
| 1290 | } |
| 1291 | } |
| 1292 | |
| 1293 | if(Line.m_TextContainerIndex.Valid()) |
| 1294 | { |
| 1295 | if(!g_Config.m_ClChatOld && Line.m_pManagedTeeRenderInfo != nullptr) |
| 1296 | { |
| 1297 | CTeeRenderInfo &TeeRenderInfo = Line.m_pManagedTeeRenderInfo->TeeRenderInfo(); |
| 1298 | const int TeeSize = MessageTeeSize(); |
| 1299 | TeeRenderInfo.m_Size = TeeSize; |
| 1300 | |
| 1301 | float RowHeight = FontSize() + RealMsgPaddingY; |
| 1302 | float OffsetTeeY = TeeSize / 2.0f; |
| 1303 | float FullHeightMinusTee = RowHeight - TeeSize; |
| 1304 | |
| 1305 | const CAnimState *pIdleState = CAnimState::GetIdle(); |
| 1306 | vec2 OffsetToMid; |
| 1307 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: pIdleState, pInfo: &TeeRenderInfo, TeeOffsetToMid&: OffsetToMid); |
| 1308 | vec2 TeeRenderPos(x + (RealMsgPaddingX + TeeSize) / 2.0f, y + OffsetTeeY + FullHeightMinusTee / 2.0f + OffsetToMid.y); |
| 1309 | RenderTools()->RenderTee(pAnim: pIdleState, pInfo: &TeeRenderInfo, Emote: EMOTE_NORMAL, Dir: vec2(1, 0.1f), Pos: TeeRenderPos, Alpha: Blend); |
| 1310 | } |
| 1311 | |
| 1312 | const ColorRGBA TextColor = TextRender()->DefaultTextColor().WithMultipliedAlpha(alpha: Blend); |
| 1313 | const ColorRGBA TextOutlineColor = TextRender()->DefaultTextOutlineColor().WithMultipliedAlpha(alpha: Blend); |
| 1314 | TextRender()->RenderTextContainer(TextContainerIndex: Line.m_TextContainerIndex, TextColor, TextOutlineColor, X: 0, Y: (y + RealMsgPaddingY / 2.0f) - Line.m_TextYOffset); |
| 1315 | } |
| 1316 | } |
| 1317 | } |
| 1318 | |
| 1319 | void CChat::EnsureCoherentFontSize() const |
| 1320 | { |
| 1321 | // Adjust font size based on width |
| 1322 | if(g_Config.m_ClChatWidth / (float)g_Config.m_ClChatFontSize >= CHAT_FONTSIZE_WIDTH_RATIO) |
| 1323 | return; |
| 1324 | |
| 1325 | // We want to keep a ration between font size and font width so that we don't have a weird rendering |
| 1326 | g_Config.m_ClChatFontSize = g_Config.m_ClChatWidth / CHAT_FONTSIZE_WIDTH_RATIO; |
| 1327 | } |
| 1328 | |
| 1329 | void CChat::EnsureCoherentWidth() const |
| 1330 | { |
| 1331 | // Adjust width based on font size |
| 1332 | if(g_Config.m_ClChatWidth / (float)g_Config.m_ClChatFontSize >= CHAT_FONTSIZE_WIDTH_RATIO) |
| 1333 | return; |
| 1334 | |
| 1335 | // We want to keep a ration between font size and font width so that we don't have a weird rendering |
| 1336 | g_Config.m_ClChatWidth = CHAT_FONTSIZE_WIDTH_RATIO * g_Config.m_ClChatFontSize; |
| 1337 | } |
| 1338 | |
| 1339 | // ----- send functions ----- |
| 1340 | |
| 1341 | void CChat::SendChat(int Team, const char *pLine) |
| 1342 | { |
| 1343 | // don't send empty messages |
| 1344 | if(*str_utf8_skip_whitespaces(str: pLine) == '\0') |
| 1345 | return; |
| 1346 | |
| 1347 | m_LastChatSend = time(); |
| 1348 | |
| 1349 | if(GameClient()->Client()->IsSixup()) |
| 1350 | { |
| 1351 | protocol7::CNetMsg_Cl_Say Msg7; |
| 1352 | Msg7.m_Mode = Team == 1 ? protocol7::CHAT_TEAM : protocol7::CHAT_ALL; |
| 1353 | Msg7.m_Target = -1; |
| 1354 | Msg7.m_pMessage = pLine; |
| 1355 | Client()->SendPackMsgActive(pMsg: &Msg7, Flags: MSGFLAG_VITAL, NoTranslate: true); |
| 1356 | return; |
| 1357 | } |
| 1358 | |
| 1359 | // send chat message |
| 1360 | CNetMsg_Cl_Say Msg; |
| 1361 | Msg.m_Team = Team; |
| 1362 | Msg.m_pMessage = pLine; |
| 1363 | Client()->SendPackMsgActive(pMsg: &Msg, Flags: MSGFLAG_VITAL); |
| 1364 | } |
| 1365 | |
| 1366 | void CChat::SendChatQueued(const char *pLine) |
| 1367 | { |
| 1368 | if(!pLine || str_length(str: pLine) < 1) |
| 1369 | return; |
| 1370 | |
| 1371 | bool AddEntry = false; |
| 1372 | |
| 1373 | if(m_LastChatSend + time_freq() < time()) |
| 1374 | { |
| 1375 | SendChat(Team: m_Mode == MODE_ALL ? 0 : 1, pLine); |
| 1376 | AddEntry = true; |
| 1377 | } |
| 1378 | else if(m_PendingChatCounter < 3) |
| 1379 | { |
| 1380 | ++m_PendingChatCounter; |
| 1381 | AddEntry = true; |
| 1382 | } |
| 1383 | |
| 1384 | if(AddEntry) |
| 1385 | { |
| 1386 | const int Length = str_length(str: pLine); |
| 1387 | CHistoryEntry *pEntry = m_History.Allocate(Size: sizeof(CHistoryEntry) + Length); |
| 1388 | pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; |
| 1389 | str_copy(dst: pEntry->m_aText, src: pLine, dst_size: Length + 1); |
| 1390 | } |
| 1391 | } |
| 1392 | |