| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H |
| 4 | #define GAME_CLIENT_COMPONENTS_SCOREBOARD_H |
| 5 | |
| 6 | #include <engine/console.h> |
| 7 | #include <engine/graphics.h> |
| 8 | |
| 9 | #include <game/client/component.h> |
| 10 | #include <game/client/ui.h> |
| 11 | #include <game/client/ui_rect.h> |
| 12 | |
| 13 | class CScoreboard : public CComponent |
| 14 | { |
| 15 | struct CScoreboardRenderState |
| 16 | { |
| 17 | float m_TeamStartX; |
| 18 | float m_TeamStartY; |
| 19 | int m_CurrentDDTeamSize; |
| 20 | |
| 21 | CScoreboardRenderState() : |
| 22 | m_TeamStartX(0), m_TeamStartY(0), m_CurrentDDTeamSize(0) {} |
| 23 | }; |
| 24 | |
| 25 | void RenderTitle(CUIRect TitleBar, int Team, const char *pTitle); |
| 26 | void RenderGoals(CUIRect Goals); |
| 27 | void RenderSpectators(CUIRect Spectators); |
| 28 | void RenderScoreboard(CUIRect Scoreboard, int Team, int CountStart, int CountEnd, CScoreboardRenderState &State); |
| 29 | void RenderRecordingNotification(float x); |
| 30 | |
| 31 | static void ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData); |
| 32 | static void ConToggleScoreboardCursor(IConsole::IResult *pResult, void *pUserData); |
| 33 | |
| 34 | const char *GetTeamName(int Team) const; |
| 35 | |
| 36 | bool m_Active; |
| 37 | float m_ServerRecord; |
| 38 | |
| 39 | IGraphics::CTextureHandle m_DeadTeeTexture; |
| 40 | |
| 41 | std::optional<vec2> m_LastMousePos; |
| 42 | bool m_MouseUnlocked = false; |
| 43 | |
| 44 | void SetUiMousePos(vec2 Pos); |
| 45 | void LockMouse(); |
| 46 | |
| 47 | class : public SPopupMenuId |
| 48 | { |
| 49 | public: |
| 50 | CScoreboard * = nullptr; |
| 51 | CButtonContainer ; |
| 52 | CButtonContainer ; |
| 53 | CButtonContainer ; |
| 54 | |
| 55 | CButtonContainer ; |
| 56 | |
| 57 | int ; |
| 58 | bool ; |
| 59 | bool ; |
| 60 | } ; |
| 61 | |
| 62 | static CUi::EPopupMenuFunctionResult (void *pContext, CUIRect View, bool Active); |
| 63 | |
| 64 | class CPlayerElement |
| 65 | { |
| 66 | public: |
| 67 | char m_PlayerButtonId; |
| 68 | char m_SpectatorSecondLineButtonId; |
| 69 | }; |
| 70 | CPlayerElement m_aPlayers[MAX_CLIENTS]; |
| 71 | |
| 72 | public: |
| 73 | CScoreboard(); |
| 74 | int Sizeof() const override { return sizeof(*this); } |
| 75 | void OnConsoleInit() override; |
| 76 | void OnInit() override; |
| 77 | void OnReset() override; |
| 78 | void OnRender() override; |
| 79 | void OnRelease() override; |
| 80 | void OnMessage(int MsgType, void *pRawMsg) override; |
| 81 | bool OnCursorMove(float x, float y, IInput::ECursorType CursorType) override; |
| 82 | bool OnInput(const IInput::CEvent &Event) override; |
| 83 | |
| 84 | bool IsActive() const; |
| 85 | }; |
| 86 | |
| 87 | #endif |
| 88 | |