| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | |
| 4 | #include "server.h" |
| 5 | |
| 6 | #include "databases/connection.h" |
| 7 | #include "databases/connection_pool.h" |
| 8 | #include "register.h" |
| 9 | |
| 10 | #include <base/bytes.h> |
| 11 | #include <base/fs.h> |
| 12 | #include <base/io.h> |
| 13 | #include <base/logger.h> |
| 14 | #include <base/math.h> |
| 15 | #include <base/secure.h> |
| 16 | |
| 17 | #include <engine/config.h> |
| 18 | #include <engine/console.h> |
| 19 | #include <engine/engine.h> |
| 20 | #include <engine/map.h> |
| 21 | #include <engine/server.h> |
| 22 | #include <engine/server/authmanager.h> |
| 23 | #include <engine/shared/compression.h> |
| 24 | #include <engine/shared/config.h> |
| 25 | #include <engine/shared/console.h> |
| 26 | #include <engine/shared/demo.h> |
| 27 | #include <engine/shared/econ.h> |
| 28 | #include <engine/shared/fifo.h> |
| 29 | #include <engine/shared/filecollection.h> |
| 30 | #include <engine/shared/host_lookup.h> |
| 31 | #include <engine/shared/http.h> |
| 32 | #include <engine/shared/json.h> |
| 33 | #include <engine/shared/jsonwriter.h> |
| 34 | #include <engine/shared/linereader.h> |
| 35 | #include <engine/shared/masterserver.h> |
| 36 | #include <engine/shared/netban.h> |
| 37 | #include <engine/shared/network.h> |
| 38 | #include <engine/shared/packer.h> |
| 39 | #include <engine/shared/protocol.h> |
| 40 | #include <engine/shared/protocol7.h> |
| 41 | #include <engine/shared/protocol_ex.h> |
| 42 | #include <engine/shared/rust_version.h> |
| 43 | #include <engine/shared/snapshot.h> |
| 44 | #include <engine/storage.h> |
| 45 | |
| 46 | #include <game/version.h> |
| 47 | |
| 48 | #include <zlib.h> |
| 49 | |
| 50 | #include <chrono> |
| 51 | #include <vector> |
| 52 | |
| 53 | using namespace std::chrono_literals; |
| 54 | |
| 55 | #if defined(CONF_PLATFORM_ANDROID) |
| 56 | extern std::vector<std::string> FetchAndroidServerCommandQueue(); |
| 57 | #endif |
| 58 | |
| 59 | void CServerBan::InitServerBan(IConsole *pConsole, IStorage *pStorage, CServer *pServer) |
| 60 | { |
| 61 | CNetBan::Init(pConsole, pStorage); |
| 62 | |
| 63 | m_pServer = pServer; |
| 64 | |
| 65 | // overwrites base command, todo: improve this |
| 66 | Console()->Register(pName: "ban" , pParams: "s[ip|id] ?i[minutes] r[reason]" , Flags: CFGFLAG_SERVER | CFGFLAG_STORE, pfnFunc: ConBanExt, pUser: this, pHelp: "Ban player with ip/client id for x minutes for any reason" ); |
| 67 | Console()->Register(pName: "ban_region" , pParams: "s[region] s[ip|id] ?i[minutes] r[reason]" , Flags: CFGFLAG_SERVER | CFGFLAG_STORE, pfnFunc: ConBanRegion, pUser: this, pHelp: "Ban player in a region" ); |
| 68 | Console()->Register(pName: "ban_region_range" , pParams: "s[region] s[first ip] s[last ip] ?i[minutes] r[reason]" , Flags: CFGFLAG_SERVER | CFGFLAG_STORE, pfnFunc: ConBanRegionRange, pUser: this, pHelp: "Ban range in a region" ); |
| 69 | } |
| 70 | |
| 71 | template<class T> |
| 72 | int CServerBan::BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason) |
| 73 | { |
| 74 | // validate address |
| 75 | if(Server()->m_RconClientId >= 0 && Server()->m_RconClientId < MAX_CLIENTS && |
| 76 | Server()->m_aClients[Server()->m_RconClientId].m_State != CServer::CClient::STATE_EMPTY) |
| 77 | { |
| 78 | if(NetMatch(pData, Server()->ClientAddr(ClientId: Server()->m_RconClientId))) |
| 79 | { |
| 80 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "net_ban" , pStr: "ban error (you can't ban yourself)" ); |
| 81 | return -1; |
| 82 | } |
| 83 | |
| 84 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 85 | { |
| 86 | if(i == Server()->m_RconClientId || Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) |
| 87 | continue; |
| 88 | |
| 89 | if(Server()->GetAuthedState(ClientId: i) >= Server()->m_RconAuthLevel && NetMatch(pData, Server()->ClientAddr(ClientId: i))) |
| 90 | { |
| 91 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "net_ban" , pStr: "ban error (command denied)" ); |
| 92 | return -1; |
| 93 | } |
| 94 | } |
| 95 | } |
| 96 | else if(Server()->m_RconClientId == IServer::RCON_CID_VOTE) |
| 97 | { |
| 98 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 99 | { |
| 100 | if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) |
| 101 | continue; |
| 102 | |
| 103 | if(Server()->IsRconAuthed(ClientId: i) && NetMatch(pData, Server()->ClientAddr(ClientId: i))) |
| 104 | { |
| 105 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "net_ban" , pStr: "ban error (command denied)" ); |
| 106 | return -1; |
| 107 | } |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | int Result = Ban(pBanPool, pData, Seconds, pReason, VerbatimReason); |
| 112 | if(Result != 0) |
| 113 | return Result; |
| 114 | |
| 115 | // drop banned clients |
| 116 | typename T::CDataType Data = *pData; |
| 117 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 118 | { |
| 119 | if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) |
| 120 | continue; |
| 121 | |
| 122 | if(NetMatch(&Data, Server()->ClientAddr(ClientId: i))) |
| 123 | { |
| 124 | CNetHash NetHash(&Data); |
| 125 | char aBuf[256]; |
| 126 | MakeBanInfo(pBanPool->Find(&Data, &NetHash), aBuf, sizeof(aBuf), MSGTYPE_PLAYER); |
| 127 | Server()->m_NetServer.Drop(ClientId: i, pReason: aBuf); |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | return Result; |
| 132 | } |
| 133 | |
| 134 | int CServerBan::BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) |
| 135 | { |
| 136 | return BanExt(pBanPool: &m_BanAddrPool, pData: pAddr, Seconds, pReason, VerbatimReason); |
| 137 | } |
| 138 | |
| 139 | int CServerBan::BanRange(const CNetRange *pRange, int Seconds, const char *pReason) |
| 140 | { |
| 141 | if(pRange->IsValid()) |
| 142 | return BanExt(pBanPool: &m_BanRangePool, pData: pRange, Seconds, pReason, VerbatimReason: true); |
| 143 | |
| 144 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "net_ban" , pStr: "ban failed (invalid range)" ); |
| 145 | return -1; |
| 146 | } |
| 147 | |
| 148 | void CServerBan::ConBanExt(IConsole::IResult *pResult, void *pUser) |
| 149 | { |
| 150 | CServerBan *pThis = static_cast<CServerBan *>(pUser); |
| 151 | |
| 152 | const char *pStr = pResult->GetString(Index: 0); |
| 153 | int Minutes = pResult->NumArguments() > 1 ? std::clamp(val: pResult->GetInteger(Index: 1), lo: 0, hi: 525600) : 10; |
| 154 | const char *pReason = pResult->NumArguments() > 2 ? pResult->GetString(Index: 2) : "Follow the server rules. Type /rules into the chat." ; |
| 155 | |
| 156 | if(str_isallnum(str: pStr)) |
| 157 | { |
| 158 | int ClientId = str_toint(str: pStr); |
| 159 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || pThis->Server()->m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY) |
| 160 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "net_ban" , pStr: "ban error (invalid client id)" ); |
| 161 | else |
| 162 | pThis->BanAddr(pAddr: pThis->Server()->ClientAddr(ClientId), Seconds: Minutes * 60, pReason, VerbatimReason: false); |
| 163 | } |
| 164 | else |
| 165 | ConBan(pResult, pUser); |
| 166 | } |
| 167 | |
| 168 | void CServerBan::ConBanRegion(IConsole::IResult *pResult, void *pUser) |
| 169 | { |
| 170 | const char *pRegion = pResult->GetString(Index: 0); |
| 171 | if(str_comp_nocase(a: pRegion, b: g_Config.m_SvRegionName)) |
| 172 | return; |
| 173 | |
| 174 | pResult->RemoveArgument(Index: 0); |
| 175 | ConBanExt(pResult, pUser); |
| 176 | } |
| 177 | |
| 178 | void CServerBan::ConBanRegionRange(IConsole::IResult *pResult, void *pUser) |
| 179 | { |
| 180 | CServerBan *pServerBan = static_cast<CServerBan *>(pUser); |
| 181 | |
| 182 | const char *pRegion = pResult->GetString(Index: 0); |
| 183 | if(str_comp_nocase(a: pRegion, b: g_Config.m_SvRegionName)) |
| 184 | return; |
| 185 | |
| 186 | pResult->RemoveArgument(Index: 0); |
| 187 | ConBanRange(pResult, pUser: static_cast<CNetBan *>(pServerBan)); |
| 188 | } |
| 189 | |
| 190 | // Not thread-safe! |
| 191 | class CRconClientLogger : public ILogger |
| 192 | { |
| 193 | CServer *m_pServer; |
| 194 | int m_ClientId; |
| 195 | |
| 196 | public: |
| 197 | CRconClientLogger(CServer *pServer, int ClientId) : |
| 198 | m_pServer(pServer), |
| 199 | m_ClientId(ClientId) |
| 200 | { |
| 201 | } |
| 202 | void Log(const CLogMessage *pMessage) override; |
| 203 | }; |
| 204 | |
| 205 | void CRconClientLogger::Log(const CLogMessage *pMessage) |
| 206 | { |
| 207 | if(m_Filter.Filters(pMessage)) |
| 208 | { |
| 209 | return; |
| 210 | } |
| 211 | m_pServer->SendRconLogLine(ClientId: m_ClientId, pMessage); |
| 212 | } |
| 213 | |
| 214 | void CServer::CClient::Reset() |
| 215 | { |
| 216 | // reset input |
| 217 | for(auto &Input : m_aInputs) |
| 218 | Input.m_GameTick = -1; |
| 219 | m_CurrentInput = 0; |
| 220 | mem_zero(block: &m_LastPreInput, size: sizeof(m_LastPreInput)); |
| 221 | mem_zero(block: &m_LatestInput, size: sizeof(m_LatestInput)); |
| 222 | |
| 223 | m_Snapshots.PurgeAll(); |
| 224 | m_LastAckedSnapshot = -1; |
| 225 | m_LastInputTick = -1; |
| 226 | m_SnapRate = CClient::SNAPRATE_INIT; |
| 227 | m_Score = -1; |
| 228 | m_NextMapChunk = 0; |
| 229 | m_Flags = 0; |
| 230 | m_RedirectDropTime = 0; |
| 231 | } |
| 232 | |
| 233 | CServer::CServer() |
| 234 | { |
| 235 | m_pConfig = &g_Config; |
| 236 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 237 | m_aDemoRecorder[i] = CDemoRecorder(&m_SnapshotDelta, true); |
| 238 | m_aDemoRecorder[RECORDER_MANUAL] = CDemoRecorder(&m_SnapshotDelta, false); |
| 239 | m_aDemoRecorder[RECORDER_AUTO] = CDemoRecorder(&m_SnapshotDelta, false); |
| 240 | |
| 241 | m_pGameServer = nullptr; |
| 242 | |
| 243 | m_CurrentGameTick = MIN_TICK; |
| 244 | m_RunServer = UNINITIALIZED; |
| 245 | |
| 246 | m_aShutdownReason[0] = 0; |
| 247 | |
| 248 | for(int i = 0; i < NUM_MAP_TYPES; i++) |
| 249 | { |
| 250 | m_apCurrentMapData[i] = nullptr; |
| 251 | m_aCurrentMapSize[i] = 0; |
| 252 | } |
| 253 | |
| 254 | m_MapReload = false; |
| 255 | m_SameMapReload = false; |
| 256 | m_ReloadedWhenEmpty = false; |
| 257 | m_aMapDownloadUrl[0] = '\0'; |
| 258 | |
| 259 | m_RconClientId = IServer::RCON_CID_SERV; |
| 260 | m_RconAuthLevel = AUTHED_ADMIN; |
| 261 | |
| 262 | m_ServerInfoFirstRequest = 0; |
| 263 | m_ServerInfoNumRequests = 0; |
| 264 | |
| 265 | #ifdef CONF_FAMILY_UNIX |
| 266 | m_ConnLoggingSocketCreated = false; |
| 267 | #endif |
| 268 | |
| 269 | m_pConnectionPool = new CDbConnectionPool(); |
| 270 | m_pRegister = nullptr; |
| 271 | |
| 272 | m_aErrorShutdownReason[0] = 0; |
| 273 | |
| 274 | Init(); |
| 275 | } |
| 276 | |
| 277 | CServer::~CServer() |
| 278 | { |
| 279 | for(auto &pCurrentMapData : m_apCurrentMapData) |
| 280 | { |
| 281 | free(ptr: pCurrentMapData); |
| 282 | } |
| 283 | |
| 284 | if(m_RunServer != UNINITIALIZED) |
| 285 | { |
| 286 | for(auto &Client : m_aClients) |
| 287 | { |
| 288 | free(ptr: Client.m_pPersistentData); |
| 289 | } |
| 290 | } |
| 291 | free(ptr: m_pPersistentData); |
| 292 | |
| 293 | delete m_pRegister; |
| 294 | delete m_pConnectionPool; |
| 295 | } |
| 296 | |
| 297 | const char *CServer::DnsblStateStr(EDnsblState State) |
| 298 | { |
| 299 | switch(State) |
| 300 | { |
| 301 | case EDnsblState::NONE: |
| 302 | return "n/a" ; |
| 303 | case EDnsblState::PENDING: |
| 304 | return "pending" ; |
| 305 | case EDnsblState::BLACKLISTED: |
| 306 | return "black" ; |
| 307 | case EDnsblState::WHITELISTED: |
| 308 | return "white" ; |
| 309 | } |
| 310 | |
| 311 | dbg_assert_failed("Invalid dnsbl State: %d" , static_cast<int>(State)); |
| 312 | } |
| 313 | |
| 314 | IConsole::EAccessLevel CServer::ConsoleAccessLevel(int ClientId) const |
| 315 | { |
| 316 | int AuthLevel = GetAuthedState(ClientId); |
| 317 | switch(AuthLevel) |
| 318 | { |
| 319 | case AUTHED_ADMIN: |
| 320 | return IConsole::EAccessLevel::ADMIN; |
| 321 | case AUTHED_MOD: |
| 322 | return IConsole::EAccessLevel::MODERATOR; |
| 323 | case AUTHED_HELPER: |
| 324 | return IConsole::EAccessLevel::HELPER; |
| 325 | }; |
| 326 | |
| 327 | dbg_assert_failed("Invalid AuthLevel: %d" , AuthLevel); |
| 328 | } |
| 329 | |
| 330 | bool CServer::IsClientNameAvailable(int ClientId, const char *pNameRequest) |
| 331 | { |
| 332 | // check for empty names |
| 333 | if(!pNameRequest[0]) |
| 334 | return false; |
| 335 | |
| 336 | // check for names starting with /, as they can be abused to make people |
| 337 | // write chat commands |
| 338 | if(pNameRequest[0] == '/') |
| 339 | return false; |
| 340 | |
| 341 | // make sure that two clients don't have the same name |
| 342 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 343 | { |
| 344 | if(i != ClientId && m_aClients[i].m_State >= CClient::STATE_READY) |
| 345 | { |
| 346 | if(str_utf8_comp_confusable(str1: pNameRequest, str2: m_aClients[i].m_aName) == 0) |
| 347 | return false; |
| 348 | } |
| 349 | } |
| 350 | |
| 351 | return true; |
| 352 | } |
| 353 | |
| 354 | bool CServer::SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set) |
| 355 | { |
| 356 | dbg_assert(0 <= ClientId && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 357 | if(m_aClients[ClientId].m_State < CClient::STATE_READY) |
| 358 | return false; |
| 359 | |
| 360 | const CNameBan *pBanned = m_NameBans.IsBanned(pName: pNameRequest); |
| 361 | if(pBanned) |
| 362 | { |
| 363 | if(m_aClients[ClientId].m_State == CClient::STATE_READY && Set) |
| 364 | { |
| 365 | char aBuf[256]; |
| 366 | if(pBanned->m_aReason[0]) |
| 367 | { |
| 368 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Kicked (your name is banned: %s)" , pBanned->m_aReason); |
| 369 | } |
| 370 | else |
| 371 | { |
| 372 | str_copy(dst&: aBuf, src: "Kicked (your name is banned)" ); |
| 373 | } |
| 374 | Kick(ClientId, pReason: aBuf); |
| 375 | } |
| 376 | return false; |
| 377 | } |
| 378 | |
| 379 | // trim the name |
| 380 | char aTrimmedName[MAX_NAME_LENGTH]; |
| 381 | str_copy(dst&: aTrimmedName, src: str_utf8_skip_whitespaces(str: pNameRequest)); |
| 382 | str_utf8_trim_right(param: aTrimmedName); |
| 383 | |
| 384 | char aNameTry[MAX_NAME_LENGTH]; |
| 385 | str_copy(dst&: aNameTry, src: aTrimmedName); |
| 386 | |
| 387 | if(!IsClientNameAvailable(ClientId, pNameRequest: aNameTry)) |
| 388 | { |
| 389 | // auto rename |
| 390 | for(int i = 1;; i++) |
| 391 | { |
| 392 | str_format(buffer: aNameTry, buffer_size: sizeof(aNameTry), format: "(%d)%s" , i, aTrimmedName); |
| 393 | if(IsClientNameAvailable(ClientId, pNameRequest: aNameTry)) |
| 394 | break; |
| 395 | } |
| 396 | } |
| 397 | |
| 398 | bool Changed = str_comp(a: m_aClients[ClientId].m_aName, b: aNameTry) != 0; |
| 399 | |
| 400 | if(Set && Changed) |
| 401 | { |
| 402 | // set the client name |
| 403 | str_copy(dst&: m_aClients[ClientId].m_aName, src: aNameTry); |
| 404 | GameServer()->TeehistorianRecordPlayerName(ClientId, pName: m_aClients[ClientId].m_aName); |
| 405 | } |
| 406 | |
| 407 | return Changed; |
| 408 | } |
| 409 | |
| 410 | bool CServer::SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set) |
| 411 | { |
| 412 | dbg_assert(0 <= ClientId && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 413 | if(m_aClients[ClientId].m_State < CClient::STATE_READY) |
| 414 | return false; |
| 415 | |
| 416 | const CNameBan *pBanned = m_NameBans.IsBanned(pName: pClanRequest); |
| 417 | if(pBanned) |
| 418 | { |
| 419 | if(m_aClients[ClientId].m_State == CClient::STATE_READY && Set) |
| 420 | { |
| 421 | char aBuf[256]; |
| 422 | if(pBanned->m_aReason[0]) |
| 423 | { |
| 424 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Kicked (your clan is banned: %s)" , pBanned->m_aReason); |
| 425 | } |
| 426 | else |
| 427 | { |
| 428 | str_copy(dst&: aBuf, src: "Kicked (your clan is banned)" ); |
| 429 | } |
| 430 | Kick(ClientId, pReason: aBuf); |
| 431 | } |
| 432 | return false; |
| 433 | } |
| 434 | |
| 435 | // trim the clan |
| 436 | char aTrimmedClan[MAX_CLAN_LENGTH]; |
| 437 | str_copy(dst&: aTrimmedClan, src: str_utf8_skip_whitespaces(str: pClanRequest)); |
| 438 | str_utf8_trim_right(param: aTrimmedClan); |
| 439 | |
| 440 | bool Changed = str_comp(a: m_aClients[ClientId].m_aClan, b: aTrimmedClan) != 0; |
| 441 | |
| 442 | if(Set) |
| 443 | { |
| 444 | // set the client clan |
| 445 | str_copy(dst&: m_aClients[ClientId].m_aClan, src: aTrimmedClan); |
| 446 | } |
| 447 | |
| 448 | return Changed; |
| 449 | } |
| 450 | |
| 451 | bool CServer::WouldClientNameChange(int ClientId, const char *pNameRequest) |
| 452 | { |
| 453 | return SetClientNameImpl(ClientId, pNameRequest, Set: false); |
| 454 | } |
| 455 | |
| 456 | bool CServer::WouldClientClanChange(int ClientId, const char *pClanRequest) |
| 457 | { |
| 458 | return SetClientClanImpl(ClientId, pClanRequest, Set: false); |
| 459 | } |
| 460 | |
| 461 | void CServer::SetClientName(int ClientId, const char *pName) |
| 462 | { |
| 463 | SetClientNameImpl(ClientId, pNameRequest: pName, Set: true); |
| 464 | } |
| 465 | |
| 466 | void CServer::SetClientClan(int ClientId, const char *pClan) |
| 467 | { |
| 468 | SetClientClanImpl(ClientId, pClanRequest: pClan, Set: true); |
| 469 | } |
| 470 | |
| 471 | void CServer::SetClientCountry(int ClientId, int Country) |
| 472 | { |
| 473 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State < CClient::STATE_READY) |
| 474 | return; |
| 475 | |
| 476 | m_aClients[ClientId].m_Country = Country; |
| 477 | } |
| 478 | |
| 479 | void CServer::SetClientScore(int ClientId, std::optional<int> Score) |
| 480 | { |
| 481 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State < CClient::STATE_READY) |
| 482 | return; |
| 483 | |
| 484 | if(m_aClients[ClientId].m_Score != Score) |
| 485 | ExpireServerInfo(); |
| 486 | |
| 487 | m_aClients[ClientId].m_Score = Score; |
| 488 | } |
| 489 | |
| 490 | void CServer::SetClientFlags(int ClientId, int Flags) |
| 491 | { |
| 492 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State < CClient::STATE_READY) |
| 493 | return; |
| 494 | |
| 495 | m_aClients[ClientId].m_Flags = Flags; |
| 496 | } |
| 497 | |
| 498 | void CServer::Kick(int ClientId, const char *pReason) |
| 499 | { |
| 500 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State == CClient::STATE_EMPTY) |
| 501 | { |
| 502 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "invalid client id to kick" ); |
| 503 | return; |
| 504 | } |
| 505 | else if(m_RconClientId == ClientId) |
| 506 | { |
| 507 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "you can't kick yourself" ); |
| 508 | return; |
| 509 | } |
| 510 | else if(GetAuthedState(ClientId) > m_RconAuthLevel) |
| 511 | { |
| 512 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "kick command denied" ); |
| 513 | return; |
| 514 | } |
| 515 | |
| 516 | m_NetServer.Drop(ClientId, pReason); |
| 517 | } |
| 518 | |
| 519 | void CServer::Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) |
| 520 | { |
| 521 | m_NetServer.NetBan()->BanAddr(pAddr: ClientAddr(ClientId), Seconds, pReason, VerbatimReason); |
| 522 | } |
| 523 | |
| 524 | void CServer::ReconnectClient(int ClientId) |
| 525 | { |
| 526 | dbg_assert(0 <= ClientId && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 527 | dbg_assert(m_aClients[ClientId].m_State != CClient::STATE_EMPTY, "Client slot empty: %d" , ClientId); |
| 528 | |
| 529 | if(GetClientVersion(ClientId) < VERSION_DDNET_RECONNECT) |
| 530 | { |
| 531 | RedirectClient(ClientId, Port: m_NetServer.Address().port); |
| 532 | return; |
| 533 | } |
| 534 | log_info("server" , "telling client to reconnect, cid=%d" , ClientId); |
| 535 | |
| 536 | CMsgPacker Msg(NETMSG_RECONNECT, true); |
| 537 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 538 | |
| 539 | if(m_aClients[ClientId].m_State >= CClient::STATE_READY) |
| 540 | { |
| 541 | GameServer()->OnClientDrop(ClientId, pReason: "reconnect" ); |
| 542 | } |
| 543 | |
| 544 | m_aClients[ClientId].m_RedirectDropTime = time_get() + time_freq() * 10; |
| 545 | m_aClients[ClientId].m_State = CClient::STATE_REDIRECTED; |
| 546 | } |
| 547 | |
| 548 | void CServer::RedirectClient(int ClientId, int Port) |
| 549 | { |
| 550 | dbg_assert(0 <= ClientId && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 551 | dbg_assert(m_aClients[ClientId].m_State != CClient::STATE_EMPTY, "Client slot empty: %d" , ClientId); |
| 552 | |
| 553 | bool SupportsRedirect = GetClientVersion(ClientId) >= VERSION_DDNET_REDIRECT; |
| 554 | |
| 555 | log_info("server" , "redirecting client, cid=%d port=%d supported=%d" , ClientId, Port, SupportsRedirect); |
| 556 | |
| 557 | if(!SupportsRedirect) |
| 558 | { |
| 559 | char aBuf[128]; |
| 560 | bool SamePort = Port == this->Port(); |
| 561 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Redirect unsupported: please connect to port %d" , Port); |
| 562 | Kick(ClientId, pReason: SamePort ? "Redirect unsupported: please reconnect" : aBuf); |
| 563 | return; |
| 564 | } |
| 565 | |
| 566 | CMsgPacker Msg(NETMSG_REDIRECT, true); |
| 567 | Msg.AddInt(i: Port); |
| 568 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 569 | |
| 570 | if(m_aClients[ClientId].m_State >= CClient::STATE_READY) |
| 571 | { |
| 572 | GameServer()->OnClientDrop(ClientId, pReason: "redirect" ); |
| 573 | } |
| 574 | |
| 575 | m_aClients[ClientId].m_RedirectDropTime = time_get() + time_freq() * 10; |
| 576 | m_aClients[ClientId].m_State = CClient::STATE_REDIRECTED; |
| 577 | } |
| 578 | |
| 579 | int64_t CServer::TickStartTime(int Tick) |
| 580 | { |
| 581 | return m_GameStartTime + (time_freq() * Tick) / TickSpeed(); |
| 582 | } |
| 583 | |
| 584 | int CServer::Init() |
| 585 | { |
| 586 | for(auto &Client : m_aClients) |
| 587 | { |
| 588 | Client.m_State = CClient::STATE_EMPTY; |
| 589 | Client.m_aName[0] = 0; |
| 590 | Client.m_aClan[0] = 0; |
| 591 | Client.m_Country = -1; |
| 592 | Client.m_Snapshots.Init(); |
| 593 | Client.m_Traffic = 0; |
| 594 | Client.m_TrafficSince = 0; |
| 595 | Client.m_ShowIps = false; |
| 596 | Client.m_DebugDummy = false; |
| 597 | Client.m_AuthKey = -1; |
| 598 | Client.m_Latency = 0; |
| 599 | Client.m_Sixup = false; |
| 600 | Client.m_RedirectDropTime = 0; |
| 601 | } |
| 602 | |
| 603 | m_CurrentGameTick = MIN_TICK; |
| 604 | |
| 605 | m_AnnouncementLastLine = -1; |
| 606 | std::fill(first: std::begin(arr&: m_aPrevStates), last: std::end(arr&: m_aPrevStates), value: 0); |
| 607 | |
| 608 | return 0; |
| 609 | } |
| 610 | |
| 611 | bool CServer::StrHideIps(const char *pInput, char *pOutputWithIps, int OutputWithIpsSize, char *pOutputWithoutIps, int OutputWithoutIpsSize) |
| 612 | { |
| 613 | const char *pStart = str_find(haystack: pInput, needle: "<{" ); |
| 614 | const char *pEnd = pStart == nullptr ? nullptr : str_find(haystack: pStart + 2, needle: "}>" ); |
| 615 | pOutputWithIps[0] = '\0'; |
| 616 | pOutputWithoutIps[0] = '\0'; |
| 617 | |
| 618 | if(pStart == nullptr || pEnd == nullptr) |
| 619 | { |
| 620 | str_copy(dst: pOutputWithIps, src: pInput, dst_size: OutputWithIpsSize); |
| 621 | str_copy(dst: pOutputWithoutIps, src: pInput, dst_size: OutputWithoutIpsSize); |
| 622 | return false; |
| 623 | } |
| 624 | |
| 625 | str_append(dst: pOutputWithIps, src: pInput, dst_size: minimum<size_t>(a: pStart - pInput + 1, b: OutputWithIpsSize)); |
| 626 | str_append(dst: pOutputWithIps, src: pStart + 2, dst_size: minimum<size_t>(a: pEnd - pInput - 1, b: OutputWithIpsSize)); |
| 627 | str_append(dst: pOutputWithIps, src: pEnd + 2, dst_size: OutputWithIpsSize); |
| 628 | |
| 629 | str_append(dst: pOutputWithoutIps, src: pInput, dst_size: minimum<size_t>(a: pStart - pInput + 1, b: OutputWithoutIpsSize)); |
| 630 | str_append(dst: pOutputWithoutIps, src: "XXX" , dst_size: OutputWithoutIpsSize); |
| 631 | str_append(dst: pOutputWithoutIps, src: pEnd + 2, dst_size: OutputWithoutIpsSize); |
| 632 | return true; |
| 633 | } |
| 634 | |
| 635 | void CServer::SendLogLine(const CLogMessage *pMessage) |
| 636 | { |
| 637 | if(pMessage->m_Level <= IConsole::ToLogLevelFilter(ConsoleLevel: g_Config.m_ConsoleOutputLevel)) |
| 638 | { |
| 639 | SendRconLogLine(ClientId: -1, pMessage); |
| 640 | } |
| 641 | if(pMessage->m_Level <= IConsole::ToLogLevelFilter(ConsoleLevel: g_Config.m_EcOutputLevel)) |
| 642 | { |
| 643 | m_Econ.Send(ClientId: -1, pLine: pMessage->m_aLine); |
| 644 | } |
| 645 | } |
| 646 | |
| 647 | void CServer::SetRconCid(int ClientId) |
| 648 | { |
| 649 | m_RconClientId = ClientId; |
| 650 | } |
| 651 | |
| 652 | int CServer::GetAuthedState(int ClientId) const |
| 653 | { |
| 654 | if(ClientId == IConsole::CLIENT_ID_UNSPECIFIED) |
| 655 | return AUTHED_ADMIN; |
| 656 | if(ClientId == IConsole::CLIENT_ID_GAME) |
| 657 | return AUTHED_ADMIN; |
| 658 | if(ClientId == IConsole::CLIENT_ID_NO_GAME) |
| 659 | return AUTHED_ADMIN; |
| 660 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 661 | dbg_assert(m_aClients[ClientId].m_State != CServer::CClient::STATE_EMPTY, "Client slot %d is empty" , ClientId); |
| 662 | return m_AuthManager.KeyLevel(Slot: m_aClients[ClientId].m_AuthKey); |
| 663 | } |
| 664 | |
| 665 | bool CServer::IsRconAuthed(int ClientId) const |
| 666 | { |
| 667 | return GetAuthedState(ClientId) != AUTHED_NO; |
| 668 | } |
| 669 | |
| 670 | bool CServer::IsRconAuthedAdmin(int ClientId) const |
| 671 | { |
| 672 | return GetAuthedState(ClientId) == AUTHED_ADMIN; |
| 673 | } |
| 674 | |
| 675 | const char *CServer::GetAuthName(int ClientId) const |
| 676 | { |
| 677 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 678 | dbg_assert(m_aClients[ClientId].m_State != CServer::CClient::STATE_EMPTY, "Client slot %d is empty" , ClientId); |
| 679 | int Key = m_aClients[ClientId].m_AuthKey; |
| 680 | dbg_assert(Key != -1, "Client not authed" ); |
| 681 | return m_AuthManager.KeyIdent(Slot: Key); |
| 682 | } |
| 683 | |
| 684 | bool CServer::HasAuthHidden(int ClientId) const |
| 685 | { |
| 686 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 687 | return m_aClients[ClientId].m_AuthHidden; |
| 688 | } |
| 689 | |
| 690 | bool CServer::GetClientInfo(int ClientId, CClientInfo *pInfo) const |
| 691 | { |
| 692 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 693 | dbg_assert(pInfo != nullptr, "pInfo cannot be null" ); |
| 694 | |
| 695 | if(m_aClients[ClientId].m_State == CClient::STATE_INGAME) |
| 696 | { |
| 697 | pInfo->m_pName = m_aClients[ClientId].m_aName; |
| 698 | pInfo->m_Latency = m_aClients[ClientId].m_Latency; |
| 699 | pInfo->m_GotDDNetVersion = m_aClients[ClientId].m_DDNetVersionSettled; |
| 700 | pInfo->m_DDNetVersion = m_aClients[ClientId].m_DDNetVersion >= 0 ? m_aClients[ClientId].m_DDNetVersion : VERSION_VANILLA; |
| 701 | if(m_aClients[ClientId].m_GotDDNetVersionPacket) |
| 702 | { |
| 703 | pInfo->m_pConnectionId = &m_aClients[ClientId].m_ConnectionId; |
| 704 | pInfo->m_pDDNetVersionStr = m_aClients[ClientId].m_aDDNetVersionStr; |
| 705 | } |
| 706 | else |
| 707 | { |
| 708 | pInfo->m_pConnectionId = nullptr; |
| 709 | pInfo->m_pDDNetVersionStr = nullptr; |
| 710 | } |
| 711 | return true; |
| 712 | } |
| 713 | return false; |
| 714 | } |
| 715 | |
| 716 | void CServer::SetClientDDNetVersion(int ClientId, int DDNetVersion) |
| 717 | { |
| 718 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 719 | |
| 720 | if(m_aClients[ClientId].m_State == CClient::STATE_INGAME) |
| 721 | { |
| 722 | m_aClients[ClientId].m_DDNetVersion = DDNetVersion; |
| 723 | m_aClients[ClientId].m_DDNetVersionSettled = true; |
| 724 | } |
| 725 | } |
| 726 | |
| 727 | const NETADDR *CServer::ClientAddr(int ClientId) const |
| 728 | { |
| 729 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 730 | dbg_assert(m_aClients[ClientId].m_State != CServer::CClient::STATE_EMPTY, "Client slot %d is empty" , ClientId); |
| 731 | if(m_aClients[ClientId].m_DebugDummy) |
| 732 | { |
| 733 | return &m_aClients[ClientId].m_DebugDummyAddr; |
| 734 | } |
| 735 | return m_NetServer.ClientAddr(ClientId); |
| 736 | } |
| 737 | |
| 738 | const std::array<char, NETADDR_MAXSTRSIZE> &CServer::ClientAddrStringImpl(int ClientId, bool IncludePort) const |
| 739 | { |
| 740 | dbg_assert(ClientId >= 0 && ClientId < MAX_CLIENTS, "Invalid ClientId: %d" , ClientId); |
| 741 | dbg_assert(m_aClients[ClientId].m_State != CServer::CClient::STATE_EMPTY, "Client slot %d is empty" , ClientId); |
| 742 | if(m_aClients[ClientId].m_DebugDummy) |
| 743 | { |
| 744 | return IncludePort ? m_aClients[ClientId].m_aDebugDummyAddrString : m_aClients[ClientId].m_aDebugDummyAddrStringNoPort; |
| 745 | } |
| 746 | return m_NetServer.ClientAddrString(ClientId, IncludePort); |
| 747 | } |
| 748 | |
| 749 | const char *CServer::ClientName(int ClientId) const |
| 750 | { |
| 751 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY) |
| 752 | return "(invalid)" ; |
| 753 | if(m_aClients[ClientId].m_State == CServer::CClient::STATE_INGAME || m_aClients[ClientId].m_State == CServer::CClient::STATE_REDIRECTED) |
| 754 | return m_aClients[ClientId].m_aName; |
| 755 | else |
| 756 | return "(connecting)" ; |
| 757 | } |
| 758 | |
| 759 | const char *CServer::ClientClan(int ClientId) const |
| 760 | { |
| 761 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY) |
| 762 | return "" ; |
| 763 | if(m_aClients[ClientId].m_State == CServer::CClient::STATE_INGAME) |
| 764 | return m_aClients[ClientId].m_aClan; |
| 765 | else |
| 766 | return "" ; |
| 767 | } |
| 768 | |
| 769 | int CServer::ClientCountry(int ClientId) const |
| 770 | { |
| 771 | if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY) |
| 772 | return -1; |
| 773 | if(m_aClients[ClientId].m_State == CServer::CClient::STATE_INGAME) |
| 774 | return m_aClients[ClientId].m_Country; |
| 775 | else |
| 776 | return -1; |
| 777 | } |
| 778 | |
| 779 | bool CServer::ClientSlotEmpty(int ClientId) const |
| 780 | { |
| 781 | return ClientId >= 0 && ClientId < MAX_CLIENTS && m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY; |
| 782 | } |
| 783 | |
| 784 | bool CServer::ClientIngame(int ClientId) const |
| 785 | { |
| 786 | return ClientId >= 0 && ClientId < MAX_CLIENTS && m_aClients[ClientId].m_State == CServer::CClient::STATE_INGAME; |
| 787 | } |
| 788 | |
| 789 | int CServer::Port() const |
| 790 | { |
| 791 | return m_NetServer.Address().port; |
| 792 | } |
| 793 | |
| 794 | int CServer::MaxClients() const |
| 795 | { |
| 796 | return m_RunServer == UNINITIALIZED ? 0 : m_NetServer.MaxClients(); |
| 797 | } |
| 798 | |
| 799 | int CServer::ClientCount() const |
| 800 | { |
| 801 | int ClientCount = 0; |
| 802 | for(const auto &Client : m_aClients) |
| 803 | { |
| 804 | if(Client.m_State != CClient::STATE_EMPTY) |
| 805 | { |
| 806 | ClientCount++; |
| 807 | } |
| 808 | } |
| 809 | |
| 810 | return ClientCount; |
| 811 | } |
| 812 | |
| 813 | int CServer::DistinctClientCount() const |
| 814 | { |
| 815 | const NETADDR *apAddresses[MAX_CLIENTS]; |
| 816 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 817 | { |
| 818 | // connecting clients with spoofed ips can clog slots without being ingame |
| 819 | apAddresses[i] = ClientIngame(ClientId: i) ? ClientAddr(ClientId: i) : nullptr; |
| 820 | } |
| 821 | |
| 822 | int ClientCount = 0; |
| 823 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 824 | { |
| 825 | if(apAddresses[i] == nullptr) |
| 826 | { |
| 827 | continue; |
| 828 | } |
| 829 | ClientCount++; |
| 830 | for(int j = 0; j < i; j++) |
| 831 | { |
| 832 | if(apAddresses[j] != nullptr && !net_addr_comp_noport(a: apAddresses[i], b: apAddresses[j])) |
| 833 | { |
| 834 | ClientCount--; |
| 835 | break; |
| 836 | } |
| 837 | } |
| 838 | } |
| 839 | return ClientCount; |
| 840 | } |
| 841 | |
| 842 | int CServer::GetClientVersion(int ClientId) const |
| 843 | { |
| 844 | // Assume latest client version for server demos |
| 845 | if(ClientId == SERVER_DEMO_CLIENT) |
| 846 | return DDNET_VERSION_NUMBER; |
| 847 | |
| 848 | CClientInfo Info; |
| 849 | if(GetClientInfo(ClientId, pInfo: &Info)) |
| 850 | return Info.m_DDNetVersion; |
| 851 | return VERSION_NONE; |
| 852 | } |
| 853 | |
| 854 | static inline bool RepackMsg(const CMsgPacker *pMsg, CPacker &Packer, bool Sixup) |
| 855 | { |
| 856 | int MsgId = pMsg->m_MsgId; |
| 857 | Packer.Reset(); |
| 858 | |
| 859 | if(Sixup && !pMsg->m_NoTranslate) |
| 860 | { |
| 861 | if(pMsg->m_System) |
| 862 | { |
| 863 | if(MsgId >= OFFSET_UUID) |
| 864 | ; |
| 865 | else if(MsgId >= NETMSG_MAP_CHANGE && MsgId <= NETMSG_MAP_DATA) |
| 866 | ; |
| 867 | else if(MsgId >= NETMSG_CON_READY && MsgId <= NETMSG_INPUTTIMING) |
| 868 | MsgId += 1; |
| 869 | else if(MsgId == NETMSG_RCON_LINE) |
| 870 | MsgId = protocol7::NETMSG_RCON_LINE; |
| 871 | else if(MsgId >= NETMSG_PING && MsgId <= NETMSG_PING_REPLY) |
| 872 | MsgId += 4; |
| 873 | else if(MsgId >= NETMSG_RCON_CMD_ADD && MsgId <= NETMSG_RCON_CMD_REM) |
| 874 | MsgId -= 11; |
| 875 | else |
| 876 | { |
| 877 | log_error("net" , "DROP send sys %d" , MsgId); |
| 878 | return false; |
| 879 | } |
| 880 | } |
| 881 | else |
| 882 | { |
| 883 | if(MsgId >= 0 && MsgId < OFFSET_UUID) |
| 884 | MsgId = Msg_SixToSeven(a: MsgId); |
| 885 | |
| 886 | if(MsgId < 0) |
| 887 | return false; |
| 888 | } |
| 889 | } |
| 890 | |
| 891 | if(MsgId < OFFSET_UUID) |
| 892 | { |
| 893 | Packer.AddInt(i: (MsgId << 1) | (pMsg->m_System ? 1 : 0)); |
| 894 | } |
| 895 | else |
| 896 | { |
| 897 | Packer.AddInt(i: pMsg->m_System ? 1 : 0); // NETMSG_EX, NETMSGTYPE_EX |
| 898 | g_UuidManager.PackUuid(Id: MsgId, pPacker: &Packer); |
| 899 | } |
| 900 | Packer.AddRaw(pData: pMsg->Data(), Size: pMsg->Size()); |
| 901 | |
| 902 | return true; |
| 903 | } |
| 904 | |
| 905 | int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) |
| 906 | { |
| 907 | CNetChunk Packet; |
| 908 | mem_zero(block: &Packet, size: sizeof(CNetChunk)); |
| 909 | if(Flags & MSGFLAG_VITAL) |
| 910 | Packet.m_Flags |= NETSENDFLAG_VITAL; |
| 911 | if(Flags & MSGFLAG_FLUSH) |
| 912 | Packet.m_Flags |= NETSENDFLAG_FLUSH; |
| 913 | |
| 914 | if(ClientId < 0) |
| 915 | { |
| 916 | CPacker Pack6, Pack7; |
| 917 | if(!RepackMsg(pMsg, Packer&: Pack6, Sixup: false)) |
| 918 | return -1; |
| 919 | if(!RepackMsg(pMsg, Packer&: Pack7, Sixup: true)) |
| 920 | return -1; |
| 921 | |
| 922 | // write message to demo recorders |
| 923 | if(!(Flags & MSGFLAG_NORECORD)) |
| 924 | { |
| 925 | for(auto &Recorder : m_aDemoRecorder) |
| 926 | if(Recorder.IsRecording()) |
| 927 | Recorder.RecordMessage(pData: Pack6.Data(), Size: Pack6.Size()); |
| 928 | } |
| 929 | |
| 930 | if(!(Flags & MSGFLAG_NOSEND)) |
| 931 | { |
| 932 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 933 | { |
| 934 | if(m_aClients[i].m_State == CClient::STATE_INGAME) |
| 935 | { |
| 936 | CPacker *pPack = m_aClients[i].m_Sixup ? &Pack7 : &Pack6; |
| 937 | Packet.m_pData = pPack->Data(); |
| 938 | Packet.m_DataSize = pPack->Size(); |
| 939 | Packet.m_ClientId = i; |
| 940 | if(Antibot()->OnEngineServerMessage(ClientId: i, pData: Packet.m_pData, Size: Packet.m_DataSize, Flags)) |
| 941 | { |
| 942 | continue; |
| 943 | } |
| 944 | m_NetServer.Send(pChunk: &Packet); |
| 945 | } |
| 946 | } |
| 947 | } |
| 948 | } |
| 949 | else |
| 950 | { |
| 951 | CPacker Pack; |
| 952 | if(!RepackMsg(pMsg, Packer&: Pack, Sixup: m_aClients[ClientId].m_Sixup)) |
| 953 | return -1; |
| 954 | |
| 955 | Packet.m_ClientId = ClientId; |
| 956 | Packet.m_pData = Pack.Data(); |
| 957 | Packet.m_DataSize = Pack.Size(); |
| 958 | |
| 959 | if(Antibot()->OnEngineServerMessage(ClientId, pData: Packet.m_pData, Size: Packet.m_DataSize, Flags)) |
| 960 | { |
| 961 | return 0; |
| 962 | } |
| 963 | |
| 964 | // write message to demo recorders |
| 965 | if(!(Flags & MSGFLAG_NORECORD)) |
| 966 | { |
| 967 | if(m_aDemoRecorder[ClientId].IsRecording()) |
| 968 | m_aDemoRecorder[ClientId].RecordMessage(pData: Pack.Data(), Size: Pack.Size()); |
| 969 | if(m_aDemoRecorder[RECORDER_MANUAL].IsRecording()) |
| 970 | m_aDemoRecorder[RECORDER_MANUAL].RecordMessage(pData: Pack.Data(), Size: Pack.Size()); |
| 971 | if(m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 972 | m_aDemoRecorder[RECORDER_AUTO].RecordMessage(pData: Pack.Data(), Size: Pack.Size()); |
| 973 | } |
| 974 | |
| 975 | if(!(Flags & MSGFLAG_NOSEND)) |
| 976 | m_NetServer.Send(pChunk: &Packet); |
| 977 | } |
| 978 | |
| 979 | return 0; |
| 980 | } |
| 981 | |
| 982 | void CServer::SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) |
| 983 | { |
| 984 | CNetChunk Packet; |
| 985 | mem_zero(block: &Packet, size: sizeof(CNetChunk)); |
| 986 | Packet.m_ClientId = ClientId; |
| 987 | Packet.m_pData = pData; |
| 988 | Packet.m_DataSize = Size; |
| 989 | Packet.m_Flags = 0; |
| 990 | if(Flags & MSGFLAG_VITAL) |
| 991 | { |
| 992 | Packet.m_Flags |= NETSENDFLAG_VITAL; |
| 993 | } |
| 994 | if(Flags & MSGFLAG_FLUSH) |
| 995 | { |
| 996 | Packet.m_Flags |= NETSENDFLAG_FLUSH; |
| 997 | } |
| 998 | m_NetServer.Send(pChunk: &Packet); |
| 999 | } |
| 1000 | |
| 1001 | void CServer::DoSnapshot() |
| 1002 | { |
| 1003 | bool IsGlobalSnap = Config()->m_SvHighBandwidth || (m_CurrentGameTick % 2) == 0; |
| 1004 | |
| 1005 | if(m_aDemoRecorder[RECORDER_MANUAL].IsRecording() || m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 1006 | { |
| 1007 | // create snapshot for demo recording |
| 1008 | char aData[CSnapshot::MAX_SIZE]; |
| 1009 | |
| 1010 | // build snap and possibly add some messages |
| 1011 | m_SnapshotBuilder.Init(); |
| 1012 | GameServer()->OnSnap(ClientId: -1, GlobalSnap: IsGlobalSnap, RecordingDemo: true); |
| 1013 | int SnapshotSize = m_SnapshotBuilder.Finish(pSnapdata: aData); |
| 1014 | |
| 1015 | // write snapshot |
| 1016 | if(m_aDemoRecorder[RECORDER_MANUAL].IsRecording()) |
| 1017 | m_aDemoRecorder[RECORDER_MANUAL].RecordSnapshot(Tick: Tick(), pData: aData, Size: SnapshotSize); |
| 1018 | if(m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 1019 | m_aDemoRecorder[RECORDER_AUTO].RecordSnapshot(Tick: Tick(), pData: aData, Size: SnapshotSize); |
| 1020 | } |
| 1021 | |
| 1022 | // create snapshots for all clients |
| 1023 | for(int i = 0; i < MaxClients(); i++) |
| 1024 | { |
| 1025 | // client must be ingame to receive snapshots |
| 1026 | if(m_aClients[i].m_State != CClient::STATE_INGAME) |
| 1027 | continue; |
| 1028 | |
| 1029 | // this client is trying to recover, don't spam snapshots |
| 1030 | if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_RECOVER && (Tick() % TickSpeed()) != 0) |
| 1031 | continue; |
| 1032 | |
| 1033 | // this client is trying to recover, don't spam snapshots |
| 1034 | if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_INIT && (Tick() % 10) != 0) |
| 1035 | continue; |
| 1036 | |
| 1037 | // only allow clients with forced high bandwidth on spectate to receive snapshots on non-global ticks |
| 1038 | if(!IsGlobalSnap && !(m_aClients[i].m_ForceHighBandwidthOnSpectate && GameServer()->IsClientHighBandwidth(ClientId: i))) |
| 1039 | continue; |
| 1040 | |
| 1041 | { |
| 1042 | m_SnapshotBuilder.Init(Sixup: m_aClients[i].m_Sixup); |
| 1043 | |
| 1044 | // only snap events on global ticks |
| 1045 | GameServer()->OnSnap(ClientId: i, GlobalSnap: IsGlobalSnap, RecordingDemo: m_aDemoRecorder[i].IsRecording()); |
| 1046 | |
| 1047 | // finish snapshot |
| 1048 | char aData[CSnapshot::MAX_SIZE]; |
| 1049 | CSnapshot *pData = (CSnapshot *)aData; // Fix compiler warning for strict-aliasing |
| 1050 | int SnapshotSize = m_SnapshotBuilder.Finish(pSnapdata: pData); |
| 1051 | |
| 1052 | if(m_aDemoRecorder[i].IsRecording()) |
| 1053 | { |
| 1054 | // write snapshot |
| 1055 | m_aDemoRecorder[i].RecordSnapshot(Tick: Tick(), pData: aData, Size: SnapshotSize); |
| 1056 | } |
| 1057 | |
| 1058 | int Crc = pData->Crc(); |
| 1059 | |
| 1060 | // remove old snapshots |
| 1061 | // keep 3 seconds worth of snapshots |
| 1062 | m_aClients[i].m_Snapshots.PurgeUntil(Tick: m_CurrentGameTick - TickSpeed() * 3); |
| 1063 | |
| 1064 | // save the snapshot |
| 1065 | m_aClients[i].m_Snapshots.Add(Tick: m_CurrentGameTick, Tagtime: time_get(), DataSize: SnapshotSize, pData, AltDataSize: 0, pAltData: nullptr); |
| 1066 | |
| 1067 | // find snapshot that we can perform delta against |
| 1068 | int DeltaTick = -1; |
| 1069 | const CSnapshot *pDeltashot = CSnapshot::EmptySnapshot(); |
| 1070 | { |
| 1071 | int DeltashotSize = m_aClients[i].m_Snapshots.Get(Tick: m_aClients[i].m_LastAckedSnapshot, pTagtime: nullptr, ppData: &pDeltashot, ppAltData: nullptr); |
| 1072 | if(DeltashotSize >= 0) |
| 1073 | DeltaTick = m_aClients[i].m_LastAckedSnapshot; |
| 1074 | else |
| 1075 | { |
| 1076 | // no acked package found, force client to recover rate |
| 1077 | if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_FULL) |
| 1078 | m_aClients[i].m_SnapRate = CClient::SNAPRATE_RECOVER; |
| 1079 | } |
| 1080 | } |
| 1081 | |
| 1082 | // create delta |
| 1083 | m_SnapshotDelta.SetStaticsize(ItemType: protocol7::NETEVENTTYPE_SOUNDWORLD, Size: m_aClients[i].m_Sixup); |
| 1084 | m_SnapshotDelta.SetStaticsize(ItemType: protocol7::NETEVENTTYPE_DAMAGE, Size: m_aClients[i].m_Sixup); |
| 1085 | char aDeltaData[CSnapshot::MAX_SIZE]; |
| 1086 | int DeltaSize = m_SnapshotDelta.CreateDelta(pFrom: pDeltashot, pTo: pData, pDstData: aDeltaData); |
| 1087 | |
| 1088 | if(DeltaSize) |
| 1089 | { |
| 1090 | // compress it |
| 1091 | const int MaxSize = MAX_SNAPSHOT_PACKSIZE; |
| 1092 | |
| 1093 | char aCompData[CSnapshot::MAX_SIZE]; |
| 1094 | SnapshotSize = CVariableInt::Compress(pSrc: aDeltaData, SrcSize: DeltaSize, pDst: aCompData, DstSize: sizeof(aCompData)); |
| 1095 | int NumPackets = (SnapshotSize + MaxSize - 1) / MaxSize; |
| 1096 | |
| 1097 | for(int n = 0, Left = SnapshotSize; Left > 0; n++) |
| 1098 | { |
| 1099 | int Chunk = Left < MaxSize ? Left : MaxSize; |
| 1100 | Left -= Chunk; |
| 1101 | |
| 1102 | if(NumPackets == 1) |
| 1103 | { |
| 1104 | CMsgPacker Msg(NETMSG_SNAPSINGLE, true); |
| 1105 | Msg.AddInt(i: m_CurrentGameTick); |
| 1106 | Msg.AddInt(i: m_CurrentGameTick - DeltaTick); |
| 1107 | Msg.AddInt(i: Crc); |
| 1108 | Msg.AddInt(i: Chunk); |
| 1109 | Msg.AddRaw(pData: &aCompData[n * MaxSize], Size: Chunk); |
| 1110 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_FLUSH, ClientId: i); |
| 1111 | } |
| 1112 | else |
| 1113 | { |
| 1114 | CMsgPacker Msg(NETMSG_SNAP, true); |
| 1115 | Msg.AddInt(i: m_CurrentGameTick); |
| 1116 | Msg.AddInt(i: m_CurrentGameTick - DeltaTick); |
| 1117 | Msg.AddInt(i: NumPackets); |
| 1118 | Msg.AddInt(i: n); |
| 1119 | Msg.AddInt(i: Crc); |
| 1120 | Msg.AddInt(i: Chunk); |
| 1121 | Msg.AddRaw(pData: &aCompData[n * MaxSize], Size: Chunk); |
| 1122 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_FLUSH, ClientId: i); |
| 1123 | } |
| 1124 | } |
| 1125 | } |
| 1126 | else |
| 1127 | { |
| 1128 | CMsgPacker Msg(NETMSG_SNAPEMPTY, true); |
| 1129 | Msg.AddInt(i: m_CurrentGameTick); |
| 1130 | Msg.AddInt(i: m_CurrentGameTick - DeltaTick); |
| 1131 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_FLUSH, ClientId: i); |
| 1132 | } |
| 1133 | } |
| 1134 | } |
| 1135 | |
| 1136 | if(IsGlobalSnap) |
| 1137 | { |
| 1138 | GameServer()->OnPostGlobalSnap(); |
| 1139 | } |
| 1140 | } |
| 1141 | |
| 1142 | int CServer::ClientRejoinCallback(int ClientId, void *pUser) |
| 1143 | { |
| 1144 | CServer *pThis = (CServer *)pUser; |
| 1145 | |
| 1146 | pThis->m_aClients[ClientId].m_AuthKey = -1; |
| 1147 | pThis->m_aClients[ClientId].m_pRconCmdToSend = nullptr; |
| 1148 | pThis->m_aClients[ClientId].m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 1149 | pThis->m_aClients[ClientId].m_DDNetVersion = VERSION_NONE; |
| 1150 | pThis->m_aClients[ClientId].m_GotDDNetVersionPacket = false; |
| 1151 | pThis->m_aClients[ClientId].m_DDNetVersionSettled = false; |
| 1152 | |
| 1153 | pThis->m_aClients[ClientId].Reset(); |
| 1154 | |
| 1155 | pThis->GameServer()->TeehistorianRecordPlayerRejoin(ClientId); |
| 1156 | pThis->Antibot()->OnEngineClientDrop(ClientId, pReason: "rejoin" ); |
| 1157 | pThis->Antibot()->OnEngineClientJoin(ClientId); |
| 1158 | |
| 1159 | pThis->SendMap(ClientId); |
| 1160 | |
| 1161 | return 0; |
| 1162 | } |
| 1163 | |
| 1164 | int CServer::NewClientNoAuthCallback(int ClientId, void *pUser) |
| 1165 | { |
| 1166 | CServer *pThis = (CServer *)pUser; |
| 1167 | |
| 1168 | pThis->m_aClients[ClientId].m_DnsblState = EDnsblState::NONE; |
| 1169 | |
| 1170 | pThis->m_aClients[ClientId].m_State = CClient::STATE_CONNECTING; |
| 1171 | pThis->m_aClients[ClientId].m_aName[0] = 0; |
| 1172 | pThis->m_aClients[ClientId].m_aClan[0] = 0; |
| 1173 | pThis->m_aClients[ClientId].m_Country = -1; |
| 1174 | pThis->m_aClients[ClientId].m_AuthKey = -1; |
| 1175 | pThis->m_aClients[ClientId].m_AuthTries = 0; |
| 1176 | pThis->m_aClients[ClientId].m_AuthHidden = false; |
| 1177 | pThis->m_aClients[ClientId].m_pRconCmdToSend = nullptr; |
| 1178 | pThis->m_aClients[ClientId].m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 1179 | pThis->m_aClients[ClientId].m_ShowIps = false; |
| 1180 | pThis->m_aClients[ClientId].m_DebugDummy = false; |
| 1181 | pThis->m_aClients[ClientId].m_ForceHighBandwidthOnSpectate = false; |
| 1182 | pThis->m_aClients[ClientId].m_DDNetVersion = VERSION_NONE; |
| 1183 | pThis->m_aClients[ClientId].m_GotDDNetVersionPacket = false; |
| 1184 | pThis->m_aClients[ClientId].m_DDNetVersionSettled = false; |
| 1185 | pThis->m_aClients[ClientId].Reset(); |
| 1186 | |
| 1187 | pThis->GameServer()->TeehistorianRecordPlayerJoin(ClientId, Sixup: false); |
| 1188 | pThis->Antibot()->OnEngineClientJoin(ClientId); |
| 1189 | |
| 1190 | pThis->SendCapabilities(ClientId); |
| 1191 | pThis->SendMap(ClientId); |
| 1192 | #if defined(CONF_FAMILY_UNIX) |
| 1193 | pThis->SendConnLoggingCommand(Cmd: OPEN_SESSION, pAddr: pThis->ClientAddr(ClientId)); |
| 1194 | #endif |
| 1195 | return 0; |
| 1196 | } |
| 1197 | |
| 1198 | int CServer::NewClientCallback(int ClientId, void *pUser, bool Sixup) |
| 1199 | { |
| 1200 | CServer *pThis = (CServer *)pUser; |
| 1201 | pThis->m_aClients[ClientId].m_State = CClient::STATE_PREAUTH; |
| 1202 | pThis->m_aClients[ClientId].m_DnsblState = EDnsblState::NONE; |
| 1203 | pThis->m_aClients[ClientId].m_aName[0] = 0; |
| 1204 | pThis->m_aClients[ClientId].m_aClan[0] = 0; |
| 1205 | pThis->m_aClients[ClientId].m_Country = -1; |
| 1206 | pThis->m_aClients[ClientId].m_AuthKey = -1; |
| 1207 | pThis->m_aClients[ClientId].m_AuthTries = 0; |
| 1208 | pThis->m_aClients[ClientId].m_AuthHidden = false; |
| 1209 | pThis->m_aClients[ClientId].m_pRconCmdToSend = nullptr; |
| 1210 | pThis->m_aClients[ClientId].m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 1211 | pThis->m_aClients[ClientId].m_Traffic = 0; |
| 1212 | pThis->m_aClients[ClientId].m_TrafficSince = 0; |
| 1213 | pThis->m_aClients[ClientId].m_ShowIps = false; |
| 1214 | pThis->m_aClients[ClientId].m_DebugDummy = false; |
| 1215 | pThis->m_aClients[ClientId].m_ForceHighBandwidthOnSpectate = false; |
| 1216 | pThis->m_aClients[ClientId].m_DDNetVersion = VERSION_NONE; |
| 1217 | pThis->m_aClients[ClientId].m_GotDDNetVersionPacket = false; |
| 1218 | pThis->m_aClients[ClientId].m_DDNetVersionSettled = false; |
| 1219 | pThis->m_aClients[ClientId].Reset(); |
| 1220 | pThis->m_aClients[ClientId].m_Sixup = Sixup; |
| 1221 | |
| 1222 | pThis->GameServer()->TeehistorianRecordPlayerJoin(ClientId, Sixup); |
| 1223 | pThis->Antibot()->OnEngineClientJoin(ClientId); |
| 1224 | |
| 1225 | #if defined(CONF_FAMILY_UNIX) |
| 1226 | pThis->SendConnLoggingCommand(Cmd: OPEN_SESSION, pAddr: pThis->ClientAddr(ClientId)); |
| 1227 | #endif |
| 1228 | return 0; |
| 1229 | } |
| 1230 | |
| 1231 | void CServer::InitDnsbl(int ClientId) |
| 1232 | { |
| 1233 | NETADDR Addr = *ClientAddr(ClientId); |
| 1234 | |
| 1235 | //TODO: support ipv6 |
| 1236 | if(Addr.type != NETTYPE_IPV4) |
| 1237 | return; |
| 1238 | |
| 1239 | // build dnsbl host lookup |
| 1240 | char aBuf[256]; |
| 1241 | if(Config()->m_SvDnsblKey[0] == '\0') |
| 1242 | { |
| 1243 | // without key |
| 1244 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%d.%d.%d.%d.%s" , Addr.ip[3], Addr.ip[2], Addr.ip[1], Addr.ip[0], Config()->m_SvDnsblHost); |
| 1245 | } |
| 1246 | else |
| 1247 | { |
| 1248 | // with key |
| 1249 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s.%d.%d.%d.%d.%s" , Config()->m_SvDnsblKey, Addr.ip[3], Addr.ip[2], Addr.ip[1], Addr.ip[0], Config()->m_SvDnsblHost); |
| 1250 | } |
| 1251 | |
| 1252 | m_aClients[ClientId].m_pDnsblLookup = std::make_shared<CHostLookup>(args&: aBuf, args: NETTYPE_IPV4); |
| 1253 | Engine()->AddJob(pJob: m_aClients[ClientId].m_pDnsblLookup); |
| 1254 | m_aClients[ClientId].m_DnsblState = EDnsblState::PENDING; |
| 1255 | } |
| 1256 | |
| 1257 | #ifdef CONF_FAMILY_UNIX |
| 1258 | void CServer::SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr) |
| 1259 | { |
| 1260 | if(!Config()->m_SvConnLoggingServer[0] || !m_ConnLoggingSocketCreated) |
| 1261 | return; |
| 1262 | |
| 1263 | // pack the data and send it |
| 1264 | unsigned char aData[23] = {0}; |
| 1265 | aData[0] = Cmd; |
| 1266 | mem_copy(dest: &aData[1], source: &pAddr->type, size: 4); |
| 1267 | mem_copy(dest: &aData[5], source: pAddr->ip, size: 16); |
| 1268 | mem_copy(dest: &aData[21], source: &pAddr->port, size: 2); |
| 1269 | |
| 1270 | net_unix_send(sock: m_ConnLoggingSocket, addr: &m_ConnLoggingDestAddr, data: aData, size: sizeof(aData)); |
| 1271 | } |
| 1272 | #endif |
| 1273 | |
| 1274 | int CServer::DelClientCallback(int ClientId, const char *pReason, void *pUser) |
| 1275 | { |
| 1276 | CServer *pThis = (CServer *)pUser; |
| 1277 | |
| 1278 | char aBuf[256]; |
| 1279 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "client dropped. cid=%d addr=<{%s}> reason='%s'" , ClientId, pThis->ClientAddrString(ClientId, IncludePort: true), pReason); |
| 1280 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_ADDINFO, pFrom: "server" , pStr: aBuf); |
| 1281 | |
| 1282 | #if defined(CONF_FAMILY_UNIX) |
| 1283 | // Make copy of address because the client slot will be empty at the end of the function |
| 1284 | const NETADDR Addr = *pThis->ClientAddr(ClientId); |
| 1285 | #endif |
| 1286 | |
| 1287 | // notify the mod about the drop |
| 1288 | if(pThis->m_aClients[ClientId].m_State >= CClient::STATE_READY) |
| 1289 | pThis->GameServer()->OnClientDrop(ClientId, pReason); |
| 1290 | |
| 1291 | pThis->m_aClients[ClientId].m_State = CClient::STATE_EMPTY; |
| 1292 | pThis->m_aClients[ClientId].m_aName[0] = 0; |
| 1293 | pThis->m_aClients[ClientId].m_aClan[0] = 0; |
| 1294 | pThis->m_aClients[ClientId].m_Country = -1; |
| 1295 | pThis->m_aClients[ClientId].m_AuthKey = -1; |
| 1296 | pThis->m_aClients[ClientId].m_AuthTries = 0; |
| 1297 | pThis->m_aClients[ClientId].m_AuthHidden = false; |
| 1298 | pThis->m_aClients[ClientId].m_pRconCmdToSend = nullptr; |
| 1299 | pThis->m_aClients[ClientId].m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 1300 | pThis->m_aClients[ClientId].m_Traffic = 0; |
| 1301 | pThis->m_aClients[ClientId].m_TrafficSince = 0; |
| 1302 | pThis->m_aClients[ClientId].m_ShowIps = false; |
| 1303 | pThis->m_aClients[ClientId].m_DebugDummy = false; |
| 1304 | pThis->m_aClients[ClientId].m_ForceHighBandwidthOnSpectate = false; |
| 1305 | pThis->m_aPrevStates[ClientId] = CClient::STATE_EMPTY; |
| 1306 | pThis->m_aClients[ClientId].m_Snapshots.PurgeAll(); |
| 1307 | pThis->m_aClients[ClientId].m_Sixup = false; |
| 1308 | pThis->m_aClients[ClientId].m_RedirectDropTime = 0; |
| 1309 | pThis->m_aClients[ClientId].m_HasPersistentData = false; |
| 1310 | |
| 1311 | pThis->GameServer()->TeehistorianRecordPlayerDrop(ClientId, pReason); |
| 1312 | pThis->Antibot()->OnEngineClientDrop(ClientId, pReason); |
| 1313 | #if defined(CONF_FAMILY_UNIX) |
| 1314 | pThis->SendConnLoggingCommand(Cmd: CLOSE_SESSION, pAddr: &Addr); |
| 1315 | #endif |
| 1316 | return 0; |
| 1317 | } |
| 1318 | |
| 1319 | void CServer::SendRconType(int ClientId, bool UsernameReq) |
| 1320 | { |
| 1321 | CMsgPacker Msg(NETMSG_RCONTYPE, true); |
| 1322 | Msg.AddInt(i: UsernameReq); |
| 1323 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1324 | } |
| 1325 | |
| 1326 | void CServer::SendCapabilities(int ClientId) |
| 1327 | { |
| 1328 | CMsgPacker Msg(NETMSG_CAPABILITIES, true); |
| 1329 | Msg.AddInt(i: SERVERCAP_CURVERSION); // version |
| 1330 | Msg.AddInt(i: SERVERCAPFLAG_DDNET | SERVERCAPFLAG_CHATTIMEOUTCODE | SERVERCAPFLAG_ANYPLAYERFLAG | SERVERCAPFLAG_PINGEX | SERVERCAPFLAG_ALLOWDUMMY | SERVERCAPFLAG_SYNCWEAPONINPUT); // flags |
| 1331 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1332 | } |
| 1333 | |
| 1334 | void CServer::SendMap(int ClientId) |
| 1335 | { |
| 1336 | int MapType = IsSixup(ClientId) ? MAP_TYPE_SIXUP : MAP_TYPE_SIX; |
| 1337 | { |
| 1338 | CMsgPacker Msg(NETMSG_MAP_DETAILS, true); |
| 1339 | Msg.AddString(pStr: GameServer()->Map()->BaseName(), Limit: 0); |
| 1340 | Msg.AddRaw(pData: &m_aCurrentMapSha256[MapType].data, Size: sizeof(m_aCurrentMapSha256[MapType].data)); |
| 1341 | Msg.AddInt(i: m_aCurrentMapCrc[MapType]); |
| 1342 | Msg.AddInt(i: m_aCurrentMapSize[MapType]); |
| 1343 | if(m_aMapDownloadUrl[0]) |
| 1344 | { |
| 1345 | Msg.AddString(pStr: m_aMapDownloadUrl, Limit: 0); |
| 1346 | } |
| 1347 | else |
| 1348 | { |
| 1349 | Msg.AddString(pStr: "" , Limit: 0); |
| 1350 | } |
| 1351 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1352 | } |
| 1353 | { |
| 1354 | CMsgPacker Msg(NETMSG_MAP_CHANGE, true); |
| 1355 | Msg.AddString(pStr: GameServer()->Map()->BaseName(), Limit: 0); |
| 1356 | Msg.AddInt(i: m_aCurrentMapCrc[MapType]); |
| 1357 | Msg.AddInt(i: m_aCurrentMapSize[MapType]); |
| 1358 | if(MapType == MAP_TYPE_SIXUP) |
| 1359 | { |
| 1360 | Msg.AddInt(i: Config()->m_SvMapWindow); |
| 1361 | Msg.AddInt(i: NET_MAX_CHUNK_SIZE - 128); |
| 1362 | Msg.AddRaw(pData: m_aCurrentMapSha256[MapType].data, Size: sizeof(m_aCurrentMapSha256[MapType].data)); |
| 1363 | } |
| 1364 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 1365 | } |
| 1366 | |
| 1367 | m_aClients[ClientId].m_NextMapChunk = 0; |
| 1368 | } |
| 1369 | |
| 1370 | void CServer::SendMapData(int ClientId, int Chunk) |
| 1371 | { |
| 1372 | int MapType = IsSixup(ClientId) ? MAP_TYPE_SIXUP : MAP_TYPE_SIX; |
| 1373 | unsigned int ChunkSize = NET_MAX_CHUNK_SIZE - 128; |
| 1374 | unsigned int Offset = Chunk * ChunkSize; |
| 1375 | int Last = 0; |
| 1376 | |
| 1377 | // drop faulty map data requests |
| 1378 | if(Chunk < 0 || Offset > m_aCurrentMapSize[MapType]) |
| 1379 | return; |
| 1380 | |
| 1381 | if(Offset + ChunkSize >= m_aCurrentMapSize[MapType]) |
| 1382 | { |
| 1383 | ChunkSize = m_aCurrentMapSize[MapType] - Offset; |
| 1384 | Last = 1; |
| 1385 | } |
| 1386 | |
| 1387 | CMsgPacker Msg(NETMSG_MAP_DATA, true); |
| 1388 | if(MapType == MAP_TYPE_SIX) |
| 1389 | { |
| 1390 | Msg.AddInt(i: Last); |
| 1391 | Msg.AddInt(i: m_aCurrentMapCrc[MAP_TYPE_SIX]); |
| 1392 | Msg.AddInt(i: Chunk); |
| 1393 | Msg.AddInt(i: ChunkSize); |
| 1394 | } |
| 1395 | Msg.AddRaw(pData: &m_apCurrentMapData[MapType][Offset], Size: ChunkSize); |
| 1396 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 1397 | |
| 1398 | if(Config()->m_Debug) |
| 1399 | { |
| 1400 | char aBuf[256]; |
| 1401 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "sending chunk %d with size %d" , Chunk, ChunkSize); |
| 1402 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_DEBUG, pFrom: "server" , pStr: aBuf); |
| 1403 | } |
| 1404 | } |
| 1405 | |
| 1406 | void CServer::SendMapReload(int ClientId) |
| 1407 | { |
| 1408 | CMsgPacker Msg(NETMSG_MAP_RELOAD, true); |
| 1409 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 1410 | } |
| 1411 | |
| 1412 | void CServer::SendConnectionReady(int ClientId) |
| 1413 | { |
| 1414 | CMsgPacker Msg(NETMSG_CON_READY, true); |
| 1415 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 1416 | } |
| 1417 | |
| 1418 | void CServer::SendRconLine(int ClientId, const char *pLine) |
| 1419 | { |
| 1420 | CMsgPacker Msg(NETMSG_RCON_LINE, true); |
| 1421 | Msg.AddString(pStr: pLine, Limit: 512); |
| 1422 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1423 | } |
| 1424 | |
| 1425 | void CServer::SendRconLogLine(int ClientId, const CLogMessage *pMessage) |
| 1426 | { |
| 1427 | char aLine[sizeof(CLogMessage().m_aLine)]; |
| 1428 | char aLineWithoutIps[sizeof(CLogMessage().m_aLine)]; |
| 1429 | StrHideIps(pInput: pMessage->m_aLine, pOutputWithIps: aLine, OutputWithIpsSize: sizeof(aLine), pOutputWithoutIps: aLineWithoutIps, OutputWithoutIpsSize: sizeof(aLineWithoutIps)); |
| 1430 | |
| 1431 | if(ClientId == -1) |
| 1432 | { |
| 1433 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 1434 | { |
| 1435 | if(m_aClients[i].m_State != CClient::STATE_EMPTY && IsRconAuthedAdmin(ClientId: i)) |
| 1436 | SendRconLine(ClientId: i, pLine: m_aClients[i].m_ShowIps ? aLine : aLineWithoutIps); |
| 1437 | } |
| 1438 | } |
| 1439 | else |
| 1440 | { |
| 1441 | if(m_aClients[ClientId].m_State != CClient::STATE_EMPTY) |
| 1442 | SendRconLine(ClientId, pLine: m_aClients[ClientId].m_ShowIps ? aLine : aLineWithoutIps); |
| 1443 | } |
| 1444 | } |
| 1445 | |
| 1446 | void CServer::SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId) |
| 1447 | { |
| 1448 | CMsgPacker Msg(NETMSG_RCON_CMD_ADD, true); |
| 1449 | Msg.AddString(pStr: pCommandInfo->Name(), Limit: IConsole::TEMPCMD_NAME_LENGTH); |
| 1450 | Msg.AddString(pStr: pCommandInfo->Help(), Limit: IConsole::TEMPCMD_HELP_LENGTH); |
| 1451 | Msg.AddString(pStr: pCommandInfo->Params(), Limit: IConsole::TEMPCMD_PARAMS_LENGTH); |
| 1452 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1453 | } |
| 1454 | |
| 1455 | void CServer::SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId) |
| 1456 | { |
| 1457 | CMsgPacker Msg(NETMSG_RCON_CMD_REM, true); |
| 1458 | Msg.AddString(pStr: pCommandInfo->Name(), Limit: IConsole::TEMPCMD_NAME_LENGTH); |
| 1459 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1460 | } |
| 1461 | |
| 1462 | void CServer::SendRconCmdGroupStart(int ClientId) |
| 1463 | { |
| 1464 | CMsgPacker Msg(NETMSG_RCON_CMD_GROUP_START, true); |
| 1465 | Msg.AddInt(i: NumRconCommands(ClientId)); |
| 1466 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1467 | } |
| 1468 | |
| 1469 | void CServer::SendRconCmdGroupEnd(int ClientId) |
| 1470 | { |
| 1471 | CMsgPacker Msg(NETMSG_RCON_CMD_GROUP_END, true); |
| 1472 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1473 | } |
| 1474 | |
| 1475 | int CServer::NumRconCommands(int ClientId) |
| 1476 | { |
| 1477 | int Num = 0; |
| 1478 | for(const IConsole::ICommandInfo *pCmd = Console()->FirstCommandInfo(ClientId, FlagMask: CFGFLAG_SERVER); |
| 1479 | pCmd; pCmd = Console()->NextCommandInfo(pInfo: pCmd, ClientId, FlagMask: CFGFLAG_SERVER)) |
| 1480 | { |
| 1481 | Num++; |
| 1482 | } |
| 1483 | return Num; |
| 1484 | } |
| 1485 | |
| 1486 | void CServer::UpdateClientRconCommands(int ClientId) |
| 1487 | { |
| 1488 | CClient &Client = m_aClients[ClientId]; |
| 1489 | if(Client.m_State != CClient::STATE_INGAME || |
| 1490 | !IsRconAuthed(ClientId) || |
| 1491 | Client.m_pRconCmdToSend == nullptr) |
| 1492 | { |
| 1493 | return; |
| 1494 | } |
| 1495 | |
| 1496 | for(int i = 0; i < MAX_RCONCMD_SEND && Client.m_pRconCmdToSend; ++i) |
| 1497 | { |
| 1498 | SendRconCmdAdd(pCommandInfo: Client.m_pRconCmdToSend, ClientId); |
| 1499 | Client.m_pRconCmdToSend = Console()->NextCommandInfo(pInfo: Client.m_pRconCmdToSend, ClientId, FlagMask: CFGFLAG_SERVER); |
| 1500 | if(Client.m_pRconCmdToSend == nullptr) |
| 1501 | { |
| 1502 | SendRconCmdGroupEnd(ClientId); |
| 1503 | } |
| 1504 | } |
| 1505 | } |
| 1506 | |
| 1507 | CServer::CMaplistEntry::CMaplistEntry(const char *pName) |
| 1508 | { |
| 1509 | str_copy(dst&: m_aName, src: pName); |
| 1510 | } |
| 1511 | |
| 1512 | bool CServer::CMaplistEntry::operator<(const CMaplistEntry &Other) const |
| 1513 | { |
| 1514 | return str_comp_filenames(a: m_aName, b: Other.m_aName) < 0; |
| 1515 | } |
| 1516 | |
| 1517 | void CServer::SendMaplistGroupStart(int ClientId) |
| 1518 | { |
| 1519 | CMsgPacker Msg(NETMSG_MAPLIST_GROUP_START, true); |
| 1520 | Msg.AddInt(i: m_vMaplistEntries.size()); |
| 1521 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1522 | } |
| 1523 | |
| 1524 | void CServer::SendMaplistGroupEnd(int ClientId) |
| 1525 | { |
| 1526 | CMsgPacker Msg(NETMSG_MAPLIST_GROUP_END, true); |
| 1527 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1528 | } |
| 1529 | |
| 1530 | void CServer::UpdateClientMaplistEntries(int ClientId) |
| 1531 | { |
| 1532 | CClient &Client = m_aClients[ClientId]; |
| 1533 | if(Client.m_State != CClient::STATE_INGAME || |
| 1534 | !IsRconAuthed(ClientId) || |
| 1535 | Client.m_Sixup || |
| 1536 | Client.m_pRconCmdToSend != nullptr || // wait for command sending |
| 1537 | Client.m_MaplistEntryToSend == CClient::MAPLIST_DISABLED || |
| 1538 | Client.m_MaplistEntryToSend == CClient::MAPLIST_DONE) |
| 1539 | { |
| 1540 | return; |
| 1541 | } |
| 1542 | |
| 1543 | if(Client.m_MaplistEntryToSend == CClient::MAPLIST_UNINITIALIZED) |
| 1544 | { |
| 1545 | static const char *const MAP_COMMANDS[] = {"sv_map" , "change_map" }; |
| 1546 | const IConsole::EAccessLevel AccessLevel = ConsoleAccessLevel(ClientId); |
| 1547 | const bool MapCommandAllowed = std::any_of(first: std::begin(arr: MAP_COMMANDS), last: std::end(arr: MAP_COMMANDS), pred: [&](const char *pMapCommand) { |
| 1548 | const IConsole::ICommandInfo *pInfo = Console()->GetCommandInfo(pName: pMapCommand, FlagMask: CFGFLAG_SERVER, Temp: false); |
| 1549 | dbg_assert(pInfo != nullptr, "Map command not found" ); |
| 1550 | return AccessLevel <= pInfo->GetAccessLevel(); |
| 1551 | }); |
| 1552 | if(MapCommandAllowed) |
| 1553 | { |
| 1554 | Client.m_MaplistEntryToSend = 0; |
| 1555 | SendMaplistGroupStart(ClientId); |
| 1556 | } |
| 1557 | else |
| 1558 | { |
| 1559 | Client.m_MaplistEntryToSend = CClient::MAPLIST_DISABLED; |
| 1560 | return; |
| 1561 | } |
| 1562 | } |
| 1563 | |
| 1564 | if((size_t)Client.m_MaplistEntryToSend < m_vMaplistEntries.size()) |
| 1565 | { |
| 1566 | CMsgPacker Msg(NETMSG_MAPLIST_ADD, true); |
| 1567 | int Limit = NET_MAX_CHUNK_SIZE - 128; |
| 1568 | while((size_t)Client.m_MaplistEntryToSend < m_vMaplistEntries.size()) |
| 1569 | { |
| 1570 | // Space for null termination not included in Limit |
| 1571 | const int SizeBefore = Msg.Size(); |
| 1572 | Msg.AddString(pStr: m_vMaplistEntries[Client.m_MaplistEntryToSend].m_aName, Limit: Limit - 1, AllowTruncation: false); |
| 1573 | if(Msg.Error()) |
| 1574 | { |
| 1575 | break; |
| 1576 | } |
| 1577 | Limit -= Msg.Size() - SizeBefore; |
| 1578 | if(Limit <= 1) |
| 1579 | { |
| 1580 | break; |
| 1581 | } |
| 1582 | ++Client.m_MaplistEntryToSend; |
| 1583 | } |
| 1584 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 1585 | } |
| 1586 | |
| 1587 | if((size_t)Client.m_MaplistEntryToSend >= m_vMaplistEntries.size()) |
| 1588 | { |
| 1589 | SendMaplistGroupEnd(ClientId); |
| 1590 | Client.m_MaplistEntryToSend = CClient::MAPLIST_DONE; |
| 1591 | } |
| 1592 | } |
| 1593 | |
| 1594 | static inline int MsgFromSixup(int Msg, bool System) |
| 1595 | { |
| 1596 | if(System) |
| 1597 | { |
| 1598 | if(Msg == NETMSG_INFO) |
| 1599 | ; |
| 1600 | else if(Msg >= 14 && Msg <= 15) |
| 1601 | Msg += 11; |
| 1602 | else if(Msg >= 18 && Msg <= 28) |
| 1603 | Msg = NETMSG_READY + Msg - 18; |
| 1604 | else if(Msg < OFFSET_UUID) |
| 1605 | return -1; |
| 1606 | } |
| 1607 | |
| 1608 | return Msg; |
| 1609 | } |
| 1610 | |
| 1611 | bool CServer::CheckReservedSlotAuth(int ClientId, const char *pPassword) |
| 1612 | { |
| 1613 | if(Config()->m_SvReservedSlotsPass[0] && !str_comp(a: Config()->m_SvReservedSlotsPass, b: pPassword)) |
| 1614 | { |
| 1615 | log_info("server" , "ClientId=%d joining reserved slot with reserved slots password" , ClientId); |
| 1616 | return true; |
| 1617 | } |
| 1618 | |
| 1619 | // "^([^:]*):(.*)$" |
| 1620 | if(Config()->m_SvReservedSlotsAuthLevel != 4) |
| 1621 | { |
| 1622 | char aName[sizeof(Config()->m_Password)]; |
| 1623 | const char *pInnerPassword = str_next_token(str: pPassword, delim: ":" , buffer: aName, buffer_size: sizeof(aName)); |
| 1624 | if(!pInnerPassword) |
| 1625 | { |
| 1626 | return false; |
| 1627 | } |
| 1628 | int Slot = m_AuthManager.FindKey(pIdent: aName); |
| 1629 | if(m_AuthManager.CheckKey(Slot, pPw: pInnerPassword + 1) && m_AuthManager.KeyLevel(Slot) >= Config()->m_SvReservedSlotsAuthLevel) |
| 1630 | { |
| 1631 | log_info("server" , "ClientId=%d joining reserved slot with key='%s'" , ClientId, m_AuthManager.KeyIdent(Slot)); |
| 1632 | return true; |
| 1633 | } |
| 1634 | } |
| 1635 | |
| 1636 | return false; |
| 1637 | } |
| 1638 | |
| 1639 | void CServer::ProcessClientPacket(CNetChunk *pPacket) |
| 1640 | { |
| 1641 | int ClientId = pPacket->m_ClientId; |
| 1642 | CUnpacker Unpacker; |
| 1643 | Unpacker.Reset(pData: pPacket->m_pData, Size: pPacket->m_DataSize); |
| 1644 | CMsgPacker Packer(NETMSG_EX, true); |
| 1645 | |
| 1646 | // unpack msgid and system flag |
| 1647 | int Msg; |
| 1648 | bool Sys; |
| 1649 | CUuid Uuid; |
| 1650 | |
| 1651 | int Result = UnpackMessageId(pId: &Msg, pSys: &Sys, pUuid: &Uuid, pUnpacker: &Unpacker, pPacker: &Packer); |
| 1652 | if(Result == UNPACKMESSAGE_ERROR) |
| 1653 | { |
| 1654 | return; |
| 1655 | } |
| 1656 | |
| 1657 | if(m_aClients[ClientId].m_Sixup && (Msg = MsgFromSixup(Msg, System: Sys)) < 0) |
| 1658 | { |
| 1659 | return; |
| 1660 | } |
| 1661 | |
| 1662 | if(Config()->m_SvNetlimit && Msg != NETMSG_REQUEST_MAP_DATA) |
| 1663 | { |
| 1664 | int64_t Now = time_get(); |
| 1665 | int64_t Diff = Now - m_aClients[ClientId].m_TrafficSince; |
| 1666 | double Alpha = Config()->m_SvNetlimitAlpha / 100.0; |
| 1667 | double Limit = (double)(Config()->m_SvNetlimit * 1024) / time_freq(); |
| 1668 | |
| 1669 | if(m_aClients[ClientId].m_Traffic > Limit) |
| 1670 | { |
| 1671 | m_NetServer.NetBan()->BanAddr(pAddr: &pPacket->m_Address, Seconds: 600, pReason: "Stressing network" , VerbatimReason: false); |
| 1672 | return; |
| 1673 | } |
| 1674 | if(Diff > 100) |
| 1675 | { |
| 1676 | m_aClients[ClientId].m_Traffic = (Alpha * ((double)pPacket->m_DataSize / Diff)) + (1.0 - Alpha) * m_aClients[ClientId].m_Traffic; |
| 1677 | m_aClients[ClientId].m_TrafficSince = Now; |
| 1678 | } |
| 1679 | } |
| 1680 | |
| 1681 | if(Result == UNPACKMESSAGE_ANSWER) |
| 1682 | { |
| 1683 | SendMsg(pMsg: &Packer, Flags: MSGFLAG_VITAL, ClientId); |
| 1684 | } |
| 1685 | |
| 1686 | { |
| 1687 | bool VitalFlag = (pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0; |
| 1688 | bool NonVitalMsg = Sys && (Msg == NETMSG_INPUT || Msg == NETMSG_PING || Msg == NETMSG_PINGEX); |
| 1689 | if(!VitalFlag && !NonVitalMsg) |
| 1690 | { |
| 1691 | if(g_Config.m_Debug) |
| 1692 | { |
| 1693 | log_debug( |
| 1694 | "server" , |
| 1695 | "strange message ClientId=%d msg=%d data_size=%d (missing vital flag)" , |
| 1696 | ClientId, |
| 1697 | Msg, |
| 1698 | pPacket->m_DataSize); |
| 1699 | } |
| 1700 | return; |
| 1701 | } |
| 1702 | } |
| 1703 | |
| 1704 | if(Sys) |
| 1705 | { |
| 1706 | // system message |
| 1707 | if(Msg == NETMSG_CLIENTVER) |
| 1708 | { |
| 1709 | CUuid *pConnectionId = (CUuid *)Unpacker.GetRaw(Size: sizeof(*pConnectionId)); |
| 1710 | int DDNetVersion = Unpacker.GetInt(); |
| 1711 | const char *pDDNetVersionStr = Unpacker.GetString(SanitizeType: CUnpacker::SANITIZE_CC); |
| 1712 | if(Unpacker.Error()) |
| 1713 | return; |
| 1714 | |
| 1715 | OnNetMsgClientVer(ClientId, pConnectionId, DDNetVersion, pDDNetVersionStr); |
| 1716 | } |
| 1717 | else if(Msg == NETMSG_INFO) |
| 1718 | { |
| 1719 | if((m_aClients[ClientId].m_State == CClient::STATE_PREAUTH || m_aClients[ClientId].m_State == CClient::STATE_AUTH)) |
| 1720 | { |
| 1721 | const char *pVersion = Unpacker.GetString(SanitizeType: CUnpacker::SANITIZE_CC); |
| 1722 | if(Unpacker.Error()) |
| 1723 | { |
| 1724 | return; |
| 1725 | } |
| 1726 | if(str_comp(a: pVersion, b: GameServer()->NetVersion()) != 0 && str_comp(a: pVersion, b: "0.7 802f1be60a05665f" ) != 0) |
| 1727 | { |
| 1728 | // wrong version |
| 1729 | char aReason[256]; |
| 1730 | str_format(buffer: aReason, buffer_size: sizeof(aReason), format: "Wrong version. Server is running '%s' and client '%s'" , GameServer()->NetVersion(), pVersion); |
| 1731 | m_NetServer.Drop(ClientId, pReason: aReason); |
| 1732 | return; |
| 1733 | } |
| 1734 | |
| 1735 | const char *pPassword = Unpacker.GetString(SanitizeType: CUnpacker::SANITIZE_CC); |
| 1736 | if(Unpacker.Error()) |
| 1737 | { |
| 1738 | return; |
| 1739 | } |
| 1740 | if(Config()->m_Password[0] != 0 && str_comp(a: Config()->m_Password, b: pPassword) != 0) |
| 1741 | { |
| 1742 | // wrong password |
| 1743 | m_NetServer.Drop(ClientId, pReason: "Wrong password" ); |
| 1744 | return; |
| 1745 | } |
| 1746 | |
| 1747 | int NumConnectedClients = 0; |
| 1748 | for(int i = 0; i < MaxClients(); ++i) |
| 1749 | { |
| 1750 | if(m_aClients[i].m_State != CClient::STATE_EMPTY) |
| 1751 | { |
| 1752 | NumConnectedClients++; |
| 1753 | } |
| 1754 | } |
| 1755 | |
| 1756 | // reserved slot |
| 1757 | if(NumConnectedClients > MaxClients() - Config()->m_SvReservedSlots && !CheckReservedSlotAuth(ClientId, pPassword)) |
| 1758 | { |
| 1759 | m_NetServer.Drop(ClientId, pReason: "This server is full" ); |
| 1760 | return; |
| 1761 | } |
| 1762 | |
| 1763 | m_aClients[ClientId].m_State = CClient::STATE_CONNECTING; |
| 1764 | SendRconType(ClientId, UsernameReq: m_AuthManager.NumNonDefaultKeys() > 0); |
| 1765 | SendCapabilities(ClientId); |
| 1766 | SendMap(ClientId); |
| 1767 | } |
| 1768 | } |
| 1769 | else if(Msg == NETMSG_REQUEST_MAP_DATA) |
| 1770 | { |
| 1771 | if(m_aClients[ClientId].m_State < CClient::STATE_CONNECTING) |
| 1772 | return; |
| 1773 | |
| 1774 | if(m_aClients[ClientId].m_Sixup) |
| 1775 | { |
| 1776 | for(int i = 0; i < Config()->m_SvMapWindow; i++) |
| 1777 | { |
| 1778 | SendMapData(ClientId, Chunk: m_aClients[ClientId].m_NextMapChunk++); |
| 1779 | } |
| 1780 | return; |
| 1781 | } |
| 1782 | |
| 1783 | int Chunk = Unpacker.GetInt(); |
| 1784 | if(Unpacker.Error()) |
| 1785 | { |
| 1786 | return; |
| 1787 | } |
| 1788 | if(Chunk != m_aClients[ClientId].m_NextMapChunk || !Config()->m_SvFastDownload) |
| 1789 | { |
| 1790 | SendMapData(ClientId, Chunk); |
| 1791 | return; |
| 1792 | } |
| 1793 | |
| 1794 | if(Chunk == 0) |
| 1795 | { |
| 1796 | for(int i = 0; i < Config()->m_SvMapWindow; i++) |
| 1797 | { |
| 1798 | SendMapData(ClientId, Chunk: i); |
| 1799 | } |
| 1800 | } |
| 1801 | SendMapData(ClientId, Chunk: Config()->m_SvMapWindow + m_aClients[ClientId].m_NextMapChunk); |
| 1802 | m_aClients[ClientId].m_NextMapChunk++; |
| 1803 | } |
| 1804 | else if(Msg == NETMSG_READY) |
| 1805 | { |
| 1806 | OnNetMsgReady(ClientId); |
| 1807 | } |
| 1808 | else if(Msg == NETMSG_ENTERGAME) |
| 1809 | { |
| 1810 | OnNetMsgEnterGame(ClientId); |
| 1811 | } |
| 1812 | else if(Msg == NETMSG_INPUT) |
| 1813 | { |
| 1814 | const int LastAckedSnapshot = Unpacker.GetInt(); |
| 1815 | int IntendedTick = Unpacker.GetInt(); |
| 1816 | int Size = Unpacker.GetInt(); |
| 1817 | if(Unpacker.Error() || Size / 4 > MAX_INPUT_SIZE || IntendedTick < MIN_TICK || IntendedTick >= MAX_TICK) |
| 1818 | { |
| 1819 | return; |
| 1820 | } |
| 1821 | |
| 1822 | m_aClients[ClientId].m_LastAckedSnapshot = LastAckedSnapshot; |
| 1823 | if(m_aClients[ClientId].m_LastAckedSnapshot > 0) |
| 1824 | m_aClients[ClientId].m_SnapRate = CClient::SNAPRATE_FULL; |
| 1825 | |
| 1826 | int64_t TagTime; |
| 1827 | if(m_aClients[ClientId].m_Snapshots.Get(Tick: m_aClients[ClientId].m_LastAckedSnapshot, pTagtime: &TagTime, ppData: nullptr, ppAltData: nullptr) >= 0) |
| 1828 | m_aClients[ClientId].m_Latency = (int)(((time_get() - TagTime) * 1000) / time_freq()); |
| 1829 | |
| 1830 | // add message to report the input timing |
| 1831 | // skip packets that are old |
| 1832 | if(IntendedTick > m_aClients[ClientId].m_LastInputTick) |
| 1833 | { |
| 1834 | const int TimeLeft = (TickStartTime(Tick: IntendedTick) - time_get()) / (time_freq() / 1000); |
| 1835 | |
| 1836 | CMsgPacker Msgp(NETMSG_INPUTTIMING, true); |
| 1837 | Msgp.AddInt(i: IntendedTick); |
| 1838 | Msgp.AddInt(i: TimeLeft); |
| 1839 | SendMsg(pMsg: &Msgp, Flags: 0, ClientId); |
| 1840 | } |
| 1841 | |
| 1842 | m_aClients[ClientId].m_LastInputTick = IntendedTick; |
| 1843 | |
| 1844 | CClient::CInput *pInput = &m_aClients[ClientId].m_aInputs[m_aClients[ClientId].m_CurrentInput]; |
| 1845 | |
| 1846 | if(IntendedTick <= Tick()) |
| 1847 | IntendedTick = Tick() + 1; |
| 1848 | |
| 1849 | pInput->m_GameTick = IntendedTick; |
| 1850 | |
| 1851 | for(int i = 0; i < Size / 4; i++) |
| 1852 | { |
| 1853 | pInput->m_aData[i] = Unpacker.GetInt(); |
| 1854 | } |
| 1855 | if(Unpacker.Error()) |
| 1856 | { |
| 1857 | return; |
| 1858 | } |
| 1859 | |
| 1860 | if(g_Config.m_SvPreInput) |
| 1861 | { |
| 1862 | // send preinputs of ClientId to valid clients |
| 1863 | bool aPreInputClients[MAX_CLIENTS] = {}; |
| 1864 | GameServer()->PreInputClients(ClientId, pClients: aPreInputClients); |
| 1865 | |
| 1866 | CNetMsg_Sv_PreInput PreInput = {}; |
| 1867 | mem_zero(block: &PreInput, size: sizeof(PreInput)); |
| 1868 | CNetObj_PlayerInput *pInputData = (CNetObj_PlayerInput *)&pInput->m_aData; |
| 1869 | |
| 1870 | PreInput.m_Direction = pInputData->m_Direction; |
| 1871 | PreInput.m_Jump = pInputData->m_Jump; |
| 1872 | PreInput.m_Fire = pInputData->m_Fire; |
| 1873 | PreInput.m_Hook = pInputData->m_Hook; |
| 1874 | PreInput.m_WantedWeapon = pInputData->m_WantedWeapon; |
| 1875 | PreInput.m_NextWeapon = pInputData->m_NextWeapon; |
| 1876 | PreInput.m_PrevWeapon = pInputData->m_PrevWeapon; |
| 1877 | |
| 1878 | if(mem_comp(a: &m_aClients[ClientId].m_LastPreInput, b: &PreInput, size: sizeof(CNetMsg_Sv_PreInput)) != 0) |
| 1879 | { |
| 1880 | m_aClients[ClientId].m_LastPreInput = PreInput; |
| 1881 | |
| 1882 | PreInput.m_Owner = ClientId; |
| 1883 | PreInput.m_IntendedTick = IntendedTick; |
| 1884 | |
| 1885 | // target angle isn't updated all the time to save bandwidth |
| 1886 | PreInput.m_TargetX = pInputData->m_TargetX; |
| 1887 | PreInput.m_TargetY = pInputData->m_TargetY; |
| 1888 | |
| 1889 | for(int Id = 0; Id < MAX_CLIENTS; Id++) |
| 1890 | { |
| 1891 | if(!aPreInputClients[Id]) |
| 1892 | continue; |
| 1893 | |
| 1894 | SendPackMsg(pMsg: &PreInput, Flags: MSGFLAG_FLUSH | MSGFLAG_NORECORD, ClientId: Id); |
| 1895 | } |
| 1896 | } |
| 1897 | } |
| 1898 | |
| 1899 | GameServer()->OnClientPrepareInput(ClientId, pInput: pInput->m_aData); |
| 1900 | mem_copy(dest: m_aClients[ClientId].m_LatestInput.m_aData, source: pInput->m_aData, size: MAX_INPUT_SIZE * sizeof(int)); |
| 1901 | |
| 1902 | m_aClients[ClientId].m_CurrentInput++; |
| 1903 | m_aClients[ClientId].m_CurrentInput %= 200; |
| 1904 | |
| 1905 | // call the mod with the fresh input data |
| 1906 | if(m_aClients[ClientId].m_State == CClient::STATE_INGAME) |
| 1907 | GameServer()->OnClientDirectInput(ClientId, pInput: m_aClients[ClientId].m_LatestInput.m_aData); |
| 1908 | } |
| 1909 | else if(Msg == NETMSG_RCON_CMD) |
| 1910 | { |
| 1911 | const char *pCmd = Unpacker.GetString(); |
| 1912 | if(Unpacker.Error()) |
| 1913 | return; |
| 1914 | |
| 1915 | OnNetMsgRconCmd(ClientId, pCmd); |
| 1916 | } |
| 1917 | else if(Msg == NETMSG_RCON_AUTH) |
| 1918 | { |
| 1919 | const char *pName = "" ; |
| 1920 | if(!IsSixup(ClientId)) |
| 1921 | pName = Unpacker.GetString(SanitizeType: CUnpacker::SANITIZE_CC); // login name, now used |
| 1922 | const char *pPw = Unpacker.GetString(SanitizeType: CUnpacker::SANITIZE_CC); |
| 1923 | bool SendRconCmds = true; |
| 1924 | if(!IsSixup(ClientId)) |
| 1925 | SendRconCmds = Unpacker.GetInt() != 0; |
| 1926 | if(Unpacker.Error()) |
| 1927 | return; |
| 1928 | |
| 1929 | OnNetMsgRconAuth(ClientId, pName, pPw, SendRconCmds); |
| 1930 | } |
| 1931 | else if(Msg == NETMSG_PING) |
| 1932 | { |
| 1933 | CMsgPacker Msgp(NETMSG_PING_REPLY, true); |
| 1934 | int Vital = (pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 ? MSGFLAG_VITAL : 0; |
| 1935 | SendMsg(pMsg: &Msgp, Flags: MSGFLAG_FLUSH | Vital, ClientId); |
| 1936 | } |
| 1937 | else if(Msg == NETMSG_PINGEX) |
| 1938 | { |
| 1939 | CUuid *pId = (CUuid *)Unpacker.GetRaw(Size: sizeof(*pId)); |
| 1940 | if(Unpacker.Error()) |
| 1941 | { |
| 1942 | return; |
| 1943 | } |
| 1944 | CMsgPacker Msgp(NETMSG_PONGEX, true); |
| 1945 | Msgp.AddRaw(pData: pId, Size: sizeof(*pId)); |
| 1946 | int Vital = (pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 ? MSGFLAG_VITAL : 0; |
| 1947 | SendMsg(pMsg: &Msgp, Flags: MSGFLAG_FLUSH | Vital, ClientId); |
| 1948 | } |
| 1949 | else |
| 1950 | { |
| 1951 | if(Config()->m_Debug) |
| 1952 | { |
| 1953 | constexpr int MaxDumpedDataSize = 32; |
| 1954 | char aBuf[MaxDumpedDataSize * 3 + 1]; |
| 1955 | str_hex(dst: aBuf, dst_size: sizeof(aBuf), data: pPacket->m_pData, data_size: minimum(a: pPacket->m_DataSize, b: MaxDumpedDataSize)); |
| 1956 | |
| 1957 | char aBufMsg[256]; |
| 1958 | str_format(buffer: aBufMsg, buffer_size: sizeof(aBufMsg), format: "strange message ClientId=%d msg=%d data_size=%d" , ClientId, Msg, pPacket->m_DataSize); |
| 1959 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_DEBUG, pFrom: "server" , pStr: aBufMsg); |
| 1960 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_DEBUG, pFrom: "server" , pStr: aBuf); |
| 1961 | } |
| 1962 | } |
| 1963 | } |
| 1964 | else if(m_aClients[ClientId].m_State >= CClient::STATE_READY) |
| 1965 | { |
| 1966 | // game message |
| 1967 | GameServer()->OnMessage(MsgId: Msg, pUnpacker: &Unpacker, ClientId); |
| 1968 | } |
| 1969 | } |
| 1970 | |
| 1971 | void CServer::OnNetMsgClientVer(int ClientId, CUuid *pConnectionId, int DDNetVersion, const char *pDDNetVersionStr) |
| 1972 | { |
| 1973 | if(m_aClients[ClientId].m_State != CClient::STATE_PREAUTH) |
| 1974 | return; |
| 1975 | if(DDNetVersion < 0) |
| 1976 | return; |
| 1977 | |
| 1978 | m_aClients[ClientId].m_ConnectionId = *pConnectionId; |
| 1979 | m_aClients[ClientId].m_DDNetVersion = DDNetVersion; |
| 1980 | str_copy(dst&: m_aClients[ClientId].m_aDDNetVersionStr, src: pDDNetVersionStr); |
| 1981 | m_aClients[ClientId].m_DDNetVersionSettled = true; |
| 1982 | m_aClients[ClientId].m_GotDDNetVersionPacket = true; |
| 1983 | m_aClients[ClientId].m_State = CClient::STATE_AUTH; |
| 1984 | } |
| 1985 | |
| 1986 | void CServer::OnNetMsgReady(int ClientId) |
| 1987 | { |
| 1988 | if(m_aClients[ClientId].m_State == CClient::STATE_CONNECTING) |
| 1989 | { |
| 1990 | log_debug( |
| 1991 | "server" , |
| 1992 | "player is ready. ClientId=%d addr=<{%s}> secure=%s" , |
| 1993 | ClientId, |
| 1994 | ClientAddrString(ClientId, true), |
| 1995 | m_NetServer.HasSecurityToken(ClientId) ? "yes" : "no" ); |
| 1996 | |
| 1997 | void *pPersistentData = nullptr; |
| 1998 | if(m_aClients[ClientId].m_HasPersistentData) |
| 1999 | { |
| 2000 | pPersistentData = m_aClients[ClientId].m_pPersistentData; |
| 2001 | m_aClients[ClientId].m_HasPersistentData = false; |
| 2002 | } |
| 2003 | m_aClients[ClientId].m_State = CClient::STATE_READY; |
| 2004 | GameServer()->OnClientConnected(ClientId, pPersistentData); |
| 2005 | } |
| 2006 | |
| 2007 | // Make rejoining session possible before timeout protection triggers |
| 2008 | // https://github.com/ddnet/ddnet/pull/301 |
| 2009 | SendConnectionReady(ClientId); |
| 2010 | } |
| 2011 | |
| 2012 | void CServer::OnNetMsgEnterGame(int ClientId) |
| 2013 | { |
| 2014 | if(m_aClients[ClientId].m_State != CClient::STATE_READY) |
| 2015 | return; |
| 2016 | if(!GameServer()->IsClientReady(ClientId)) |
| 2017 | return; |
| 2018 | |
| 2019 | log_info( |
| 2020 | "server" , |
| 2021 | "player has entered the game. ClientId=%d addr=<{%s}> sixup=%d" , |
| 2022 | ClientId, |
| 2023 | ClientAddrString(ClientId, true), |
| 2024 | IsSixup(ClientId)); |
| 2025 | m_aClients[ClientId].m_State = CClient::STATE_INGAME; |
| 2026 | if(!IsSixup(ClientId)) |
| 2027 | { |
| 2028 | SendServerInfo(pAddr: ClientAddr(ClientId), Token: -1, Type: SERVERINFO_EXTENDED, SendClients: false); |
| 2029 | } |
| 2030 | else |
| 2031 | { |
| 2032 | CMsgPacker ServerInfoMessage(protocol7::NETMSG_SERVERINFO, true, true); |
| 2033 | GetServerInfoSixup(pPacker: &ServerInfoMessage, SendClients: false); |
| 2034 | SendMsg(pMsg: &ServerInfoMessage, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId); |
| 2035 | } |
| 2036 | GameServer()->OnClientEnter(ClientId); |
| 2037 | } |
| 2038 | |
| 2039 | void CServer::OnNetMsgRconCmd(int ClientId, const char *pCmd) |
| 2040 | { |
| 2041 | if(!str_comp(a: pCmd, b: "crashmeplx" )) |
| 2042 | { |
| 2043 | int Version = m_aClients[ClientId].m_DDNetVersion; |
| 2044 | if(GameServer()->PlayerExists(ClientId) && Version < VERSION_DDNET_OLD) |
| 2045 | { |
| 2046 | m_aClients[ClientId].m_DDNetVersion = VERSION_DDNET_OLD; |
| 2047 | } |
| 2048 | } |
| 2049 | else if(IsRconAuthed(ClientId)) |
| 2050 | { |
| 2051 | if(GameServer()->PlayerExists(ClientId)) |
| 2052 | { |
| 2053 | log_info("server" , "ClientId=%d key='%s' rcon='%s'" , ClientId, GetAuthName(ClientId), pCmd); |
| 2054 | m_RconClientId = ClientId; |
| 2055 | m_RconAuthLevel = GetAuthedState(ClientId); |
| 2056 | { |
| 2057 | CRconClientLogger Logger(this, ClientId); |
| 2058 | CLogScope Scope(&Logger); |
| 2059 | Console()->ExecuteLineFlag(pStr: pCmd, FlasgMask: CFGFLAG_SERVER, ClientId); |
| 2060 | } |
| 2061 | m_RconClientId = IServer::RCON_CID_SERV; |
| 2062 | m_RconAuthLevel = AUTHED_ADMIN; |
| 2063 | } |
| 2064 | } |
| 2065 | } |
| 2066 | |
| 2067 | void CServer::OnNetMsgRconAuth(int ClientId, const char *pName, const char *pPw, bool SendRconCmds) |
| 2068 | { |
| 2069 | int AuthLevel = -1; |
| 2070 | int KeySlot = -1; |
| 2071 | |
| 2072 | if(!pName[0]) |
| 2073 | { |
| 2074 | if(m_AuthManager.CheckKey(Slot: (KeySlot = m_AuthManager.DefaultKey(pRoleName: RoleName::ADMIN)), pPw)) |
| 2075 | AuthLevel = AUTHED_ADMIN; |
| 2076 | else if(m_AuthManager.CheckKey(Slot: (KeySlot = m_AuthManager.DefaultKey(pRoleName: RoleName::MODERATOR)), pPw)) |
| 2077 | AuthLevel = AUTHED_MOD; |
| 2078 | else if(m_AuthManager.CheckKey(Slot: (KeySlot = m_AuthManager.DefaultKey(pRoleName: RoleName::HELPER)), pPw)) |
| 2079 | AuthLevel = AUTHED_HELPER; |
| 2080 | } |
| 2081 | else |
| 2082 | { |
| 2083 | KeySlot = m_AuthManager.FindKey(pIdent: pName); |
| 2084 | if(m_AuthManager.CheckKey(Slot: KeySlot, pPw)) |
| 2085 | AuthLevel = m_AuthManager.KeyLevel(Slot: KeySlot); |
| 2086 | } |
| 2087 | |
| 2088 | if(AuthLevel != -1) |
| 2089 | { |
| 2090 | if(GetAuthedState(ClientId) != AuthLevel) |
| 2091 | { |
| 2092 | if(!IsSixup(ClientId)) |
| 2093 | { |
| 2094 | CMsgPacker Msgp(NETMSG_RCON_AUTH_STATUS, true); |
| 2095 | Msgp.AddInt(i: 1); //authed |
| 2096 | Msgp.AddInt(i: 1); //cmdlist |
| 2097 | SendMsg(pMsg: &Msgp, Flags: MSGFLAG_VITAL, ClientId); |
| 2098 | } |
| 2099 | else |
| 2100 | { |
| 2101 | CMsgPacker Msgp(protocol7::NETMSG_RCON_AUTH_ON, true, true); |
| 2102 | SendMsg(pMsg: &Msgp, Flags: MSGFLAG_VITAL, ClientId); |
| 2103 | } |
| 2104 | |
| 2105 | m_aClients[ClientId].m_AuthKey = KeySlot; |
| 2106 | if(SendRconCmds) |
| 2107 | { |
| 2108 | m_aClients[ClientId].m_pRconCmdToSend = Console()->FirstCommandInfo(ClientId, FlagMask: CFGFLAG_SERVER); |
| 2109 | SendRconCmdGroupStart(ClientId); |
| 2110 | if(m_aClients[ClientId].m_pRconCmdToSend == nullptr) |
| 2111 | { |
| 2112 | SendRconCmdGroupEnd(ClientId); |
| 2113 | } |
| 2114 | } |
| 2115 | |
| 2116 | const char *pIdent = m_AuthManager.KeyIdent(Slot: KeySlot); |
| 2117 | switch(AuthLevel) |
| 2118 | { |
| 2119 | case AUTHED_ADMIN: |
| 2120 | { |
| 2121 | SendRconLine(ClientId, pLine: "Admin authentication successful. Full remote console access granted." ); |
| 2122 | log_info("server" , "ClientId=%d authed with key='%s' (admin)" , ClientId, pIdent); |
| 2123 | break; |
| 2124 | } |
| 2125 | case AUTHED_MOD: |
| 2126 | { |
| 2127 | SendRconLine(ClientId, pLine: "Moderator authentication successful. Limited remote console access granted." ); |
| 2128 | log_info("server" , "ClientId=%d authed with key='%s' (moderator)" , ClientId, pIdent); |
| 2129 | break; |
| 2130 | } |
| 2131 | case AUTHED_HELPER: |
| 2132 | { |
| 2133 | SendRconLine(ClientId, pLine: "Helper authentication successful. Limited remote console access granted." ); |
| 2134 | log_info("server" , "ClientId=%d authed with key='%s' (helper)" , ClientId, pIdent); |
| 2135 | break; |
| 2136 | } |
| 2137 | } |
| 2138 | |
| 2139 | // DDRace |
| 2140 | GameServer()->OnSetAuthed(ClientId, Level: AuthLevel); |
| 2141 | } |
| 2142 | } |
| 2143 | else if(Config()->m_SvRconMaxTries) |
| 2144 | { |
| 2145 | m_aClients[ClientId].m_AuthTries++; |
| 2146 | char aBuf[128]; |
| 2147 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Wrong password %d/%d." , m_aClients[ClientId].m_AuthTries, Config()->m_SvRconMaxTries); |
| 2148 | SendRconLine(ClientId, pLine: aBuf); |
| 2149 | if(m_aClients[ClientId].m_AuthTries >= Config()->m_SvRconMaxTries) |
| 2150 | { |
| 2151 | if(!Config()->m_SvRconBantime) |
| 2152 | m_NetServer.Drop(ClientId, pReason: "Too many remote console authentication tries" ); |
| 2153 | else |
| 2154 | m_ServerBan.BanAddr(pAddr: ClientAddr(ClientId), Seconds: Config()->m_SvRconBantime * 60, pReason: "Too many remote console authentication tries" , VerbatimReason: false); |
| 2155 | } |
| 2156 | } |
| 2157 | else |
| 2158 | { |
| 2159 | SendRconLine(ClientId, pLine: "Wrong password." ); |
| 2160 | } |
| 2161 | } |
| 2162 | |
| 2163 | bool CServer::RateLimitServerInfoConnless() |
| 2164 | { |
| 2165 | bool SendClients = true; |
| 2166 | if(Config()->m_SvServerInfoPerSecond) |
| 2167 | { |
| 2168 | SendClients = m_ServerInfoNumRequests <= Config()->m_SvServerInfoPerSecond; |
| 2169 | const int64_t Now = Tick(); |
| 2170 | |
| 2171 | if(Now <= m_ServerInfoFirstRequest + TickSpeed()) |
| 2172 | { |
| 2173 | m_ServerInfoNumRequests++; |
| 2174 | } |
| 2175 | else |
| 2176 | { |
| 2177 | m_ServerInfoNumRequests = 1; |
| 2178 | m_ServerInfoFirstRequest = Now; |
| 2179 | } |
| 2180 | } |
| 2181 | |
| 2182 | return SendClients; |
| 2183 | } |
| 2184 | |
| 2185 | void CServer::SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type) |
| 2186 | { |
| 2187 | SendServerInfo(pAddr, Token, Type, SendClients: RateLimitServerInfoConnless()); |
| 2188 | } |
| 2189 | |
| 2190 | static inline int GetCacheIndex(int Type, bool SendClient) |
| 2191 | { |
| 2192 | if(Type == SERVERINFO_INGAME) |
| 2193 | Type = SERVERINFO_VANILLA; |
| 2194 | else if(Type == SERVERINFO_EXTENDED_MORE) |
| 2195 | Type = SERVERINFO_EXTENDED; |
| 2196 | |
| 2197 | return Type * 2 + SendClient; |
| 2198 | } |
| 2199 | |
| 2200 | CServer::CCache::CCache() |
| 2201 | { |
| 2202 | m_vCache.clear(); |
| 2203 | } |
| 2204 | |
| 2205 | CServer::CCache::~CCache() |
| 2206 | { |
| 2207 | Clear(); |
| 2208 | } |
| 2209 | |
| 2210 | CServer::CCache::CCacheChunk::CCacheChunk(const void *pData, int Size) |
| 2211 | { |
| 2212 | m_vData.assign(first: (const uint8_t *)pData, last: (const uint8_t *)pData + Size); |
| 2213 | } |
| 2214 | |
| 2215 | void CServer::CCache::AddChunk(const void *pData, int Size) |
| 2216 | { |
| 2217 | m_vCache.emplace_back(args&: pData, args&: Size); |
| 2218 | } |
| 2219 | |
| 2220 | void CServer::CCache::Clear() |
| 2221 | { |
| 2222 | m_vCache.clear(); |
| 2223 | } |
| 2224 | |
| 2225 | void CServer::CacheServerInfo(CCache *pCache, int Type, bool SendClients) |
| 2226 | { |
| 2227 | pCache->Clear(); |
| 2228 | |
| 2229 | // One chance to improve the protocol! |
| 2230 | CPacker p; |
| 2231 | char aBuf[128]; |
| 2232 | |
| 2233 | // count the players |
| 2234 | int PlayerCount = 0, ClientCount = 0; |
| 2235 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2236 | { |
| 2237 | if(m_aClients[i].IncludedInServerInfo()) |
| 2238 | { |
| 2239 | if(GameServer()->IsClientPlayer(ClientId: i)) |
| 2240 | PlayerCount++; |
| 2241 | |
| 2242 | ClientCount++; |
| 2243 | } |
| 2244 | } |
| 2245 | |
| 2246 | p.Reset(); |
| 2247 | |
| 2248 | #define ADD_RAW(p, x) (p).AddRaw(x, sizeof(x)) |
| 2249 | #define ADD_INT(p, x) \ |
| 2250 | do \ |
| 2251 | { \ |
| 2252 | str_format(aBuf, sizeof(aBuf), "%d", x); \ |
| 2253 | (p).AddString(aBuf, 0); \ |
| 2254 | } while(0) |
| 2255 | |
| 2256 | p.AddString(pStr: GameServer()->Version(), Limit: 32); |
| 2257 | if(Type != SERVERINFO_VANILLA) |
| 2258 | { |
| 2259 | p.AddString(pStr: Config()->m_SvName, Limit: 256); |
| 2260 | } |
| 2261 | else |
| 2262 | { |
| 2263 | if(m_NetServer.MaxClients() <= VANILLA_MAX_CLIENTS) |
| 2264 | { |
| 2265 | p.AddString(pStr: Config()->m_SvName, Limit: 64); |
| 2266 | } |
| 2267 | else |
| 2268 | { |
| 2269 | const int MaxClients = maximum(a: ClientCount, b: m_NetServer.MaxClients() - Config()->m_SvReservedSlots); |
| 2270 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s [%d/%d]" , Config()->m_SvName, ClientCount, MaxClients); |
| 2271 | p.AddString(pStr: aBuf, Limit: 64); |
| 2272 | } |
| 2273 | } |
| 2274 | p.AddString(pStr: GameServer()->Map()->BaseName(), Limit: 32); |
| 2275 | |
| 2276 | if(Type == SERVERINFO_EXTENDED) |
| 2277 | { |
| 2278 | ADD_INT(p, m_aCurrentMapCrc[MAP_TYPE_SIX]); |
| 2279 | ADD_INT(p, m_aCurrentMapSize[MAP_TYPE_SIX]); |
| 2280 | } |
| 2281 | |
| 2282 | // gametype |
| 2283 | p.AddString(pStr: GameServer()->GameType(), Limit: 16); |
| 2284 | |
| 2285 | // flags |
| 2286 | ADD_INT(p, Config()->m_Password[0] ? SERVER_FLAG_PASSWORD : 0); |
| 2287 | |
| 2288 | int MaxClients = m_NetServer.MaxClients(); |
| 2289 | // How many clients the used serverinfo protocol supports, has to be tracked |
| 2290 | // separately to make sure we don't subtract the reserved slots from it |
| 2291 | int MaxClientsProtocol = MAX_CLIENTS; |
| 2292 | if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME) |
| 2293 | { |
| 2294 | if(ClientCount >= VANILLA_MAX_CLIENTS) |
| 2295 | { |
| 2296 | if(ClientCount < MaxClients) |
| 2297 | ClientCount = VANILLA_MAX_CLIENTS - 1; |
| 2298 | else |
| 2299 | ClientCount = VANILLA_MAX_CLIENTS; |
| 2300 | } |
| 2301 | MaxClientsProtocol = VANILLA_MAX_CLIENTS; |
| 2302 | if(PlayerCount > ClientCount) |
| 2303 | PlayerCount = ClientCount; |
| 2304 | } |
| 2305 | |
| 2306 | ADD_INT(p, PlayerCount); // num players |
| 2307 | ADD_INT(p, minimum(MaxClientsProtocol, maximum(MaxClients - maximum(Config()->m_SvSpectatorSlots, Config()->m_SvReservedSlots), PlayerCount))); // max players |
| 2308 | ADD_INT(p, ClientCount); // num clients |
| 2309 | ADD_INT(p, minimum(MaxClientsProtocol, maximum(MaxClients - Config()->m_SvReservedSlots, ClientCount))); // max clients |
| 2310 | |
| 2311 | if(Type == SERVERINFO_EXTENDED) |
| 2312 | p.AddString(pStr: "" , Limit: 0); // extra info, reserved |
| 2313 | |
| 2314 | const void *pPrefix = p.Data(); |
| 2315 | int PrefixSize = p.Size(); |
| 2316 | |
| 2317 | CPacker q; |
| 2318 | int ChunksStored = 0; |
| 2319 | int = 0; |
| 2320 | |
| 2321 | #define SAVE(size) \ |
| 2322 | do \ |
| 2323 | { \ |
| 2324 | pCache->AddChunk(q.Data(), size); \ |
| 2325 | ChunksStored++; \ |
| 2326 | } while(0) |
| 2327 | |
| 2328 | #define RESET() \ |
| 2329 | do \ |
| 2330 | { \ |
| 2331 | q.Reset(); \ |
| 2332 | q.AddRaw(pPrefix, PrefixSize); \ |
| 2333 | } while(0) |
| 2334 | |
| 2335 | RESET(); |
| 2336 | |
| 2337 | if(Type == SERVERINFO_64_LEGACY) |
| 2338 | q.AddInt(i: PlayersStored); // offset |
| 2339 | |
| 2340 | if(!SendClients) |
| 2341 | { |
| 2342 | SAVE(q.Size()); |
| 2343 | return; |
| 2344 | } |
| 2345 | |
| 2346 | if(Type == SERVERINFO_EXTENDED) |
| 2347 | { |
| 2348 | pPrefix = "" ; |
| 2349 | PrefixSize = 0; |
| 2350 | } |
| 2351 | |
| 2352 | int Remaining; |
| 2353 | switch(Type) |
| 2354 | { |
| 2355 | case SERVERINFO_EXTENDED: Remaining = -1; break; |
| 2356 | case SERVERINFO_64_LEGACY: Remaining = 24; break; |
| 2357 | case SERVERINFO_VANILLA: Remaining = VANILLA_MAX_CLIENTS; break; |
| 2358 | case SERVERINFO_INGAME: Remaining = VANILLA_MAX_CLIENTS; break; |
| 2359 | default: dbg_assert_failed("Invalid Type: %d" , Type); |
| 2360 | } |
| 2361 | |
| 2362 | // Use the following strategy for sending: |
| 2363 | // For vanilla, send the first 16 players. |
| 2364 | // For legacy 64p, send 24 players per packet. |
| 2365 | // For extended, send as much players as possible. |
| 2366 | |
| 2367 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2368 | { |
| 2369 | if(m_aClients[i].IncludedInServerInfo()) |
| 2370 | { |
| 2371 | if(Remaining == 0) |
| 2372 | { |
| 2373 | if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME) |
| 2374 | break; |
| 2375 | |
| 2376 | // Otherwise we're SERVERINFO_64_LEGACY. |
| 2377 | SAVE(q.Size()); |
| 2378 | RESET(); |
| 2379 | q.AddInt(i: PlayersStored); // offset |
| 2380 | Remaining = 24; |
| 2381 | } |
| 2382 | if(Remaining > 0) |
| 2383 | { |
| 2384 | Remaining--; |
| 2385 | } |
| 2386 | |
| 2387 | int PreviousSize = q.Size(); |
| 2388 | |
| 2389 | q.AddString(pStr: ClientName(ClientId: i), Limit: MAX_NAME_LENGTH); // client name |
| 2390 | q.AddString(pStr: ClientClan(ClientId: i), Limit: MAX_CLAN_LENGTH); // client clan |
| 2391 | |
| 2392 | ADD_INT(q, m_aClients[i].m_Country); // client country (ISO 3166-1 numeric) |
| 2393 | |
| 2394 | int Score; |
| 2395 | if(m_aClients[i].m_Score.has_value()) |
| 2396 | { |
| 2397 | Score = m_aClients[i].m_Score.value(); |
| 2398 | if(Score == -FinishTime::NOT_FINISHED_TIMESCORE) |
| 2399 | Score = FinishTime::NOT_FINISHED_TIMESCORE - 1; |
| 2400 | else if(Score == 0) // 0 time isn't displayed otherwise. |
| 2401 | Score = -1; |
| 2402 | else |
| 2403 | Score = -Score; |
| 2404 | } |
| 2405 | else |
| 2406 | { |
| 2407 | Score = FinishTime::NOT_FINISHED_TIMESCORE; |
| 2408 | } |
| 2409 | |
| 2410 | ADD_INT(q, Score); // client score |
| 2411 | ADD_INT(q, GameServer()->IsClientPlayer(i) ? 1 : 0); // is player? |
| 2412 | if(Type == SERVERINFO_EXTENDED) |
| 2413 | q.AddString(pStr: "" , Limit: 0); // extra info, reserved |
| 2414 | |
| 2415 | if(Type == SERVERINFO_EXTENDED) |
| 2416 | { |
| 2417 | if(q.Size() >= NET_MAX_PAYLOAD - 18) // 8 bytes for type, 10 bytes for the largest token |
| 2418 | { |
| 2419 | // Retry current player. |
| 2420 | i--; |
| 2421 | SAVE(PreviousSize); |
| 2422 | RESET(); |
| 2423 | ADD_INT(q, ChunksStored); |
| 2424 | q.AddString(pStr: "" , Limit: 0); // extra info, reserved |
| 2425 | continue; |
| 2426 | } |
| 2427 | } |
| 2428 | PlayersStored++; |
| 2429 | } |
| 2430 | } |
| 2431 | |
| 2432 | SAVE(q.Size()); |
| 2433 | #undef SAVE |
| 2434 | #undef RESET |
| 2435 | #undef ADD_RAW |
| 2436 | #undef ADD_INT |
| 2437 | } |
| 2438 | |
| 2439 | void CServer::CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients) |
| 2440 | { |
| 2441 | pCache->Clear(); |
| 2442 | |
| 2443 | CPacker Packer; |
| 2444 | Packer.Reset(); |
| 2445 | |
| 2446 | // Could be moved to a separate function and cached |
| 2447 | // count the players |
| 2448 | int PlayerCount = 0, ClientCount = 0, ClientCountAll = 0; |
| 2449 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2450 | { |
| 2451 | if(m_aClients[i].IncludedInServerInfo()) |
| 2452 | { |
| 2453 | ClientCountAll++; |
| 2454 | if(i < MaxConsideredClients) |
| 2455 | { |
| 2456 | if(GameServer()->IsClientPlayer(ClientId: i)) |
| 2457 | PlayerCount++; |
| 2458 | |
| 2459 | ClientCount++; |
| 2460 | } |
| 2461 | } |
| 2462 | } |
| 2463 | |
| 2464 | char aVersion[32]; |
| 2465 | str_format(buffer: aVersion, buffer_size: sizeof(aVersion), format: "0.7↔%s" , GameServer()->Version()); |
| 2466 | Packer.AddString(pStr: aVersion, Limit: 32); |
| 2467 | if(!SendClients || ClientCountAll == ClientCount) |
| 2468 | { |
| 2469 | Packer.AddString(pStr: Config()->m_SvName, Limit: 64); |
| 2470 | } |
| 2471 | else |
| 2472 | { |
| 2473 | char aName[64]; |
| 2474 | str_format(buffer: aName, buffer_size: sizeof(aName), format: "%s [%d/%d]" , Config()->m_SvName, ClientCountAll, m_NetServer.MaxClients() - Config()->m_SvReservedSlots); |
| 2475 | Packer.AddString(pStr: aName, Limit: 64); |
| 2476 | } |
| 2477 | Packer.AddString(pStr: Config()->m_SvHostname, Limit: 128); |
| 2478 | Packer.AddString(pStr: GameServer()->Map()->BaseName(), Limit: 32); |
| 2479 | |
| 2480 | // gametype |
| 2481 | Packer.AddString(pStr: GameServer()->GameType(), Limit: 16); |
| 2482 | |
| 2483 | // flags |
| 2484 | int Flags = SERVER_FLAG_TIMESCORE; |
| 2485 | if(Config()->m_Password[0]) // password set |
| 2486 | Flags |= SERVER_FLAG_PASSWORD; |
| 2487 | Packer.AddInt(i: Flags); |
| 2488 | |
| 2489 | int MaxClients = m_NetServer.MaxClients(); |
| 2490 | Packer.AddInt(i: Config()->m_SvSkillLevel); // server skill level |
| 2491 | Packer.AddInt(i: PlayerCount); // num players |
| 2492 | Packer.AddInt(i: maximum(a: MaxClients - maximum(a: Config()->m_SvSpectatorSlots, b: Config()->m_SvReservedSlots), b: PlayerCount)); // max players |
| 2493 | Packer.AddInt(i: ClientCount); // num clients |
| 2494 | Packer.AddInt(i: maximum(a: MaxClients - Config()->m_SvReservedSlots, b: ClientCount)); // max clients |
| 2495 | |
| 2496 | if(SendClients) |
| 2497 | { |
| 2498 | for(int i = 0; i < MaxConsideredClients; i++) |
| 2499 | { |
| 2500 | if(m_aClients[i].IncludedInServerInfo()) |
| 2501 | { |
| 2502 | Packer.AddString(pStr: ClientName(ClientId: i), Limit: MAX_NAME_LENGTH); // client name |
| 2503 | Packer.AddString(pStr: ClientClan(ClientId: i), Limit: MAX_CLAN_LENGTH); // client clan |
| 2504 | Packer.AddInt(i: m_aClients[i].m_Country); // client country (ISO 3166-1 numeric) |
| 2505 | Packer.AddInt(i: m_aClients[i].m_Score.value_or(u: -1)); // client score |
| 2506 | Packer.AddInt(i: GameServer()->IsClientPlayer(ClientId: i) ? 0 : 1); // flag spectator=1, bot=2 (player=0) |
| 2507 | |
| 2508 | const int MaxPacketSize = NET_MAX_PAYLOAD - 128; |
| 2509 | if(MaxConsideredClients == MAX_CLIENTS) |
| 2510 | { |
| 2511 | if(Packer.Size() > MaxPacketSize - 32) // -32 because repacking will increase the length of the name |
| 2512 | { |
| 2513 | // Server info is too large for a packet. Only include as many clients as fit. |
| 2514 | // We need to ensure that the client counts match, otherwise the 0.7 client |
| 2515 | // will ignore the info, so we repack but only consider the first i clients. |
| 2516 | CacheServerInfoSixup(pCache, SendClients: true, MaxConsideredClients: i); |
| 2517 | return; |
| 2518 | } |
| 2519 | } |
| 2520 | else |
| 2521 | { |
| 2522 | dbg_assert(Packer.Size() <= MaxPacketSize, "Max packet size exceeded while repacking. Packer.Size()=%d MaxPacketSize=%d" , Packer.Size(), MaxPacketSize); |
| 2523 | } |
| 2524 | } |
| 2525 | } |
| 2526 | } |
| 2527 | |
| 2528 | pCache->AddChunk(pData: Packer.Data(), Size: Packer.Size()); |
| 2529 | } |
| 2530 | |
| 2531 | void CServer::SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients) |
| 2532 | { |
| 2533 | CPacker p; |
| 2534 | char aBuf[128]; |
| 2535 | p.Reset(); |
| 2536 | |
| 2537 | CCache *pCache = &m_aServerInfoCache[GetCacheIndex(Type, SendClient: SendClients)]; |
| 2538 | |
| 2539 | #define ADD_RAW(p, x) (p).AddRaw(x, sizeof(x)) |
| 2540 | #define ADD_INT(p, x) \ |
| 2541 | do \ |
| 2542 | { \ |
| 2543 | str_format(aBuf, sizeof(aBuf), "%d", x); \ |
| 2544 | (p).AddString(aBuf, 0); \ |
| 2545 | } while(0) |
| 2546 | |
| 2547 | CNetChunk Packet; |
| 2548 | Packet.m_ClientId = -1; |
| 2549 | Packet.m_Address = *pAddr; |
| 2550 | Packet.m_Flags = NETSENDFLAG_CONNLESS; |
| 2551 | |
| 2552 | for(const auto &Chunk : pCache->m_vCache) |
| 2553 | { |
| 2554 | p.Reset(); |
| 2555 | if(Type == SERVERINFO_EXTENDED) |
| 2556 | { |
| 2557 | if(&Chunk == &pCache->m_vCache.front()) |
| 2558 | p.AddRaw(pData: SERVERBROWSE_INFO_EXTENDED, Size: sizeof(SERVERBROWSE_INFO_EXTENDED)); |
| 2559 | else |
| 2560 | p.AddRaw(pData: SERVERBROWSE_INFO_EXTENDED_MORE, Size: sizeof(SERVERBROWSE_INFO_EXTENDED_MORE)); |
| 2561 | ADD_INT(p, Token); |
| 2562 | } |
| 2563 | else if(Type == SERVERINFO_64_LEGACY) |
| 2564 | { |
| 2565 | ADD_RAW(p, SERVERBROWSE_INFO_64_LEGACY); |
| 2566 | ADD_INT(p, Token); |
| 2567 | } |
| 2568 | else if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME) |
| 2569 | { |
| 2570 | ADD_RAW(p, SERVERBROWSE_INFO); |
| 2571 | ADD_INT(p, Token); |
| 2572 | } |
| 2573 | else |
| 2574 | { |
| 2575 | dbg_assert_failed("Invalid serverinfo Type: %d" , Type); |
| 2576 | } |
| 2577 | |
| 2578 | p.AddRaw(pData: Chunk.m_vData.data(), Size: Chunk.m_vData.size()); |
| 2579 | Packet.m_pData = p.Data(); |
| 2580 | Packet.m_DataSize = p.Size(); |
| 2581 | m_NetServer.Send(pChunk: &Packet); |
| 2582 | } |
| 2583 | } |
| 2584 | |
| 2585 | void CServer::GetServerInfoSixup(CPacker *pPacker, bool SendClients) |
| 2586 | { |
| 2587 | CCache::CCacheChunk &FirstChunk = m_aSixupServerInfoCache[SendClients].m_vCache.front(); |
| 2588 | pPacker->AddRaw(pData: FirstChunk.m_vData.data(), Size: FirstChunk.m_vData.size()); |
| 2589 | } |
| 2590 | |
| 2591 | void CServer::FillAntibot(CAntibotRoundData *pData) |
| 2592 | { |
| 2593 | for(int ClientId = 0; ClientId < MAX_CLIENTS; ClientId++) |
| 2594 | { |
| 2595 | CAntibotPlayerData *pPlayer = &pData->m_aPlayers[ClientId]; |
| 2596 | if(m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY) |
| 2597 | { |
| 2598 | pPlayer->m_aAddress[0] = '\0'; |
| 2599 | } |
| 2600 | else |
| 2601 | { |
| 2602 | // No need for expensive str_copy since we don't truncate and the string is |
| 2603 | // ASCII anyway |
| 2604 | static_assert(std::size((CAntibotPlayerData{}).m_aAddress) >= NETADDR_MAXSTRSIZE); |
| 2605 | static_assert(std::is_same_v<decltype(CServer{}.ClientAddrStringImpl(ClientId, IncludePort: true)), const std::array<char, NETADDR_MAXSTRSIZE> &>); |
| 2606 | mem_copy(dest: pPlayer->m_aAddress, source: ClientAddrStringImpl(ClientId, IncludePort: true).data(), size: NETADDR_MAXSTRSIZE); |
| 2607 | pPlayer->m_Sixup = m_aClients[ClientId].m_Sixup; |
| 2608 | pPlayer->m_DnsblNone = m_aClients[ClientId].m_DnsblState == EDnsblState::NONE; |
| 2609 | pPlayer->m_DnsblPending = m_aClients[ClientId].m_DnsblState == EDnsblState::PENDING; |
| 2610 | pPlayer->m_DnsblBlacklisted = m_aClients[ClientId].m_DnsblState == EDnsblState::BLACKLISTED; |
| 2611 | pPlayer->m_Authed = IsRconAuthed(ClientId); |
| 2612 | } |
| 2613 | } |
| 2614 | } |
| 2615 | |
| 2616 | void CServer::ExpireServerInfo() |
| 2617 | { |
| 2618 | m_ServerInfoNeedsUpdate = true; |
| 2619 | } |
| 2620 | |
| 2621 | void CServer::ExpireServerInfoAndQueueResend() |
| 2622 | { |
| 2623 | m_ServerInfoNeedsUpdate = true; |
| 2624 | m_ServerInfoNeedsResend = true; |
| 2625 | } |
| 2626 | |
| 2627 | void CServer::UpdateRegisterServerInfo() |
| 2628 | { |
| 2629 | // count the players |
| 2630 | int PlayerCount = 0, ClientCount = 0; |
| 2631 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2632 | { |
| 2633 | if(m_aClients[i].IncludedInServerInfo()) |
| 2634 | { |
| 2635 | if(GameServer()->IsClientPlayer(ClientId: i)) |
| 2636 | PlayerCount++; |
| 2637 | |
| 2638 | ClientCount++; |
| 2639 | } |
| 2640 | } |
| 2641 | |
| 2642 | int MaxPlayers = maximum(a: m_NetServer.MaxClients() - maximum(a: g_Config.m_SvSpectatorSlots, b: g_Config.m_SvReservedSlots), b: PlayerCount); |
| 2643 | int MaxClients = maximum(a: m_NetServer.MaxClients() - g_Config.m_SvReservedSlots, b: ClientCount); |
| 2644 | char aMapSha256[SHA256_MAXSTRSIZE]; |
| 2645 | |
| 2646 | sha256_str(digest: m_aCurrentMapSha256[MAP_TYPE_SIX], str: aMapSha256, max_len: sizeof(aMapSha256)); |
| 2647 | |
| 2648 | CJsonStringWriter JsonWriter; |
| 2649 | |
| 2650 | JsonWriter.BeginObject(); |
| 2651 | JsonWriter.WriteAttribute(pName: "max_clients" ); |
| 2652 | JsonWriter.WriteIntValue(Value: MaxClients); |
| 2653 | |
| 2654 | JsonWriter.WriteAttribute(pName: "max_players" ); |
| 2655 | JsonWriter.WriteIntValue(Value: MaxPlayers); |
| 2656 | |
| 2657 | JsonWriter.WriteAttribute(pName: "passworded" ); |
| 2658 | JsonWriter.WriteBoolValue(Value: g_Config.m_Password[0]); |
| 2659 | |
| 2660 | JsonWriter.WriteAttribute(pName: "game_type" ); |
| 2661 | JsonWriter.WriteStrValue(pValue: GameServer()->GameType()); |
| 2662 | |
| 2663 | if(g_Config.m_SvRegisterCommunityToken[0]) |
| 2664 | { |
| 2665 | if(g_Config.m_SvFlag != -1) |
| 2666 | { |
| 2667 | JsonWriter.WriteAttribute(pName: "country" ); |
| 2668 | JsonWriter.WriteIntValue(Value: g_Config.m_SvFlag); // ISO 3166-1 numeric |
| 2669 | } |
| 2670 | } |
| 2671 | |
| 2672 | JsonWriter.WriteAttribute(pName: "name" ); |
| 2673 | JsonWriter.WriteStrValue(pValue: g_Config.m_SvName); |
| 2674 | |
| 2675 | JsonWriter.WriteAttribute(pName: "map" ); |
| 2676 | JsonWriter.BeginObject(); |
| 2677 | JsonWriter.WriteAttribute(pName: "name" ); |
| 2678 | JsonWriter.WriteStrValue(pValue: GameServer()->Map()->BaseName()); |
| 2679 | JsonWriter.WriteAttribute(pName: "sha256" ); |
| 2680 | JsonWriter.WriteStrValue(pValue: aMapSha256); |
| 2681 | JsonWriter.WriteAttribute(pName: "size" ); |
| 2682 | JsonWriter.WriteIntValue(Value: m_aCurrentMapSize[MAP_TYPE_SIX]); |
| 2683 | if(m_aMapDownloadUrl[0]) |
| 2684 | { |
| 2685 | JsonWriter.WriteAttribute(pName: "url" ); |
| 2686 | JsonWriter.WriteStrValue(pValue: m_aMapDownloadUrl); |
| 2687 | } |
| 2688 | JsonWriter.EndObject(); |
| 2689 | |
| 2690 | JsonWriter.WriteAttribute(pName: "version" ); |
| 2691 | JsonWriter.WriteStrValue(pValue: GameServer()->Version()); |
| 2692 | |
| 2693 | JsonWriter.WriteAttribute(pName: "client_score_kind" ); |
| 2694 | JsonWriter.WriteStrValue(pValue: "time" ); // "points" or "time" |
| 2695 | |
| 2696 | JsonWriter.WriteAttribute(pName: "requires_login" ); |
| 2697 | JsonWriter.WriteBoolValue(Value: false); |
| 2698 | |
| 2699 | { |
| 2700 | bool FoundFlags = false; |
| 2701 | auto Flag = [&](const char *pFlag) { |
| 2702 | if(!FoundFlags) |
| 2703 | { |
| 2704 | JsonWriter.WriteAttribute(pName: "flags" ); |
| 2705 | JsonWriter.BeginArray(); |
| 2706 | FoundFlags = true; |
| 2707 | } |
| 2708 | JsonWriter.WriteStrValue(pValue: pFlag); |
| 2709 | }; |
| 2710 | |
| 2711 | if(g_Config.m_SvRegisterCommunityToken[0] && g_Config.m_SvOfficialTutorial[0]) |
| 2712 | { |
| 2713 | SHA256_DIGEST Sha256 = sha256(message: g_Config.m_SvOfficialTutorial, message_len: str_length(str: g_Config.m_SvOfficialTutorial)); |
| 2714 | char aSha256[SHA256_MAXSTRSIZE]; |
| 2715 | sha256_str(digest: Sha256, str: aSha256, max_len: sizeof(aSha256)); |
| 2716 | if(str_comp(a: aSha256, b: "8a11dc71274313e78a09ff58b8e696fb5009ce8606d12077ceb78ebf99a57464" ) == 0) |
| 2717 | { |
| 2718 | Flag("tutorial" ); |
| 2719 | } |
| 2720 | } |
| 2721 | |
| 2722 | if(FoundFlags) |
| 2723 | { |
| 2724 | JsonWriter.EndArray(); |
| 2725 | } |
| 2726 | } |
| 2727 | |
| 2728 | JsonWriter.WriteAttribute(pName: "clients" ); |
| 2729 | JsonWriter.BeginArray(); |
| 2730 | |
| 2731 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2732 | { |
| 2733 | if(m_aClients[i].IncludedInServerInfo()) |
| 2734 | { |
| 2735 | JsonWriter.BeginObject(); |
| 2736 | |
| 2737 | JsonWriter.WriteAttribute(pName: "name" ); |
| 2738 | JsonWriter.WriteStrValue(pValue: ClientName(ClientId: i)); |
| 2739 | |
| 2740 | JsonWriter.WriteAttribute(pName: "clan" ); |
| 2741 | JsonWriter.WriteStrValue(pValue: ClientClan(ClientId: i)); |
| 2742 | |
| 2743 | JsonWriter.WriteAttribute(pName: "country" ); |
| 2744 | JsonWriter.WriteIntValue(Value: m_aClients[i].m_Country); // ISO 3166-1 numeric |
| 2745 | |
| 2746 | JsonWriter.WriteAttribute(pName: "score" ); |
| 2747 | JsonWriter.WriteIntValue(Value: m_aClients[i].m_Score.value_or(u: FinishTime::NOT_FINISHED_TIMESCORE)); |
| 2748 | |
| 2749 | JsonWriter.WriteAttribute(pName: "is_player" ); |
| 2750 | JsonWriter.WriteBoolValue(Value: GameServer()->IsClientPlayer(ClientId: i)); |
| 2751 | |
| 2752 | GameServer()->OnUpdatePlayerServerInfo(pJsonWriter: &JsonWriter, ClientId: i); |
| 2753 | |
| 2754 | JsonWriter.EndObject(); |
| 2755 | } |
| 2756 | } |
| 2757 | |
| 2758 | JsonWriter.EndArray(); |
| 2759 | JsonWriter.EndObject(); |
| 2760 | |
| 2761 | m_pRegister->OnNewInfo(pInfo: JsonWriter.GetOutputString().c_str()); |
| 2762 | } |
| 2763 | |
| 2764 | void CServer::UpdateServerInfo(bool Resend) |
| 2765 | { |
| 2766 | if(m_RunServer == UNINITIALIZED) |
| 2767 | return; |
| 2768 | |
| 2769 | UpdateRegisterServerInfo(); |
| 2770 | |
| 2771 | for(int i = 0; i < 3; i++) |
| 2772 | for(int j = 0; j < 2; j++) |
| 2773 | CacheServerInfo(pCache: &m_aServerInfoCache[i * 2 + j], Type: i, SendClients: j); |
| 2774 | |
| 2775 | for(int i = 0; i < 2; i++) |
| 2776 | CacheServerInfoSixup(pCache: &m_aSixupServerInfoCache[i], SendClients: i, MaxConsideredClients: MAX_CLIENTS); |
| 2777 | |
| 2778 | if(Resend) |
| 2779 | { |
| 2780 | for(int i = 0; i < MaxClients(); ++i) |
| 2781 | { |
| 2782 | if(m_aClients[i].m_State != CClient::STATE_EMPTY) |
| 2783 | { |
| 2784 | if(!IsSixup(ClientId: i)) |
| 2785 | SendServerInfo(pAddr: ClientAddr(ClientId: i), Token: -1, Type: SERVERINFO_INGAME, SendClients: false); |
| 2786 | else |
| 2787 | { |
| 2788 | CMsgPacker ServerInfoMessage(protocol7::NETMSG_SERVERINFO, true, true); |
| 2789 | GetServerInfoSixup(pPacker: &ServerInfoMessage, SendClients: false); |
| 2790 | SendMsg(pMsg: &ServerInfoMessage, Flags: MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientId: i); |
| 2791 | } |
| 2792 | } |
| 2793 | } |
| 2794 | m_ServerInfoNeedsResend = false; |
| 2795 | } |
| 2796 | |
| 2797 | m_ServerInfoNeedsUpdate = false; |
| 2798 | } |
| 2799 | |
| 2800 | void CServer::PumpNetwork(bool PacketWaiting) |
| 2801 | { |
| 2802 | CNetChunk Packet; |
| 2803 | SECURITY_TOKEN ResponseToken; |
| 2804 | |
| 2805 | m_NetServer.Update(); |
| 2806 | |
| 2807 | if(PacketWaiting) |
| 2808 | { |
| 2809 | // process packets |
| 2810 | ResponseToken = NET_SECURITY_TOKEN_UNKNOWN; |
| 2811 | while(m_NetServer.Recv(pChunk: &Packet, pResponseToken: &ResponseToken)) |
| 2812 | { |
| 2813 | if(Packet.m_ClientId == -1) |
| 2814 | { |
| 2815 | if(ResponseToken == NET_SECURITY_TOKEN_UNKNOWN && m_pRegister->OnPacket(pPacket: &Packet)) |
| 2816 | continue; |
| 2817 | |
| 2818 | { |
| 2819 | int = 0; |
| 2820 | int Type = -1; |
| 2821 | if(Packet.m_DataSize >= (int)sizeof(SERVERBROWSE_GETINFO) + 1 && |
| 2822 | mem_comp(a: Packet.m_pData, b: SERVERBROWSE_GETINFO, size: sizeof(SERVERBROWSE_GETINFO)) == 0) |
| 2823 | { |
| 2824 | if(Packet.m_Flags & NETSENDFLAG_EXTENDED) |
| 2825 | { |
| 2826 | Type = SERVERINFO_EXTENDED; |
| 2827 | ExtraToken = (Packet.m_aExtraData[0] << 8) | Packet.m_aExtraData[1]; |
| 2828 | } |
| 2829 | else |
| 2830 | Type = SERVERINFO_VANILLA; |
| 2831 | } |
| 2832 | else if(Packet.m_DataSize >= (int)sizeof(SERVERBROWSE_GETINFO_64_LEGACY) + 1 && |
| 2833 | mem_comp(a: Packet.m_pData, b: SERVERBROWSE_GETINFO_64_LEGACY, size: sizeof(SERVERBROWSE_GETINFO_64_LEGACY)) == 0) |
| 2834 | { |
| 2835 | Type = SERVERINFO_64_LEGACY; |
| 2836 | } |
| 2837 | if(Type == SERVERINFO_VANILLA && ResponseToken != NET_SECURITY_TOKEN_UNKNOWN && Config()->m_SvSixup) |
| 2838 | { |
| 2839 | CUnpacker Unpacker; |
| 2840 | Unpacker.Reset(pData: (unsigned char *)Packet.m_pData + sizeof(SERVERBROWSE_GETINFO), Size: Packet.m_DataSize - sizeof(SERVERBROWSE_GETINFO)); |
| 2841 | int SrvBrwsToken = Unpacker.GetInt(); |
| 2842 | if(Unpacker.Error()) |
| 2843 | { |
| 2844 | continue; |
| 2845 | } |
| 2846 | |
| 2847 | CPacker Packer; |
| 2848 | Packer.Reset(); |
| 2849 | Packer.AddRaw(pData: SERVERBROWSE_INFO, Size: sizeof(SERVERBROWSE_INFO)); |
| 2850 | Packer.AddInt(i: SrvBrwsToken); |
| 2851 | GetServerInfoSixup(pPacker: &Packer, SendClients: RateLimitServerInfoConnless()); |
| 2852 | CNetBase::SendPacketConnlessWithToken7(Socket: m_NetServer.Socket(), pAddr: &Packet.m_Address, pData: Packer.Data(), DataSize: Packer.Size(), Token: ResponseToken, ResponseToken: m_NetServer.GetToken(Addr: Packet.m_Address)); |
| 2853 | } |
| 2854 | else if(Type != -1) |
| 2855 | { |
| 2856 | int Token = ((unsigned char *)Packet.m_pData)[sizeof(SERVERBROWSE_GETINFO)]; |
| 2857 | Token |= ExtraToken << 8; |
| 2858 | SendServerInfoConnless(pAddr: &Packet.m_Address, Token, Type); |
| 2859 | } |
| 2860 | } |
| 2861 | } |
| 2862 | else |
| 2863 | { |
| 2864 | if(m_aClients[Packet.m_ClientId].m_State == CClient::STATE_REDIRECTED) |
| 2865 | continue; |
| 2866 | |
| 2867 | int GameFlags = 0; |
| 2868 | if(Packet.m_Flags & NET_CHUNKFLAG_VITAL) |
| 2869 | { |
| 2870 | GameFlags |= MSGFLAG_VITAL; |
| 2871 | } |
| 2872 | if(Antibot()->OnEngineClientMessage(ClientId: Packet.m_ClientId, pData: Packet.m_pData, Size: Packet.m_DataSize, Flags: GameFlags)) |
| 2873 | { |
| 2874 | continue; |
| 2875 | } |
| 2876 | |
| 2877 | ProcessClientPacket(pPacket: &Packet); |
| 2878 | } |
| 2879 | } |
| 2880 | } |
| 2881 | { |
| 2882 | unsigned char aBuffer[NET_MAX_PAYLOAD]; |
| 2883 | int Flags; |
| 2884 | mem_zero(block: &Packet, size: sizeof(Packet)); |
| 2885 | Packet.m_pData = aBuffer; |
| 2886 | while(Antibot()->OnEngineSimulateClientMessage(pClientId: &Packet.m_ClientId, pBuffer: aBuffer, BufferSize: sizeof(aBuffer), pOutSize: &Packet.m_DataSize, pFlags: &Flags)) |
| 2887 | { |
| 2888 | Packet.m_Flags = 0; |
| 2889 | if(Flags & MSGFLAG_VITAL) |
| 2890 | { |
| 2891 | Packet.m_Flags |= NET_CHUNKFLAG_VITAL; |
| 2892 | } |
| 2893 | ProcessClientPacket(pPacket: &Packet); |
| 2894 | } |
| 2895 | } |
| 2896 | |
| 2897 | m_ServerBan.Update(); |
| 2898 | m_Econ.Update(); |
| 2899 | } |
| 2900 | |
| 2901 | void CServer::ChangeMap(const char *pMap) |
| 2902 | { |
| 2903 | str_copy(dst&: Config()->m_SvMap, src: pMap); |
| 2904 | m_MapReload = str_comp(a: Config()->m_SvMap, b: GameServer()->Map()->FullName()) != 0; |
| 2905 | } |
| 2906 | |
| 2907 | void CServer::ReloadMap() |
| 2908 | { |
| 2909 | m_SameMapReload = true; |
| 2910 | } |
| 2911 | |
| 2912 | int CServer::LoadMap(const char *pMapName) |
| 2913 | { |
| 2914 | m_MapReload = false; |
| 2915 | m_SameMapReload = false; |
| 2916 | |
| 2917 | char aBuf[IO_MAX_PATH_LENGTH]; |
| 2918 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "maps/%s.map" , pMapName); |
| 2919 | if(!str_valid_filename(str: fs_filename(path: aBuf))) |
| 2920 | { |
| 2921 | log_error("server" , "The name '%s' cannot be used for maps because not all platforms support it" , aBuf); |
| 2922 | return 0; |
| 2923 | } |
| 2924 | if(!GameServer()->OnMapChange(pNewMapName: aBuf, MapNameSize: sizeof(aBuf))) |
| 2925 | { |
| 2926 | return 0; |
| 2927 | } |
| 2928 | if(!GameServer()->Map()->Load(pFullName: pMapName, pStorage: Storage(), pPath: aBuf, StorageType: IStorage::TYPE_ALL)) |
| 2929 | { |
| 2930 | return 0; |
| 2931 | } |
| 2932 | |
| 2933 | // reinit snapshot ids |
| 2934 | m_IdPool.TimeoutIds(); |
| 2935 | |
| 2936 | // get the crc of the map |
| 2937 | m_aCurrentMapSha256[MAP_TYPE_SIX] = GameServer()->Map()->Sha256(); |
| 2938 | m_aCurrentMapCrc[MAP_TYPE_SIX] = GameServer()->Map()->Crc(); |
| 2939 | char aBufMsg[256]; |
| 2940 | char aSha256[SHA256_MAXSTRSIZE]; |
| 2941 | sha256_str(digest: m_aCurrentMapSha256[MAP_TYPE_SIX], str: aSha256, max_len: sizeof(aSha256)); |
| 2942 | str_format(buffer: aBufMsg, buffer_size: sizeof(aBufMsg), format: "%s sha256 is %s" , aBuf, aSha256); |
| 2943 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_ADDINFO, pFrom: "server" , pStr: aBufMsg); |
| 2944 | |
| 2945 | // load complete map into memory for download |
| 2946 | { |
| 2947 | free(ptr: m_apCurrentMapData[MAP_TYPE_SIX]); |
| 2948 | void *pData; |
| 2949 | Storage()->ReadFile(pFilename: aBuf, Type: IStorage::TYPE_ALL, ppResult: &pData, pResultLen: &m_aCurrentMapSize[MAP_TYPE_SIX]); |
| 2950 | m_apCurrentMapData[MAP_TYPE_SIX] = (unsigned char *)pData; |
| 2951 | } |
| 2952 | |
| 2953 | if(Config()->m_SvMapsBaseUrl[0]) |
| 2954 | { |
| 2955 | char aEscaped[256]; |
| 2956 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%s_%s.map" , pMapName, aSha256); |
| 2957 | EscapeUrl(aBuf&: aEscaped, pStr: aBuf); |
| 2958 | str_format(buffer: m_aMapDownloadUrl, buffer_size: sizeof(m_aMapDownloadUrl), format: "%s%s" , Config()->m_SvMapsBaseUrl, aEscaped); |
| 2959 | } |
| 2960 | else |
| 2961 | { |
| 2962 | m_aMapDownloadUrl[0] = '\0'; |
| 2963 | } |
| 2964 | |
| 2965 | // load sixup version of the map |
| 2966 | if(Config()->m_SvSixup) |
| 2967 | { |
| 2968 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "maps7/%s.map" , pMapName); |
| 2969 | void *pData; |
| 2970 | if(!Storage()->ReadFile(pFilename: aBuf, Type: IStorage::TYPE_ALL, ppResult: &pData, pResultLen: &m_aCurrentMapSize[MAP_TYPE_SIXUP])) |
| 2971 | { |
| 2972 | Config()->m_SvSixup = 0; |
| 2973 | if(m_pRegister) |
| 2974 | { |
| 2975 | m_pRegister->OnConfigChange(); |
| 2976 | } |
| 2977 | log_error("sixup" , "couldn't load map %s" , aBuf); |
| 2978 | log_info("sixup" , "disabling 0.7 compatibility" ); |
| 2979 | } |
| 2980 | else |
| 2981 | { |
| 2982 | free(ptr: m_apCurrentMapData[MAP_TYPE_SIXUP]); |
| 2983 | m_apCurrentMapData[MAP_TYPE_SIXUP] = (unsigned char *)pData; |
| 2984 | |
| 2985 | m_aCurrentMapSha256[MAP_TYPE_SIXUP] = sha256(message: m_apCurrentMapData[MAP_TYPE_SIXUP], message_len: m_aCurrentMapSize[MAP_TYPE_SIXUP]); |
| 2986 | m_aCurrentMapCrc[MAP_TYPE_SIXUP] = crc32(crc: 0, buf: m_apCurrentMapData[MAP_TYPE_SIXUP], len: m_aCurrentMapSize[MAP_TYPE_SIXUP]); |
| 2987 | sha256_str(digest: m_aCurrentMapSha256[MAP_TYPE_SIXUP], str: aSha256, max_len: sizeof(aSha256)); |
| 2988 | str_format(buffer: aBufMsg, buffer_size: sizeof(aBufMsg), format: "%s sha256 is %s" , aBuf, aSha256); |
| 2989 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_ADDINFO, pFrom: "sixup" , pStr: aBufMsg); |
| 2990 | } |
| 2991 | } |
| 2992 | if(!Config()->m_SvSixup) |
| 2993 | { |
| 2994 | free(ptr: m_apCurrentMapData[MAP_TYPE_SIXUP]); |
| 2995 | m_apCurrentMapData[MAP_TYPE_SIXUP] = nullptr; |
| 2996 | } |
| 2997 | |
| 2998 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 2999 | m_aPrevStates[i] = m_aClients[i].m_State; |
| 3000 | |
| 3001 | return 1; |
| 3002 | } |
| 3003 | |
| 3004 | void CServer::UpdateDebugDummies(bool ForceDisconnect) |
| 3005 | { |
| 3006 | if(m_PreviousDebugDummies == g_Config.m_DbgDummies && !ForceDisconnect) |
| 3007 | return; |
| 3008 | |
| 3009 | g_Config.m_DbgDummies = std::clamp(val: g_Config.m_DbgDummies, lo: 0, hi: MaxClients()); |
| 3010 | for(int DummyIndex = 0; DummyIndex < maximum(a: m_PreviousDebugDummies, b: g_Config.m_DbgDummies); ++DummyIndex) |
| 3011 | { |
| 3012 | const bool AddDummy = !ForceDisconnect && DummyIndex < g_Config.m_DbgDummies; |
| 3013 | const int ClientId = MaxClients() - DummyIndex - 1; |
| 3014 | CClient &Client = m_aClients[ClientId]; |
| 3015 | if(AddDummy && m_aClients[ClientId].m_State == CClient::STATE_EMPTY) |
| 3016 | { |
| 3017 | NewClientCallback(ClientId, pUser: this, Sixup: false); |
| 3018 | Client.m_DebugDummy = true; |
| 3019 | |
| 3020 | // See https://en.wikipedia.org/wiki/Unique_local_address |
| 3021 | Client.m_DebugDummyAddr.type = NETTYPE_IPV6; |
| 3022 | Client.m_DebugDummyAddr.ip[0] = 0xfd; |
| 3023 | // Global ID (40 bits): random |
| 3024 | secure_random_fill(bytes: &Client.m_DebugDummyAddr.ip[1], length: 5); |
| 3025 | // Subnet ID (16 bits): constant |
| 3026 | Client.m_DebugDummyAddr.ip[6] = 0xc0; |
| 3027 | Client.m_DebugDummyAddr.ip[7] = 0xde; |
| 3028 | // Interface ID (64 bits): set to client ID |
| 3029 | Client.m_DebugDummyAddr.ip[8] = 0x00; |
| 3030 | Client.m_DebugDummyAddr.ip[9] = 0x00; |
| 3031 | Client.m_DebugDummyAddr.ip[10] = 0x00; |
| 3032 | Client.m_DebugDummyAddr.ip[11] = 0x00; |
| 3033 | uint_to_bytes_be(bytes: &Client.m_DebugDummyAddr.ip[12], value: ClientId); |
| 3034 | // Port: random like normal clients |
| 3035 | Client.m_DebugDummyAddr.port = secure_rand_below(below: 65535 - 1024) + 1024; |
| 3036 | net_addr_str(addr: &Client.m_DebugDummyAddr, string: Client.m_aDebugDummyAddrString.data(), max_length: Client.m_aDebugDummyAddrString.size(), add_port: true); |
| 3037 | net_addr_str(addr: &Client.m_DebugDummyAddr, string: Client.m_aDebugDummyAddrStringNoPort.data(), max_length: Client.m_aDebugDummyAddrStringNoPort.size(), add_port: false); |
| 3038 | |
| 3039 | GameServer()->OnClientConnected(ClientId, pPersistentData: nullptr); |
| 3040 | Client.m_State = CClient::STATE_INGAME; |
| 3041 | str_format(buffer: Client.m_aName, buffer_size: sizeof(Client.m_aName), format: "Debug dummy %d" , DummyIndex + 1); |
| 3042 | GameServer()->OnClientEnter(ClientId); |
| 3043 | } |
| 3044 | else if(!AddDummy && Client.m_DebugDummy) |
| 3045 | { |
| 3046 | DelClientCallback(ClientId, pReason: "Dropping debug dummy" , pUser: this); |
| 3047 | } |
| 3048 | |
| 3049 | if(AddDummy && Client.m_DebugDummy) |
| 3050 | { |
| 3051 | CNetObj_PlayerInput Input = {.m_Direction: 0}; |
| 3052 | Input.m_Direction = (ClientId & 1) ? -1 : 1; |
| 3053 | Client.m_aInputs[0].m_GameTick = Tick() + 1; |
| 3054 | mem_copy(dest: Client.m_aInputs[0].m_aData, source: &Input, size: minimum(a: sizeof(Input), b: sizeof(Client.m_aInputs[0].m_aData))); |
| 3055 | Client.m_LatestInput = Client.m_aInputs[0]; |
| 3056 | Client.m_CurrentInput = 0; |
| 3057 | } |
| 3058 | } |
| 3059 | |
| 3060 | m_PreviousDebugDummies = ForceDisconnect ? 0 : g_Config.m_DbgDummies; |
| 3061 | } |
| 3062 | |
| 3063 | int CServer::Run() |
| 3064 | { |
| 3065 | if(m_RunServer == UNINITIALIZED) |
| 3066 | m_RunServer = RUNNING; |
| 3067 | |
| 3068 | m_AuthManager.Init(); |
| 3069 | |
| 3070 | if(Config()->m_Debug) |
| 3071 | { |
| 3072 | g_UuidManager.DebugDump(); |
| 3073 | } |
| 3074 | |
| 3075 | { |
| 3076 | int Size = GameServer()->PersistentClientDataSize(); |
| 3077 | for(auto &Client : m_aClients) |
| 3078 | { |
| 3079 | Client.m_HasPersistentData = false; |
| 3080 | Client.m_pPersistentData = malloc(size: Size); |
| 3081 | } |
| 3082 | } |
| 3083 | m_pPersistentData = malloc(size: GameServer()->PersistentDataSize()); |
| 3084 | |
| 3085 | // load map |
| 3086 | if(!LoadMap(pMapName: Config()->m_SvMap)) |
| 3087 | { |
| 3088 | log_error("server" , "failed to load map. mapname='%s'" , Config()->m_SvMap); |
| 3089 | return -1; |
| 3090 | } |
| 3091 | |
| 3092 | if(Config()->m_SvSqliteFile[0] != '\0') |
| 3093 | { |
| 3094 | char aFullPath[IO_MAX_PATH_LENGTH]; |
| 3095 | Storage()->GetCompletePath(Type: IStorage::TYPE_SAVE_OR_ABSOLUTE, pDir: Config()->m_SvSqliteFile, pBuffer: aFullPath, BufferSize: sizeof(aFullPath)); |
| 3096 | |
| 3097 | if(Config()->m_SvUseSql) |
| 3098 | { |
| 3099 | DbPool()->RegisterSqliteDatabase(DatabaseMode: CDbConnectionPool::WRITE_BACKUP, aFilename: aFullPath); |
| 3100 | } |
| 3101 | else |
| 3102 | { |
| 3103 | DbPool()->RegisterSqliteDatabase(DatabaseMode: CDbConnectionPool::READ, aFilename: aFullPath); |
| 3104 | DbPool()->RegisterSqliteDatabase(DatabaseMode: CDbConnectionPool::WRITE, aFilename: aFullPath); |
| 3105 | } |
| 3106 | } |
| 3107 | |
| 3108 | // start server |
| 3109 | NETADDR BindAddr; |
| 3110 | if(g_Config.m_Bindaddr[0] == '\0') |
| 3111 | { |
| 3112 | mem_zero(block: &BindAddr, size: sizeof(BindAddr)); |
| 3113 | } |
| 3114 | else if(net_host_lookup(hostname: g_Config.m_Bindaddr, addr: &BindAddr, types: NETTYPE_ALL) != 0) |
| 3115 | { |
| 3116 | log_error("server" , "The configured bindaddr '%s' cannot be resolved" , g_Config.m_Bindaddr); |
| 3117 | return -1; |
| 3118 | } |
| 3119 | BindAddr.type = Config()->m_SvIpv4Only ? NETTYPE_IPV4 : NETTYPE_ALL; |
| 3120 | |
| 3121 | int Port = Config()->m_SvPort; |
| 3122 | for(BindAddr.port = Port != 0 ? Port : 8303; !m_NetServer.Open(BindAddr, pNetBan: &m_ServerBan, MaxClients: Config()->m_SvMaxClients, MaxClientsPerIp: Config()->m_SvMaxClientsPerIp); BindAddr.port++) |
| 3123 | { |
| 3124 | if(Port != 0 || BindAddr.port >= 8310) |
| 3125 | { |
| 3126 | log_error("server" , "couldn't open socket. port %d might already be in use" , BindAddr.port); |
| 3127 | return -1; |
| 3128 | } |
| 3129 | } |
| 3130 | |
| 3131 | if(Port == 0) |
| 3132 | log_info("server" , "using port %d" , BindAddr.port); |
| 3133 | |
| 3134 | #if defined(CONF_UPNP) |
| 3135 | m_UPnP.Open(Address: BindAddr); |
| 3136 | #endif |
| 3137 | |
| 3138 | if(!m_Http.Init(ShutdownDelay: std::chrono::seconds{2})) |
| 3139 | { |
| 3140 | log_error("server" , "Failed to initialize the HTTP client." ); |
| 3141 | return -1; |
| 3142 | } |
| 3143 | |
| 3144 | m_pEngine = Kernel()->RequestInterface<IEngine>(); |
| 3145 | m_pRegister = CreateRegister(pConfig: &g_Config, pConsole: m_pConsole, pEngine: m_pEngine, pHttp: &m_Http, ServerPort: g_Config.m_SvRegisterPort > 0 ? g_Config.m_SvRegisterPort : this->Port(), SixupSecurityToken: m_NetServer.GetGlobalToken()); |
| 3146 | |
| 3147 | m_NetServer.SetCallbacks(pfnNewClient: NewClientCallback, pfnNewClientNoAuth: NewClientNoAuthCallback, pfnClientRejoin: ClientRejoinCallback, pfnDelClient: DelClientCallback, pUser: this); |
| 3148 | |
| 3149 | m_Econ.Init(pConfig: Config(), pConsole: Console(), pNetBan: &m_ServerBan); |
| 3150 | |
| 3151 | m_Fifo.Init(pConsole: Console(), pFifoFile: Config()->m_SvInputFifo, Flag: CFGFLAG_SERVER); |
| 3152 | |
| 3153 | char aBuf[256]; |
| 3154 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "server name is '%s'" , Config()->m_SvName); |
| 3155 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aBuf); |
| 3156 | |
| 3157 | Antibot()->Init(); |
| 3158 | GameServer()->OnInit(pPersistentData: nullptr); |
| 3159 | if(ErrorShutdown()) |
| 3160 | { |
| 3161 | m_RunServer = STOPPING; |
| 3162 | } |
| 3163 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "version " GAME_RELEASE_VERSION " on " CONF_PLATFORM_STRING " " CONF_ARCH_STRING); |
| 3164 | if(GIT_SHORTREV_HASH) |
| 3165 | { |
| 3166 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "git revision hash: %s" , GIT_SHORTREV_HASH); |
| 3167 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aBuf); |
| 3168 | } |
| 3169 | |
| 3170 | ReadAnnouncementsFile(); |
| 3171 | InitMaplist(); |
| 3172 | |
| 3173 | // process pending commands |
| 3174 | m_pConsole->StoreCommands(Store: false); |
| 3175 | m_pRegister->OnConfigChange(); |
| 3176 | |
| 3177 | if(m_AuthManager.IsGenerated()) |
| 3178 | { |
| 3179 | log_info("server" , "+-------------------------+" ); |
| 3180 | log_info("server" , "| rcon password: '%s' |" , Config()->m_SvRconPassword); |
| 3181 | log_info("server" , "+-------------------------+" ); |
| 3182 | } |
| 3183 | |
| 3184 | // start game |
| 3185 | { |
| 3186 | bool NonActive = false; |
| 3187 | bool PacketWaiting = false; |
| 3188 | |
| 3189 | m_GameStartTime = time_get(); |
| 3190 | |
| 3191 | UpdateServerInfo(Resend: false); |
| 3192 | while(m_RunServer < STOPPING) |
| 3193 | { |
| 3194 | if(NonActive) |
| 3195 | PumpNetwork(PacketWaiting); |
| 3196 | |
| 3197 | set_new_tick(); |
| 3198 | |
| 3199 | int64_t LastTime = time_get(); |
| 3200 | int NewTicks = 0; |
| 3201 | |
| 3202 | // load new map |
| 3203 | if(m_MapReload || m_SameMapReload || m_CurrentGameTick >= MAX_TICK) // force reload to make sure the ticks stay within a valid range |
| 3204 | { |
| 3205 | const bool SameMapReload = m_SameMapReload; |
| 3206 | // load map |
| 3207 | if(LoadMap(pMapName: Config()->m_SvMap)) |
| 3208 | { |
| 3209 | // new map loaded |
| 3210 | |
| 3211 | // ask the game for the data it wants to persist past a map change |
| 3212 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 3213 | { |
| 3214 | if(m_aClients[i].m_State == CClient::STATE_INGAME) |
| 3215 | { |
| 3216 | m_aClients[i].m_HasPersistentData = GameServer()->OnClientDataPersist(ClientId: i, pData: m_aClients[i].m_pPersistentData); |
| 3217 | } |
| 3218 | } |
| 3219 | |
| 3220 | UpdateDebugDummies(ForceDisconnect: true); |
| 3221 | GameServer()->OnShutdown(pPersistentData: m_pPersistentData); |
| 3222 | |
| 3223 | for(int ClientId = 0; ClientId < MAX_CLIENTS; ClientId++) |
| 3224 | { |
| 3225 | if(m_aClients[ClientId].m_State <= CClient::STATE_AUTH) |
| 3226 | continue; |
| 3227 | |
| 3228 | if(SameMapReload) |
| 3229 | SendMapReload(ClientId); |
| 3230 | |
| 3231 | SendMap(ClientId); |
| 3232 | bool HasPersistentData = m_aClients[ClientId].m_HasPersistentData; |
| 3233 | m_aClients[ClientId].Reset(); |
| 3234 | m_aClients[ClientId].m_HasPersistentData = HasPersistentData; |
| 3235 | m_aClients[ClientId].m_State = CClient::STATE_CONNECTING; |
| 3236 | } |
| 3237 | |
| 3238 | m_GameStartTime = time_get(); |
| 3239 | m_CurrentGameTick = MIN_TICK; |
| 3240 | m_ServerInfoFirstRequest = 0; |
| 3241 | Kernel()->ReregisterInterface(pInterface: GameServer()); |
| 3242 | Console()->StoreCommands(Store: true); |
| 3243 | |
| 3244 | for(int ClientId = 0; ClientId < MAX_CLIENTS; ClientId++) |
| 3245 | { |
| 3246 | CClient &Client = m_aClients[ClientId]; |
| 3247 | if(Client.m_State < CClient::STATE_PREAUTH) |
| 3248 | continue; |
| 3249 | |
| 3250 | // When doing a map change, a new Teehistorian file is created. For players that are already |
| 3251 | // on the server, no PlayerJoin event is produced in Teehistorian from the network engine. |
| 3252 | // Record PlayerJoin events here to record the Sixup version and player join event. |
| 3253 | GameServer()->TeehistorianRecordPlayerJoin(ClientId, Sixup: Client.m_Sixup); |
| 3254 | |
| 3255 | // Record the players auth state aswell if needed. |
| 3256 | // This was recorded in AuthInit in the past. |
| 3257 | if(IsRconAuthed(ClientId)) |
| 3258 | { |
| 3259 | GameServer()->TeehistorianRecordAuthLogin(ClientId, Level: GetAuthedState(ClientId), pAuthName: GetAuthName(ClientId)); |
| 3260 | } |
| 3261 | } |
| 3262 | |
| 3263 | GameServer()->OnInit(pPersistentData: m_pPersistentData); |
| 3264 | Console()->StoreCommands(Store: false); |
| 3265 | if(ErrorShutdown()) |
| 3266 | { |
| 3267 | break; |
| 3268 | } |
| 3269 | ExpireServerInfo(); |
| 3270 | } |
| 3271 | else |
| 3272 | { |
| 3273 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "failed to load map. mapname='%s'" , Config()->m_SvMap); |
| 3274 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aBuf); |
| 3275 | str_copy(dst&: Config()->m_SvMap, src: GameServer()->Map()->FullName()); |
| 3276 | } |
| 3277 | } |
| 3278 | |
| 3279 | while(LastTime > TickStartTime(Tick: m_CurrentGameTick + 1)) |
| 3280 | { |
| 3281 | GameServer()->OnPreTickTeehistorian(); |
| 3282 | UpdateDebugDummies(ForceDisconnect: false); |
| 3283 | |
| 3284 | for(int c = 0; c < MAX_CLIENTS; c++) |
| 3285 | { |
| 3286 | if(m_aClients[c].m_State != CClient::STATE_INGAME) |
| 3287 | continue; |
| 3288 | bool ClientHadInput = false; |
| 3289 | for(auto &Input : m_aClients[c].m_aInputs) |
| 3290 | { |
| 3291 | if(Input.m_GameTick == Tick() + 1) |
| 3292 | { |
| 3293 | GameServer()->OnClientPredictedEarlyInput(ClientId: c, pInput: Input.m_aData); |
| 3294 | ClientHadInput = true; |
| 3295 | break; |
| 3296 | } |
| 3297 | } |
| 3298 | if(!ClientHadInput) |
| 3299 | GameServer()->OnClientPredictedEarlyInput(ClientId: c, pInput: nullptr); |
| 3300 | } |
| 3301 | |
| 3302 | m_CurrentGameTick++; |
| 3303 | NewTicks++; |
| 3304 | |
| 3305 | // apply new input |
| 3306 | for(int c = 0; c < MAX_CLIENTS; c++) |
| 3307 | { |
| 3308 | if(m_aClients[c].m_State != CClient::STATE_INGAME) |
| 3309 | continue; |
| 3310 | bool ClientHadInput = false; |
| 3311 | for(auto &Input : m_aClients[c].m_aInputs) |
| 3312 | { |
| 3313 | if(Input.m_GameTick == Tick()) |
| 3314 | { |
| 3315 | GameServer()->OnClientPredictedInput(ClientId: c, pInput: Input.m_aData); |
| 3316 | ClientHadInput = true; |
| 3317 | break; |
| 3318 | } |
| 3319 | } |
| 3320 | if(!ClientHadInput) |
| 3321 | GameServer()->OnClientPredictedInput(ClientId: c, pInput: nullptr); |
| 3322 | } |
| 3323 | |
| 3324 | GameServer()->OnTick(); |
| 3325 | if(ErrorShutdown()) |
| 3326 | { |
| 3327 | break; |
| 3328 | } |
| 3329 | } |
| 3330 | |
| 3331 | // snap game |
| 3332 | if(NewTicks) |
| 3333 | { |
| 3334 | DoSnapshot(); |
| 3335 | |
| 3336 | const int CommandSendingClientId = Tick() % MAX_CLIENTS; |
| 3337 | UpdateClientRconCommands(ClientId: CommandSendingClientId); |
| 3338 | UpdateClientMaplistEntries(ClientId: CommandSendingClientId); |
| 3339 | |
| 3340 | m_Fifo.Update(); |
| 3341 | |
| 3342 | #if defined(CONF_PLATFORM_ANDROID) |
| 3343 | std::vector<std::string> vAndroidCommandQueue = FetchAndroidServerCommandQueue(); |
| 3344 | for(const std::string &Command : vAndroidCommandQueue) |
| 3345 | { |
| 3346 | Console()->ExecuteLineFlag(Command.c_str(), CFGFLAG_SERVER, IConsole::CLIENT_ID_UNSPECIFIED); |
| 3347 | } |
| 3348 | #endif |
| 3349 | |
| 3350 | // master server stuff |
| 3351 | m_pRegister->Update(); |
| 3352 | |
| 3353 | if(m_ServerInfoNeedsUpdate) |
| 3354 | { |
| 3355 | UpdateServerInfo(Resend: m_ServerInfoNeedsResend); |
| 3356 | } |
| 3357 | |
| 3358 | Antibot()->OnEngineTick(); |
| 3359 | |
| 3360 | // handle dnsbl |
| 3361 | if(Config()->m_SvDnsbl) |
| 3362 | { |
| 3363 | for(int ClientId = 0; ClientId < MAX_CLIENTS; ClientId++) |
| 3364 | { |
| 3365 | if(m_aClients[ClientId].m_State == CClient::STATE_EMPTY) |
| 3366 | continue; |
| 3367 | |
| 3368 | if(m_aClients[ClientId].m_DnsblState == EDnsblState::NONE) |
| 3369 | { |
| 3370 | // initiate dnsbl lookup |
| 3371 | InitDnsbl(ClientId); |
| 3372 | } |
| 3373 | else if(m_aClients[ClientId].m_DnsblState == EDnsblState::PENDING && |
| 3374 | m_aClients[ClientId].m_pDnsblLookup->State() == IJob::STATE_DONE) |
| 3375 | { |
| 3376 | if(m_aClients[ClientId].m_pDnsblLookup->Result() != 0) |
| 3377 | { |
| 3378 | // entry not found -> whitelisted |
| 3379 | m_aClients[ClientId].m_DnsblState = EDnsblState::WHITELISTED; |
| 3380 | |
| 3381 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "ClientId=%d addr=<{%s}> secure=%s whitelisted" , ClientId, ClientAddrString(ClientId, IncludePort: true), m_NetServer.HasSecurityToken(ClientId) ? "yes" : "no" ); |
| 3382 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "dnsbl" , pStr: aBuf); |
| 3383 | } |
| 3384 | else |
| 3385 | { |
| 3386 | // entry found -> blacklisted |
| 3387 | m_aClients[ClientId].m_DnsblState = EDnsblState::BLACKLISTED; |
| 3388 | |
| 3389 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "ClientId=%d addr=<{%s}> secure=%s blacklisted" , ClientId, ClientAddrString(ClientId, IncludePort: true), m_NetServer.HasSecurityToken(ClientId) ? "yes" : "no" ); |
| 3390 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "dnsbl" , pStr: aBuf); |
| 3391 | |
| 3392 | if(Config()->m_SvDnsblBan) |
| 3393 | { |
| 3394 | m_NetServer.NetBan()->BanAddr(pAddr: ClientAddr(ClientId), Seconds: 60, pReason: Config()->m_SvDnsblBanReason, VerbatimReason: true); |
| 3395 | } |
| 3396 | } |
| 3397 | } |
| 3398 | } |
| 3399 | } |
| 3400 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 3401 | { |
| 3402 | if(m_aClients[i].m_State == CClient::STATE_REDIRECTED) |
| 3403 | { |
| 3404 | if(time_get() > m_aClients[i].m_RedirectDropTime) |
| 3405 | { |
| 3406 | m_NetServer.Drop(ClientId: i, pReason: "redirected" ); |
| 3407 | } |
| 3408 | } |
| 3409 | } |
| 3410 | } |
| 3411 | |
| 3412 | if(!NonActive) |
| 3413 | PumpNetwork(PacketWaiting); |
| 3414 | |
| 3415 | NonActive = true; |
| 3416 | for(const auto &Client : m_aClients) |
| 3417 | { |
| 3418 | if(Client.m_State != CClient::STATE_EMPTY) |
| 3419 | { |
| 3420 | NonActive = false; |
| 3421 | break; |
| 3422 | } |
| 3423 | } |
| 3424 | |
| 3425 | if(NonActive) |
| 3426 | { |
| 3427 | if(Config()->m_SvReloadWhenEmpty == 1) |
| 3428 | { |
| 3429 | m_MapReload = true; |
| 3430 | Config()->m_SvReloadWhenEmpty = 0; |
| 3431 | } |
| 3432 | else if(Config()->m_SvReloadWhenEmpty == 2 && !m_ReloadedWhenEmpty) |
| 3433 | { |
| 3434 | m_MapReload = true; |
| 3435 | m_ReloadedWhenEmpty = true; |
| 3436 | } |
| 3437 | } |
| 3438 | else |
| 3439 | { |
| 3440 | m_ReloadedWhenEmpty = false; |
| 3441 | } |
| 3442 | |
| 3443 | // wait for incoming data |
| 3444 | if(NonActive && Config()->m_SvShutdownWhenEmpty) |
| 3445 | { |
| 3446 | m_RunServer = STOPPING; |
| 3447 | } |
| 3448 | else if(NonActive && |
| 3449 | !m_aDemoRecorder[RECORDER_MANUAL].IsRecording() && |
| 3450 | !m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 3451 | { |
| 3452 | PacketWaiting = net_socket_read_wait(sock: m_NetServer.Socket(), nanoseconds: 1s); |
| 3453 | } |
| 3454 | else |
| 3455 | { |
| 3456 | set_new_tick(); |
| 3457 | LastTime = time_get(); |
| 3458 | const auto MicrosecondsToWait = std::chrono::duration_cast<std::chrono::microseconds>(d: std::chrono::nanoseconds(TickStartTime(Tick: m_CurrentGameTick + 1) - LastTime)) + 1us; |
| 3459 | PacketWaiting = MicrosecondsToWait > 0us ? net_socket_read_wait(sock: m_NetServer.Socket(), nanoseconds: MicrosecondsToWait) : true; |
| 3460 | } |
| 3461 | if(IsInterrupted()) |
| 3462 | { |
| 3463 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "interrupted" ); |
| 3464 | break; |
| 3465 | } |
| 3466 | } |
| 3467 | } |
| 3468 | const char *pDisconnectReason = "Server shutdown" ; |
| 3469 | if(m_aShutdownReason[0]) |
| 3470 | pDisconnectReason = m_aShutdownReason; |
| 3471 | |
| 3472 | if(ErrorShutdown()) |
| 3473 | { |
| 3474 | log_info("server" , "shutdown from game server (%s)" , m_aErrorShutdownReason); |
| 3475 | pDisconnectReason = m_aErrorShutdownReason; |
| 3476 | } |
| 3477 | // disconnect all clients on shutdown |
| 3478 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 3479 | { |
| 3480 | if(m_aClients[i].m_State != CClient::STATE_EMPTY) |
| 3481 | m_NetServer.Drop(ClientId: i, pReason: pDisconnectReason); |
| 3482 | } |
| 3483 | |
| 3484 | m_pRegister->OnShutdown(); |
| 3485 | m_Econ.Shutdown(); |
| 3486 | m_Fifo.Shutdown(); |
| 3487 | Engine()->ShutdownJobs(); |
| 3488 | |
| 3489 | GameServer()->OnShutdown(pPersistentData: nullptr); |
| 3490 | GameServer()->Map()->Unload(); |
| 3491 | DbPool()->OnShutdown(); |
| 3492 | |
| 3493 | #if defined(CONF_UPNP) |
| 3494 | m_UPnP.Shutdown(); |
| 3495 | #endif |
| 3496 | m_NetServer.Close(); |
| 3497 | |
| 3498 | return ErrorShutdown(); |
| 3499 | } |
| 3500 | |
| 3501 | void CServer::ConKick(IConsole::IResult *pResult, void *pUser) |
| 3502 | { |
| 3503 | if(pResult->NumArguments() > 1) |
| 3504 | { |
| 3505 | char aBuf[128]; |
| 3506 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Kicked (%s)" , pResult->GetString(Index: 1)); |
| 3507 | ((CServer *)pUser)->Kick(ClientId: pResult->GetInteger(Index: 0), pReason: aBuf); |
| 3508 | } |
| 3509 | else |
| 3510 | ((CServer *)pUser)->Kick(ClientId: pResult->GetInteger(Index: 0), pReason: "Kicked by console" ); |
| 3511 | } |
| 3512 | |
| 3513 | void CServer::ConStatus(IConsole::IResult *pResult, void *pUser) |
| 3514 | { |
| 3515 | char aBuf[1024]; |
| 3516 | CServer *pThis = static_cast<CServer *>(pUser); |
| 3517 | const char *pName = pResult->NumArguments() == 1 ? pResult->GetString(Index: 0) : "" ; |
| 3518 | |
| 3519 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 3520 | { |
| 3521 | if(pThis->m_aClients[i].m_State == CClient::STATE_EMPTY) |
| 3522 | continue; |
| 3523 | |
| 3524 | if(!str_utf8_find_nocase(haystack: pThis->m_aClients[i].m_aName, needle: pName)) |
| 3525 | continue; |
| 3526 | |
| 3527 | if(pThis->m_aClients[i].m_State == CClient::STATE_INGAME) |
| 3528 | { |
| 3529 | char aDnsblStr[64]; |
| 3530 | aDnsblStr[0] = '\0'; |
| 3531 | if(pThis->Config()->m_SvDnsbl) |
| 3532 | { |
| 3533 | str_format(buffer: aDnsblStr, buffer_size: sizeof(aDnsblStr), format: " dnsbl=%s" , DnsblStateStr(State: pThis->m_aClients[i].m_DnsblState)); |
| 3534 | } |
| 3535 | |
| 3536 | char aAuthStr[128]; |
| 3537 | aAuthStr[0] = '\0'; |
| 3538 | if(pThis->m_aClients[i].m_AuthKey >= 0) |
| 3539 | { |
| 3540 | const char *pAuthStr = "" ; |
| 3541 | const int AuthState = pThis->GetAuthedState(ClientId: i); |
| 3542 | |
| 3543 | if(AuthState == AUTHED_ADMIN) |
| 3544 | { |
| 3545 | pAuthStr = "(Admin)" ; |
| 3546 | } |
| 3547 | else if(AuthState == AUTHED_MOD) |
| 3548 | { |
| 3549 | pAuthStr = "(Mod)" ; |
| 3550 | } |
| 3551 | else if(AuthState == AUTHED_HELPER) |
| 3552 | { |
| 3553 | pAuthStr = "(Helper)" ; |
| 3554 | } |
| 3555 | |
| 3556 | str_format(buffer: aAuthStr, buffer_size: sizeof(aAuthStr), format: " key='%s' %s" , pThis->m_AuthManager.KeyIdent(Slot: pThis->m_aClients[i].m_AuthKey), pAuthStr); |
| 3557 | } |
| 3558 | |
| 3559 | const char *pClientPrefix = "" ; |
| 3560 | if(pThis->m_aClients[i].m_Sixup) |
| 3561 | { |
| 3562 | pClientPrefix = "0.7:" ; |
| 3563 | } |
| 3564 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "id=%d addr=<{%s}> name='%s' client=%s%d secure=%s flags=%d%s%s" , |
| 3565 | i, pThis->ClientAddrString(ClientId: i, IncludePort: true), pThis->m_aClients[i].m_aName, pClientPrefix, pThis->m_aClients[i].m_DDNetVersion, |
| 3566 | pThis->m_NetServer.HasSecurityToken(ClientId: i) ? "yes" : "no" , pThis->m_aClients[i].m_Flags, aDnsblStr, aAuthStr); |
| 3567 | } |
| 3568 | else |
| 3569 | { |
| 3570 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "id=%d addr=<{%s}> connecting" , i, pThis->ClientAddrString(ClientId: i, IncludePort: true)); |
| 3571 | } |
| 3572 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aBuf); |
| 3573 | } |
| 3574 | } |
| 3575 | |
| 3576 | static int GetAuthLevel(const char *pLevel) |
| 3577 | { |
| 3578 | int Level = -1; |
| 3579 | if(!str_comp_nocase(a: pLevel, b: "admin" )) |
| 3580 | Level = AUTHED_ADMIN; |
| 3581 | else if(str_startswith(str: pLevel, prefix: "mod" )) |
| 3582 | Level = AUTHED_MOD; |
| 3583 | else if(!str_comp_nocase(a: pLevel, b: "helper" )) |
| 3584 | Level = AUTHED_HELPER; |
| 3585 | |
| 3586 | return Level; |
| 3587 | } |
| 3588 | |
| 3589 | bool CServer::CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser) |
| 3590 | { |
| 3591 | return ((CServer *)pUser)->CanClientUseCommand(ClientId, pCommand); |
| 3592 | } |
| 3593 | |
| 3594 | bool CServer::CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const |
| 3595 | { |
| 3596 | if(pCommand->Flags() & CFGFLAG_CHAT) |
| 3597 | return true; |
| 3598 | if(pCommand->Flags() & CMDFLAG_PRACTICE) |
| 3599 | return true; |
| 3600 | if(!IsRconAuthed(ClientId)) |
| 3601 | return false; |
| 3602 | return pCommand->GetAccessLevel() >= ConsoleAccessLevel(ClientId); |
| 3603 | } |
| 3604 | |
| 3605 | void CServer::AuthRemoveKey(int KeySlot) |
| 3606 | { |
| 3607 | m_AuthManager.RemoveKey(Slot: KeySlot); |
| 3608 | LogoutKey(Key: KeySlot, pReason: "key removal" ); |
| 3609 | |
| 3610 | // Update indices. |
| 3611 | for(auto &Client : m_aClients) |
| 3612 | { |
| 3613 | if(Client.m_AuthKey == KeySlot) |
| 3614 | { |
| 3615 | Client.m_AuthKey = -1; |
| 3616 | } |
| 3617 | else if(Client.m_AuthKey > KeySlot) |
| 3618 | { |
| 3619 | --Client.m_AuthKey; |
| 3620 | } |
| 3621 | } |
| 3622 | } |
| 3623 | |
| 3624 | void CServer::ConAuthAdd(IConsole::IResult *pResult, void *pUser) |
| 3625 | { |
| 3626 | CServer *pThis = (CServer *)pUser; |
| 3627 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3628 | |
| 3629 | const char *pIdent = pResult->GetString(Index: 0); |
| 3630 | const char *pLevel = pResult->GetString(Index: 1); |
| 3631 | const char *pPw = pResult->GetString(Index: 2); |
| 3632 | |
| 3633 | if(!pManager->IsValidIdent(pIdent)) |
| 3634 | { |
| 3635 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident is invalid" ); |
| 3636 | return; |
| 3637 | } |
| 3638 | |
| 3639 | int Level = GetAuthLevel(pLevel); |
| 3640 | if(Level == -1) |
| 3641 | { |
| 3642 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}" ); |
| 3643 | return; |
| 3644 | } |
| 3645 | // back compat to change "mod", "modder" and so on as parameters to "moderator" |
| 3646 | pLevel = CAuthManager::AuthLevelToRoleName(AuthLevel: Level); |
| 3647 | |
| 3648 | bool NeedUpdate = !pManager->NumNonDefaultKeys(); |
| 3649 | if(pManager->AddKey(pIdent, pPw, pRoleName: pLevel) < 0) |
| 3650 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident already exists" ); |
| 3651 | else |
| 3652 | { |
| 3653 | if(NeedUpdate) |
| 3654 | pThis->SendRconType(ClientId: -1, UsernameReq: true); |
| 3655 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "key added" ); |
| 3656 | } |
| 3657 | } |
| 3658 | |
| 3659 | void CServer::ConAuthAddHashed(IConsole::IResult *pResult, void *pUser) |
| 3660 | { |
| 3661 | CServer *pThis = (CServer *)pUser; |
| 3662 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3663 | |
| 3664 | const char *pIdent = pResult->GetString(Index: 0); |
| 3665 | const char *pLevel = pResult->GetString(Index: 1); |
| 3666 | const char *pPw = pResult->GetString(Index: 2); |
| 3667 | const char *pSalt = pResult->GetString(Index: 3); |
| 3668 | |
| 3669 | if(!pManager->IsValidIdent(pIdent)) |
| 3670 | { |
| 3671 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident is invalid" ); |
| 3672 | return; |
| 3673 | } |
| 3674 | |
| 3675 | int Level = GetAuthLevel(pLevel); |
| 3676 | if(Level == -1) |
| 3677 | { |
| 3678 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}" ); |
| 3679 | return; |
| 3680 | } |
| 3681 | // back compat to change "mod", "modder" and so on as parameters to "moderator" |
| 3682 | pLevel = CAuthManager::AuthLevelToRoleName(AuthLevel: Level); |
| 3683 | |
| 3684 | MD5_DIGEST Hash; |
| 3685 | unsigned char aSalt[SALT_BYTES]; |
| 3686 | |
| 3687 | if(md5_from_str(out: &Hash, str: pPw)) |
| 3688 | { |
| 3689 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "Malformed password hash" ); |
| 3690 | return; |
| 3691 | } |
| 3692 | if(str_hex_decode(dst: aSalt, dst_size: sizeof(aSalt), src: pSalt)) |
| 3693 | { |
| 3694 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "Malformed salt hash" ); |
| 3695 | return; |
| 3696 | } |
| 3697 | |
| 3698 | bool NeedUpdate = !pManager->NumNonDefaultKeys(); |
| 3699 | |
| 3700 | if(pManager->AddKeyHash(pIdent, Hash, pSalt: aSalt, pRoleName: pLevel) < 0) |
| 3701 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident already exists" ); |
| 3702 | else |
| 3703 | { |
| 3704 | if(NeedUpdate) |
| 3705 | pThis->SendRconType(ClientId: -1, UsernameReq: true); |
| 3706 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "key added" ); |
| 3707 | } |
| 3708 | } |
| 3709 | |
| 3710 | void CServer::ConAuthUpdate(IConsole::IResult *pResult, void *pUser) |
| 3711 | { |
| 3712 | CServer *pThis = (CServer *)pUser; |
| 3713 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3714 | |
| 3715 | const char *pIdent = pResult->GetString(Index: 0); |
| 3716 | const char *pLevel = pResult->GetString(Index: 1); |
| 3717 | const char *pPw = pResult->GetString(Index: 2); |
| 3718 | |
| 3719 | int KeySlot = pManager->FindKey(pIdent); |
| 3720 | if(KeySlot == -1) |
| 3721 | { |
| 3722 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident couldn't be found" ); |
| 3723 | return; |
| 3724 | } |
| 3725 | |
| 3726 | int Level = GetAuthLevel(pLevel); |
| 3727 | if(Level == -1) |
| 3728 | { |
| 3729 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}" ); |
| 3730 | return; |
| 3731 | } |
| 3732 | // back compat to change "mod", "modder" and so on as parameters to "moderator" |
| 3733 | pLevel = CAuthManager::AuthLevelToRoleName(AuthLevel: Level); |
| 3734 | |
| 3735 | pManager->UpdateKey(Slot: KeySlot, pPw, pRoleName: pLevel); |
| 3736 | pThis->LogoutKey(Key: KeySlot, pReason: "key update" ); |
| 3737 | |
| 3738 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "key updated" ); |
| 3739 | } |
| 3740 | |
| 3741 | void CServer::ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser) |
| 3742 | { |
| 3743 | CServer *pThis = (CServer *)pUser; |
| 3744 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3745 | |
| 3746 | const char *pIdent = pResult->GetString(Index: 0); |
| 3747 | const char *pLevel = pResult->GetString(Index: 1); |
| 3748 | const char *pPw = pResult->GetString(Index: 2); |
| 3749 | const char *pSalt = pResult->GetString(Index: 3); |
| 3750 | |
| 3751 | int KeySlot = pManager->FindKey(pIdent); |
| 3752 | if(KeySlot == -1) |
| 3753 | { |
| 3754 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident couldn't be found" ); |
| 3755 | return; |
| 3756 | } |
| 3757 | |
| 3758 | int Level = GetAuthLevel(pLevel); |
| 3759 | if(Level == -1) |
| 3760 | { |
| 3761 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}" ); |
| 3762 | return; |
| 3763 | } |
| 3764 | // back compat to change "mod", "modder" and so on as parameters to "moderator" |
| 3765 | pLevel = CAuthManager::AuthLevelToRoleName(AuthLevel: Level); |
| 3766 | |
| 3767 | MD5_DIGEST Hash; |
| 3768 | unsigned char aSalt[SALT_BYTES]; |
| 3769 | |
| 3770 | if(md5_from_str(out: &Hash, str: pPw)) |
| 3771 | { |
| 3772 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "Malformed password hash" ); |
| 3773 | return; |
| 3774 | } |
| 3775 | if(str_hex_decode(dst: aSalt, dst_size: sizeof(aSalt), src: pSalt)) |
| 3776 | { |
| 3777 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "Malformed salt hash" ); |
| 3778 | return; |
| 3779 | } |
| 3780 | |
| 3781 | pManager->UpdateKeyHash(Slot: KeySlot, Hash, pSalt: aSalt, pRoleName: pLevel); |
| 3782 | pThis->LogoutKey(Key: KeySlot, pReason: "key update" ); |
| 3783 | |
| 3784 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "key updated" ); |
| 3785 | } |
| 3786 | |
| 3787 | void CServer::ConAuthRemove(IConsole::IResult *pResult, void *pUser) |
| 3788 | { |
| 3789 | CServer *pThis = (CServer *)pUser; |
| 3790 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3791 | |
| 3792 | const char *pIdent = pResult->GetString(Index: 0); |
| 3793 | |
| 3794 | int KeySlot = pManager->FindKey(pIdent); |
| 3795 | if(KeySlot == -1) |
| 3796 | { |
| 3797 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "ident couldn't be found" ); |
| 3798 | return; |
| 3799 | } |
| 3800 | |
| 3801 | pThis->AuthRemoveKey(KeySlot); |
| 3802 | |
| 3803 | if(!pManager->NumNonDefaultKeys()) |
| 3804 | pThis->SendRconType(ClientId: -1, UsernameReq: false); |
| 3805 | |
| 3806 | pThis->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "auth" , pStr: "key removed, all users logged out" ); |
| 3807 | } |
| 3808 | |
| 3809 | static void ListKeysCallback(const char *pIdent, const char *pRoleName, void *pUser) |
| 3810 | { |
| 3811 | log_info("auth" , "%s %s" , pIdent, pRoleName); |
| 3812 | } |
| 3813 | |
| 3814 | void CServer::ConAuthList(IConsole::IResult *pResult, void *pUser) |
| 3815 | { |
| 3816 | CServer *pThis = (CServer *)pUser; |
| 3817 | CAuthManager *pManager = &pThis->m_AuthManager; |
| 3818 | |
| 3819 | pManager->ListKeys(pfnListCallback: ListKeysCallback, pUser: pThis); |
| 3820 | } |
| 3821 | |
| 3822 | void CServer::ConShutdown(IConsole::IResult *pResult, void *pUser) |
| 3823 | { |
| 3824 | CServer *pThis = static_cast<CServer *>(pUser); |
| 3825 | pThis->m_RunServer = STOPPING; |
| 3826 | const char *pReason = pResult->GetString(Index: 0); |
| 3827 | if(pReason[0]) |
| 3828 | { |
| 3829 | str_copy(dst&: pThis->m_aShutdownReason, src: pReason); |
| 3830 | } |
| 3831 | } |
| 3832 | |
| 3833 | void CServer::DemoRecorder_HandleAutoStart() |
| 3834 | { |
| 3835 | if(Config()->m_SvAutoDemoRecord) |
| 3836 | { |
| 3837 | m_aDemoRecorder[RECORDER_AUTO].Stop(Mode: IDemoRecorder::EStopMode::KEEP_FILE); |
| 3838 | |
| 3839 | char aTimestamp[20]; |
| 3840 | str_timestamp(buffer: aTimestamp, buffer_size: sizeof(aTimestamp)); |
| 3841 | char aFilename[IO_MAX_PATH_LENGTH]; |
| 3842 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "demos/auto/server/%s_%s.demo" , GameServer()->Map()->BaseName(), aTimestamp); |
| 3843 | m_aDemoRecorder[RECORDER_AUTO].Start( |
| 3844 | pStorage: Storage(), |
| 3845 | pConsole: m_pConsole, |
| 3846 | pFilename: aFilename, |
| 3847 | pNetversion: GameServer()->NetVersion(), |
| 3848 | pMap: GameServer()->Map()->BaseName(), |
| 3849 | Sha256: m_aCurrentMapSha256[MAP_TYPE_SIX], |
| 3850 | MapCrc: m_aCurrentMapCrc[MAP_TYPE_SIX], |
| 3851 | pType: "server" , |
| 3852 | MapSize: m_aCurrentMapSize[MAP_TYPE_SIX], |
| 3853 | pMapData: m_apCurrentMapData[MAP_TYPE_SIX], |
| 3854 | MapFile: nullptr, |
| 3855 | pfnFilter: nullptr, |
| 3856 | pUser: nullptr); |
| 3857 | |
| 3858 | if(Config()->m_SvAutoDemoMax) |
| 3859 | { |
| 3860 | // clean up auto recorded demos |
| 3861 | CFileCollection AutoDemos; |
| 3862 | AutoDemos.Init(pStorage: Storage(), pPath: "demos/auto/server" , pFileDesc: "" , pFileExt: ".demo" , MaxEntries: Config()->m_SvAutoDemoMax); |
| 3863 | } |
| 3864 | } |
| 3865 | } |
| 3866 | |
| 3867 | void CServer::SaveDemo(int ClientId, float Time) |
| 3868 | { |
| 3869 | if(IsRecording(ClientId)) |
| 3870 | { |
| 3871 | char aNewFilename[IO_MAX_PATH_LENGTH]; |
| 3872 | str_format(buffer: aNewFilename, buffer_size: sizeof(aNewFilename), format: "demos/%s_%s_%05.2f.demo" , GameServer()->Map()->BaseName(), m_aClients[ClientId].m_aName, Time); |
| 3873 | m_aDemoRecorder[ClientId].Stop(Mode: IDemoRecorder::EStopMode::KEEP_FILE, pTargetFilename: aNewFilename); |
| 3874 | } |
| 3875 | } |
| 3876 | |
| 3877 | void CServer::StartRecord(int ClientId) |
| 3878 | { |
| 3879 | if(Config()->m_SvPlayerDemoRecord) |
| 3880 | { |
| 3881 | char aFilename[IO_MAX_PATH_LENGTH]; |
| 3882 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "demos/%s_%d_%d_tmp.demo" , GameServer()->Map()->BaseName(), m_NetServer.Address().port, ClientId); |
| 3883 | m_aDemoRecorder[ClientId].Start( |
| 3884 | pStorage: Storage(), |
| 3885 | pConsole: Console(), |
| 3886 | pFilename: aFilename, |
| 3887 | pNetversion: GameServer()->NetVersion(), |
| 3888 | pMap: GameServer()->Map()->BaseName(), |
| 3889 | Sha256: m_aCurrentMapSha256[MAP_TYPE_SIX], |
| 3890 | MapCrc: m_aCurrentMapCrc[MAP_TYPE_SIX], |
| 3891 | pType: "server" , |
| 3892 | MapSize: m_aCurrentMapSize[MAP_TYPE_SIX], |
| 3893 | pMapData: m_apCurrentMapData[MAP_TYPE_SIX], |
| 3894 | MapFile: nullptr, |
| 3895 | pfnFilter: nullptr, |
| 3896 | pUser: nullptr); |
| 3897 | } |
| 3898 | } |
| 3899 | |
| 3900 | void CServer::StopRecord(int ClientId) |
| 3901 | { |
| 3902 | if(IsRecording(ClientId)) |
| 3903 | { |
| 3904 | m_aDemoRecorder[ClientId].Stop(Mode: IDemoRecorder::EStopMode::REMOVE_FILE); |
| 3905 | } |
| 3906 | } |
| 3907 | |
| 3908 | bool CServer::IsRecording(int ClientId) |
| 3909 | { |
| 3910 | return m_aDemoRecorder[ClientId].IsRecording(); |
| 3911 | } |
| 3912 | |
| 3913 | void CServer::StopDemos() |
| 3914 | { |
| 3915 | for(int i = 0; i < NUM_RECORDERS; i++) |
| 3916 | { |
| 3917 | if(!m_aDemoRecorder[i].IsRecording()) |
| 3918 | continue; |
| 3919 | |
| 3920 | m_aDemoRecorder[i].Stop(Mode: i < MAX_CLIENTS ? IDemoRecorder::EStopMode::REMOVE_FILE : IDemoRecorder::EStopMode::KEEP_FILE); |
| 3921 | } |
| 3922 | } |
| 3923 | |
| 3924 | void CServer::ConRecord(IConsole::IResult *pResult, void *pUser) |
| 3925 | { |
| 3926 | CServer *pServer = (CServer *)pUser; |
| 3927 | |
| 3928 | if(pServer->IsRecording(ClientId: RECORDER_MANUAL)) |
| 3929 | { |
| 3930 | pServer->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "demo_recorder" , pStr: "Demo recorder already recording" ); |
| 3931 | return; |
| 3932 | } |
| 3933 | |
| 3934 | char aFilename[IO_MAX_PATH_LENGTH]; |
| 3935 | if(pResult->NumArguments()) |
| 3936 | { |
| 3937 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "demos/%s.demo" , pResult->GetString(Index: 0)); |
| 3938 | } |
| 3939 | else |
| 3940 | { |
| 3941 | char aTimestamp[20]; |
| 3942 | str_timestamp(buffer: aTimestamp, buffer_size: sizeof(aTimestamp)); |
| 3943 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "demos/demo_%s.demo" , aTimestamp); |
| 3944 | } |
| 3945 | pServer->m_aDemoRecorder[RECORDER_MANUAL].Start( |
| 3946 | pStorage: pServer->Storage(), |
| 3947 | pConsole: pServer->Console(), |
| 3948 | pFilename: aFilename, |
| 3949 | pNetversion: pServer->GameServer()->NetVersion(), |
| 3950 | pMap: pServer->GameServer()->Map()->BaseName(), |
| 3951 | Sha256: pServer->m_aCurrentMapSha256[MAP_TYPE_SIX], |
| 3952 | MapCrc: pServer->m_aCurrentMapCrc[MAP_TYPE_SIX], |
| 3953 | pType: "server" , |
| 3954 | MapSize: pServer->m_aCurrentMapSize[MAP_TYPE_SIX], |
| 3955 | pMapData: pServer->m_apCurrentMapData[MAP_TYPE_SIX], |
| 3956 | MapFile: nullptr, |
| 3957 | pfnFilter: nullptr, |
| 3958 | pUser: nullptr); |
| 3959 | } |
| 3960 | |
| 3961 | void CServer::ConStopRecord(IConsole::IResult *pResult, void *pUser) |
| 3962 | { |
| 3963 | ((CServer *)pUser)->m_aDemoRecorder[RECORDER_MANUAL].Stop(Mode: IDemoRecorder::EStopMode::KEEP_FILE); |
| 3964 | } |
| 3965 | |
| 3966 | void CServer::ConMapReload(IConsole::IResult *pResult, void *pUser) |
| 3967 | { |
| 3968 | ((CServer *)pUser)->ReloadMap(); |
| 3969 | } |
| 3970 | |
| 3971 | void CServer::ConLogout(IConsole::IResult *pResult, void *pUser) |
| 3972 | { |
| 3973 | CServer *pServer = (CServer *)pUser; |
| 3974 | |
| 3975 | if(pServer->m_RconClientId >= 0 && pServer->m_RconClientId < MAX_CLIENTS && |
| 3976 | pServer->m_aClients[pServer->m_RconClientId].m_State != CServer::CClient::STATE_EMPTY) |
| 3977 | { |
| 3978 | pServer->LogoutClient(ClientId: pServer->m_RconClientId, pReason: "" ); |
| 3979 | } |
| 3980 | } |
| 3981 | |
| 3982 | void CServer::ConShowIps(IConsole::IResult *pResult, void *pUser) |
| 3983 | { |
| 3984 | CServer *pServer = (CServer *)pUser; |
| 3985 | |
| 3986 | if(pServer->m_RconClientId >= 0 && pServer->m_RconClientId < MAX_CLIENTS && |
| 3987 | pServer->m_aClients[pServer->m_RconClientId].m_State != CServer::CClient::STATE_EMPTY) |
| 3988 | { |
| 3989 | if(pResult->NumArguments()) |
| 3990 | { |
| 3991 | pServer->m_aClients[pServer->m_RconClientId].m_ShowIps = pResult->GetInteger(Index: 0); |
| 3992 | } |
| 3993 | else |
| 3994 | { |
| 3995 | char aStr[9]; |
| 3996 | str_format(buffer: aStr, buffer_size: sizeof(aStr), format: "Value: %d" , pServer->m_aClients[pServer->m_RconClientId].m_ShowIps); |
| 3997 | pServer->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aStr); |
| 3998 | } |
| 3999 | } |
| 4000 | } |
| 4001 | |
| 4002 | void CServer::ConHideAuthStatus(IConsole::IResult *pResult, void *pUser) |
| 4003 | { |
| 4004 | CServer *pServer = (CServer *)pUser; |
| 4005 | |
| 4006 | if(pServer->m_RconClientId >= 0 && pServer->m_RconClientId < MAX_CLIENTS && |
| 4007 | pServer->m_aClients[pServer->m_RconClientId].m_State != CServer::CClient::STATE_EMPTY) |
| 4008 | { |
| 4009 | if(pResult->NumArguments()) |
| 4010 | { |
| 4011 | pServer->m_aClients[pServer->m_RconClientId].m_AuthHidden = pResult->GetInteger(Index: 0); |
| 4012 | } |
| 4013 | else |
| 4014 | { |
| 4015 | char aStr[9]; |
| 4016 | str_format(buffer: aStr, buffer_size: sizeof(aStr), format: "Value: %d" , pServer->m_aClients[pServer->m_RconClientId].m_AuthHidden); |
| 4017 | pServer->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aStr); |
| 4018 | } |
| 4019 | } |
| 4020 | } |
| 4021 | |
| 4022 | void CServer::ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser) |
| 4023 | { |
| 4024 | CServer *pServer = (CServer *)pUser; |
| 4025 | |
| 4026 | if(pServer->m_RconClientId >= 0 && pServer->m_RconClientId < MAX_CLIENTS && |
| 4027 | pServer->m_aClients[pServer->m_RconClientId].m_State != CServer::CClient::STATE_EMPTY) |
| 4028 | { |
| 4029 | if(pResult->NumArguments()) |
| 4030 | { |
| 4031 | pServer->m_aClients[pServer->m_RconClientId].m_ForceHighBandwidthOnSpectate = pResult->GetInteger(Index: 0); |
| 4032 | } |
| 4033 | else |
| 4034 | { |
| 4035 | char aStr[9]; |
| 4036 | str_format(buffer: aStr, buffer_size: sizeof(aStr), format: "Value: %d" , pServer->m_aClients[pServer->m_RconClientId].m_ForceHighBandwidthOnSpectate); |
| 4037 | pServer->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aStr); |
| 4038 | } |
| 4039 | } |
| 4040 | } |
| 4041 | |
| 4042 | void CServer::ConAddSqlServer(IConsole::IResult *pResult, void *pUserData) |
| 4043 | { |
| 4044 | CServer *pSelf = (CServer *)pUserData; |
| 4045 | |
| 4046 | if(!MysqlAvailable()) |
| 4047 | { |
| 4048 | pSelf->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "can't add MySQL server: compiled without MySQL support" ); |
| 4049 | return; |
| 4050 | } |
| 4051 | |
| 4052 | if(!pSelf->Config()->m_SvUseSql) |
| 4053 | return; |
| 4054 | |
| 4055 | if(pResult->NumArguments() != 7 && pResult->NumArguments() != 8) |
| 4056 | { |
| 4057 | pSelf->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "7 or 8 arguments are required" ); |
| 4058 | return; |
| 4059 | } |
| 4060 | |
| 4061 | CMysqlConfig Config; |
| 4062 | bool Write; |
| 4063 | if(str_comp_nocase(a: pResult->GetString(Index: 0), b: "r" ) == 0) |
| 4064 | Write = false; |
| 4065 | else if(str_comp_nocase(a: pResult->GetString(Index: 0), b: "w" ) == 0) |
| 4066 | Write = true; |
| 4067 | else |
| 4068 | { |
| 4069 | pSelf->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "choose either 'r' for SqlReadServer or 'w' for SqlWriteServer" ); |
| 4070 | return; |
| 4071 | } |
| 4072 | |
| 4073 | str_copy(dst: Config.m_aDatabase, src: pResult->GetString(Index: 1), dst_size: sizeof(Config.m_aDatabase)); |
| 4074 | str_copy(dst: Config.m_aPrefix, src: pResult->GetString(Index: 2), dst_size: sizeof(Config.m_aPrefix)); |
| 4075 | str_copy(dst: Config.m_aUser, src: pResult->GetString(Index: 3), dst_size: sizeof(Config.m_aUser)); |
| 4076 | str_copy(dst: Config.m_aPass, src: pResult->GetString(Index: 4), dst_size: sizeof(Config.m_aPass)); |
| 4077 | str_copy(dst: Config.m_aIp, src: pResult->GetString(Index: 5), dst_size: sizeof(Config.m_aIp)); |
| 4078 | Config.m_aBindaddr[0] = '\0'; |
| 4079 | Config.m_Port = pResult->GetInteger(Index: 6); |
| 4080 | Config.m_Setup = pResult->NumArguments() == 8 ? pResult->GetInteger(Index: 7) : true; |
| 4081 | |
| 4082 | char aBuf[512]; |
| 4083 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), |
| 4084 | format: "Adding new Sql%sServer: DB: '%s' Prefix: '%s' User: '%s' IP: <{%s}> Port: %d" , |
| 4085 | Write ? "Write" : "Read" , |
| 4086 | Config.m_aDatabase, Config.m_aPrefix, Config.m_aUser, Config.m_aIp, Config.m_Port); |
| 4087 | pSelf->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: aBuf); |
| 4088 | pSelf->DbPool()->RegisterMysqlDatabase(DatabaseMode: Write ? CDbConnectionPool::WRITE : CDbConnectionPool::READ, pMysqlConfig: &Config); |
| 4089 | } |
| 4090 | |
| 4091 | void CServer::ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData) |
| 4092 | { |
| 4093 | CServer *pSelf = (CServer *)pUserData; |
| 4094 | |
| 4095 | if(str_comp_nocase(a: pResult->GetString(Index: 0), b: "w" ) == 0) |
| 4096 | { |
| 4097 | pSelf->DbPool()->Print(pConsole: pSelf->Console(), DatabaseMode: CDbConnectionPool::WRITE); |
| 4098 | pSelf->DbPool()->Print(pConsole: pSelf->Console(), DatabaseMode: CDbConnectionPool::WRITE_BACKUP); |
| 4099 | } |
| 4100 | else if(str_comp_nocase(a: pResult->GetString(Index: 0), b: "r" ) == 0) |
| 4101 | { |
| 4102 | pSelf->DbPool()->Print(pConsole: pSelf->Console(), DatabaseMode: CDbConnectionPool::READ); |
| 4103 | } |
| 4104 | else |
| 4105 | { |
| 4106 | pSelf->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "choose either 'r' for SqlReadServer or 'w' for SqlWriteServer" ); |
| 4107 | return; |
| 4108 | } |
| 4109 | } |
| 4110 | |
| 4111 | void CServer::ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData) |
| 4112 | { |
| 4113 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4114 | pThis->ReadAnnouncementsFile(); |
| 4115 | } |
| 4116 | |
| 4117 | void CServer::ConReloadMaplist(IConsole::IResult *pResult, void *pUserData) |
| 4118 | { |
| 4119 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4120 | pThis->InitMaplist(); |
| 4121 | } |
| 4122 | |
| 4123 | void CServer::ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4124 | { |
| 4125 | pfnCallback(pResult, pCallbackUserData); |
| 4126 | if(pResult->NumArguments()) |
| 4127 | { |
| 4128 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4129 | str_clean_whitespaces(str: pThis->Config()->m_SvName); |
| 4130 | pThis->ExpireServerInfoAndQueueResend(); |
| 4131 | } |
| 4132 | } |
| 4133 | |
| 4134 | void CServer::ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4135 | { |
| 4136 | pfnCallback(pResult, pCallbackUserData); |
| 4137 | if(pResult->NumArguments()) |
| 4138 | ((CServer *)pUserData)->m_NetServer.SetMaxClientsPerIp(pResult->GetInteger(Index: 0)); |
| 4139 | } |
| 4140 | |
| 4141 | void CServer::ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4142 | { |
| 4143 | if(pResult->NumArguments() == 2) |
| 4144 | { |
| 4145 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4146 | const IConsole::ICommandInfo *pInfo = pThis->Console()->GetCommandInfo(pName: pResult->GetString(Index: 0), FlagMask: CFGFLAG_SERVER, Temp: false); |
| 4147 | IConsole::EAccessLevel OldAccessLevel = IConsole::EAccessLevel::ADMIN; |
| 4148 | if(pInfo) |
| 4149 | OldAccessLevel = pInfo->GetAccessLevel(); |
| 4150 | pfnCallback(pResult, pCallbackUserData); |
| 4151 | if(pInfo && OldAccessLevel != pInfo->GetAccessLevel()) |
| 4152 | { |
| 4153 | for(int i = 0; i < MAX_CLIENTS; ++i) |
| 4154 | { |
| 4155 | if(pThis->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) |
| 4156 | continue; |
| 4157 | if(!pThis->IsRconAuthed(ClientId: i)) |
| 4158 | continue; |
| 4159 | |
| 4160 | const IConsole::EAccessLevel ClientAccessLevel = pThis->ConsoleAccessLevel(ClientId: i); |
| 4161 | bool HadAccess = OldAccessLevel >= ClientAccessLevel; |
| 4162 | bool HasAccess = pInfo->GetAccessLevel() >= ClientAccessLevel; |
| 4163 | |
| 4164 | // Nothing changed |
| 4165 | if(HadAccess == HasAccess) |
| 4166 | continue; |
| 4167 | // Command not sent yet. The sending will happen in alphabetical order with correctly updated permissions. |
| 4168 | if(pThis->m_aClients[i].m_pRconCmdToSend && str_comp(a: pResult->GetString(Index: 0), b: pThis->m_aClients[i].m_pRconCmdToSend->Name()) >= 0) |
| 4169 | continue; |
| 4170 | |
| 4171 | if(HasAccess) |
| 4172 | pThis->SendRconCmdAdd(pCommandInfo: pInfo, ClientId: i); |
| 4173 | else |
| 4174 | pThis->SendRconCmdRem(pCommandInfo: pInfo, ClientId: i); |
| 4175 | } |
| 4176 | } |
| 4177 | } |
| 4178 | else |
| 4179 | pfnCallback(pResult, pCallbackUserData); |
| 4180 | } |
| 4181 | |
| 4182 | void CServer::LogoutClient(int ClientId, const char *pReason) |
| 4183 | { |
| 4184 | if(!IsSixup(ClientId)) |
| 4185 | { |
| 4186 | CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS, true); |
| 4187 | Msg.AddInt(i: 0); //authed |
| 4188 | Msg.AddInt(i: 0); //cmdlist |
| 4189 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 4190 | } |
| 4191 | else |
| 4192 | { |
| 4193 | CMsgPacker Msg(protocol7::NETMSG_RCON_AUTH_OFF, true, true); |
| 4194 | SendMsg(pMsg: &Msg, Flags: MSGFLAG_VITAL, ClientId); |
| 4195 | } |
| 4196 | |
| 4197 | m_aClients[ClientId].m_AuthTries = 0; |
| 4198 | m_aClients[ClientId].m_pRconCmdToSend = nullptr; |
| 4199 | m_aClients[ClientId].m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 4200 | |
| 4201 | if(*pReason) |
| 4202 | { |
| 4203 | char aBuf[64]; |
| 4204 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Logged out by %s." , pReason); |
| 4205 | SendRconLine(ClientId, pLine: aBuf); |
| 4206 | log_info("server" , "ClientId=%d with key='%s' logged out by %s" , ClientId, m_AuthManager.KeyIdent(m_aClients[ClientId].m_AuthKey), pReason); |
| 4207 | } |
| 4208 | else |
| 4209 | { |
| 4210 | SendRconLine(ClientId, pLine: "Logout successful." ); |
| 4211 | log_info("server" , "ClientId=%d with key='%s' logged out" , ClientId, m_AuthManager.KeyIdent(m_aClients[ClientId].m_AuthKey)); |
| 4212 | } |
| 4213 | |
| 4214 | m_aClients[ClientId].m_AuthKey = -1; |
| 4215 | |
| 4216 | GameServer()->OnSetAuthed(ClientId, Level: AUTHED_NO); |
| 4217 | } |
| 4218 | |
| 4219 | void CServer::LogoutKey(int Key, const char *pReason) |
| 4220 | { |
| 4221 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 4222 | if(m_aClients[i].m_AuthKey == Key) |
| 4223 | LogoutClient(ClientId: i, pReason); |
| 4224 | } |
| 4225 | |
| 4226 | void CServer::ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult) |
| 4227 | { |
| 4228 | if(pResult->NumArguments() == 1) |
| 4229 | { |
| 4230 | int KeySlot = m_AuthManager.DefaultKey(pRoleName); |
| 4231 | const char *pNew = pResult->GetString(Index: 0); |
| 4232 | if(str_comp(a: pCurrent, b: pNew) == 0) |
| 4233 | { |
| 4234 | return; |
| 4235 | } |
| 4236 | if(KeySlot == -1 && pNew[0]) |
| 4237 | { |
| 4238 | m_AuthManager.AddDefaultKey(pRoleName, pPw: pNew); |
| 4239 | } |
| 4240 | else if(KeySlot >= 0) |
| 4241 | { |
| 4242 | if(!pNew[0]) |
| 4243 | { |
| 4244 | AuthRemoveKey(KeySlot); |
| 4245 | // Already logs users out. |
| 4246 | } |
| 4247 | else |
| 4248 | { |
| 4249 | m_AuthManager.UpdateKey(Slot: KeySlot, pPw: pNew, pRoleName); |
| 4250 | LogoutKey(Key: KeySlot, pReason: "key update" ); |
| 4251 | } |
| 4252 | } |
| 4253 | } |
| 4254 | } |
| 4255 | |
| 4256 | void CServer::ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4257 | { |
| 4258 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4259 | pThis->ConchainRconPasswordChangeGeneric(pRoleName: RoleName::ADMIN, pCurrent: pThis->Config()->m_SvRconPassword, pResult); |
| 4260 | pfnCallback(pResult, pCallbackUserData); |
| 4261 | } |
| 4262 | |
| 4263 | void CServer::ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4264 | { |
| 4265 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4266 | pThis->ConchainRconPasswordChangeGeneric(pRoleName: RoleName::MODERATOR, pCurrent: pThis->Config()->m_SvRconModPassword, pResult); |
| 4267 | pfnCallback(pResult, pCallbackUserData); |
| 4268 | } |
| 4269 | |
| 4270 | void CServer::ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4271 | { |
| 4272 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4273 | pThis->ConchainRconPasswordChangeGeneric(pRoleName: RoleName::HELPER, pCurrent: pThis->Config()->m_SvRconHelperPassword, pResult); |
| 4274 | pfnCallback(pResult, pCallbackUserData); |
| 4275 | } |
| 4276 | |
| 4277 | void CServer::ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4278 | { |
| 4279 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4280 | pfnCallback(pResult, pCallbackUserData); |
| 4281 | if(pResult->NumArguments() >= 1 && pThis->GameServer()->Map()->IsLoaded()) |
| 4282 | { |
| 4283 | pThis->m_MapReload = str_comp(a: pThis->Config()->m_SvMap, b: pThis->GameServer()->Map()->FullName()) != 0; |
| 4284 | } |
| 4285 | } |
| 4286 | |
| 4287 | void CServer::ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4288 | { |
| 4289 | pfnCallback(pResult, pCallbackUserData); |
| 4290 | CServer *pThis = static_cast<CServer *>(pUserData); |
| 4291 | if(pResult->NumArguments() >= 1 && pThis->GameServer()->Map()->IsLoaded()) |
| 4292 | { |
| 4293 | pThis->m_MapReload |= (pThis->m_apCurrentMapData[MAP_TYPE_SIXUP] != nullptr) != (pResult->GetInteger(Index: 0) != 0); |
| 4294 | } |
| 4295 | } |
| 4296 | |
| 4297 | void CServer::(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4298 | { |
| 4299 | // community tokens look like this: |
| 4300 | // ddtc_6DnZq5Ix0J2kvDHbkPNtb6bsZxOVQg4ly2jw. The first 11 bytes are |
| 4301 | // shared between the token and the verification token, so they're |
| 4302 | // semi-public. Redact everything beyond that point. |
| 4303 | static constexpr int REDACT_FROM = 11; |
| 4304 | if(pResult->NumArguments() == 0 && str_length(str: g_Config.m_SvRegisterCommunityToken) > REDACT_FROM) |
| 4305 | { |
| 4306 | char aTruncated[16]; |
| 4307 | str_truncate(dst: aTruncated, dst_size: sizeof(aTruncated), src: g_Config.m_SvRegisterCommunityToken, truncation_len: REDACT_FROM); |
| 4308 | log_info("config" , "Value: %s[REDACTED] (total length %d)" , aTruncated, str_length(g_Config.m_SvRegisterCommunityToken)); |
| 4309 | return; |
| 4310 | } |
| 4311 | pfnCallback(pResult, pCallbackUserData); |
| 4312 | } |
| 4313 | |
| 4314 | void CServer::ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4315 | { |
| 4316 | CServer *pSelf = (CServer *)pUserData; |
| 4317 | pfnCallback(pResult, pCallbackUserData); |
| 4318 | if(pResult->NumArguments()) |
| 4319 | { |
| 4320 | pSelf->m_pFileLogger->SetFilter(CLogFilter{.m_MaxLevel: IConsole::ToLogLevelFilter(ConsoleLevel: g_Config.m_Loglevel)}); |
| 4321 | } |
| 4322 | } |
| 4323 | |
| 4324 | void CServer::ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4325 | { |
| 4326 | CServer *pSelf = (CServer *)pUserData; |
| 4327 | pfnCallback(pResult, pCallbackUserData); |
| 4328 | if(pResult->NumArguments() && pSelf->m_pStdoutLogger) |
| 4329 | { |
| 4330 | pSelf->m_pStdoutLogger->SetFilter(CLogFilter{.m_MaxLevel: IConsole::ToLogLevelFilter(ConsoleLevel: g_Config.m_StdoutOutputLevel)}); |
| 4331 | } |
| 4332 | } |
| 4333 | |
| 4334 | void CServer::ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4335 | { |
| 4336 | CServer *pSelf = (CServer *)pUserData; |
| 4337 | bool Changed = pResult->NumArguments() && str_comp(a: pResult->GetString(Index: 0), b: g_Config.m_SvAnnouncementFilename); |
| 4338 | pfnCallback(pResult, pCallbackUserData); |
| 4339 | if(Changed) |
| 4340 | { |
| 4341 | pSelf->ReadAnnouncementsFile(); |
| 4342 | } |
| 4343 | } |
| 4344 | |
| 4345 | void CServer::ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4346 | { |
| 4347 | CServer *pSelf = (CServer *)pUserData; |
| 4348 | pfnCallback(pResult, pCallbackUserData); |
| 4349 | if(pSelf->m_Fifo.IsInit()) |
| 4350 | { |
| 4351 | pSelf->m_Fifo.Shutdown(); |
| 4352 | pSelf->m_Fifo.Init(pConsole: pSelf->Console(), pFifoFile: pSelf->Config()->m_SvInputFifo, Flag: CFGFLAG_SERVER); |
| 4353 | } |
| 4354 | } |
| 4355 | |
| 4356 | #if defined(CONF_FAMILY_UNIX) |
| 4357 | void CServer::ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
| 4358 | { |
| 4359 | pfnCallback(pResult, pCallbackUserData); |
| 4360 | if(pResult->NumArguments() == 1) |
| 4361 | { |
| 4362 | CServer *pServer = (CServer *)pUserData; |
| 4363 | |
| 4364 | // open socket to send new connections |
| 4365 | if(!pServer->m_ConnLoggingSocketCreated) |
| 4366 | { |
| 4367 | pServer->m_ConnLoggingSocket = net_unix_create_unnamed(); |
| 4368 | if(pServer->m_ConnLoggingSocket == -1) |
| 4369 | { |
| 4370 | pServer->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "server" , pStr: "Failed to created socket for communication with the connection logging server." ); |
| 4371 | } |
| 4372 | else |
| 4373 | { |
| 4374 | pServer->m_ConnLoggingSocketCreated = true; |
| 4375 | } |
| 4376 | } |
| 4377 | |
| 4378 | // set the destination address for the connection logging |
| 4379 | net_unix_set_addr(addr: &pServer->m_ConnLoggingDestAddr, path: pResult->GetString(Index: 0)); |
| 4380 | } |
| 4381 | } |
| 4382 | #endif |
| 4383 | |
| 4384 | void CServer::RegisterCommands() |
| 4385 | { |
| 4386 | m_pConsole = Kernel()->RequestInterface<IConsole>(); |
| 4387 | m_pGameServer = Kernel()->RequestInterface<IGameServer>(); |
| 4388 | m_pStorage = Kernel()->RequestInterface<IStorage>(); |
| 4389 | m_pAntibot = Kernel()->RequestInterface<IEngineAntibot>(); |
| 4390 | |
| 4391 | Kernel()->RegisterInterface(pInterface: static_cast<IHttp *>(&m_Http), Destroy: false); |
| 4392 | |
| 4393 | // register console commands |
| 4394 | Console()->Register(pName: "kick" , pParams: "i[id] ?r[reason]" , Flags: CFGFLAG_SERVER, pfnFunc: ConKick, pUser: this, pHelp: "Kick player with specified id for any reason" ); |
| 4395 | Console()->Register(pName: "status" , pParams: "?r[name]" , Flags: CFGFLAG_SERVER, pfnFunc: ConStatus, pUser: this, pHelp: "List players containing name or all players" ); |
| 4396 | Console()->Register(pName: "shutdown" , pParams: "?r[reason]" , Flags: CFGFLAG_SERVER, pfnFunc: ConShutdown, pUser: this, pHelp: "Shut down" ); |
| 4397 | Console()->Register(pName: "logout" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConLogout, pUser: this, pHelp: "Logout of rcon" ); |
| 4398 | Console()->Register(pName: "show_ips" , pParams: "?i[show]" , Flags: CFGFLAG_SERVER, pfnFunc: ConShowIps, pUser: this, pHelp: "Show IP addresses in rcon commands (1 = on, 0 = off)" ); |
| 4399 | Console()->Register(pName: "hide_auth_status" , pParams: "?i[hide]" , Flags: CFGFLAG_SERVER, pfnFunc: ConHideAuthStatus, pUser: this, pHelp: "Opt out of spectator count and hide auth status to non-authed players (1 = hidden, 0 = shown)" ); |
| 4400 | Console()->Register(pName: "force_high_bandwidth_on_spectate" , pParams: "?i[enable]" , Flags: CFGFLAG_SERVER, pfnFunc: ConForceHighBandwidthOnSpectate, pUser: this, pHelp: "Force high bandwidth mode when spectating (1 = on, 0 = off)" ); |
| 4401 | |
| 4402 | Console()->Register(pName: "record" , pParams: "?s[file]" , Flags: CFGFLAG_SERVER | CFGFLAG_STORE, pfnFunc: ConRecord, pUser: this, pHelp: "Record to a file" ); |
| 4403 | Console()->Register(pName: "stoprecord" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConStopRecord, pUser: this, pHelp: "Stop recording" ); |
| 4404 | |
| 4405 | Console()->Register(pName: "reload" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConMapReload, pUser: this, pHelp: "Reload the map" ); |
| 4406 | |
| 4407 | Console()->Register(pName: "add_sqlserver" , pParams: "s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAddSqlServer, pUser: this, pHelp: "add a sqlserver" ); |
| 4408 | Console()->Register(pName: "dump_sqlservers" , pParams: "s['r'|'w']" , Flags: CFGFLAG_SERVER, pfnFunc: ConDumpSqlServers, pUser: this, pHelp: "dumps all sqlservers readservers = r, writeservers = w" ); |
| 4409 | |
| 4410 | Console()->Register(pName: "auth_add" , pParams: "s[ident] s[level] r[pw]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAuthAdd, pUser: this, pHelp: "Add a rcon key" ); |
| 4411 | Console()->Register(pName: "auth_add_p" , pParams: "s[ident] s[level] s[hash] s[salt]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAuthAddHashed, pUser: this, pHelp: "Add a prehashed rcon key" ); |
| 4412 | Console()->Register(pName: "auth_change" , pParams: "s[ident] s[level] r[pw]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAuthUpdate, pUser: this, pHelp: "Update a rcon key" ); |
| 4413 | Console()->Register(pName: "auth_change_p" , pParams: "s[ident] s[level] s[hash] s[salt]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAuthUpdateHashed, pUser: this, pHelp: "Update a rcon key with prehashed data" ); |
| 4414 | Console()->Register(pName: "auth_remove" , pParams: "s[ident]" , Flags: CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, pfnFunc: ConAuthRemove, pUser: this, pHelp: "Remove a rcon key" ); |
| 4415 | Console()->Register(pName: "auth_list" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConAuthList, pUser: this, pHelp: "List all rcon keys" ); |
| 4416 | |
| 4417 | Console()->Register(pName: "reload_announcement" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConReloadAnnouncement, pUser: this, pHelp: "Reload the announcements" ); |
| 4418 | Console()->Register(pName: "reload_maplist" , pParams: "" , Flags: CFGFLAG_SERVER, pfnFunc: ConReloadMaplist, pUser: this, pHelp: "Reload the maplist" ); |
| 4419 | |
| 4420 | RustVersionRegister(console&: *Console()); |
| 4421 | |
| 4422 | Console()->Chain(pName: "sv_name" , pfnChainFunc: ConchainSpecialInfoupdate, pUser: this); |
| 4423 | Console()->Chain(pName: "password" , pfnChainFunc: ConchainSpecialInfoupdate, pUser: this); |
| 4424 | Console()->Chain(pName: "sv_reserved_slots" , pfnChainFunc: ConchainSpecialInfoupdate, pUser: this); |
| 4425 | Console()->Chain(pName: "sv_spectator_slots" , pfnChainFunc: ConchainSpecialInfoupdate, pUser: this); |
| 4426 | |
| 4427 | Console()->Chain(pName: "sv_max_clients_per_ip" , pfnChainFunc: ConchainMaxclientsperipUpdate, pUser: this); |
| 4428 | Console()->Chain(pName: "access_level" , pfnChainFunc: ConchainCommandAccessUpdate, pUser: this); |
| 4429 | |
| 4430 | Console()->Chain(pName: "sv_rcon_password" , pfnChainFunc: ConchainRconPasswordChange, pUser: this); |
| 4431 | Console()->Chain(pName: "sv_rcon_mod_password" , pfnChainFunc: ConchainRconModPasswordChange, pUser: this); |
| 4432 | Console()->Chain(pName: "sv_rcon_helper_password" , pfnChainFunc: ConchainRconHelperPasswordChange, pUser: this); |
| 4433 | Console()->Chain(pName: "sv_map" , pfnChainFunc: ConchainMapUpdate, pUser: this); |
| 4434 | Console()->Chain(pName: "sv_sixup" , pfnChainFunc: ConchainSixupUpdate, pUser: this); |
| 4435 | Console()->Chain(pName: "sv_register_community_token" , pfnChainFunc: ConchainRegisterCommunityTokenRedact, pUser: nullptr); |
| 4436 | |
| 4437 | Console()->Chain(pName: "loglevel" , pfnChainFunc: ConchainLoglevel, pUser: this); |
| 4438 | Console()->Chain(pName: "stdout_output_level" , pfnChainFunc: ConchainStdoutOutputLevel, pUser: this); |
| 4439 | |
| 4440 | Console()->Chain(pName: "sv_announcement_filename" , pfnChainFunc: ConchainAnnouncementFilename, pUser: this); |
| 4441 | |
| 4442 | Console()->Chain(pName: "sv_input_fifo" , pfnChainFunc: ConchainInputFifo, pUser: this); |
| 4443 | |
| 4444 | #if defined(CONF_FAMILY_UNIX) |
| 4445 | Console()->Chain(pName: "sv_conn_logging_server" , pfnChainFunc: ConchainConnLoggingServerChange, pUser: this); |
| 4446 | #endif |
| 4447 | |
| 4448 | // register console commands in sub parts |
| 4449 | m_ServerBan.InitServerBan(pConsole: Console(), pStorage: Storage(), pServer: this); |
| 4450 | m_NameBans.InitConsole(pConsole: Console()); |
| 4451 | m_pGameServer->OnConsoleInit(); |
| 4452 | Console()->SetCanUseCommandCallback(pfnCallback: CanClientUseCommandCallback, pUser: this); |
| 4453 | } |
| 4454 | |
| 4455 | int CServer::SnapNewId() |
| 4456 | { |
| 4457 | return m_IdPool.NewId(); |
| 4458 | } |
| 4459 | |
| 4460 | void CServer::SnapFreeId(int Id) |
| 4461 | { |
| 4462 | m_IdPool.FreeId(Id); |
| 4463 | } |
| 4464 | |
| 4465 | void *CServer::SnapNewItem(int Type, int Id, int Size) |
| 4466 | { |
| 4467 | return m_SnapshotBuilder.NewItem(Type, Id, Size); |
| 4468 | } |
| 4469 | |
| 4470 | void CServer::SnapSetStaticsize(int ItemType, int Size) |
| 4471 | { |
| 4472 | m_SnapshotDelta.SetStaticsize(ItemType, Size); |
| 4473 | } |
| 4474 | |
| 4475 | CServer *CreateServer() { return new CServer(); } |
| 4476 | |
| 4477 | // DDRace |
| 4478 | |
| 4479 | void CServer::ReadAnnouncementsFile() |
| 4480 | { |
| 4481 | m_vAnnouncements.clear(); |
| 4482 | |
| 4483 | if(g_Config.m_SvAnnouncementFilename[0] == '\0') |
| 4484 | return; |
| 4485 | |
| 4486 | CLineReader LineReader; |
| 4487 | if(!LineReader.OpenFile(File: m_pStorage->OpenFile(pFilename: g_Config.m_SvAnnouncementFilename, Flags: IOFLAG_READ, Type: IStorage::TYPE_ALL))) |
| 4488 | { |
| 4489 | log_error("server" , "Failed load announcements from '%s'" , g_Config.m_SvAnnouncementFilename); |
| 4490 | return; |
| 4491 | } |
| 4492 | while(const char *pLine = LineReader.Get()) |
| 4493 | { |
| 4494 | if(str_length(str: pLine) && pLine[0] != '#') |
| 4495 | { |
| 4496 | m_vAnnouncements.emplace_back(args&: pLine); |
| 4497 | } |
| 4498 | } |
| 4499 | log_info("server" , "Loaded %" PRIzu " announcements" , m_vAnnouncements.size()); |
| 4500 | } |
| 4501 | |
| 4502 | const char *CServer::GetAnnouncementLine() |
| 4503 | { |
| 4504 | if(m_vAnnouncements.empty()) |
| 4505 | { |
| 4506 | return nullptr; |
| 4507 | } |
| 4508 | else if(m_vAnnouncements.size() == 1) |
| 4509 | { |
| 4510 | m_AnnouncementLastLine = 0; |
| 4511 | } |
| 4512 | else if(!g_Config.m_SvAnnouncementRandom) |
| 4513 | { |
| 4514 | if(++m_AnnouncementLastLine >= m_vAnnouncements.size()) |
| 4515 | m_AnnouncementLastLine %= m_vAnnouncements.size(); |
| 4516 | } |
| 4517 | else |
| 4518 | { |
| 4519 | unsigned Rand; |
| 4520 | do |
| 4521 | { |
| 4522 | Rand = rand() % m_vAnnouncements.size(); |
| 4523 | } while(Rand == m_AnnouncementLastLine); |
| 4524 | |
| 4525 | m_AnnouncementLastLine = Rand; |
| 4526 | } |
| 4527 | |
| 4528 | return m_vAnnouncements[m_AnnouncementLastLine].c_str(); |
| 4529 | } |
| 4530 | |
| 4531 | struct CSubdirCallbackUserdata |
| 4532 | { |
| 4533 | CServer *m_pServer; |
| 4534 | char m_aCurrentFolder[IO_MAX_PATH_LENGTH]; |
| 4535 | }; |
| 4536 | |
| 4537 | int CServer::MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser) |
| 4538 | { |
| 4539 | CSubdirCallbackUserdata *pUserdata = static_cast<CSubdirCallbackUserdata *>(pUser); |
| 4540 | CServer *pThis = pUserdata->m_pServer; |
| 4541 | |
| 4542 | if(str_comp(a: pFilename, b: "." ) == 0 || str_comp(a: pFilename, b: ".." ) == 0) |
| 4543 | return 0; |
| 4544 | |
| 4545 | char aFilename[IO_MAX_PATH_LENGTH]; |
| 4546 | if(pUserdata->m_aCurrentFolder[0] != '\0') |
| 4547 | str_format(buffer: aFilename, buffer_size: sizeof(aFilename), format: "%s/%s" , pUserdata->m_aCurrentFolder, pFilename); |
| 4548 | else |
| 4549 | str_copy(dst&: aFilename, src: pFilename); |
| 4550 | |
| 4551 | if(IsDir) |
| 4552 | { |
| 4553 | CSubdirCallbackUserdata Userdata; |
| 4554 | Userdata.m_pServer = pThis; |
| 4555 | str_copy(dst&: Userdata.m_aCurrentFolder, src: aFilename); |
| 4556 | char aFindPath[IO_MAX_PATH_LENGTH]; |
| 4557 | str_format(buffer: aFindPath, buffer_size: sizeof(aFindPath), format: "maps/%s/" , aFilename); |
| 4558 | pThis->Storage()->ListDirectory(Type: IStorage::TYPE_ALL, pPath: aFindPath, pfnCallback: MaplistEntryCallback, pUser: &Userdata); |
| 4559 | return 0; |
| 4560 | } |
| 4561 | |
| 4562 | const char *pSuffix = str_endswith(str: aFilename, suffix: ".map" ); |
| 4563 | if(!pSuffix) // not ending with .map |
| 4564 | return 0; |
| 4565 | const size_t FilenameLength = pSuffix - aFilename; |
| 4566 | aFilename[FilenameLength] = '\0'; // remove suffix |
| 4567 | if(FilenameLength >= sizeof(CMaplistEntry().m_aName)) // name too long |
| 4568 | return 0; |
| 4569 | |
| 4570 | pThis->m_vMaplistEntries.emplace_back(args&: aFilename); |
| 4571 | return 0; |
| 4572 | } |
| 4573 | |
| 4574 | void CServer::InitMaplist() |
| 4575 | { |
| 4576 | m_vMaplistEntries.clear(); |
| 4577 | |
| 4578 | CSubdirCallbackUserdata Userdata; |
| 4579 | Userdata.m_pServer = this; |
| 4580 | Userdata.m_aCurrentFolder[0] = '\0'; |
| 4581 | Storage()->ListDirectory(Type: IStorage::TYPE_ALL, pPath: "maps/" , pfnCallback: MaplistEntryCallback, pUser: &Userdata); |
| 4582 | |
| 4583 | std::sort(first: m_vMaplistEntries.begin(), last: m_vMaplistEntries.end()); |
| 4584 | log_info("server" , "Found %d maps for maplist" , (int)m_vMaplistEntries.size()); |
| 4585 | |
| 4586 | for(CClient &Client : m_aClients) |
| 4587 | { |
| 4588 | if(Client.m_State != CClient::STATE_INGAME) |
| 4589 | continue; |
| 4590 | |
| 4591 | // Resend maplist to clients that already got it or are currently getting it |
| 4592 | if(Client.m_MaplistEntryToSend == CClient::MAPLIST_DONE || Client.m_MaplistEntryToSend >= 0) |
| 4593 | { |
| 4594 | Client.m_MaplistEntryToSend = CClient::MAPLIST_UNINITIALIZED; |
| 4595 | } |
| 4596 | } |
| 4597 | } |
| 4598 | |
| 4599 | int *CServer::GetIdMap(int ClientId) |
| 4600 | { |
| 4601 | return m_aIdMap + VANILLA_MAX_CLIENTS * ClientId; |
| 4602 | } |
| 4603 | |
| 4604 | bool CServer::SetTimedOut(int ClientId, int OrigId) |
| 4605 | { |
| 4606 | if(!m_NetServer.HasErrored(ClientId)) |
| 4607 | { |
| 4608 | return false; |
| 4609 | } |
| 4610 | |
| 4611 | // The login was on the current conn, logout should also be on the current conn |
| 4612 | if(IsRconAuthed(ClientId: OrigId)) |
| 4613 | { |
| 4614 | LogoutClient(ClientId: OrigId, pReason: "Timeout Protection" ); |
| 4615 | } |
| 4616 | |
| 4617 | m_NetServer.ResumeOldConnection(ClientId, OrigId); |
| 4618 | |
| 4619 | m_aClients[ClientId].m_Sixup = m_aClients[OrigId].m_Sixup; |
| 4620 | |
| 4621 | DelClientCallback(ClientId: OrigId, pReason: "Timeout Protection used" , pUser: this); |
| 4622 | m_aClients[ClientId].m_AuthKey = -1; |
| 4623 | m_aClients[ClientId].m_Flags = m_aClients[OrigId].m_Flags; |
| 4624 | m_aClients[ClientId].m_DDNetVersion = m_aClients[OrigId].m_DDNetVersion; |
| 4625 | m_aClients[ClientId].m_GotDDNetVersionPacket = m_aClients[OrigId].m_GotDDNetVersionPacket; |
| 4626 | m_aClients[ClientId].m_DDNetVersionSettled = m_aClients[OrigId].m_DDNetVersionSettled; |
| 4627 | return true; |
| 4628 | } |
| 4629 | |
| 4630 | void CServer::SetErrorShutdown(const char *pReason) |
| 4631 | { |
| 4632 | str_copy(dst&: m_aErrorShutdownReason, src: pReason); |
| 4633 | } |
| 4634 | |
| 4635 | void CServer::SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger) |
| 4636 | { |
| 4637 | m_pFileLogger = pFileLogger; |
| 4638 | m_pStdoutLogger = pStdoutLogger; |
| 4639 | } |
| 4640 | |