| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | |
| 4 | #ifndef ENGINE_SERVER_SNAP_ID_POOL_H |
| 5 | #define ENGINE_SERVER_SNAP_ID_POOL_H |
| 6 | |
| 7 | class CSnapIdPool |
| 8 | { |
| 9 | enum |
| 10 | { |
| 11 | MAX_IDS = 32 * 1024, |
| 12 | }; |
| 13 | |
| 14 | // State of a Snap ID |
| 15 | enum |
| 16 | { |
| 17 | ID_FREE = 0, |
| 18 | ID_ALLOCATED = 1, |
| 19 | ID_TIMED = 2, |
| 20 | }; |
| 21 | |
| 22 | class CID |
| 23 | { |
| 24 | public: |
| 25 | short m_Next; |
| 26 | short m_State; // 0 = free, 1 = allocated, 2 = timed |
| 27 | int m_Timeout; |
| 28 | }; |
| 29 | |
| 30 | CID m_aIds[MAX_IDS]; |
| 31 | |
| 32 | int m_FirstFree; |
| 33 | int m_FirstTimed; |
| 34 | int m_LastTimed; |
| 35 | int m_Usage; |
| 36 | int m_InUsage; |
| 37 | |
| 38 | public: |
| 39 | CSnapIdPool(); |
| 40 | |
| 41 | void Reset(); |
| 42 | void RemoveFirstTimeout(); |
| 43 | int NewId(); |
| 44 | void TimeoutIds(); |
| 45 | void FreeId(int Id); |
| 46 | }; |
| 47 | |
| 48 | #endif |
| 49 | |