1#ifndef GAME_GENERATED_PROTOCOLGLUE
2#define GAME_GENERATED_PROTOCOLGLUE
3extern const int gs_Msg_SixToSeven[48];
4inline int Msg_SixToSeven(int a) { if(a < 0 || a >= 48) return -1; return gs_Msg_SixToSeven[a]; }
5extern const int gs_Msg_SevenToSix[40];
6inline int Msg_SevenToSix(int a) { if(a < 0 || a >= 40) return -1; return gs_Msg_SevenToSix[a]; }
7extern const int gs_Obj_SixToSeven[21];
8inline int Obj_SixToSeven(int a) { if(a < 0 || a >= 21) return -1; return gs_Obj_SixToSeven[a]; }
9extern const int gs_Obj_SevenToSix[25];
10inline int Obj_SevenToSix(int a) { if(a < 0 || a >= 25) return -1; return gs_Obj_SevenToSix[a]; }
11#endif //GAME_GENERATED_PROTOCOLGLUE
12