1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
3 | #include <engine/graphics.h> |
4 | #include <engine/shared/config.h> |
5 | #include <engine/shared/protocol.h> |
6 | #include <engine/textrender.h> |
7 | #include <game/generated/client_data.h> |
8 | #include <game/generated/protocol.h> |
9 | #include <game/localization.h> |
10 | |
11 | #include "infomessages.h" |
12 | #include <game/client/animstate.h> |
13 | #include <game/client/gameclient.h> |
14 | #include <game/client/prediction/entities/character.h> |
15 | #include <game/client/prediction/gameworld.h> |
16 | |
17 | static constexpr float ROW_HEIGHT = 46.0f; |
18 | static constexpr float FONT_SIZE = 36.0f; |
19 | |
20 | void CInfoMessages::OnWindowResize() |
21 | { |
22 | for(auto &InfoMsg : m_aInfoMsgs) |
23 | { |
24 | DeleteTextContainers(InfoMsg); |
25 | } |
26 | } |
27 | |
28 | void CInfoMessages::OnReset() |
29 | { |
30 | m_InfoMsgCurrent = 0; |
31 | for(auto &InfoMsg : m_aInfoMsgs) |
32 | { |
33 | InfoMsg.m_Tick = -100000; |
34 | DeleteTextContainers(InfoMsg); |
35 | } |
36 | } |
37 | |
38 | void CInfoMessages::DeleteTextContainers(CInfoMsg &InfoMsg) |
39 | { |
40 | TextRender()->DeleteTextContainer(TextContainerIndex&: InfoMsg.m_VictimTextContainerIndex); |
41 | TextRender()->DeleteTextContainer(TextContainerIndex&: InfoMsg.m_KillerTextContainerIndex); |
42 | TextRender()->DeleteTextContainer(TextContainerIndex&: InfoMsg.m_DiffTextContainerIndex); |
43 | TextRender()->DeleteTextContainer(TextContainerIndex&: InfoMsg.m_TimeTextContainerIndex); |
44 | } |
45 | |
46 | void CInfoMessages::OnInit() |
47 | { |
48 | Graphics()->SetColor(r: 1.f, g: 1.f, b: 1.f, a: 1.f); |
49 | m_SpriteQuadContainerIndex = Graphics()->CreateQuadContainer(AutomaticUpload: false); |
50 | |
51 | Graphics()->QuadsSetSubset(TopLeftU: 0, TopLeftV: 0, BottomRightU: 1, BottomRightV: 1); |
52 | RenderTools()->QuadContainerAddSprite(QuadContainerIndex: m_SpriteQuadContainerIndex, X: 0.f, Y: 0.f, Width: 28.f, Height: 56.f); |
53 | Graphics()->QuadsSetSubset(TopLeftU: 0, TopLeftV: 0, BottomRightU: 1, BottomRightV: 1); |
54 | RenderTools()->QuadContainerAddSprite(QuadContainerIndex: m_SpriteQuadContainerIndex, X: 0.f, Y: 0.f, Width: 28.f, Height: 56.f); |
55 | |
56 | Graphics()->QuadsSetSubset(TopLeftU: 1, TopLeftV: 0, BottomRightU: 0, BottomRightV: 1); |
57 | RenderTools()->QuadContainerAddSprite(QuadContainerIndex: m_SpriteQuadContainerIndex, X: 0.f, Y: 0.f, Width: 28.f, Height: 56.f); |
58 | Graphics()->QuadsSetSubset(TopLeftU: 1, TopLeftV: 0, BottomRightU: 0, BottomRightV: 1); |
59 | RenderTools()->QuadContainerAddSprite(QuadContainerIndex: m_SpriteQuadContainerIndex, X: 0.f, Y: 0.f, Width: 28.f, Height: 56.f); |
60 | |
61 | for(int i = 0; i < NUM_WEAPONS; ++i) |
62 | { |
63 | float ScaleX, ScaleY; |
64 | Graphics()->QuadsSetSubset(TopLeftU: 0, TopLeftV: 0, BottomRightU: 1, BottomRightV: 1); |
65 | RenderTools()->GetSpriteScale(pSprite: g_pData->m_Weapons.m_aId[i].m_pSpriteBody, ScaleX, ScaleY); |
66 | RenderTools()->QuadContainerAddSprite(QuadContainerIndex: m_SpriteQuadContainerIndex, Width: 96.f * ScaleX, Height: 96.f * ScaleY); |
67 | } |
68 | Graphics()->QuadContainerUpload(ContainerIndex: m_SpriteQuadContainerIndex); |
69 | } |
70 | |
71 | CInfoMessages::CInfoMsg CInfoMessages::CreateInfoMsg(EType Type) |
72 | { |
73 | CInfoMsg InfoMsg; |
74 | InfoMsg.m_Type = Type; |
75 | InfoMsg.m_Tick = Client()->GameTick(Conn: g_Config.m_ClDummy); |
76 | |
77 | for(int i = 0; i < MAX_KILLMSG_TEAM_MEMBERS; i++) |
78 | { |
79 | InfoMsg.m_aVictimIds[i] = -1; |
80 | InfoMsg.m_aVictimRenderInfo[i].Reset(); |
81 | } |
82 | InfoMsg.m_VictimDDTeam = 0; |
83 | InfoMsg.m_aVictimName[0] = '\0'; |
84 | InfoMsg.m_VictimTextContainerIndex.Reset(); |
85 | |
86 | InfoMsg.m_KillerId = -1; |
87 | InfoMsg.m_aKillerName[0] = '\0'; |
88 | InfoMsg.m_KillerTextContainerIndex.Reset(); |
89 | InfoMsg.m_KillerRenderInfo.Reset(); |
90 | |
91 | InfoMsg.m_Weapon = -1; |
92 | InfoMsg.m_ModeSpecial = 0; |
93 | InfoMsg.m_FlagCarrierBlue = -1; |
94 | InfoMsg.m_TeamSize = 0; |
95 | |
96 | InfoMsg.m_Diff = 0; |
97 | InfoMsg.m_aTimeText[0] = '\0'; |
98 | InfoMsg.m_aDiffText[0] = '\0'; |
99 | InfoMsg.m_TimeTextContainerIndex.Reset(); |
100 | InfoMsg.m_DiffTextContainerIndex.Reset(); |
101 | InfoMsg.m_RecordPersonal = false; |
102 | return InfoMsg; |
103 | } |
104 | |
105 | void CInfoMessages::AddInfoMsg(const CInfoMsg &InfoMsg) |
106 | { |
107 | if(InfoMsg.m_KillerId >= 0 && !InfoMsg.m_KillerRenderInfo.Valid()) |
108 | return; |
109 | for(int i = 0; i < InfoMsg.m_TeamSize; i++) |
110 | { |
111 | if(InfoMsg.m_aVictimIds[i] < 0 || !InfoMsg.m_aVictimRenderInfo[i].Valid()) |
112 | return; |
113 | } |
114 | |
115 | const float Height = 1.5f * 400.0f * 3.0f; |
116 | const float Width = Height * Graphics()->ScreenAspect(); |
117 | |
118 | float ScreenX0, ScreenY0, ScreenX1, ScreenY1; |
119 | Graphics()->GetScreen(pTopLeftX: &ScreenX0, pTopLeftY: &ScreenY0, pBottomRightX: &ScreenX1, pBottomRightY: &ScreenY1); |
120 | Graphics()->MapScreen(TopLeftX: 0, TopLeftY: 0, BottomRightX: Width, BottomRightY: Height); |
121 | |
122 | m_InfoMsgCurrent = (m_InfoMsgCurrent + 1) % MAX_INFOMSGS; |
123 | DeleteTextContainers(InfoMsg&: m_aInfoMsgs[m_InfoMsgCurrent]); |
124 | m_aInfoMsgs[m_InfoMsgCurrent] = InfoMsg; |
125 | CreateTextContainersIfNotCreated(InfoMsg&: m_aInfoMsgs[m_InfoMsgCurrent]); |
126 | |
127 | Graphics()->MapScreen(TopLeftX: ScreenX0, TopLeftY: ScreenY0, BottomRightX: ScreenX1, BottomRightY: ScreenY1); |
128 | } |
129 | |
130 | void CInfoMessages::CreateTextContainersIfNotCreated(CInfoMsg &InfoMsg) |
131 | { |
132 | const auto &&NameColor = [&](int ClientId) -> ColorRGBA { |
133 | unsigned Color; |
134 | if(ClientId == m_pClient->m_Snap.m_LocalClientId) |
135 | { |
136 | Color = g_Config.m_ClKillMessageHighlightColor; |
137 | } |
138 | else |
139 | { |
140 | Color = g_Config.m_ClKillMessageNormalColor; |
141 | } |
142 | return color_cast<ColorRGBA>(hsl: ColorHSLA(Color)); |
143 | }; |
144 | |
145 | if(!InfoMsg.m_VictimTextContainerIndex.Valid() && InfoMsg.m_aVictimName[0] != '\0') |
146 | { |
147 | CTextCursor Cursor; |
148 | TextRender()->SetCursor(pCursor: &Cursor, x: 0, y: 0, FontSize: FONT_SIZE, Flags: TEXTFLAG_RENDER); |
149 | TextRender()->TextColor(rgb: NameColor(InfoMsg.m_aVictimIds[0])); |
150 | TextRender()->CreateTextContainer(TextContainerIndex&: InfoMsg.m_VictimTextContainerIndex, pCursor: &Cursor, pText: InfoMsg.m_aVictimName); |
151 | } |
152 | |
153 | if(!InfoMsg.m_KillerTextContainerIndex.Valid() && InfoMsg.m_aKillerName[0] != '\0') |
154 | { |
155 | CTextCursor Cursor; |
156 | TextRender()->SetCursor(pCursor: &Cursor, x: 0, y: 0, FontSize: FONT_SIZE, Flags: TEXTFLAG_RENDER); |
157 | TextRender()->TextColor(rgb: NameColor(InfoMsg.m_KillerId)); |
158 | TextRender()->CreateTextContainer(TextContainerIndex&: InfoMsg.m_KillerTextContainerIndex, pCursor: &Cursor, pText: InfoMsg.m_aKillerName); |
159 | } |
160 | |
161 | if(!InfoMsg.m_DiffTextContainerIndex.Valid() && InfoMsg.m_aDiffText[0] != '\0') |
162 | { |
163 | CTextCursor Cursor; |
164 | TextRender()->SetCursor(pCursor: &Cursor, x: 0, y: 0, FontSize: FONT_SIZE, Flags: TEXTFLAG_RENDER); |
165 | |
166 | if(InfoMsg.m_Diff > 0) |
167 | TextRender()->TextColor(r: 1.0f, g: 0.5f, b: 0.5f, a: 1.0f); // red |
168 | else if(InfoMsg.m_Diff < 0) |
169 | TextRender()->TextColor(r: 0.5f, g: 1.0f, b: 0.5f, a: 1.0f); // green |
170 | else |
171 | TextRender()->TextColor(rgb: TextRender()->DefaultTextColor()); |
172 | |
173 | TextRender()->CreateTextContainer(TextContainerIndex&: InfoMsg.m_DiffTextContainerIndex, pCursor: &Cursor, pText: InfoMsg.m_aDiffText); |
174 | } |
175 | |
176 | if(!InfoMsg.m_TimeTextContainerIndex.Valid() && InfoMsg.m_aTimeText[0] != '\0') |
177 | { |
178 | CTextCursor Cursor; |
179 | TextRender()->SetCursor(pCursor: &Cursor, x: 0, y: 0, FontSize: FONT_SIZE, Flags: TEXTFLAG_RENDER); |
180 | TextRender()->TextColor(rgb: TextRender()->DefaultTextColor()); |
181 | TextRender()->CreateTextContainer(TextContainerIndex&: InfoMsg.m_TimeTextContainerIndex, pCursor: &Cursor, pText: InfoMsg.m_aTimeText); |
182 | } |
183 | |
184 | TextRender()->TextColor(rgb: TextRender()->DefaultTextColor()); |
185 | } |
186 | |
187 | void CInfoMessages::OnMessage(int MsgType, void *pRawMsg) |
188 | { |
189 | if(m_pClient->m_SuppressEvents) |
190 | return; |
191 | |
192 | switch(MsgType) |
193 | { |
194 | case NETMSGTYPE_SV_KILLMSGTEAM: |
195 | OnTeamKillMessage(pMsg: static_cast<CNetMsg_Sv_KillMsgTeam *>(pRawMsg)); |
196 | break; |
197 | case NETMSGTYPE_SV_KILLMSG: |
198 | OnKillMessage(pMsg: static_cast<CNetMsg_Sv_KillMsg *>(pRawMsg)); |
199 | break; |
200 | case NETMSGTYPE_SV_RACEFINISH: |
201 | OnRaceFinishMessage(pMsg: static_cast<CNetMsg_Sv_RaceFinish *>(pRawMsg)); |
202 | break; |
203 | } |
204 | } |
205 | |
206 | void CInfoMessages::OnTeamKillMessage(const CNetMsg_Sv_KillMsgTeam *pMsg) |
207 | { |
208 | std::vector<std::pair<int, int>> vStrongWeakSorted; |
209 | for(int i = 0; i < MAX_CLIENTS; i++) |
210 | { |
211 | if(m_pClient->m_Teams.Team(ClientId: i) == pMsg->m_Team) |
212 | { |
213 | CCharacter *pChr = m_pClient->m_GameWorld.GetCharacterById(Id: i); |
214 | vStrongWeakSorted.emplace_back(args&: i, args: pMsg->m_First == i ? MAX_CLIENTS : pChr ? pChr->GetStrongWeakId() : 0); |
215 | } |
216 | } |
217 | std::stable_sort(first: vStrongWeakSorted.begin(), last: vStrongWeakSorted.end(), comp: [](auto &Left, auto &Right) { return Left.second > Right.second; }); |
218 | |
219 | CInfoMsg Kill = CreateInfoMsg(Type: TYPE_KILL); |
220 | Kill.m_TeamSize = minimum<int>(a: vStrongWeakSorted.size(), b: MAX_KILLMSG_TEAM_MEMBERS); |
221 | |
222 | Kill.m_VictimDDTeam = pMsg->m_Team; |
223 | for(int i = 0; i < Kill.m_TeamSize; i++) |
224 | { |
225 | if(m_pClient->m_aClients[vStrongWeakSorted[i].first].m_Active) |
226 | { |
227 | Kill.m_aVictimIds[i] = vStrongWeakSorted[i].first; |
228 | Kill.m_aVictimRenderInfo[i] = m_pClient->m_aClients[vStrongWeakSorted[i].first].m_RenderInfo; |
229 | } |
230 | } |
231 | str_format(buffer: Kill.m_aVictimName, buffer_size: sizeof(Kill.m_aVictimName), format: Localize(pStr: "Team %d" ), pMsg->m_Team); |
232 | |
233 | AddInfoMsg(InfoMsg: Kill); |
234 | } |
235 | |
236 | void CInfoMessages::OnKillMessage(const CNetMsg_Sv_KillMsg *pMsg) |
237 | { |
238 | CInfoMsg Kill = CreateInfoMsg(Type: TYPE_KILL); |
239 | |
240 | Kill.m_TeamSize = 1; |
241 | Kill.m_aVictimIds[0] = pMsg->m_Victim; |
242 | Kill.m_VictimDDTeam = m_pClient->m_Teams.Team(ClientId: Kill.m_aVictimIds[0]); |
243 | str_copy(dst&: Kill.m_aVictimName, src: m_pClient->m_aClients[Kill.m_aVictimIds[0]].m_aName); |
244 | Kill.m_aVictimRenderInfo[0] = m_pClient->m_aClients[Kill.m_aVictimIds[0]].m_RenderInfo; |
245 | |
246 | Kill.m_KillerId = pMsg->m_Killer; |
247 | str_copy(dst&: Kill.m_aKillerName, src: m_pClient->m_aClients[Kill.m_KillerId].m_aName); |
248 | Kill.m_KillerRenderInfo = m_pClient->m_aClients[Kill.m_KillerId].m_RenderInfo; |
249 | |
250 | Kill.m_Weapon = pMsg->m_Weapon; |
251 | Kill.m_ModeSpecial = pMsg->m_ModeSpecial; |
252 | Kill.m_FlagCarrierBlue = m_pClient->m_Snap.m_pGameDataObj ? m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierBlue : -1; |
253 | |
254 | AddInfoMsg(InfoMsg: Kill); |
255 | } |
256 | |
257 | void CInfoMessages::OnRaceFinishMessage(const CNetMsg_Sv_RaceFinish *pMsg) |
258 | { |
259 | CInfoMsg Finish = CreateInfoMsg(Type: TYPE_FINISH); |
260 | |
261 | Finish.m_TeamSize = 1; |
262 | Finish.m_aVictimIds[0] = pMsg->m_ClientId; |
263 | Finish.m_VictimDDTeam = m_pClient->m_Teams.Team(ClientId: Finish.m_aVictimIds[0]); |
264 | str_copy(dst&: Finish.m_aVictimName, src: m_pClient->m_aClients[Finish.m_aVictimIds[0]].m_aName); |
265 | Finish.m_aVictimRenderInfo[0] = m_pClient->m_aClients[pMsg->m_ClientId].m_RenderInfo; |
266 | |
267 | Finish.m_Diff = pMsg->m_Diff; |
268 | Finish.m_RecordPersonal = pMsg->m_RecordPersonal || pMsg->m_RecordServer; |
269 | if(Finish.m_Diff) |
270 | { |
271 | char aBuf[64]; |
272 | str_time_float(secs: absolute(a: Finish.m_Diff) / 1000.0f, format: TIME_HOURS_CENTISECS, buffer: aBuf, buffer_size: sizeof(aBuf)); |
273 | str_format(buffer: Finish.m_aDiffText, buffer_size: sizeof(Finish.m_aDiffText), format: "(%c%s)" , Finish.m_Diff < 0 ? '-' : '+', aBuf); |
274 | } |
275 | str_time_float(secs: pMsg->m_Time / 1000.0f, format: TIME_HOURS_CENTISECS, buffer: Finish.m_aTimeText, buffer_size: sizeof(Finish.m_aTimeText)); |
276 | |
277 | AddInfoMsg(InfoMsg: Finish); |
278 | } |
279 | |
280 | void CInfoMessages::RenderKillMsg(const CInfoMsg &InfoMsg, float x, float y) |
281 | { |
282 | ColorRGBA TextColor; |
283 | if(InfoMsg.m_VictimDDTeam) |
284 | TextColor = m_pClient->GetDDTeamColor(DDTeam: InfoMsg.m_VictimDDTeam, Lightness: 0.75f); |
285 | else |
286 | TextColor = TextRender()->DefaultTextColor(); |
287 | |
288 | // render victim name |
289 | if(InfoMsg.m_VictimTextContainerIndex.Valid()) |
290 | { |
291 | x -= TextRender()->GetBoundingBoxTextContainer(TextContainerIndex: InfoMsg.m_VictimTextContainerIndex).m_W; |
292 | TextRender()->RenderTextContainer(TextContainerIndex: InfoMsg.m_VictimTextContainerIndex, TextColor, TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: x, Y: y + (ROW_HEIGHT - FONT_SIZE) / 2.0f); |
293 | } |
294 | |
295 | // render victim flag |
296 | x -= 24.0f; |
297 | if(m_pClient->m_Snap.m_pGameInfoObj && (m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_FLAGS) && (InfoMsg.m_ModeSpecial & 1)) |
298 | { |
299 | int QuadOffset; |
300 | if(InfoMsg.m_aVictimIds[0] == InfoMsg.m_FlagCarrierBlue) |
301 | { |
302 | Graphics()->TextureSet(Texture: GameClient()->m_GameSkin.m_SpriteFlagBlue); |
303 | QuadOffset = 0; |
304 | } |
305 | else |
306 | { |
307 | Graphics()->TextureSet(Texture: GameClient()->m_GameSkin.m_SpriteFlagRed); |
308 | QuadOffset = 1; |
309 | } |
310 | Graphics()->RenderQuadContainerAsSprite(ContainerIndex: m_SpriteQuadContainerIndex, QuadOffset, X: x, Y: y - 16); |
311 | } |
312 | |
313 | // render victim tees |
314 | for(int j = (InfoMsg.m_TeamSize - 1); j >= 0; j--) |
315 | { |
316 | if(InfoMsg.m_aVictimIds[j] < 0) |
317 | continue; |
318 | |
319 | vec2 OffsetToMid; |
320 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_aVictimRenderInfo[j], TeeOffsetToMid&: OffsetToMid); |
321 | const vec2 TeeRenderPos = vec2(x, y + ROW_HEIGHT / 2.0f + OffsetToMid.y); |
322 | RenderTools()->RenderTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_aVictimRenderInfo[j], Emote: EMOTE_PAIN, Dir: vec2(-1, 0), Pos: TeeRenderPos); |
323 | x -= 44.0f; |
324 | } |
325 | |
326 | // render weapon |
327 | x -= 32.0f; |
328 | if(InfoMsg.m_Weapon >= 0) |
329 | { |
330 | Graphics()->TextureSet(Texture: GameClient()->m_GameSkin.m_aSpriteWeapons[InfoMsg.m_Weapon]); |
331 | Graphics()->RenderQuadContainerAsSprite(ContainerIndex: m_SpriteQuadContainerIndex, QuadOffset: 4 + InfoMsg.m_Weapon, X: x, Y: y + 28); |
332 | } |
333 | x -= 52.0f; |
334 | |
335 | // render killer (only if different from victim) |
336 | if(InfoMsg.m_aVictimIds[0] != InfoMsg.m_KillerId) |
337 | { |
338 | // render killer flag |
339 | if(m_pClient->m_Snap.m_pGameInfoObj && (m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_FLAGS) && (InfoMsg.m_ModeSpecial & 2)) |
340 | { |
341 | int QuadOffset; |
342 | if(InfoMsg.m_KillerId == InfoMsg.m_FlagCarrierBlue) |
343 | { |
344 | Graphics()->TextureSet(Texture: GameClient()->m_GameSkin.m_SpriteFlagBlue); |
345 | QuadOffset = 2; |
346 | } |
347 | else |
348 | { |
349 | Graphics()->TextureSet(Texture: GameClient()->m_GameSkin.m_SpriteFlagRed); |
350 | QuadOffset = 3; |
351 | } |
352 | Graphics()->RenderQuadContainerAsSprite(ContainerIndex: m_SpriteQuadContainerIndex, QuadOffset, X: x - 56, Y: y - 16); |
353 | } |
354 | |
355 | // render killer tee |
356 | x -= 24.0f; |
357 | if(InfoMsg.m_KillerId >= 0) |
358 | { |
359 | vec2 OffsetToMid; |
360 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_KillerRenderInfo, TeeOffsetToMid&: OffsetToMid); |
361 | const vec2 TeeRenderPos = vec2(x, y + ROW_HEIGHT / 2.0f + OffsetToMid.y); |
362 | RenderTools()->RenderTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_KillerRenderInfo, Emote: EMOTE_ANGRY, Dir: vec2(1, 0), Pos: TeeRenderPos); |
363 | } |
364 | x -= 32.0f; |
365 | |
366 | // render killer name |
367 | if(InfoMsg.m_KillerTextContainerIndex.Valid()) |
368 | { |
369 | x -= TextRender()->GetBoundingBoxTextContainer(TextContainerIndex: InfoMsg.m_KillerTextContainerIndex).m_W; |
370 | TextRender()->RenderTextContainer(TextContainerIndex: InfoMsg.m_KillerTextContainerIndex, TextColor, TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: x, Y: y + (ROW_HEIGHT - FONT_SIZE) / 2.0f); |
371 | } |
372 | } |
373 | } |
374 | |
375 | void CInfoMessages::RenderFinishMsg(const CInfoMsg &InfoMsg, float x, float y) |
376 | { |
377 | // render time diff |
378 | if(InfoMsg.m_DiffTextContainerIndex.Valid()) |
379 | { |
380 | x -= TextRender()->GetBoundingBoxTextContainer(TextContainerIndex: InfoMsg.m_DiffTextContainerIndex).m_W; |
381 | TextRender()->RenderTextContainer(TextContainerIndex: InfoMsg.m_DiffTextContainerIndex, TextColor: TextRender()->DefaultTextColor(), TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: x, Y: y + (ROW_HEIGHT - FONT_SIZE) / 2.0f); |
382 | } |
383 | |
384 | // render time |
385 | if(InfoMsg.m_TimeTextContainerIndex.Valid()) |
386 | { |
387 | x -= TextRender()->GetBoundingBoxTextContainer(TextContainerIndex: InfoMsg.m_TimeTextContainerIndex).m_W; |
388 | TextRender()->RenderTextContainer(TextContainerIndex: InfoMsg.m_TimeTextContainerIndex, TextColor: TextRender()->DefaultTextColor(), TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: x, Y: y + (ROW_HEIGHT - FONT_SIZE) / 2.0f); |
389 | } |
390 | |
391 | // render flag |
392 | const float FlagSize = 52.0f; |
393 | x -= FlagSize; |
394 | Graphics()->TextureSet(Texture: g_pData->m_aImages[IMAGE_RACEFLAG].m_Id); |
395 | Graphics()->QuadsBegin(); |
396 | IGraphics::CQuadItem QuadItem(x, y, FlagSize, FlagSize); |
397 | Graphics()->QuadsDrawTL(pArray: &QuadItem, Num: 1); |
398 | Graphics()->QuadsEnd(); |
399 | |
400 | // render victim name |
401 | if(InfoMsg.m_VictimTextContainerIndex.Valid()) |
402 | { |
403 | x -= TextRender()->GetBoundingBoxTextContainer(TextContainerIndex: InfoMsg.m_VictimTextContainerIndex).m_W; |
404 | ColorRGBA TextColor; |
405 | if(InfoMsg.m_VictimDDTeam) |
406 | TextColor = m_pClient->GetDDTeamColor(DDTeam: InfoMsg.m_VictimDDTeam, Lightness: 0.75f); |
407 | else |
408 | TextColor = TextRender()->DefaultTextColor(); |
409 | TextRender()->RenderTextContainer(TextContainerIndex: InfoMsg.m_VictimTextContainerIndex, TextColor, TextOutlineColor: TextRender()->DefaultTextOutlineColor(), X: x, Y: y + (ROW_HEIGHT - FONT_SIZE) / 2.0f); |
410 | } |
411 | |
412 | // render victim tee |
413 | x -= 24.0f; |
414 | vec2 OffsetToMid; |
415 | CRenderTools::GetRenderTeeOffsetToRenderedTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_aVictimRenderInfo[0], TeeOffsetToMid&: OffsetToMid); |
416 | const vec2 TeeRenderPos = vec2(x, y + ROW_HEIGHT / 2.0f + OffsetToMid.y); |
417 | const int Emote = InfoMsg.m_RecordPersonal ? EMOTE_HAPPY : EMOTE_NORMAL; |
418 | RenderTools()->RenderTee(pAnim: CAnimState::GetIdle(), pInfo: &InfoMsg.m_aVictimRenderInfo[0], Emote, Dir: vec2(-1, 0), Pos: TeeRenderPos); |
419 | } |
420 | |
421 | void CInfoMessages::OnRender() |
422 | { |
423 | if(Client()->State() != IClient::STATE_ONLINE && Client()->State() != IClient::STATE_DEMOPLAYBACK) |
424 | return; |
425 | |
426 | const float Height = 1.5f * 400.0f * 3.0f; |
427 | const float Width = Height * Graphics()->ScreenAspect(); |
428 | |
429 | Graphics()->MapScreen(TopLeftX: 0, TopLeftY: 0, BottomRightX: Width, BottomRightY: Height); |
430 | Graphics()->SetColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 1.0f); |
431 | |
432 | int Showfps = g_Config.m_ClShowfps; |
433 | #if defined(CONF_VIDEORECORDER) |
434 | if(IVideo::Current()) |
435 | Showfps = 0; |
436 | #endif |
437 | const float StartX = Width - 10.0f; |
438 | const float StartY = 30.0f + (Showfps ? 100.0f : 0.0f) + (g_Config.m_ClShowpred && Client()->State() != IClient::STATE_DEMOPLAYBACK ? 100.0f : 0.0f); |
439 | |
440 | float y = StartY; |
441 | for(int i = 1; i <= MAX_INFOMSGS; i++) |
442 | { |
443 | CInfoMsg &InfoMsg = m_aInfoMsgs[(m_InfoMsgCurrent + i) % MAX_INFOMSGS]; |
444 | if(Client()->GameTick(Conn: g_Config.m_ClDummy) > InfoMsg.m_Tick + Client()->GameTickSpeed() * 10) |
445 | continue; |
446 | |
447 | CreateTextContainersIfNotCreated(InfoMsg); |
448 | |
449 | if(InfoMsg.m_Type == EType::TYPE_KILL && g_Config.m_ClShowKillMessages) |
450 | { |
451 | RenderKillMsg(InfoMsg, x: StartX, y); |
452 | y += ROW_HEIGHT; |
453 | } |
454 | else if(InfoMsg.m_Type == EType::TYPE_FINISH && g_Config.m_ClShowFinishMessages) |
455 | { |
456 | RenderFinishMsg(InfoMsg, x: StartX, y); |
457 | y += ROW_HEIGHT; |
458 | } |
459 | } |
460 | } |
461 | |
462 | void CInfoMessages::OnRefreshSkins() |
463 | { |
464 | for(auto &InfoMsg : m_aInfoMsgs) |
465 | { |
466 | InfoMsg.m_KillerRenderInfo.Reset(); |
467 | if(InfoMsg.m_KillerId >= 0) |
468 | { |
469 | const CGameClient::CClientData &Client = GameClient()->m_aClients[InfoMsg.m_KillerId]; |
470 | if(Client.m_Active && Client.m_aSkinName[0] != '\0') |
471 | InfoMsg.m_KillerRenderInfo = Client.m_RenderInfo; |
472 | else |
473 | InfoMsg.m_KillerId = -1; |
474 | } |
475 | |
476 | for(int i = 0; i < MAX_KILLMSG_TEAM_MEMBERS; i++) |
477 | { |
478 | InfoMsg.m_aVictimRenderInfo[i].Reset(); |
479 | if(InfoMsg.m_aVictimIds[i] >= 0) |
480 | { |
481 | const CGameClient::CClientData &Client = GameClient()->m_aClients[InfoMsg.m_aVictimIds[i]]; |
482 | if(Client.m_Active && Client.m_aSkinName[0] != '\0') |
483 | InfoMsg.m_aVictimRenderInfo[i] = Client.m_RenderInfo; |
484 | else |
485 | InfoMsg.m_aVictimIds[i] = -1; |
486 | } |
487 | } |
488 | } |
489 | } |
490 | |