| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #include "motd.h" |
| 4 | |
| 5 | #include <engine/graphics.h> |
| 6 | #include <engine/keys.h> |
| 7 | #include <engine/shared/config.h> |
| 8 | #include <engine/textrender.h> |
| 9 | |
| 10 | #include <generated/protocol.h> |
| 11 | |
| 12 | #include <game/client/components/important_alert.h> |
| 13 | #include <game/client/gameclient.h> |
| 14 | |
| 15 | CMotd::CMotd() |
| 16 | { |
| 17 | m_aServerMotd[0] = '\0'; |
| 18 | m_ServerMotdTime = 0; |
| 19 | m_ServerMotdUpdateTime = 0; |
| 20 | } |
| 21 | |
| 22 | void CMotd::Clear() |
| 23 | { |
| 24 | m_ServerMotdTime = 0; |
| 25 | Graphics()->DeleteQuadContainer(ContainerIndex&: m_RectQuadContainer); |
| 26 | TextRender()->DeleteTextContainer(TextContainerIndex&: m_TextContainerIndex); |
| 27 | } |
| 28 | |
| 29 | bool CMotd::IsActive() const |
| 30 | { |
| 31 | return time() < m_ServerMotdTime; |
| 32 | } |
| 33 | |
| 34 | void CMotd::OnStateChange(int NewState, int OldState) |
| 35 | { |
| 36 | if(OldState == IClient::STATE_ONLINE || OldState == IClient::STATE_OFFLINE) |
| 37 | Clear(); |
| 38 | } |
| 39 | |
| 40 | void CMotd::OnWindowResize() |
| 41 | { |
| 42 | Graphics()->DeleteQuadContainer(ContainerIndex&: m_RectQuadContainer); |
| 43 | TextRender()->DeleteTextContainer(TextContainerIndex&: m_TextContainerIndex); |
| 44 | } |
| 45 | |
| 46 | void CMotd::OnRender() |
| 47 | { |
| 48 | if(Client()->State() != IClient::STATE_ONLINE && Client()->State() != IClient::STATE_DEMOPLAYBACK) |
| 49 | return; |
| 50 | |
| 51 | if(!IsActive()) |
| 52 | return; |
| 53 | |
| 54 | if(GameClient()->m_ImportantAlert.IsActive()) |
| 55 | { |
| 56 | Clear(); |
| 57 | return; |
| 58 | } |
| 59 | |
| 60 | const float FontSize = 32.0f; // also the size of the margin and rect rounding |
| 61 | const float ScreenHeight = 40.0f * FontSize; // multiple of the font size to get perfect alignment |
| 62 | const float ScreenWidth = ScreenHeight * Graphics()->ScreenAspect(); |
| 63 | Graphics()->MapScreen(TopLeftX: 0.0f, TopLeftY: 0.0f, BottomRightX: ScreenWidth, BottomRightY: ScreenHeight); |
| 64 | |
| 65 | const float RectHeight = 26.0f * FontSize; |
| 66 | const float RectWidth = 630.0f + 2.0f * FontSize; |
| 67 | const float RectX = ScreenWidth / 2.0f - RectWidth / 2.0f; |
| 68 | const float RectY = 160.0f; |
| 69 | |
| 70 | if(m_RectQuadContainer == -1) |
| 71 | { |
| 72 | Graphics()->SetColor(r: 0.0f, g: 0.0f, b: 0.0f, a: 0.5f); |
| 73 | m_RectQuadContainer = Graphics()->CreateRectQuadContainer(x: RectX, y: RectY, w: RectWidth, h: RectHeight, r: FontSize, Corners: IGraphics::CORNER_ALL); |
| 74 | Graphics()->SetColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 1.0f); |
| 75 | } |
| 76 | |
| 77 | if(m_RectQuadContainer != -1) |
| 78 | { |
| 79 | Graphics()->TextureClear(); |
| 80 | Graphics()->RenderQuadContainer(ContainerIndex: m_RectQuadContainer, QuadDrawNum: -1); |
| 81 | } |
| 82 | |
| 83 | if(!m_TextContainerIndex.Valid()) |
| 84 | { |
| 85 | CTextCursor Cursor; |
| 86 | Cursor.SetPosition(vec2(RectX + FontSize, RectY + FontSize)); |
| 87 | Cursor.m_FontSize = FontSize; |
| 88 | Cursor.m_LineWidth = RectWidth - 2.0f * FontSize; |
| 89 | TextRender()->CreateTextContainer(TextContainerIndex&: m_TextContainerIndex, pCursor: &Cursor, pText: ServerMotd()); |
| 90 | } |
| 91 | |
| 92 | if(m_TextContainerIndex.Valid()) |
| 93 | TextRender()->RenderTextContainer(TextContainerIndex: m_TextContainerIndex, TextColor: TextRender()->DefaultTextColor(), TextOutlineColor: TextRender()->DefaultTextOutlineColor()); |
| 94 | } |
| 95 | |
| 96 | void CMotd::OnMessage(int MsgType, void *pRawMsg) |
| 97 | { |
| 98 | if(Client()->State() == IClient::STATE_DEMOPLAYBACK) |
| 99 | return; |
| 100 | |
| 101 | if(MsgType == NETMSGTYPE_SV_MOTD) |
| 102 | { |
| 103 | const CNetMsg_Sv_Motd *pMsg = static_cast<CNetMsg_Sv_Motd *>(pRawMsg); |
| 104 | |
| 105 | // copy it manually to process all \n |
| 106 | const char *pMsgStr = pMsg->m_pMessage; |
| 107 | const size_t MotdLen = str_length(str: pMsgStr) + 1; |
| 108 | const char *pLast = m_aServerMotd; // for console printing |
| 109 | for(size_t i = 0, k = 0; i < MotdLen && k < sizeof(m_aServerMotd); i++, k++) |
| 110 | { |
| 111 | // handle incoming "\\n" |
| 112 | if(pMsgStr[i] == '\\' && pMsgStr[i + 1] == 'n') |
| 113 | { |
| 114 | m_aServerMotd[k] = '\n'; |
| 115 | i++; // skip the 'n' |
| 116 | } |
| 117 | else |
| 118 | m_aServerMotd[k] = pMsgStr[i]; |
| 119 | |
| 120 | // print the line to the console when receiving the newline character |
| 121 | if(g_Config.m_ClPrintMotd && m_aServerMotd[k] == '\n') |
| 122 | { |
| 123 | m_aServerMotd[k] = '\0'; |
| 124 | GameClient()->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "motd" , pStr: pLast, PrintColor: color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageHighlightColor))); |
| 125 | m_aServerMotd[k] = '\n'; |
| 126 | pLast = m_aServerMotd + k + 1; |
| 127 | } |
| 128 | } |
| 129 | m_aServerMotd[sizeof(m_aServerMotd) - 1] = '\0'; |
| 130 | if(g_Config.m_ClPrintMotd && *pLast != '\0') |
| 131 | GameClient()->Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "motd" , pStr: pLast, PrintColor: color_cast<ColorRGBA>(hsl: ColorHSLA(g_Config.m_ClMessageHighlightColor))); |
| 132 | |
| 133 | m_ServerMotdUpdateTime = time(); |
| 134 | if(m_aServerMotd[0] && g_Config.m_ClMotdTime) |
| 135 | m_ServerMotdTime = m_ServerMotdUpdateTime + time_freq() * g_Config.m_ClMotdTime; |
| 136 | else |
| 137 | m_ServerMotdTime = 0; |
| 138 | TextRender()->DeleteTextContainer(TextContainerIndex&: m_TextContainerIndex); |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | bool CMotd::OnInput(const IInput::CEvent &Event) |
| 143 | { |
| 144 | if(IsActive() && Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE) |
| 145 | { |
| 146 | Clear(); |
| 147 | return true; |
| 148 | } |
| 149 | return false; |
| 150 | } |
| 151 | |