| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #include "ui_scrollregion.h" |
| 4 | |
| 5 | #include <base/system.h> |
| 6 | #include <base/vmath.h> |
| 7 | |
| 8 | #include <engine/client.h> |
| 9 | #include <engine/keys.h> |
| 10 | #include <engine/shared/config.h> |
| 11 | |
| 12 | CScrollRegion::CScrollRegion() |
| 13 | { |
| 14 | Reset(); |
| 15 | } |
| 16 | |
| 17 | void CScrollRegion::Reset() |
| 18 | { |
| 19 | m_ScrollY = 0.0f; |
| 20 | m_ContentH = 0.0f; |
| 21 | m_RequestScrollY = -1.0f; |
| 22 | m_ScrollDirection = SCROLLRELATIVE_NONE; |
| 23 | m_ScrollSpeedMultiplier = 1.0f; |
| 24 | |
| 25 | m_AnimTimeMax = 0.0f; |
| 26 | m_AnimTime = 0.0f; |
| 27 | m_AnimInitScrollY = 0.0f; |
| 28 | m_AnimTargetScrollY = 0.0f; |
| 29 | |
| 30 | m_ClipRect = m_RailRect = m_LastAddedRect = CUIRect{.x: 0.0f, .y: 0.0f, .w: 0.0f, .h: 0.0f}; |
| 31 | m_SliderGrabPos = 0.0f; |
| 32 | m_ContentScrollOff = vec2(0.0f, 0.0f); |
| 33 | m_Params = CScrollRegionParams(); |
| 34 | } |
| 35 | |
| 36 | void CScrollRegion::Begin(CUIRect *pClipRect, vec2 *pOutOffset, const CScrollRegionParams *pParams) |
| 37 | { |
| 38 | if(pParams) |
| 39 | m_Params = *pParams; |
| 40 | |
| 41 | const bool ContentOverflows = m_ContentH > pClipRect->h; |
| 42 | const bool ForceShowScrollbar = m_Params.m_Flags & CScrollRegionParams::FLAG_CONTENT_STATIC_WIDTH; |
| 43 | |
| 44 | const bool HasScrollBar = ContentOverflows || ForceShowScrollbar; |
| 45 | CUIRect ScrollBarBg; |
| 46 | pClipRect->VSplitRight(Cut: m_Params.m_ScrollbarWidth, pLeft: HasScrollBar ? pClipRect : nullptr, pRight: &ScrollBarBg); |
| 47 | if(m_Params.m_ScrollbarNoMarginRight) |
| 48 | { |
| 49 | ScrollBarBg.HMargin(Cut: m_Params.m_ScrollbarMargin, pOtherRect: &m_RailRect); |
| 50 | m_RailRect.VSplitLeft(Cut: m_Params.m_ScrollbarMargin, pLeft: nullptr, pRight: &m_RailRect); |
| 51 | } |
| 52 | else |
| 53 | ScrollBarBg.Margin(Cut: m_Params.m_ScrollbarMargin, pOtherRect: &m_RailRect); |
| 54 | |
| 55 | // only show scrollbar if required |
| 56 | if(HasScrollBar) |
| 57 | { |
| 58 | if(m_Params.m_ScrollbarBgColor.a > 0.0f) |
| 59 | ScrollBarBg.Draw(Color: m_Params.m_ScrollbarBgColor, Corners: IGraphics::CORNER_R, Rounding: 4.0f); |
| 60 | if(m_Params.m_RailBgColor.a > 0.0f) |
| 61 | m_RailRect.Draw(Color: m_Params.m_RailBgColor, Corners: IGraphics::CORNER_ALL, Rounding: m_RailRect.w / 2.0f); |
| 62 | } |
| 63 | if(!ContentOverflows) |
| 64 | m_ContentScrollOff.y = 0.0f; |
| 65 | |
| 66 | if(m_Params.m_ClipBgColor.a > 0.0f) |
| 67 | pClipRect->Draw(Color: m_Params.m_ClipBgColor, Corners: HasScrollBar ? IGraphics::CORNER_L : IGraphics::CORNER_ALL, Rounding: 4.0f); |
| 68 | |
| 69 | Ui()->ClipEnable(pRect: pClipRect); |
| 70 | |
| 71 | m_ClipRect = *pClipRect; |
| 72 | m_ContentH = 0.0f; |
| 73 | *pOutOffset = m_ContentScrollOff; |
| 74 | } |
| 75 | |
| 76 | void CScrollRegion::End() |
| 77 | { |
| 78 | Ui()->ClipDisable(); |
| 79 | |
| 80 | // only show scrollbar if content overflows |
| 81 | if(m_ContentH <= m_ClipRect.h) |
| 82 | return; |
| 83 | |
| 84 | // scroll wheel |
| 85 | CUIRect RegionRect = m_ClipRect; |
| 86 | RegionRect.w += m_Params.m_ScrollbarWidth; |
| 87 | |
| 88 | if(m_ScrollDirection != SCROLLRELATIVE_NONE || Ui()->HotScrollRegion() == this) |
| 89 | { |
| 90 | bool ProgrammaticScroll = false; |
| 91 | if(Ui()->ConsumeHotkey(Hotkey: CUi::HOTKEY_SCROLL_UP)) |
| 92 | m_ScrollDirection = SCROLLRELATIVE_UP; |
| 93 | else if(Ui()->ConsumeHotkey(Hotkey: CUi::HOTKEY_SCROLL_DOWN)) |
| 94 | m_ScrollDirection = SCROLLRELATIVE_DOWN; |
| 95 | else |
| 96 | ProgrammaticScroll = true; |
| 97 | |
| 98 | if(!ProgrammaticScroll) |
| 99 | m_ScrollSpeedMultiplier = 1.0f; |
| 100 | |
| 101 | if(m_ScrollDirection != SCROLLRELATIVE_NONE) |
| 102 | { |
| 103 | const bool IsPageScroll = Input()->AltIsPressed(); |
| 104 | const float ScrollUnit = IsPageScroll && !ProgrammaticScroll ? m_ClipRect.h : m_Params.m_ScrollUnit; |
| 105 | |
| 106 | m_AnimTimeMax = g_Config.m_UiSmoothScrollTime / 1000.0f; |
| 107 | m_AnimTime = m_AnimTimeMax; |
| 108 | m_AnimInitScrollY = m_ScrollY; |
| 109 | m_AnimTargetScrollY = (ProgrammaticScroll ? m_ScrollY : m_AnimTargetScrollY) + (int)m_ScrollDirection * ScrollUnit * m_ScrollSpeedMultiplier; |
| 110 | m_ScrollDirection = SCROLLRELATIVE_NONE; |
| 111 | m_ScrollSpeedMultiplier = 1.0f; |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | if(Ui()->Enabled() && Ui()->MouseHovered(pRect: &RegionRect)) |
| 116 | { |
| 117 | Ui()->SetHotScrollRegion(this); |
| 118 | } |
| 119 | |
| 120 | const float SliderHeight = maximum(a: m_Params.m_SliderMinHeight, b: m_ClipRect.h / m_ContentH * m_RailRect.h); |
| 121 | |
| 122 | CUIRect Slider = m_RailRect; |
| 123 | Slider.h = SliderHeight; |
| 124 | |
| 125 | const float MaxSlider = m_RailRect.h - SliderHeight; |
| 126 | const float MaxScroll = m_ContentH - m_ClipRect.h; |
| 127 | |
| 128 | if(m_RequestScrollY >= 0.0f) |
| 129 | { |
| 130 | m_AnimTargetScrollY = m_RequestScrollY; |
| 131 | m_AnimTime = 0.0f; |
| 132 | m_RequestScrollY = -1.0f; |
| 133 | } |
| 134 | |
| 135 | m_AnimTargetScrollY = std::clamp(val: m_AnimTargetScrollY, lo: 0.0f, hi: MaxScroll); |
| 136 | |
| 137 | if(absolute(a: m_AnimInitScrollY - m_AnimTargetScrollY) < 0.5f) |
| 138 | m_AnimTime = 0.0f; |
| 139 | |
| 140 | if(m_AnimTime > 0.0f) |
| 141 | { |
| 142 | m_AnimTime -= Client()->RenderFrameTime(); |
| 143 | if(m_AnimTime < 0.0f) |
| 144 | { |
| 145 | m_AnimTime = 0.0f; |
| 146 | } |
| 147 | float AnimProgress = (1.0f - std::pow(x: m_AnimTime / m_AnimTimeMax, y: 3.0f)); // cubic ease out |
| 148 | m_ScrollY = m_AnimInitScrollY + (m_AnimTargetScrollY - m_AnimInitScrollY) * AnimProgress; |
| 149 | } |
| 150 | else |
| 151 | { |
| 152 | m_ScrollY = m_AnimTargetScrollY; |
| 153 | } |
| 154 | |
| 155 | Slider.y += m_ScrollY / MaxScroll * MaxSlider; |
| 156 | |
| 157 | bool Grabbed = false; |
| 158 | const void *pId = &m_ScrollY; |
| 159 | const bool InsideSlider = Ui()->MouseHovered(pRect: &Slider); |
| 160 | const bool InsideRail = Ui()->MouseHovered(pRect: &m_RailRect); |
| 161 | |
| 162 | if(Ui()->CheckActiveItem(pId) && Ui()->MouseButton(Index: 0)) |
| 163 | { |
| 164 | float MouseY = Ui()->MouseY(); |
| 165 | m_ScrollY += (MouseY - (Slider.y + m_SliderGrabPos)) / MaxSlider * MaxScroll; |
| 166 | m_SliderGrabPos = std::clamp(val: m_SliderGrabPos, lo: 0.0f, hi: SliderHeight); |
| 167 | m_AnimTargetScrollY = m_ScrollY; |
| 168 | m_AnimTime = 0.0f; |
| 169 | Grabbed = true; |
| 170 | } |
| 171 | else if(InsideSlider) |
| 172 | { |
| 173 | if(!Ui()->MouseButton(Index: 0)) |
| 174 | Ui()->SetHotItem(pId); |
| 175 | |
| 176 | if(!Ui()->CheckActiveItem(pId) && Ui()->MouseButtonClicked(Index: 0)) |
| 177 | { |
| 178 | Ui()->SetActiveItem(pId); |
| 179 | m_SliderGrabPos = Ui()->MouseY() - Slider.y; |
| 180 | m_AnimTargetScrollY = m_ScrollY; |
| 181 | m_AnimTime = 0.0f; |
| 182 | } |
| 183 | } |
| 184 | else if(InsideRail && Ui()->MouseButtonClicked(Index: 0)) |
| 185 | { |
| 186 | m_ScrollY += (Ui()->MouseY() - (Slider.y + Slider.h / 2.0f)) / MaxSlider * MaxScroll; |
| 187 | Ui()->SetHotItem(pId); |
| 188 | Ui()->SetActiveItem(pId); |
| 189 | m_SliderGrabPos = Slider.h / 2.0f; |
| 190 | m_AnimTargetScrollY = m_ScrollY; |
| 191 | m_AnimTime = 0.0f; |
| 192 | } |
| 193 | |
| 194 | if(Ui()->CheckActiveItem(pId) && !Ui()->MouseButton(Index: 0)) |
| 195 | { |
| 196 | Ui()->SetActiveItem(nullptr); |
| 197 | } |
| 198 | |
| 199 | m_ScrollY = std::clamp(val: m_ScrollY, lo: 0.0f, hi: MaxScroll); |
| 200 | m_ContentScrollOff.y = -m_ScrollY; |
| 201 | |
| 202 | Slider.Draw(Color: m_Params.SliderColor(Active: Grabbed, Hovered: Ui()->HotItem() == pId), Corners: IGraphics::CORNER_ALL, Rounding: Slider.w / 2.0f); |
| 203 | } |
| 204 | |
| 205 | bool CScrollRegion::AddRect(const CUIRect &Rect, bool ShouldScrollHere) |
| 206 | { |
| 207 | m_LastAddedRect = Rect; |
| 208 | // Round up and add magic to fix pixel clipping at the end of the scrolling area |
| 209 | m_ContentH = maximum(a: std::ceil(x: Rect.y + Rect.h - (m_ClipRect.y + m_ContentScrollOff.y)) + HEIGHT_MAGIC_FIX, b: m_ContentH); |
| 210 | if(ShouldScrollHere) |
| 211 | ScrollHere(); |
| 212 | return !RectClipped(Rect); |
| 213 | } |
| 214 | |
| 215 | void CScrollRegion::ScrollHere(EScrollOption Option) |
| 216 | { |
| 217 | const float MinHeight = minimum(a: m_ClipRect.h, b: m_LastAddedRect.h); |
| 218 | const float TopScroll = m_LastAddedRect.y - (m_ClipRect.y + m_ContentScrollOff.y); |
| 219 | |
| 220 | switch(Option) |
| 221 | { |
| 222 | case SCROLLHERE_TOP: |
| 223 | m_RequestScrollY = TopScroll; |
| 224 | break; |
| 225 | |
| 226 | case SCROLLHERE_BOTTOM: |
| 227 | m_RequestScrollY = TopScroll - (m_ClipRect.h - MinHeight); |
| 228 | break; |
| 229 | |
| 230 | case SCROLLHERE_KEEP_IN_VIEW: |
| 231 | default: |
| 232 | const float DeltaY = m_LastAddedRect.y - m_ClipRect.y; |
| 233 | if(DeltaY < 0) |
| 234 | m_RequestScrollY = TopScroll; |
| 235 | else if(DeltaY > (m_ClipRect.h - MinHeight)) |
| 236 | m_RequestScrollY = TopScroll - (m_ClipRect.h - MinHeight); |
| 237 | break; |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | void CScrollRegion::ScrollRelative(EScrollRelative Direction, float SpeedMultiplier) |
| 242 | { |
| 243 | m_ScrollDirection = Direction; |
| 244 | m_ScrollSpeedMultiplier = SpeedMultiplier; |
| 245 | } |
| 246 | |
| 247 | void CScrollRegion::ScrollRelativeDirect(float ScrollAmount) |
| 248 | { |
| 249 | m_RequestScrollY = std::clamp(val: m_ScrollY + ScrollAmount, lo: 0.0f, hi: m_ContentH - m_ClipRect.h); |
| 250 | } |
| 251 | |
| 252 | void CScrollRegion::DoEdgeScrolling() |
| 253 | { |
| 254 | if(!ScrollbarShown()) |
| 255 | return; |
| 256 | |
| 257 | const float ScrollBorderSize = 20.0f; |
| 258 | const float MaxScrollMultiplier = 2.0f; |
| 259 | const float ScrollSpeedFactor = MaxScrollMultiplier / ScrollBorderSize; |
| 260 | const float TopScrollPosition = m_ClipRect.y + ScrollBorderSize; |
| 261 | const float BottomScrollPosition = m_ClipRect.y + m_ClipRect.h - ScrollBorderSize; |
| 262 | if(Ui()->MouseY() < TopScrollPosition) |
| 263 | ScrollRelative(Direction: SCROLLRELATIVE_UP, SpeedMultiplier: minimum(a: MaxScrollMultiplier, b: (TopScrollPosition - Ui()->MouseY()) * ScrollSpeedFactor)); |
| 264 | else if(Ui()->MouseY() > BottomScrollPosition) |
| 265 | ScrollRelative(Direction: SCROLLRELATIVE_DOWN, SpeedMultiplier: minimum(a: MaxScrollMultiplier, b: (Ui()->MouseY() - BottomScrollPosition) * ScrollSpeedFactor)); |
| 266 | } |
| 267 | |
| 268 | bool CScrollRegion::RectClipped(const CUIRect &Rect) const |
| 269 | { |
| 270 | return (m_ClipRect.x > (Rect.x + Rect.w) || (m_ClipRect.x + m_ClipRect.w) < Rect.x || m_ClipRect.y > (Rect.y + Rect.h) || (m_ClipRect.y + m_ClipRect.h) < Rect.y); |
| 271 | } |
| 272 | |
| 273 | bool CScrollRegion::ScrollbarShown() const |
| 274 | { |
| 275 | return m_ContentH > m_ClipRect.h; |
| 276 | } |
| 277 | |
| 278 | bool CScrollRegion::Animating() const |
| 279 | { |
| 280 | return m_AnimTime > 0.0f; |
| 281 | } |
| 282 | |
| 283 | bool CScrollRegion::Active() const |
| 284 | { |
| 285 | return Ui()->ActiveItem() == &m_ScrollY; |
| 286 | } |
| 287 | |