| 1 | #include "envelope_state.h" |
| 2 | |
| 3 | #include <base/time.h> |
| 4 | |
| 5 | #include <game/client/gameclient.h> |
| 6 | #include <game/localization.h> |
| 7 | |
| 8 | #include <chrono> |
| 9 | |
| 10 | using namespace std::chrono_literals; |
| 11 | |
| 12 | CEnvelopeState::CEnvelopeState(IMap *pMap, bool OnlineOnly) : |
| 13 | m_pMap(pMap) |
| 14 | { |
| 15 | m_pEnvelopePoints = std::make_shared<CMapBasedEnvelopePointAccess>(args&: m_pMap); |
| 16 | m_OnlineOnly = OnlineOnly; |
| 17 | } |
| 18 | |
| 19 | void CEnvelopeState::EnvelopeEval(int TimeOffsetMillis, int EnvelopeIndex, ColorRGBA &Result, size_t Channels) |
| 20 | { |
| 21 | using namespace std::chrono; |
| 22 | |
| 23 | if(!m_pMap) |
| 24 | return; |
| 25 | |
| 26 | int EnvelopeStart, EnvelopeNum; |
| 27 | m_pMap->GetType(Type: MAPITEMTYPE_ENVELOPE, pStart: &EnvelopeStart, pNum: &EnvelopeNum); |
| 28 | if(EnvelopeIndex < 0 || EnvelopeIndex >= EnvelopeNum) |
| 29 | return; |
| 30 | |
| 31 | const CMapItemEnvelope *pItem = (CMapItemEnvelope *)m_pMap->GetItem(Index: EnvelopeStart + EnvelopeIndex); |
| 32 | if(pItem->m_Channels <= 0) |
| 33 | return; |
| 34 | Channels = minimum<size_t>(a: Channels, b: pItem->m_Channels, c: CEnvPoint::MAX_CHANNELS); |
| 35 | |
| 36 | m_pEnvelopePoints->SetPointsRange(StartPoint: pItem->m_StartPoint, NumPoints: pItem->m_NumPoints); |
| 37 | if(m_pEnvelopePoints->NumPoints() == 0) |
| 38 | return; |
| 39 | |
| 40 | nanoseconds Time; |
| 41 | |
| 42 | // offline rendering (like menu background) relies on local time |
| 43 | if(!m_OnlineOnly) |
| 44 | { |
| 45 | Time = time_get_nanoseconds(); |
| 46 | } |
| 47 | else |
| 48 | { |
| 49 | // online rendering |
| 50 | if(GameClient()->m_Snap.m_pGameInfoObj) |
| 51 | { |
| 52 | static const nanoseconds s_NanosPerTick = nanoseconds(1s) / static_cast<int64_t>(Client()->GameTickSpeed()); |
| 53 | |
| 54 | // get the lerp of the current tick and prev |
| 55 | int EnvelopeTick; |
| 56 | double TickRatio; |
| 57 | if(Client()->State() == IClient::STATE_DEMOPLAYBACK || !g_Config.m_ClPredict || |
| 58 | (GameClient()->m_Snap.m_SpecInfo.m_Active && GameClient()->m_Snap.m_SpecInfo.m_SpectatorId != SPEC_FREEVIEW)) |
| 59 | { |
| 60 | EnvelopeTick = Client()->PrevGameTick(Conn: g_Config.m_ClDummy) - GameClient()->m_Snap.m_pGameInfoObj->m_RoundStartTick; |
| 61 | const int CurTick = Client()->GameTick(Conn: g_Config.m_ClDummy) - GameClient()->m_Snap.m_pGameInfoObj->m_RoundStartTick; |
| 62 | TickRatio = mix<double>(a: 0, b: CurTick - EnvelopeTick, amount: (double)Client()->IntraGameTick(Conn: g_Config.m_ClDummy)); |
| 63 | } |
| 64 | else |
| 65 | { |
| 66 | EnvelopeTick = Client()->PredGameTick(Conn: g_Config.m_ClDummy) - 1 - GameClient()->m_Snap.m_pGameInfoObj->m_RoundStartTick; |
| 67 | TickRatio = (double)Client()->PredIntraGameTick(Conn: g_Config.m_ClDummy); |
| 68 | } |
| 69 | Time = duration_cast<nanoseconds>(d: TickRatio * s_NanosPerTick) + EnvelopeTick * s_NanosPerTick; |
| 70 | } |
| 71 | else |
| 72 | { |
| 73 | Time = nanoseconds::zero(); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | CRenderMap::RenderEvalEnvelope(pPoints: m_pEnvelopePoints.get(), TimeNanos: Time + milliseconds(TimeOffsetMillis), Result, Channels); |
| 78 | } |
| 79 | |