| 1 | #include "image.h" |
|---|---|
| 2 | |
| 3 | #include <game/mapitems.h> |
| 4 | |
| 5 | CEditorImage::CEditorImage(CEditorMap *pMap) : |
| 6 | CMapObject(pMap), |
| 7 | m_AutoMapper(pMap) |
| 8 | { |
| 9 | m_Texture.Invalidate(); |
| 10 | } |
| 11 | |
| 12 | CEditorImage::~CEditorImage() |
| 13 | { |
| 14 | Graphics()->UnloadTexture(pIndex: &m_Texture); |
| 15 | free(ptr: m_pData); |
| 16 | m_pData = nullptr; |
| 17 | } |
| 18 | |
| 19 | void CEditorImage::OnAttach(CEditorMap *pMap) |
| 20 | { |
| 21 | CMapObject::OnAttach(pMap); |
| 22 | m_AutoMapper.OnAttach(pMap); |
| 23 | } |
| 24 | |
| 25 | void CEditorImage::AnalyseTileFlags() |
| 26 | { |
| 27 | std::fill(first: std::begin(arr&: m_aTileFlags), last: std::end(arr&: m_aTileFlags), value: 0); |
| 28 | |
| 29 | size_t TileWidth = m_Width / 16; |
| 30 | size_t TileHeight = m_Height / 16; |
| 31 | if(TileWidth == TileHeight && m_Format == CImageInfo::FORMAT_RGBA) |
| 32 | { |
| 33 | int TileId = 0; |
| 34 | for(size_t ty = 0; ty < 16; ty++) |
| 35 | for(size_t tx = 0; tx < 16; tx++, TileId++) |
| 36 | { |
| 37 | bool Opaque = true; |
| 38 | for(size_t x = 0; x < TileWidth; x++) |
| 39 | for(size_t y = 0; y < TileHeight; y++) |
| 40 | { |
| 41 | size_t p = (ty * TileWidth + y) * m_Width + tx * TileWidth + x; |
| 42 | if(m_pData[p * 4 + 3] < 250) |
| 43 | { |
| 44 | Opaque = false; |
| 45 | break; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | if(Opaque) |
| 50 | m_aTileFlags[TileId] |= TILEFLAG_OPAQUE; |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void CEditorImage::Free() |
| 56 | { |
| 57 | Graphics()->UnloadTexture(pIndex: &m_Texture); |
| 58 | m_AutoMapper.Unload(); |
| 59 | CImageInfo::Free(); |
| 60 | } |
| 61 |