| 1 | #include "image.h" |
|---|---|
| 2 | |
| 3 | #include <game/mapitems.h> |
| 4 | |
| 5 | CEditorImage::CEditorImage(CEditorMap *pMap) : |
| 6 | CMapObject(pMap), |
| 7 | m_AutoMapper(pMap) |
| 8 | { |
| 9 | m_Texture.Invalidate(); |
| 10 | } |
| 11 | |
| 12 | CEditorImage::~CEditorImage() |
| 13 | { |
| 14 | Graphics()->UnloadTexture(pIndex: &m_Texture); |
| 15 | } |
| 16 | |
| 17 | void CEditorImage::OnAttach(CEditorMap *pMap) |
| 18 | { |
| 19 | CMapObject::OnAttach(pMap); |
| 20 | m_AutoMapper.OnAttach(pMap); |
| 21 | } |
| 22 | |
| 23 | void CEditorImage::AnalyseTileFlags() |
| 24 | { |
| 25 | std::fill(first: std::begin(arr&: m_aTileFlags), last: std::end(arr&: m_aTileFlags), value: 0); |
| 26 | |
| 27 | size_t TileWidth = m_Width / 16; |
| 28 | size_t TileHeight = m_Height / 16; |
| 29 | if(TileWidth == TileHeight && m_Format == CImageInfo::FORMAT_RGBA) |
| 30 | { |
| 31 | int TileId = 0; |
| 32 | for(size_t ty = 0; ty < 16; ty++) |
| 33 | for(size_t tx = 0; tx < 16; tx++, TileId++) |
| 34 | { |
| 35 | bool Opaque = true; |
| 36 | for(size_t x = 0; x < TileWidth; x++) |
| 37 | for(size_t y = 0; y < TileHeight; y++) |
| 38 | { |
| 39 | size_t p = (ty * TileWidth + y) * m_Width + tx * TileWidth + x; |
| 40 | if(m_pData[p * 4 + 3] < 250) |
| 41 | { |
| 42 | Opaque = false; |
| 43 | break; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | if(Opaque) |
| 48 | m_aTileFlags[TileId] |= TILEFLAG_OPAQUE; |
| 49 | } |
| 50 | } |
| 51 | } |
| 52 | |
| 53 | void CEditorImage::Free() |
| 54 | { |
| 55 | Graphics()->UnloadTexture(pIndex: &m_Texture); |
| 56 | m_AutoMapper.Unload(); |
| 57 | CImageInfo::Free(); |
| 58 | } |
| 59 | |
| 60 | CEditorImage &CEditorImage::operator=(CImageInfo &&Other) |
| 61 | { |
| 62 | CImageInfo *pThis = this; |
| 63 | *pThis = std::move(Other); |
| 64 | return *this; |
| 65 | } |
| 66 |