| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef GAME_CLIENT_COMPONENTS_MAPIMAGES_H |
| 4 | #define GAME_CLIENT_COMPONENTS_MAPIMAGES_H |
| 5 | |
| 6 | #include <engine/console.h> |
| 7 | #include <engine/graphics.h> |
| 8 | |
| 9 | #include <game/client/component.h> |
| 10 | #include <game/map/render_interfaces.h> |
| 11 | #include <game/mapitems.h> |
| 12 | |
| 13 | enum EMapImageModType |
| 14 | { |
| 15 | MAP_IMAGE_MOD_TYPE_DDNET = 0, |
| 16 | MAP_IMAGE_MOD_TYPE_DDRACE, |
| 17 | MAP_IMAGE_MOD_TYPE_RACE, |
| 18 | MAP_IMAGE_MOD_TYPE_BLOCKWORLDS, |
| 19 | MAP_IMAGE_MOD_TYPE_FNG, |
| 20 | MAP_IMAGE_MOD_TYPE_VANILLA, |
| 21 | MAP_IMAGE_MOD_TYPE_FDDRACE, |
| 22 | |
| 23 | MAP_IMAGE_MOD_TYPE_COUNT, |
| 24 | }; |
| 25 | |
| 26 | constexpr const char *const gs_apModEntitiesNames[] = { |
| 27 | "ddnet" , |
| 28 | "ddrace" , |
| 29 | "race" , |
| 30 | "blockworlds" , |
| 31 | "fng" , |
| 32 | "vanilla" , |
| 33 | "f-ddrace" , |
| 34 | }; |
| 35 | |
| 36 | class CMapImages : public CComponent, public IMapImages |
| 37 | { |
| 38 | friend class CBackground; |
| 39 | friend class CMenuBackground; |
| 40 | |
| 41 | IGraphics::CTextureHandle m_aTextures[MAX_MAPIMAGES]; |
| 42 | int m_Count; |
| 43 | |
| 44 | char m_aEntitiesPath[IO_MAX_PATH_LENGTH]; |
| 45 | |
| 46 | public: |
| 47 | CMapImages(); |
| 48 | int Sizeof() const override { return sizeof(*this); } |
| 49 | |
| 50 | IGraphics::CTextureHandle Get(int Index) const override { return m_aTextures[Index]; } |
| 51 | int Num() const override { return m_Count; } |
| 52 | |
| 53 | void OnMapLoadImpl(class CLayers *pLayers, class IMap *pMap); |
| 54 | void OnMapLoad() override; |
| 55 | void OnInit() override; |
| 56 | void Unload(); |
| 57 | void LoadBackground(class CLayers *pLayers, class IMap *pMap); |
| 58 | |
| 59 | // DDRace |
| 60 | IGraphics::CTextureHandle GetEntities(EMapImageEntityLayerType EntityLayerType) override; |
| 61 | IGraphics::CTextureHandle GetSpeedupArrow() override; |
| 62 | |
| 63 | IGraphics::CTextureHandle GetOverlayBottom() override; |
| 64 | IGraphics::CTextureHandle GetOverlayTop() override; |
| 65 | IGraphics::CTextureHandle GetOverlayCenter() override; |
| 66 | |
| 67 | void SetTextureScale(int Scale); |
| 68 | int GetTextureScale() const; |
| 69 | |
| 70 | void ChangeEntitiesPath(const char *pPath); |
| 71 | |
| 72 | private: |
| 73 | bool m_aEntitiesIsLoaded[MAP_IMAGE_MOD_TYPE_COUNT * 2]; |
| 74 | bool m_SpeedupArrowIsLoaded; |
| 75 | IGraphics::CTextureHandle m_aaEntitiesTextures[MAP_IMAGE_MOD_TYPE_COUNT * 2][MAP_IMAGE_ENTITY_LAYER_TYPE_COUNT]; |
| 76 | IGraphics::CTextureHandle m_SpeedupArrowTexture; |
| 77 | IGraphics::CTextureHandle m_OverlayBottomTexture; |
| 78 | IGraphics::CTextureHandle m_OverlayTopTexture; |
| 79 | IGraphics::CTextureHandle m_OverlayCenterTexture; |
| 80 | int m_TextureScale; |
| 81 | |
| 82 | static void ConchainClTextEntitiesSize(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); |
| 83 | void InitOverlayTextures(); |
| 84 | IGraphics::CTextureHandle UploadEntityLayerText(int TextureSize, int MaxWidth, int YOffset); |
| 85 | void UpdateEntityLayerText(CImageInfo &TextImage, int TextureSize, int MaxWidth, int YOffset, int NumbersPower, int MaxNumber = -1); |
| 86 | }; |
| 87 | |
| 88 | #endif |
| 89 | |