| 1 | #include "client_data.h" |
| 2 | static CDataSound x2000[] = { |
| 3 | /* x2000[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-01.wv" , }, |
| 4 | /* x2000[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-02.wv" , }, |
| 5 | /* x2000[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-03.wv" , }, |
| 6 | }; |
| 7 | static CDataSound x2016[] = { |
| 8 | /* x2016[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-01.wv" , }, |
| 9 | /* x2016[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-02.wv" , }, |
| 10 | /* x2016[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-03.wv" , }, |
| 11 | }; |
| 12 | static CDataSound x2032[] = { |
| 13 | /* x2032[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-01.wv" , }, |
| 14 | /* x2032[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-02.wv" , }, |
| 15 | /* x2032[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-03.wv" , }, |
| 16 | }; |
| 17 | static CDataSound x2048[] = { |
| 18 | /* x2048[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-01.wv" , }, |
| 19 | /* x2048[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-02.wv" , }, |
| 20 | /* x2048[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-03.wv" , }, |
| 21 | }; |
| 22 | static CDataSound x2064[] = { |
| 23 | /* x2064[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-01.wv" , }, |
| 24 | /* x2064[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-02.wv" , }, |
| 25 | /* x2064[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-03.wv" , }, |
| 26 | }; |
| 27 | static CDataSound x2080[] = { |
| 28 | /* x2080[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-01.wv" , }, |
| 29 | /* x2080[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-02.wv" , }, |
| 30 | /* x2080[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-03.wv" , }, |
| 31 | }; |
| 32 | static CDataSound x2096[] = { |
| 33 | /* x2096[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-01.wv" , }, |
| 34 | /* x2096[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-02.wv" , }, |
| 35 | /* x2096[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-03.wv" , }, |
| 36 | }; |
| 37 | static CDataSound x2112[] = { |
| 38 | /* x2112[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-01.wv" , }, |
| 39 | /* x2112[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-02.wv" , }, |
| 40 | /* x2112[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-03.wv" , }, |
| 41 | }; |
| 42 | static CDataSound x2128[] = { |
| 43 | /* x2128[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-01.wv" , }, |
| 44 | /* x2128[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-02.wv" , }, |
| 45 | /* x2128[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-03.wv" , }, |
| 46 | }; |
| 47 | static CDataSound x2144[] = { |
| 48 | /* x2144[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-01.wv" , }, |
| 49 | /* x2144[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-02.wv" , }, |
| 50 | /* x2144[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-03.wv" , }, |
| 51 | }; |
| 52 | static CDataSound x2160[] = { |
| 53 | /* x2160[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-01.wv" , }, |
| 54 | /* x2160[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-02.wv" , }, |
| 55 | /* x2160[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-03.wv" , }, |
| 56 | }; |
| 57 | static CDataSound x2176[] = { |
| 58 | /* x2176[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-01.wv" , }, |
| 59 | /* x2176[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-02.wv" , }, |
| 60 | /* x2176[2] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-03.wv" , }, |
| 61 | /* x2176[3] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-04.wv" , }, |
| 62 | /* x2176[4] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-05.wv" , }, |
| 63 | /* x2176[5] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-06.wv" , }, |
| 64 | /* x2176[6] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-07.wv" , }, |
| 65 | /* x2176[7] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-08.wv" , }, |
| 66 | /* x2176[8] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-09.wv" , }, |
| 67 | /* x2176[9] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-10.wv" , }, |
| 68 | /* x2176[10] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-11.wv" , }, |
| 69 | /* x2176[11] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-12.wv" , }, |
| 70 | }; |
| 71 | static CDataSound x2219[] = { |
| 72 | /* x2219[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_long-01.wv" , }, |
| 73 | /* x2219[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_long-02.wv" , }, |
| 74 | }; |
| 75 | static CDataSound x2232[] = { |
| 76 | /* x2232[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-01.wv" , }, |
| 77 | /* x2232[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-02.wv" , }, |
| 78 | /* x2232[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-03.wv" , }, |
| 79 | /* x2232[3] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-04.wv" , }, |
| 80 | }; |
| 81 | static CDataSound x2251[] = { |
| 82 | /* x2251[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-01.wv" , }, |
| 83 | /* x2251[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-02.wv" , }, |
| 84 | /* x2251[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-03.wv" , }, |
| 85 | }; |
| 86 | static CDataSound x2267[] = { |
| 87 | /* x2267[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-01.wv" , }, |
| 88 | /* x2267[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-02.wv" , }, |
| 89 | /* x2267[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-03.wv" , }, |
| 90 | /* x2267[3] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-04.wv" , }, |
| 91 | /* x2267[4] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-01.wv" , }, |
| 92 | /* x2267[5] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-02.wv" , }, |
| 93 | /* x2267[6] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-03.wv" , }, |
| 94 | /* x2267[7] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-04.wv" , }, |
| 95 | }; |
| 96 | static CDataSound x2298[] = { |
| 97 | /* x2298[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-01.wv" , }, |
| 98 | /* x2298[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-02.wv" , }, |
| 99 | /* x2298[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-03.wv" , }, |
| 100 | }; |
| 101 | static CDataSound x2314[] = { |
| 102 | /* x2314[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-01.wv" , }, |
| 103 | /* x2314[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-02.wv" , }, |
| 104 | /* x2314[2] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-03.wv" , }, |
| 105 | /* x2314[3] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-04.wv" , }, |
| 106 | /* x2314[4] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-05.wv" , }, |
| 107 | /* x2314[5] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-06.wv" , }, |
| 108 | /* x2314[6] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-07.wv" , }, |
| 109 | }; |
| 110 | static CDataSound x2342[] = { |
| 111 | /* x2342[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-01.wv" , }, |
| 112 | /* x2342[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-02.wv" , }, |
| 113 | /* x2342[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-03.wv" , }, |
| 114 | /* x2342[3] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-04.wv" , }, |
| 115 | }; |
| 116 | static CDataSound x2361[] = { |
| 117 | /* x2361[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_cry-01.wv" , }, |
| 118 | /* x2361[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_cry-02.wv" , }, |
| 119 | }; |
| 120 | static CDataSound x2374[] = { |
| 121 | /* x2374[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_loop-01.wv" , }, |
| 122 | /* x2374[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_loop-02.wv" , }, |
| 123 | }; |
| 124 | static CDataSound x2387[] = { |
| 125 | /* x2387[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-01.wv" , }, |
| 126 | /* x2387[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-02.wv" , }, |
| 127 | /* x2387[2] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-03.wv" , }, |
| 128 | }; |
| 129 | static CDataSound x2403[] = { |
| 130 | /* x2403[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-01.wv" , }, |
| 131 | /* x2403[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-02.wv" , }, |
| 132 | /* x2403[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-03.wv" , }, |
| 133 | }; |
| 134 | static CDataSound x2419[] = { |
| 135 | /* x2419[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_noattach-01.wv" , }, |
| 136 | /* x2419[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_noattach-02.wv" , }, |
| 137 | }; |
| 138 | static CDataSound x2432[] = { |
| 139 | /* x2432[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_hrt-01.wv" , }, |
| 140 | /* x2432[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_hrt-02.wv" , }, |
| 141 | }; |
| 142 | static CDataSound x2445[] = { |
| 143 | /* x2445[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-01.wv" , }, |
| 144 | /* x2445[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-02.wv" , }, |
| 145 | /* x2445[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-03.wv" , }, |
| 146 | /* x2445[3] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-04.wv" , }, |
| 147 | }; |
| 148 | static CDataSound x2464[] = { |
| 149 | /* x2464[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_launcher.wv" , }, |
| 150 | }; |
| 151 | static CDataSound x2474[] = { |
| 152 | /* x2474[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_sg.wv" , }, |
| 153 | }; |
| 154 | static CDataSound x2484[] = { |
| 155 | /* x2484[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_ninja.wv" , }, |
| 156 | }; |
| 157 | static CDataSound x2494[] = { |
| 158 | /* x2494[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-01.wv" , }, |
| 159 | /* x2494[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-02.wv" , }, |
| 160 | /* x2494[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-03.wv" , }, |
| 161 | }; |
| 162 | static CDataSound x2510[] = { |
| 163 | /* x2510[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-01.wv" , }, |
| 164 | /* x2510[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-02.wv" , }, |
| 165 | /* x2510[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-03.wv" , }, |
| 166 | /* x2510[3] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-04.wv" , }, |
| 167 | /* x2510[4] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-05.wv" , }, |
| 168 | }; |
| 169 | static CDataSound x2532[] = { |
| 170 | /* x2532[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_hit_weak-01.wv" , }, |
| 171 | /* x2532[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_hit_weak-02.wv" , }, |
| 172 | }; |
| 173 | static CDataSound x2545[] = { |
| 174 | /* x2545[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-server.wv" , }, |
| 175 | }; |
| 176 | static CDataSound x2555[] = { |
| 177 | /* x2555[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-client.wv" , }, |
| 178 | }; |
| 179 | static CDataSound x2565[] = { |
| 180 | /* x2565[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-highlight.wv" , }, |
| 181 | }; |
| 182 | static CDataSound x2575[] = { |
| 183 | /* x2575[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_drop.wv" , }, |
| 184 | }; |
| 185 | static CDataSound x2585[] = { |
| 186 | /* x2585[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_rtn.wv" , }, |
| 187 | }; |
| 188 | static CDataSound x2595[] = { |
| 189 | /* x2595[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_grab_pl.wv" , }, |
| 190 | }; |
| 191 | static CDataSound x2605[] = { |
| 192 | /* x2605[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_grab_en.wv" , }, |
| 193 | }; |
| 194 | static CDataSound x2615[] = { |
| 195 | /* x2615[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_cap_pl.wv" , }, |
| 196 | }; |
| 197 | static CDataSound x2625[] = { |
| 198 | /* x2625[0] */ { .m_Id: 0, .m_pFilename: "audio/music_menu.wv" , }, |
| 199 | }; |
| 200 | static CDataSoundset x9[] = { |
| 201 | /* x9[0] */ { .m_pName: "gun_fire" , .m_NumSounds: 3,.m_aSounds: x2000, .m_Last: -1, }, |
| 202 | /* x9[1] */ { .m_pName: "shotgun_fire" , .m_NumSounds: 3,.m_aSounds: x2016, .m_Last: -1, }, |
| 203 | /* x9[2] */ { .m_pName: "grenade_fire" , .m_NumSounds: 3,.m_aSounds: x2032, .m_Last: -1, }, |
| 204 | /* x9[3] */ { .m_pName: "hammer_fire" , .m_NumSounds: 3,.m_aSounds: x2048, .m_Last: -1, }, |
| 205 | /* x9[4] */ { .m_pName: "hammer_hit" , .m_NumSounds: 3,.m_aSounds: x2064, .m_Last: -1, }, |
| 206 | /* x9[5] */ { .m_pName: "ninja_fire" , .m_NumSounds: 3,.m_aSounds: x2080, .m_Last: -1, }, |
| 207 | /* x9[6] */ { .m_pName: "grenade_explode" , .m_NumSounds: 3,.m_aSounds: x2096, .m_Last: -1, }, |
| 208 | /* x9[7] */ { .m_pName: "ninja_hit" , .m_NumSounds: 3,.m_aSounds: x2112, .m_Last: -1, }, |
| 209 | /* x9[8] */ { .m_pName: "laser_fire" , .m_NumSounds: 3,.m_aSounds: x2128, .m_Last: -1, }, |
| 210 | /* x9[9] */ { .m_pName: "laser_bounce" , .m_NumSounds: 3,.m_aSounds: x2144, .m_Last: -1, }, |
| 211 | /* x9[10] */ { .m_pName: "weapon_switch" , .m_NumSounds: 3,.m_aSounds: x2160, .m_Last: -1, }, |
| 212 | /* x9[11] */ { .m_pName: "player_pain_short" , .m_NumSounds: 12,.m_aSounds: x2176, .m_Last: -1, }, |
| 213 | /* x9[12] */ { .m_pName: "player_pain_long" , .m_NumSounds: 2,.m_aSounds: x2219, .m_Last: -1, }, |
| 214 | /* x9[13] */ { .m_pName: "body_land" , .m_NumSounds: 4,.m_aSounds: x2232, .m_Last: -1, }, |
| 215 | /* x9[14] */ { .m_pName: "player_airjump" , .m_NumSounds: 3,.m_aSounds: x2251, .m_Last: -1, }, |
| 216 | /* x9[15] */ { .m_pName: "player_jump" , .m_NumSounds: 8,.m_aSounds: x2267, .m_Last: -1, }, |
| 217 | /* x9[16] */ { .m_pName: "player_die" , .m_NumSounds: 3,.m_aSounds: x2298, .m_Last: -1, }, |
| 218 | /* x9[17] */ { .m_pName: "player_spawn" , .m_NumSounds: 7,.m_aSounds: x2314, .m_Last: -1, }, |
| 219 | /* x9[18] */ { .m_pName: "player_skid" , .m_NumSounds: 4,.m_aSounds: x2342, .m_Last: -1, }, |
| 220 | /* x9[19] */ { .m_pName: "tee_cry" , .m_NumSounds: 2,.m_aSounds: x2361, .m_Last: -1, }, |
| 221 | /* x9[20] */ { .m_pName: "hook_loop" , .m_NumSounds: 2,.m_aSounds: x2374, .m_Last: -1, }, |
| 222 | /* x9[21] */ { .m_pName: "hook_attach_ground" , .m_NumSounds: 3,.m_aSounds: x2387, .m_Last: -1, }, |
| 223 | /* x9[22] */ { .m_pName: "hook_attach_player" , .m_NumSounds: 3,.m_aSounds: x2403, .m_Last: -1, }, |
| 224 | /* x9[23] */ { .m_pName: "hook_noattach" , .m_NumSounds: 2,.m_aSounds: x2419, .m_Last: -1, }, |
| 225 | /* x9[24] */ { .m_pName: "pickup_health" , .m_NumSounds: 2,.m_aSounds: x2432, .m_Last: -1, }, |
| 226 | /* x9[25] */ { .m_pName: "pickup_armor" , .m_NumSounds: 4,.m_aSounds: x2445, .m_Last: -1, }, |
| 227 | /* x9[26] */ { .m_pName: "pickup_grenade" , .m_NumSounds: 1,.m_aSounds: x2464, .m_Last: -1, }, |
| 228 | /* x9[27] */ { .m_pName: "pickup_shotgun" , .m_NumSounds: 1,.m_aSounds: x2474, .m_Last: -1, }, |
| 229 | /* x9[28] */ { .m_pName: "pickup_ninja" , .m_NumSounds: 1,.m_aSounds: x2484, .m_Last: -1, }, |
| 230 | /* x9[29] */ { .m_pName: "weapon_spawn" , .m_NumSounds: 3,.m_aSounds: x2494, .m_Last: -1, }, |
| 231 | /* x9[30] */ { .m_pName: "weapon_noammo" , .m_NumSounds: 5,.m_aSounds: x2510, .m_Last: -1, }, |
| 232 | /* x9[31] */ { .m_pName: "hit" , .m_NumSounds: 2,.m_aSounds: x2532, .m_Last: -1, }, |
| 233 | /* x9[32] */ { .m_pName: "chat_server" , .m_NumSounds: 1,.m_aSounds: x2545, .m_Last: -1, }, |
| 234 | /* x9[33] */ { .m_pName: "chat_client" , .m_NumSounds: 1,.m_aSounds: x2555, .m_Last: -1, }, |
| 235 | /* x9[34] */ { .m_pName: "chat_highlight" , .m_NumSounds: 1,.m_aSounds: x2565, .m_Last: -1, }, |
| 236 | /* x9[35] */ { .m_pName: "ctf_drop" , .m_NumSounds: 1,.m_aSounds: x2575, .m_Last: -1, }, |
| 237 | /* x9[36] */ { .m_pName: "ctf_return" , .m_NumSounds: 1,.m_aSounds: x2585, .m_Last: -1, }, |
| 238 | /* x9[37] */ { .m_pName: "ctf_grab_pl" , .m_NumSounds: 1,.m_aSounds: x2595, .m_Last: -1, }, |
| 239 | /* x9[38] */ { .m_pName: "ctf_grab_en" , .m_NumSounds: 1,.m_aSounds: x2605, .m_Last: -1, }, |
| 240 | /* x9[39] */ { .m_pName: "ctf_capture" , .m_NumSounds: 1,.m_aSounds: x2615, .m_Last: -1, }, |
| 241 | /* x9[40] */ { .m_pName: "menu" , .m_NumSounds: 1,.m_aSounds: x2625, .m_Last: -1, }, |
| 242 | }; |
| 243 | static CDataImage x15[] = { |
| 244 | /* x15[0] */ { .m_pName: "null" , .m_pFilename: "" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 245 | /* x15[1] */ { .m_pName: "game" , .m_pFilename: "game.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 246 | /* x15[2] */ { .m_pName: "particles" , .m_pFilename: "particles.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 247 | /* x15[3] */ { .m_pName: "cursor" , .m_pFilename: "gui_cursor.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 248 | /* x15[4] */ { .m_pName: "banner" , .m_pFilename: "gui_logo.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 249 | /* x15[5] */ { .m_pName: "emoticons" , .m_pFilename: "emoticons.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 250 | /* x15[6] */ { .m_pName: "background_noise" , .m_pFilename: "background_noise.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 251 | /* x15[7] */ { .m_pName: "speedup_arrow" , .m_pFilename: "editor/speed_arrow.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 252 | /* x15[8] */ { .m_pName: "guibuttons" , .m_pFilename: "gui_buttons.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 253 | /* x15[9] */ { .m_pName: "guiicons" , .m_pFilename: "gui_icons.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 254 | /* x15[10] */ { .m_pName: "arrow" , .m_pFilename: "arrow.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 255 | /* x15[11] */ { .m_pName: "audio_source" , .m_pFilename: "editor/audio_source.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 256 | /* x15[12] */ { .m_pName: "strongweak" , .m_pFilename: "strong_weak.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 257 | /* x15[13] */ { .m_pName: "hud" , .m_pFilename: "hud.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 258 | /* x15[14] */ { .m_pName: "extras" , .m_pFilename: "extras.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 259 | /* x15[15] */ { .m_pName: "raceflag" , .m_pFilename: "race_flag.png" , .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), }, |
| 260 | }; |
| 261 | static CDataPickupspec x20[] = { |
| 262 | /* x20[0] */ { .m_pName: "health" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 263 | /* x20[1] */ { .m_pName: "armor" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 264 | /* x20[2] */ { .m_pName: "armor_shotgun" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 265 | /* x20[3] */ { .m_pName: "armor_grenade" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 266 | /* x20[4] */ { .m_pName: "armor_laser" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 267 | /* x20[5] */ { .m_pName: "armor_ninja" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 268 | /* x20[6] */ { .m_pName: "weapon" , .m_Respawntime: 15, .m_Spawndelay: 0, }, |
| 269 | /* x20[7] */ { .m_pName: "ninja" , .m_Respawntime: 90, .m_Spawndelay: 90, }, |
| 270 | }; |
| 271 | static CDataSpriteset x30[] = { |
| 272 | /* x30[0] */ { .m_pImage: &x15[2], .m_Gridx: 8, .m_Gridy: 8, }, |
| 273 | /* x30[1] */ { .m_pImage: &x15[1], .m_Gridx: 32, .m_Gridy: 16, }, |
| 274 | /* x30[2] */ { .m_pImage: &x15[0], .m_Gridx: 8, .m_Gridy: 4, }, |
| 275 | /* x30[3] */ { .m_pImage: &x15[5], .m_Gridx: 4, .m_Gridy: 4, }, |
| 276 | /* x30[4] */ { .m_pImage: &x15[7], .m_Gridx: 1, .m_Gridy: 1, }, |
| 277 | /* x30[5] */ { .m_pImage: &x15[8], .m_Gridx: 12, .m_Gridy: 4, }, |
| 278 | /* x30[6] */ { .m_pImage: &x15[9], .m_Gridx: 12, .m_Gridy: 2, }, |
| 279 | /* x30[7] */ { .m_pImage: &x15[11], .m_Gridx: 1, .m_Gridy: 1, }, |
| 280 | /* x30[8] */ { .m_pImage: &x15[12], .m_Gridx: 3, .m_Gridy: 1, }, |
| 281 | /* x30[9] */ { .m_pImage: &x15[13], .m_Gridx: 16, .m_Gridy: 16, }, |
| 282 | /* x30[10] */ { .m_pImage: &x15[14], .m_Gridx: 16, .m_Gridy: 16, }, |
| 283 | }; |
| 284 | static CDataSprite x47[] = { |
| 285 | /* x47[0] */ { .m_pName: "part_slice" , .m_pSet: &x30[0], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 286 | /* x47[1] */ { .m_pName: "part_ball" , .m_pSet: &x30[0], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 287 | /* x47[2] */ { .m_pName: "part_splat01" , .m_pSet: &x30[0], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 288 | /* x47[3] */ { .m_pName: "part_splat02" , .m_pSet: &x30[0], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 289 | /* x47[4] */ { .m_pName: "part_splat03" , .m_pSet: &x30[0], .m_X: 4, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 290 | /* x47[5] */ { .m_pName: "part_smoke" , .m_pSet: &x30[0], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 291 | /* x47[6] */ { .m_pName: "part_shell" , .m_pSet: &x30[0], .m_X: 0, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 292 | /* x47[7] */ { .m_pName: "part_expl01" , .m_pSet: &x30[0], .m_X: 0, .m_Y: 4, .m_W: 4, .m_H: 4, }, |
| 293 | /* x47[8] */ { .m_pName: "part_airjump" , .m_pSet: &x30[0], .m_X: 2, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 294 | /* x47[9] */ { .m_pName: "part_hit01" , .m_pSet: &x30[0], .m_X: 4, .m_Y: 1, .m_W: 2, .m_H: 2, }, |
| 295 | /* x47[10] */ { .m_pName: "health_full" , .m_pSet: &x30[1], .m_X: 21, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 296 | /* x47[11] */ { .m_pName: "health_empty" , .m_pSet: &x30[1], .m_X: 23, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 297 | /* x47[12] */ { .m_pName: "armor_full" , .m_pSet: &x30[1], .m_X: 21, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 298 | /* x47[13] */ { .m_pName: "armor_empty" , .m_pSet: &x30[1], .m_X: 23, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 299 | /* x47[14] */ { .m_pName: "star1" , .m_pSet: &x30[1], .m_X: 15, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 300 | /* x47[15] */ { .m_pName: "star2" , .m_pSet: &x30[1], .m_X: 17, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 301 | /* x47[16] */ { .m_pName: "star3" , .m_pSet: &x30[1], .m_X: 19, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 302 | /* x47[17] */ { .m_pName: "part1" , .m_pSet: &x30[1], .m_X: 6, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 303 | /* x47[18] */ { .m_pName: "part2" , .m_pSet: &x30[1], .m_X: 6, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 304 | /* x47[19] */ { .m_pName: "part3" , .m_pSet: &x30[1], .m_X: 7, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 305 | /* x47[20] */ { .m_pName: "part4" , .m_pSet: &x30[1], .m_X: 7, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 306 | /* x47[21] */ { .m_pName: "part5" , .m_pSet: &x30[1], .m_X: 8, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 307 | /* x47[22] */ { .m_pName: "part6" , .m_pSet: &x30[1], .m_X: 8, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 308 | /* x47[23] */ { .m_pName: "part7" , .m_pSet: &x30[1], .m_X: 9, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 309 | /* x47[24] */ { .m_pName: "part8" , .m_pSet: &x30[1], .m_X: 11, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 310 | /* x47[25] */ { .m_pName: "part9" , .m_pSet: &x30[1], .m_X: 13, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 311 | /* x47[26] */ { .m_pName: "weapon_gun_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 4, .m_W: 4, .m_H: 2, }, |
| 312 | /* x47[27] */ { .m_pName: "weapon_gun_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 313 | /* x47[28] */ { .m_pName: "weapon_gun_proj" , .m_pSet: &x30[1], .m_X: 6, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 314 | /* x47[29] */ { .m_pName: "weapon_gun_muzzle1" , .m_pSet: &x30[1], .m_X: 8, .m_Y: 4, .m_W: 4, .m_H: 2, }, |
| 315 | /* x47[30] */ { .m_pName: "weapon_gun_muzzle2" , .m_pSet: &x30[1], .m_X: 12, .m_Y: 4, .m_W: 4, .m_H: 2, }, |
| 316 | /* x47[31] */ { .m_pName: "weapon_gun_muzzle3" , .m_pSet: &x30[1], .m_X: 16, .m_Y: 4, .m_W: 4, .m_H: 2, }, |
| 317 | /* x47[32] */ { .m_pName: "weapon_shotgun_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 6, .m_W: 8, .m_H: 2, }, |
| 318 | /* x47[33] */ { .m_pName: "weapon_shotgun_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 319 | /* x47[34] */ { .m_pName: "weapon_shotgun_proj" , .m_pSet: &x30[1], .m_X: 10, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 320 | /* x47[35] */ { .m_pName: "weapon_shotgun_muzzle1" , .m_pSet: &x30[1], .m_X: 12, .m_Y: 6, .m_W: 4, .m_H: 2, }, |
| 321 | /* x47[36] */ { .m_pName: "weapon_shotgun_muzzle2" , .m_pSet: &x30[1], .m_X: 16, .m_Y: 6, .m_W: 4, .m_H: 2, }, |
| 322 | /* x47[37] */ { .m_pName: "weapon_shotgun_muzzle3" , .m_pSet: &x30[1], .m_X: 20, .m_Y: 6, .m_W: 4, .m_H: 2, }, |
| 323 | /* x47[38] */ { .m_pName: "weapon_grenade_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 8, .m_W: 7, .m_H: 2, }, |
| 324 | /* x47[39] */ { .m_pName: "weapon_grenade_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 8, .m_W: 2, .m_H: 2, }, |
| 325 | /* x47[40] */ { .m_pName: "weapon_grenade_proj" , .m_pSet: &x30[1], .m_X: 10, .m_Y: 8, .m_W: 2, .m_H: 2, }, |
| 326 | /* x47[41] */ { .m_pName: "weapon_hammer_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 1, .m_W: 4, .m_H: 3, }, |
| 327 | /* x47[42] */ { .m_pName: "weapon_hammer_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 328 | /* x47[43] */ { .m_pName: "weapon_hammer_proj" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 0, .m_H: 0, }, |
| 329 | /* x47[44] */ { .m_pName: "weapon_ninja_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 10, .m_W: 8, .m_H: 2, }, |
| 330 | /* x47[45] */ { .m_pName: "weapon_ninja_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 10, .m_W: 2, .m_H: 2, }, |
| 331 | /* x47[46] */ { .m_pName: "weapon_ninja_proj" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 0, .m_H: 0, }, |
| 332 | /* x47[47] */ { .m_pName: "weapon_laser_body" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 12, .m_W: 7, .m_H: 3, }, |
| 333 | /* x47[48] */ { .m_pName: "weapon_laser_cursor" , .m_pSet: &x30[1], .m_X: 0, .m_Y: 12, .m_W: 2, .m_H: 2, }, |
| 334 | /* x47[49] */ { .m_pName: "weapon_laser_proj" , .m_pSet: &x30[1], .m_X: 10, .m_Y: 12, .m_W: 2, .m_H: 2, }, |
| 335 | /* x47[50] */ { .m_pName: "hook_chain" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 336 | /* x47[51] */ { .m_pName: "hook_head" , .m_pSet: &x30[1], .m_X: 3, .m_Y: 0, .m_W: 2, .m_H: 1, }, |
| 337 | /* x47[52] */ { .m_pName: "weapon_ninja_muzzle1" , .m_pSet: &x30[1], .m_X: 25, .m_Y: 0, .m_W: 7, .m_H: 4, }, |
| 338 | /* x47[53] */ { .m_pName: "weapon_ninja_muzzle2" , .m_pSet: &x30[1], .m_X: 25, .m_Y: 4, .m_W: 7, .m_H: 4, }, |
| 339 | /* x47[54] */ { .m_pName: "weapon_ninja_muzzle3" , .m_pSet: &x30[1], .m_X: 25, .m_Y: 8, .m_W: 7, .m_H: 4, }, |
| 340 | /* x47[55] */ { .m_pName: "pickup_health" , .m_pSet: &x30[1], .m_X: 10, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 341 | /* x47[56] */ { .m_pName: "pickup_armor" , .m_pSet: &x30[1], .m_X: 12, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 342 | /* x47[57] */ { .m_pName: "pickup_hammer" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 1, .m_W: 4, .m_H: 3, }, |
| 343 | /* x47[58] */ { .m_pName: "pickup_gun" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 4, .m_W: 4, .m_H: 2, }, |
| 344 | /* x47[59] */ { .m_pName: "pickup_shotgun" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 6, .m_W: 8, .m_H: 2, }, |
| 345 | /* x47[60] */ { .m_pName: "pickup_grenade" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 8, .m_W: 7, .m_H: 2, }, |
| 346 | /* x47[61] */ { .m_pName: "pickup_laser" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 12, .m_W: 7, .m_H: 3, }, |
| 347 | /* x47[62] */ { .m_pName: "pickup_ninja" , .m_pSet: &x30[1], .m_X: 2, .m_Y: 10, .m_W: 8, .m_H: 2, }, |
| 348 | /* x47[63] */ { .m_pName: "pickup_armor_shotgun" , .m_pSet: &x30[1], .m_X: 15, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 349 | /* x47[64] */ { .m_pName: "pickup_armor_grenade" , .m_pSet: &x30[1], .m_X: 17, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 350 | /* x47[65] */ { .m_pName: "pickup_armor_ninja" , .m_pSet: &x30[1], .m_X: 10, .m_Y: 10, .m_W: 2, .m_H: 2, }, |
| 351 | /* x47[66] */ { .m_pName: "pickup_armor_laser" , .m_pSet: &x30[1], .m_X: 19, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 352 | /* x47[67] */ { .m_pName: "flag_blue" , .m_pSet: &x30[1], .m_X: 12, .m_Y: 8, .m_W: 4, .m_H: 8, }, |
| 353 | /* x47[68] */ { .m_pName: "flag_red" , .m_pSet: &x30[1], .m_X: 16, .m_Y: 8, .m_W: 4, .m_H: 8, }, |
| 354 | /* x47[69] */ { .m_pName: "tee_body" , .m_pSet: &x30[2], .m_X: 0, .m_Y: 0, .m_W: 3, .m_H: 3, }, |
| 355 | /* x47[70] */ { .m_pName: "tee_body_outline" , .m_pSet: &x30[2], .m_X: 3, .m_Y: 0, .m_W: 3, .m_H: 3, }, |
| 356 | /* x47[71] */ { .m_pName: "tee_foot" , .m_pSet: &x30[2], .m_X: 6, .m_Y: 1, .m_W: 2, .m_H: 1, }, |
| 357 | /* x47[72] */ { .m_pName: "tee_foot_outline" , .m_pSet: &x30[2], .m_X: 6, .m_Y: 2, .m_W: 2, .m_H: 1, }, |
| 358 | /* x47[73] */ { .m_pName: "tee_hand" , .m_pSet: &x30[2], .m_X: 6, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 359 | /* x47[74] */ { .m_pName: "tee_hand_outline" , .m_pSet: &x30[2], .m_X: 7, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 360 | /* x47[75] */ { .m_pName: "tee_eye_normal" , .m_pSet: &x30[2], .m_X: 2, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 361 | /* x47[76] */ { .m_pName: "tee_eye_angry" , .m_pSet: &x30[2], .m_X: 3, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 362 | /* x47[77] */ { .m_pName: "tee_eye_pain" , .m_pSet: &x30[2], .m_X: 4, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 363 | /* x47[78] */ { .m_pName: "tee_eye_happy" , .m_pSet: &x30[2], .m_X: 5, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 364 | /* x47[79] */ { .m_pName: "tee_eye_dead" , .m_pSet: &x30[2], .m_X: 6, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 365 | /* x47[80] */ { .m_pName: "tee_eye_surprise" , .m_pSet: &x30[2], .m_X: 7, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 366 | /* x47[81] */ { .m_pName: "oop" , .m_pSet: &x30[3], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 367 | /* x47[82] */ { .m_pName: "exclamation" , .m_pSet: &x30[3], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 368 | /* x47[83] */ { .m_pName: "hearts" , .m_pSet: &x30[3], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 369 | /* x47[84] */ { .m_pName: "drop" , .m_pSet: &x30[3], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 370 | /* x47[85] */ { .m_pName: "dotdot" , .m_pSet: &x30[3], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 371 | /* x47[86] */ { .m_pName: "music" , .m_pSet: &x30[3], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 372 | /* x47[87] */ { .m_pName: "sorry" , .m_pSet: &x30[3], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 373 | /* x47[88] */ { .m_pName: "ghost" , .m_pSet: &x30[3], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, }, |
| 374 | /* x47[89] */ { .m_pName: "sushi" , .m_pSet: &x30[3], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 375 | /* x47[90] */ { .m_pName: "splattee" , .m_pSet: &x30[3], .m_X: 1, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 376 | /* x47[91] */ { .m_pName: "deviltee" , .m_pSet: &x30[3], .m_X: 2, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 377 | /* x47[92] */ { .m_pName: "zomg" , .m_pSet: &x30[3], .m_X: 3, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 378 | /* x47[93] */ { .m_pName: "zzz" , .m_pSet: &x30[3], .m_X: 0, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 379 | /* x47[94] */ { .m_pName: "wtf" , .m_pSet: &x30[3], .m_X: 1, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 380 | /* x47[95] */ { .m_pName: "eyes" , .m_pSet: &x30[3], .m_X: 2, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 381 | /* x47[96] */ { .m_pName: "question" , .m_pSet: &x30[3], .m_X: 3, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 382 | /* x47[97] */ { .m_pName: "speedup_arrow" , .m_pSet: &x30[4], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 383 | /* x47[98] */ { .m_pName: "guibutton_off" , .m_pSet: &x30[5], .m_X: 0, .m_Y: 0, .m_W: 4, .m_H: 4, }, |
| 384 | /* x47[99] */ { .m_pName: "guibutton_on" , .m_pSet: &x30[5], .m_X: 4, .m_Y: 0, .m_W: 4, .m_H: 4, }, |
| 385 | /* x47[100] */ { .m_pName: "guibutton_hover" , .m_pSet: &x30[5], .m_X: 8, .m_Y: 0, .m_W: 4, .m_H: 4, }, |
| 386 | /* x47[101] */ { .m_pName: "guiicon_mute" , .m_pSet: &x30[6], .m_X: 0, .m_Y: 0, .m_W: 4, .m_H: 2, }, |
| 387 | /* x47[102] */ { .m_pName: "guiicon_emoticon_mute" , .m_pSet: &x30[6], .m_X: 4, .m_Y: 0, .m_W: 4, .m_H: 2, }, |
| 388 | /* x47[103] */ { .m_pName: "guiicon_friend" , .m_pSet: &x30[6], .m_X: 8, .m_Y: 0, .m_W: 4, .m_H: 2, }, |
| 389 | /* x47[104] */ { .m_pName: "audio_source" , .m_pSet: &x30[7], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 390 | /* x47[105] */ { .m_pName: "hook_strong" , .m_pSet: &x30[8], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 391 | /* x47[106] */ { .m_pName: "hook_weak" , .m_pSet: &x30[8], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 392 | /* x47[107] */ { .m_pName: "hook_icon" , .m_pSet: &x30[8], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 393 | /* x47[108] */ { .m_pName: "hud_airjump" , .m_pSet: &x30[9], .m_X: 0, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 394 | /* x47[109] */ { .m_pName: "hud_airjump_empty" , .m_pSet: &x30[9], .m_X: 2, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 395 | /* x47[110] */ { .m_pName: "hud_solo" , .m_pSet: &x30[9], .m_X: 4, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 396 | /* x47[111] */ { .m_pName: "hud_collision_disabled" , .m_pSet: &x30[9], .m_X: 6, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 397 | /* x47[112] */ { .m_pName: "hud_endless_jump" , .m_pSet: &x30[9], .m_X: 8, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 398 | /* x47[113] */ { .m_pName: "hud_endless_hook" , .m_pSet: &x30[9], .m_X: 10, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 399 | /* x47[114] */ { .m_pName: "hud_jetpack" , .m_pSet: &x30[9], .m_X: 12, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 400 | /* x47[115] */ { .m_pName: "hud_freeze_bar_full_left" , .m_pSet: &x30[9], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 401 | /* x47[116] */ { .m_pName: "hud_freeze_bar_full" , .m_pSet: &x30[9], .m_X: 1, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 402 | /* x47[117] */ { .m_pName: "hud_freeze_bar_empty" , .m_pSet: &x30[9], .m_X: 2, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 403 | /* x47[118] */ { .m_pName: "hud_freeze_bar_empty_right" , .m_pSet: &x30[9], .m_X: 3, .m_Y: 2, .m_W: 1, .m_H: 1, }, |
| 404 | /* x47[119] */ { .m_pName: "hud_ninja_bar_full_left" , .m_pSet: &x30[9], .m_X: 0, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 405 | /* x47[120] */ { .m_pName: "hud_ninja_bar_full" , .m_pSet: &x30[9], .m_X: 1, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 406 | /* x47[121] */ { .m_pName: "hud_ninja_bar_empty" , .m_pSet: &x30[9], .m_X: 2, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 407 | /* x47[122] */ { .m_pName: "hud_ninja_bar_empty_right" , .m_pSet: &x30[9], .m_X: 3, .m_Y: 3, .m_W: 1, .m_H: 1, }, |
| 408 | /* x47[123] */ { .m_pName: "hud_hook_hit_disabled" , .m_pSet: &x30[9], .m_X: 4, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 409 | /* x47[124] */ { .m_pName: "hud_hammer_hit_disabled" , .m_pSet: &x30[9], .m_X: 6, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 410 | /* x47[125] */ { .m_pName: "hud_shotgun_hit_disabled" , .m_pSet: &x30[9], .m_X: 8, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 411 | /* x47[126] */ { .m_pName: "hud_grenade_hit_disabled" , .m_pSet: &x30[9], .m_X: 10, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 412 | /* x47[127] */ { .m_pName: "hud_laser_hit_disabled" , .m_pSet: &x30[9], .m_X: 12, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 413 | /* x47[128] */ { .m_pName: "hud_gun_hit_disabled" , .m_pSet: &x30[9], .m_X: 14, .m_Y: 2, .m_W: 2, .m_H: 2, }, |
| 414 | /* x47[129] */ { .m_pName: "hud_deep_frozen" , .m_pSet: &x30[9], .m_X: 10, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 415 | /* x47[130] */ { .m_pName: "hud_live_frozen" , .m_pSet: &x30[9], .m_X: 12, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 416 | /* x47[131] */ { .m_pName: "hud_teleport_grenade" , .m_pSet: &x30[9], .m_X: 4, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 417 | /* x47[132] */ { .m_pName: "hud_teleport_gun" , .m_pSet: &x30[9], .m_X: 6, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 418 | /* x47[133] */ { .m_pName: "hud_teleport_laser" , .m_pSet: &x30[9], .m_X: 8, .m_Y: 4, .m_W: 2, .m_H: 2, }, |
| 419 | /* x47[134] */ { .m_pName: "hud_practice_mode" , .m_pSet: &x30[9], .m_X: 4, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 420 | /* x47[135] */ { .m_pName: "hud_dummy_hammer" , .m_pSet: &x30[9], .m_X: 6, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 421 | /* x47[136] */ { .m_pName: "hud_dummy_copy" , .m_pSet: &x30[9], .m_X: 8, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 422 | /* x47[137] */ { .m_pName: "hud_lock_mode" , .m_pSet: &x30[9], .m_X: 10, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 423 | /* x47[138] */ { .m_pName: "hud_team0_mode" , .m_pSet: &x30[9], .m_X: 12, .m_Y: 6, .m_W: 2, .m_H: 2, }, |
| 424 | /* x47[139] */ { .m_pName: "part_snowflake" , .m_pSet: &x30[10], .m_X: 0, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 425 | /* x47[140] */ { .m_pName: "part_sparkle" , .m_pSet: &x30[10], .m_X: 2, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 426 | /* x47[141] */ { .m_pName: "part_pulley" , .m_pSet: &x30[10], .m_X: 4, .m_Y: 0, .m_W: 1, .m_H: 1, }, |
| 427 | /* x47[142] */ { .m_pName: "part_hectagon" , .m_pSet: &x30[10], .m_X: 6, .m_Y: 0, .m_W: 2, .m_H: 2, }, |
| 428 | }; |
| 429 | static CAnimKeyframe x5137[] = { |
| 430 | /* x5137[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: -4.000000f, .m_Angle: 0.000000f, }, |
| 431 | }; |
| 432 | static CAnimKeyframe x5144[] = { |
| 433 | /* x5144[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 10.000000f, .m_Angle: 0.000000f, }, |
| 434 | }; |
| 435 | static CAnimKeyframe x5151[] = { |
| 436 | /* x5151[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 10.000000f, .m_Angle: 0.000000f, }, |
| 437 | }; |
| 438 | static CAnimKeyframe *x5158 = 0; |
| 439 | static CAnimKeyframe *x5182 = 0; |
| 440 | static CAnimKeyframe x5189[] = { |
| 441 | /* x5189[0] */ { .m_Time: 0.000000f, .m_X: -7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 442 | }; |
| 443 | static CAnimKeyframe x5196[] = { |
| 444 | /* x5196[0] */ { .m_Time: 0.000000f, .m_X: 7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 445 | }; |
| 446 | static CAnimKeyframe *x5203 = 0; |
| 447 | static CAnimKeyframe *x5222 = 0; |
| 448 | static CAnimKeyframe x5229[] = { |
| 449 | /* x5229[0] */ { .m_Time: 0.000000f, .m_X: -3.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 450 | }; |
| 451 | static CAnimKeyframe x5236[] = { |
| 452 | /* x5236[0] */ { .m_Time: 0.000000f, .m_X: 3.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 453 | }; |
| 454 | static CAnimKeyframe *x5243 = 0; |
| 455 | static CAnimKeyframe x5262[] = { |
| 456 | /* x5262[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 3.000000f, .m_Angle: 0.000000f, }, |
| 457 | }; |
| 458 | static CAnimKeyframe x5269[] = { |
| 459 | /* x5269[0] */ { .m_Time: 0.000000f, .m_X: -12.000000f, .m_Y: 0.000000f, .m_Angle: 0.100000f, }, |
| 460 | }; |
| 461 | static CAnimKeyframe x5276[] = { |
| 462 | /* x5276[0] */ { .m_Time: 0.000000f, .m_X: -8.000000f, .m_Y: 0.000000f, .m_Angle: 0.100000f, }, |
| 463 | }; |
| 464 | static CAnimKeyframe *x5283 = 0; |
| 465 | static CAnimKeyframe x5307[] = { |
| 466 | /* x5307[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 3.000000f, .m_Angle: 0.000000f, }, |
| 467 | }; |
| 468 | static CAnimKeyframe x5314[] = { |
| 469 | /* x5314[0] */ { .m_Time: 0.000000f, .m_X: 12.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 470 | }; |
| 471 | static CAnimKeyframe x5321[] = { |
| 472 | /* x5321[0] */ { .m_Time: 0.000000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 473 | }; |
| 474 | static CAnimKeyframe *x5328 = 0; |
| 475 | static CAnimKeyframe x5352[] = { |
| 476 | /* x5352[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 477 | /* x5352[1] */ { .m_Time: 0.200000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 478 | /* x5352[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 479 | /* x5352[3] */ { .m_Time: 0.600000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 480 | /* x5352[4] */ { .m_Time: 0.800000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 481 | /* x5352[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 482 | }; |
| 483 | static CAnimKeyframe x5359[] = { |
| 484 | /* x5359[0] */ { .m_Time: 0.000000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 485 | /* x5359[1] */ { .m_Time: 0.200000f, .m_X: -8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 486 | /* x5359[2] */ { .m_Time: 0.400000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, }, |
| 487 | /* x5359[3] */ { .m_Time: 0.600000f, .m_X: -8.000000f, .m_Y: -8.000000f, .m_Angle: 0.300000f, }, |
| 488 | /* x5359[4] */ { .m_Time: 0.800000f, .m_X: 4.000000f, .m_Y: -4.000000f, .m_Angle: -0.200000f, }, |
| 489 | /* x5359[5] */ { .m_Time: 1.000000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 490 | }; |
| 491 | static CAnimKeyframe x5366[] = { |
| 492 | /* x5366[0] */ { .m_Time: 0.000000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, }, |
| 493 | /* x5366[1] */ { .m_Time: 0.200000f, .m_X: -8.000000f, .m_Y: -8.000000f, .m_Angle: 0.300000f, }, |
| 494 | /* x5366[2] */ { .m_Time: 0.400000f, .m_X: 4.000000f, .m_Y: -4.000000f, .m_Angle: -0.200000f, }, |
| 495 | /* x5366[3] */ { .m_Time: 0.600000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 496 | /* x5366[4] */ { .m_Time: 0.800000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 497 | /* x5366[5] */ { .m_Time: 1.000000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, }, |
| 498 | }; |
| 499 | static CAnimKeyframe *x5373 = 0; |
| 500 | static CAnimKeyframe x5472[] = { |
| 501 | /* x5472[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 502 | /* x5472[1] */ { .m_Time: 0.200000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 503 | /* x5472[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 504 | /* x5472[3] */ { .m_Time: 0.600000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 505 | /* x5472[4] */ { .m_Time: 0.800000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 506 | /* x5472[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 507 | }; |
| 508 | static CAnimKeyframe x5479[] = { |
| 509 | /* x5479[0] */ { .m_Time: 0.000000f, .m_X: 18.000000f, .m_Y: -8.000000f, .m_Angle: -0.270000f, }, |
| 510 | /* x5479[1] */ { .m_Time: 0.200000f, .m_X: 6.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 511 | /* x5479[2] */ { .m_Time: 0.400000f, .m_X: -7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 512 | /* x5479[3] */ { .m_Time: 0.600000f, .m_X: -13.000000f, .m_Y: -4.500000f, .m_Angle: 0.050000f, }, |
| 513 | /* x5479[4] */ { .m_Time: 0.800000f, .m_X: 0.000000f, .m_Y: -8.000000f, .m_Angle: -0.200000f, }, |
| 514 | /* x5479[5] */ { .m_Time: 1.000000f, .m_X: 18.000000f, .m_Y: -8.000000f, .m_Angle: -0.270000f, }, |
| 515 | }; |
| 516 | static CAnimKeyframe x5486[] = { |
| 517 | /* x5486[0] */ { .m_Time: 0.000000f, .m_X: -11.000000f, .m_Y: -2.500000f, .m_Angle: 0.050000f, }, |
| 518 | /* x5486[1] */ { .m_Time: 0.200000f, .m_X: -14.000000f, .m_Y: -5.000000f, .m_Angle: 0.100000f, }, |
| 519 | /* x5486[2] */ { .m_Time: 0.400000f, .m_X: 11.000000f, .m_Y: -8.000000f, .m_Angle: -0.300000f, }, |
| 520 | /* x5486[3] */ { .m_Time: 0.600000f, .m_X: 18.000000f, .m_Y: -8.000000f, .m_Angle: -0.270000f, }, |
| 521 | /* x5486[4] */ { .m_Time: 0.800000f, .m_X: 3.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 522 | /* x5486[5] */ { .m_Time: 1.000000f, .m_X: -11.000000f, .m_Y: -2.500000f, .m_Angle: 0.050000f, }, |
| 523 | }; |
| 524 | static CAnimKeyframe *x5493 = 0; |
| 525 | static CAnimKeyframe x5592[] = { |
| 526 | /* x5592[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 527 | /* x5592[1] */ { .m_Time: 0.200000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 528 | /* x5592[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 529 | /* x5592[3] */ { .m_Time: 0.600000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 530 | /* x5592[4] */ { .m_Time: 0.800000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 531 | /* x5592[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, }, |
| 532 | }; |
| 533 | static CAnimKeyframe x5599[] = { |
| 534 | /* x5599[0] */ { .m_Time: 0.000000f, .m_X: -18.000000f, .m_Y: -8.000000f, .m_Angle: 0.270000f, }, |
| 535 | /* x5599[1] */ { .m_Time: 0.200000f, .m_X: 0.000000f, .m_Y: -8.000000f, .m_Angle: 0.200000f, }, |
| 536 | /* x5599[2] */ { .m_Time: 0.400000f, .m_X: 13.000000f, .m_Y: -4.500000f, .m_Angle: -0.050000f, }, |
| 537 | /* x5599[3] */ { .m_Time: 0.600000f, .m_X: 7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 538 | /* x5599[4] */ { .m_Time: 0.800000f, .m_X: -6.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 539 | /* x5599[5] */ { .m_Time: 1.000000f, .m_X: -18.000000f, .m_Y: -8.000000f, .m_Angle: 0.270000f, }, |
| 540 | }; |
| 541 | static CAnimKeyframe x5606[] = { |
| 542 | /* x5606[0] */ { .m_Time: 0.000000f, .m_X: 11.000000f, .m_Y: -2.500000f, .m_Angle: -0.050000f, }, |
| 543 | /* x5606[1] */ { .m_Time: 0.200000f, .m_X: -3.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, }, |
| 544 | /* x5606[2] */ { .m_Time: 0.400000f, .m_X: -18.000000f, .m_Y: -8.000000f, .m_Angle: 0.270000f, }, |
| 545 | /* x5606[3] */ { .m_Time: 0.600000f, .m_X: -11.000000f, .m_Y: -8.000000f, .m_Angle: 0.300000f, }, |
| 546 | /* x5606[4] */ { .m_Time: 0.800000f, .m_X: 14.000000f, .m_Y: -5.000000f, .m_Angle: -0.100000f, }, |
| 547 | /* x5606[5] */ { .m_Time: 1.000000f, .m_X: 11.000000f, .m_Y: -2.500000f, .m_Angle: -0.050000f, }, |
| 548 | }; |
| 549 | static CAnimKeyframe *x5613 = 0; |
| 550 | static CAnimKeyframe *x5712 = 0; |
| 551 | static CAnimKeyframe *x5719 = 0; |
| 552 | static CAnimKeyframe *x5726 = 0; |
| 553 | static CAnimKeyframe x5733[] = { |
| 554 | /* x5733[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 555 | /* x5733[1] */ { .m_Time: 0.300000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.250000f, }, |
| 556 | /* x5733[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.300000f, }, |
| 557 | /* x5733[3] */ { .m_Time: 0.500000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.250000f, }, |
| 558 | /* x5733[4] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, }, |
| 559 | }; |
| 560 | static CAnimKeyframe *x5767 = 0; |
| 561 | static CAnimKeyframe *x5774 = 0; |
| 562 | static CAnimKeyframe *x5781 = 0; |
| 563 | static CAnimKeyframe x5788[] = { |
| 564 | /* x5788[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.250000f, }, |
| 565 | /* x5788[1] */ { .m_Time: 0.100000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.050000f, }, |
| 566 | /* x5788[2] */ { .m_Time: 0.150000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.350000f, }, |
| 567 | /* x5788[3] */ { .m_Time: 0.420000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.400000f, }, |
| 568 | /* x5788[4] */ { .m_Time: 0.500000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.350000f, }, |
| 569 | /* x5788[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.250000f, }, |
| 570 | }; |
| 571 | static CAnimation x78[] = { |
| 572 | /* x78[0] */ { .m_pName: "base" , /* x78[0].body */ .m_Body: { .m_NumFrames: 1,.m_aFrames: x5137, }, /* x78[0].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5144, }, /* x78[0].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5151, }, /* x78[0].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5158, }, }, |
| 573 | /* x78[1] */ { .m_pName: "idle" , /* x78[1].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x5182, }, /* x78[1].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5189, }, /* x78[1].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5196, }, /* x78[1].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5203, }, }, |
| 574 | /* x78[2] */ { .m_pName: "inair" , /* x78[2].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x5222, }, /* x78[2].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5229, }, /* x78[2].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5236, }, /* x78[2].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5243, }, }, |
| 575 | /* x78[3] */ { .m_pName: "sit_left" , /* x78[3].body */ .m_Body: { .m_NumFrames: 1,.m_aFrames: x5262, }, /* x78[3].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5269, }, /* x78[3].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5276, }, /* x78[3].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5283, }, }, |
| 576 | /* x78[4] */ { .m_pName: "sit_right" , /* x78[4].body */ .m_Body: { .m_NumFrames: 1,.m_aFrames: x5307, }, /* x78[4].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5314, }, /* x78[4].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5321, }, /* x78[4].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5328, }, }, |
| 577 | /* x78[5] */ { .m_pName: "walk" , /* x78[5].body */ .m_Body: { .m_NumFrames: 6,.m_aFrames: x5352, }, /* x78[5].back_foot */ .m_BackFoot: { .m_NumFrames: 6,.m_aFrames: x5359, }, /* x78[5].front_foot */ .m_FrontFoot: { .m_NumFrames: 6,.m_aFrames: x5366, }, /* x78[5].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5373, }, }, |
| 578 | /* x78[6] */ { .m_pName: "run_left" , /* x78[6].body */ .m_Body: { .m_NumFrames: 6,.m_aFrames: x5472, }, /* x78[6].back_foot */ .m_BackFoot: { .m_NumFrames: 6,.m_aFrames: x5479, }, /* x78[6].front_foot */ .m_FrontFoot: { .m_NumFrames: 6,.m_aFrames: x5486, }, /* x78[6].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5493, }, }, |
| 579 | /* x78[7] */ { .m_pName: "run_right" , /* x78[7].body */ .m_Body: { .m_NumFrames: 6,.m_aFrames: x5592, }, /* x78[7].back_foot */ .m_BackFoot: { .m_NumFrames: 6,.m_aFrames: x5599, }, /* x78[7].front_foot */ .m_FrontFoot: { .m_NumFrames: 6,.m_aFrames: x5606, }, /* x78[7].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5613, }, }, |
| 580 | /* x78[8] */ { .m_pName: "hammer_swing" , /* x78[8].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x5712, }, /* x78[8].back_foot */ .m_BackFoot: { .m_NumFrames: 0,.m_aFrames: x5719, }, /* x78[8].front_foot */ .m_FrontFoot: { .m_NumFrames: 0,.m_aFrames: x5726, }, /* x78[8].attach */ .m_Attach: { .m_NumFrames: 5,.m_aFrames: x5733, }, }, |
| 581 | /* x78[9] */ { .m_pName: "ninja_swing" , /* x78[9].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x5767, }, /* x78[9].back_foot */ .m_BackFoot: { .m_NumFrames: 0,.m_aFrames: x5774, }, /* x78[9].front_foot */ .m_FrontFoot: { .m_NumFrames: 0,.m_aFrames: x5781, }, /* x78[9].attach */ .m_Attach: { .m_NumFrames: 6,.m_aFrames: x5788, }, }, |
| 582 | }; |
| 583 | static CDataSprite* *x5953 = 0; |
| 584 | static CDataSprite* x6098[] = { |
| 585 | &x47[29], |
| 586 | &x47[30], |
| 587 | &x47[31], |
| 588 | }; |
| 589 | static CDataSprite* x6294[] = { |
| 590 | &x47[35], |
| 591 | &x47[36], |
| 592 | &x47[37], |
| 593 | }; |
| 594 | static CDataSprite* *x6490 = 0; |
| 595 | static CDataSprite* *x6635 = 0; |
| 596 | static CDataSprite* x6780[] = { |
| 597 | &x47[52], |
| 598 | &x47[53], |
| 599 | &x47[54], |
| 600 | }; |
| 601 | static CDataWeaponspec x1994[] = { |
| 602 | /* x1994[0] */ { .m_pName: "hammer" , .m_pSpriteBody: &x47[41], .m_pSpriteCursor: &x47[42], .m_pSpriteProj: &x47[43], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x5953, .m_VisualSize: 96, .m_Firedelay: 125, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 3, .m_Offsetx: 4.000000f, .m_Offsety: -20.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, }, |
| 603 | /* x1994[1] */ { .m_pName: "gun" , .m_pSpriteBody: &x47[26], .m_pSpriteCursor: &x47[27], .m_pSpriteProj: &x47[28], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x6098, .m_VisualSize: 64, .m_Firedelay: 125, .m_Maxammo: 10, .m_Ammoregentime: 500, .m_Damage: 1, .m_Offsetx: 32.000000f, .m_Offsety: 4.000000f, .m_Muzzleoffsetx: 58.875200f, .m_Muzzleoffsety: 6.000000f, .m_Muzzleduration: 5.000000f, }, |
| 604 | /* x1994[2] */ { .m_pName: "shotgun" , .m_pSpriteBody: &x47[32], .m_pSpriteCursor: &x47[33], .m_pSpriteProj: &x47[34], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x6294, .m_VisualSize: 96, .m_Firedelay: 500, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 1, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 83.312800f, .m_Muzzleoffsety: 6.000000f, .m_Muzzleduration: 5.000000f, }, |
| 605 | /* x1994[3] */ { .m_pName: "grenade" , .m_pSpriteBody: &x47[38], .m_pSpriteCursor: &x47[39], .m_pSpriteProj: &x47[40], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x6490, .m_VisualSize: 96, .m_Firedelay: 500, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 1, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, }, |
| 606 | /* x1994[4] */ { .m_pName: "laser" , .m_pSpriteBody: &x47[47], .m_pSpriteCursor: &x47[48], .m_pSpriteProj: &x47[49], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x6635, .m_VisualSize: 92, .m_Firedelay: 800, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 5, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, }, |
| 607 | /* x1994[5] */ { .m_pName: "ninja" , .m_pSpriteBody: &x47[44], .m_pSpriteCursor: &x47[45], .m_pSpriteProj: &x47[46], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x6780, .m_VisualSize: 96, .m_Firedelay: 800, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 9, .m_Offsetx: 0.000000f, .m_Offsety: 0.000000f, .m_Muzzleoffsetx: 40.000000f, .m_Muzzleoffsety: -4.000000f, .m_Muzzleduration: 5.000000f, }, |
| 608 | }; |
| 609 | static CDataContainer datacontainer = |
| 610 | /* datacontainer */ { |
| 611 | .m_NumSounds: 41,.m_aSounds: x9, |
| 612 | .m_NumImages: 16,.m_aImages: x15, |
| 613 | .m_NumPickups: 8,.m_aPickups: x20, |
| 614 | .m_NumSpritesets: 11,.m_aSpritesets: x30, |
| 615 | .m_NumSprites: 143,.m_aSprites: x47, |
| 616 | .m_NumAnimations: 10,.m_aAnimations: x78, |
| 617 | /* datacontainer.weapons */ .m_Weapons: { /* datacontainer.weapons.hammer */ .m_Hammer: { .m_pBase: &x1994[0], }, /* datacontainer.weapons.gun */ .m_Gun: { .m_pBase: &x1994[1], .m_Curvature: 1.250000f, .m_Speed: 2200.000000f, .m_Lifetime: 2.000000f, }, /* datacontainer.weapons.shotgun */ .m_Shotgun: { .m_pBase: &x1994[2], .m_Curvature: 1.250000f, .m_Speed: 2200.000000f, .m_Speeddiff: 0.800000f, .m_Lifetime: 0.250000f, }, /* datacontainer.weapons.grenade */ .m_Grenade: { .m_pBase: &x1994[3], .m_Curvature: 7.000000f, .m_Speed: 1000.000000f, .m_Lifetime: 2.000000f, }, /* datacontainer.weapons.laser */ .m_Laser: { .m_pBase: &x1994[4], .m_Reach: 800.000000f, .m_BounceDelay: 150, .m_BounceNum: 1, .m_BounceCost: 0.000000f, }, /* datacontainer.weapons.ninja */ .m_Ninja: { .m_pBase: &x1994[5], .m_Duration: 15000, .m_Movetime: 200, .m_Velocity: 50, }, .m_NumId: 6,.m_aId: x1994, }, |
| 618 | } |
| 619 | ; |
| 620 | CDataContainer *g_pData = &datacontainer; |
| 621 | |