| 1 | #ifndef GENERATED_DATA_TYPES_H |
| 2 | #define GENERATED_DATA_TYPES_H |
| 3 | #include <engine/graphics.h> |
| 4 | struct CDataSound |
| 5 | { |
| 6 | int m_Id; |
| 7 | const char* m_pFilename; |
| 8 | }; |
| 9 | struct CDataSoundset |
| 10 | { |
| 11 | const char* m_pName; |
| 12 | int m_NumSounds; |
| 13 | CDataSound *m_aSounds; |
| 14 | int m_Last; |
| 15 | }; |
| 16 | struct CDataImage |
| 17 | { |
| 18 | const char* m_pName; |
| 19 | const char* m_pFilename; |
| 20 | int m_Flag; |
| 21 | IGraphics::CTextureHandle m_Id; |
| 22 | }; |
| 23 | struct CDataSpriteset |
| 24 | { |
| 25 | CDataImage* m_pImage; |
| 26 | int m_Gridx; |
| 27 | int m_Gridy; |
| 28 | }; |
| 29 | struct CDataSprite |
| 30 | { |
| 31 | const char* m_pName; |
| 32 | CDataSpriteset* m_pSet; |
| 33 | int m_X; |
| 34 | int m_Y; |
| 35 | int m_W; |
| 36 | int m_H; |
| 37 | }; |
| 38 | struct CDataPickupspec |
| 39 | { |
| 40 | const char* m_pName; |
| 41 | int m_Respawntime; |
| 42 | int m_Spawndelay; |
| 43 | }; |
| 44 | struct CAnimKeyframe |
| 45 | { |
| 46 | float m_Time; |
| 47 | float m_X; |
| 48 | float m_Y; |
| 49 | float m_Angle; |
| 50 | }; |
| 51 | struct CAnimSequence |
| 52 | { |
| 53 | int m_NumFrames; |
| 54 | CAnimKeyframe *m_aFrames; |
| 55 | }; |
| 56 | struct CAnimation |
| 57 | { |
| 58 | const char* m_pName; |
| 59 | CAnimSequence m_Body; |
| 60 | CAnimSequence ; |
| 61 | CAnimSequence ; |
| 62 | CAnimSequence m_Attach; |
| 63 | }; |
| 64 | struct CDataWeaponspec |
| 65 | { |
| 66 | const char* m_pName; |
| 67 | CDataSprite* m_pSpriteBody; |
| 68 | CDataSprite* m_pSpriteCursor; |
| 69 | CDataSprite* m_pSpriteProj; |
| 70 | int m_NumSpriteMuzzles; |
| 71 | CDataSprite* *m_aSpriteMuzzles; |
| 72 | int m_VisualSize; |
| 73 | int m_Firedelay; |
| 74 | int m_Maxammo; |
| 75 | int m_Ammoregentime; |
| 76 | int m_Damage; |
| 77 | float m_Offsetx; |
| 78 | float m_Offsety; |
| 79 | float m_Muzzleoffsetx; |
| 80 | float m_Muzzleoffsety; |
| 81 | float m_Muzzleduration; |
| 82 | }; |
| 83 | struct CDataWeaponspecHammer |
| 84 | { |
| 85 | CDataWeaponspec* m_pBase; |
| 86 | }; |
| 87 | struct CDataWeaponspecGun |
| 88 | { |
| 89 | CDataWeaponspec* m_pBase; |
| 90 | float m_Curvature; |
| 91 | float m_Speed; |
| 92 | float m_Lifetime; |
| 93 | }; |
| 94 | struct CDataWeaponspecShotgun |
| 95 | { |
| 96 | CDataWeaponspec* m_pBase; |
| 97 | float m_Curvature; |
| 98 | float m_Speed; |
| 99 | float m_Speeddiff; |
| 100 | float m_Lifetime; |
| 101 | }; |
| 102 | struct CDataWeaponspecGrenade |
| 103 | { |
| 104 | CDataWeaponspec* m_pBase; |
| 105 | float m_Curvature; |
| 106 | float m_Speed; |
| 107 | float m_Lifetime; |
| 108 | }; |
| 109 | struct CDataWeaponspecLaser |
| 110 | { |
| 111 | CDataWeaponspec* m_pBase; |
| 112 | float m_Reach; |
| 113 | int m_BounceDelay; |
| 114 | int m_BounceNum; |
| 115 | float m_BounceCost; |
| 116 | }; |
| 117 | struct CDataWeaponspecNinja |
| 118 | { |
| 119 | CDataWeaponspec* m_pBase; |
| 120 | int m_Duration; |
| 121 | int m_Movetime; |
| 122 | int m_Velocity; |
| 123 | }; |
| 124 | struct CDataWeaponspecs |
| 125 | { |
| 126 | CDataWeaponspecHammer m_Hammer; |
| 127 | CDataWeaponspecGun m_Gun; |
| 128 | CDataWeaponspecShotgun m_Shotgun; |
| 129 | CDataWeaponspecGrenade m_Grenade; |
| 130 | CDataWeaponspecLaser m_Laser; |
| 131 | CDataWeaponspecNinja m_Ninja; |
| 132 | int m_NumId; |
| 133 | CDataWeaponspec *m_aId; |
| 134 | }; |
| 135 | struct CDataContainer |
| 136 | { |
| 137 | int m_NumSounds; |
| 138 | CDataSoundset *m_aSounds; |
| 139 | int m_NumImages; |
| 140 | CDataImage *m_aImages; |
| 141 | int m_NumPickups; |
| 142 | CDataPickupspec *m_aPickups; |
| 143 | int m_NumSpritesets; |
| 144 | CDataSpriteset *m_aSpritesets; |
| 145 | int m_NumSprites; |
| 146 | CDataSprite *m_aSprites; |
| 147 | int m_NumAnimations; |
| 148 | CAnimation *m_aAnimations; |
| 149 | CDataWeaponspecs m_Weapons; |
| 150 | }; |
| 151 | #endif |
| 152 | |