1#include "client_data7.h"
2namespace client_data7 {
3static CDataSound x2000[] = {
4 /* x2000[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-01.wv", },
5 /* x2000[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-02.wv", },
6 /* x2000[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_gun_fire-03.wv", },
7};
8static CDataSound x2016[] = {
9 /* x2016[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-01.wv", },
10 /* x2016[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-02.wv", },
11 /* x2016[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_shotty_fire-03.wv", },
12};
13static CDataSound x2032[] = {
14 /* x2032[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-01.wv", },
15 /* x2032[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-02.wv", },
16 /* x2032[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_launch-03.wv", },
17};
18static CDataSound x2048[] = {
19 /* x2048[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-01.wv", },
20 /* x2048[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-02.wv", },
21 /* x2048[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_swing-03.wv", },
22};
23static CDataSound x2064[] = {
24 /* x2064[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-01.wv", },
25 /* x2064[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-02.wv", },
26 /* x2064[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_hammer_hit-03.wv", },
27};
28static CDataSound x2080[] = {
29 /* x2080[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-01.wv", },
30 /* x2080[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-02.wv", },
31 /* x2080[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_attack-03.wv", },
32};
33static CDataSound x2096[] = {
34 /* x2096[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-01.wv", },
35 /* x2096[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-02.wv", },
36 /* x2096[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_flump_explo-03.wv", },
37};
38static CDataSound x2112[] = {
39 /* x2112[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-01.wv", },
40 /* x2112[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-02.wv", },
41 /* x2112[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_ninja_hit-03.wv", },
42};
43static CDataSound x2128[] = {
44 /* x2128[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-01.wv", },
45 /* x2128[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-02.wv", },
46 /* x2128[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_fire-03.wv", },
47};
48static CDataSound x2144[] = {
49 /* x2144[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-01.wv", },
50 /* x2144[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-02.wv", },
51 /* x2144[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_laser_bnce-03.wv", },
52};
53static CDataSound x2160[] = {
54 /* x2160[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-01.wv", },
55 /* x2160[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-02.wv", },
56 /* x2160[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_switch-03.wv", },
57};
58static CDataSound x2176[] = {
59 /* x2176[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-01.wv", },
60 /* x2176[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-02.wv", },
61 /* x2176[2] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-03.wv", },
62 /* x2176[3] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-04.wv", },
63 /* x2176[4] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-05.wv", },
64 /* x2176[5] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-06.wv", },
65 /* x2176[6] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-07.wv", },
66 /* x2176[7] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-08.wv", },
67 /* x2176[8] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-09.wv", },
68 /* x2176[9] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-10.wv", },
69 /* x2176[10] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-11.wv", },
70 /* x2176[11] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_short-12.wv", },
71};
72static CDataSound x2219[] = {
73 /* x2219[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_long-01.wv", },
74 /* x2219[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_pain_long-02.wv", },
75};
76static CDataSound x2232[] = {
77 /* x2232[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-01.wv", },
78 /* x2232[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-02.wv", },
79 /* x2232[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-03.wv", },
80 /* x2232[3] */ { .m_Id: 0, .m_pFilename: "audio/foley_land-04.wv", },
81};
82static CDataSound x2251[] = {
83 /* x2251[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-01.wv", },
84 /* x2251[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-02.wv", },
85 /* x2251[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_dbljump-03.wv", },
86};
87static CDataSound x2267[] = {
88 /* x2267[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-01.wv", },
89 /* x2267[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-02.wv", },
90 /* x2267[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-03.wv", },
91 /* x2267[3] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_left-04.wv", },
92 /* x2267[4] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-01.wv", },
93 /* x2267[5] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-02.wv", },
94 /* x2267[6] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-03.wv", },
95 /* x2267[7] */ { .m_Id: 0, .m_pFilename: "audio/foley_foot_right-04.wv", },
96};
97static CDataSound x2298[] = {
98 /* x2298[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-01.wv", },
99 /* x2298[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-02.wv", },
100 /* x2298[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_splat-03.wv", },
101};
102static CDataSound x2314[] = {
103 /* x2314[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-01.wv", },
104 /* x2314[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-02.wv", },
105 /* x2314[2] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-03.wv", },
106 /* x2314[3] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-04.wv", },
107 /* x2314[4] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-05.wv", },
108 /* x2314[5] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-06.wv", },
109 /* x2314[6] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_spawn-07.wv", },
110};
111static CDataSound x2342[] = {
112 /* x2342[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-01.wv", },
113 /* x2342[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-02.wv", },
114 /* x2342[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-03.wv", },
115 /* x2342[3] */ { .m_Id: 0, .m_pFilename: "audio/sfx_skid-04.wv", },
116};
117static CDataSound x2361[] = {
118 /* x2361[0] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_cry-01.wv", },
119 /* x2361[1] */ { .m_Id: 0, .m_pFilename: "audio/vo_teefault_cry-02.wv", },
120};
121static CDataSound x2374[] = {
122 /* x2374[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_loop-01.wv", },
123 /* x2374[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_loop-02.wv", },
124};
125static CDataSound x2387[] = {
126 /* x2387[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-01.wv", },
127 /* x2387[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-02.wv", },
128 /* x2387[2] */ { .m_Id: 0, .m_pFilename: "audio/hook_attach-03.wv", },
129};
130static CDataSound x2403[] = {
131 /* x2403[0] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-01.wv", },
132 /* x2403[1] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-02.wv", },
133 /* x2403[2] */ { .m_Id: 0, .m_pFilename: "audio/foley_body_impact-03.wv", },
134};
135static CDataSound x2419[] = {
136 /* x2419[0] */ { .m_Id: 0, .m_pFilename: "audio/hook_noattach-01.wv", },
137 /* x2419[1] */ { .m_Id: 0, .m_pFilename: "audio/hook_noattach-02.wv", },
138};
139static CDataSound x2432[] = {
140 /* x2432[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_hrt-01.wv", },
141 /* x2432[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_hrt-02.wv", },
142};
143static CDataSound x2445[] = {
144 /* x2445[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-01.wv", },
145 /* x2445[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-02.wv", },
146 /* x2445[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-03.wv", },
147 /* x2445[3] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_arm-04.wv", },
148};
149static CDataSound x2464[] = {
150 /* x2464[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_launcher.wv", },
151};
152static CDataSound x2474[] = {
153 /* x2474[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_sg.wv", },
154};
155static CDataSound x2484[] = {
156 /* x2484[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_pickup_ninja.wv", },
157};
158static CDataSound x2494[] = {
159 /* x2494[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-01.wv", },
160 /* x2494[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-02.wv", },
161 /* x2494[2] */ { .m_Id: 0, .m_pFilename: "audio/sfx_spawn_wpn-03.wv", },
162};
163static CDataSound x2510[] = {
164 /* x2510[0] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-01.wv", },
165 /* x2510[1] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-02.wv", },
166 /* x2510[2] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-03.wv", },
167 /* x2510[3] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-04.wv", },
168 /* x2510[4] */ { .m_Id: 0, .m_pFilename: "audio/wp_noammo-05.wv", },
169};
170static CDataSound x2532[] = {
171 /* x2532[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_hit_weak-01.wv", },
172 /* x2532[1] */ { .m_Id: 0, .m_pFilename: "audio/sfx_hit_weak-02.wv", },
173};
174static CDataSound x2545[] = {
175 /* x2545[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-server.wv", },
176};
177static CDataSound x2555[] = {
178 /* x2555[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-client.wv", },
179};
180static CDataSound x2565[] = {
181 /* x2565[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_msg-highlight.wv", },
182};
183static CDataSound x2575[] = {
184 /* x2575[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_drop.wv", },
185};
186static CDataSound x2585[] = {
187 /* x2585[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_rtn.wv", },
188};
189static CDataSound x2595[] = {
190 /* x2595[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_grab_pl.wv", },
191};
192static CDataSound x2605[] = {
193 /* x2605[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_grab_en.wv", },
194};
195static CDataSound x2615[] = {
196 /* x2615[0] */ { .m_Id: 0, .m_pFilename: "audio/sfx_ctf_cap_pl.wv", },
197};
198static CDataSound x2625[] = {
199 /* x2625[0] */ { .m_Id: 0, .m_pFilename: "audio/music_menu.wv", },
200};
201static CDataSoundset x9[] = {
202 /* x9[0] */ { .m_pName: "gun_fire", .m_NumSounds: 3,.m_aSounds: x2000, .m_Last: -1, },
203 /* x9[1] */ { .m_pName: "shotgun_fire", .m_NumSounds: 3,.m_aSounds: x2016, .m_Last: -1, },
204 /* x9[2] */ { .m_pName: "grenade_fire", .m_NumSounds: 3,.m_aSounds: x2032, .m_Last: -1, },
205 /* x9[3] */ { .m_pName: "hammer_fire", .m_NumSounds: 3,.m_aSounds: x2048, .m_Last: -1, },
206 /* x9[4] */ { .m_pName: "hammer_hit", .m_NumSounds: 3,.m_aSounds: x2064, .m_Last: -1, },
207 /* x9[5] */ { .m_pName: "ninja_fire", .m_NumSounds: 3,.m_aSounds: x2080, .m_Last: -1, },
208 /* x9[6] */ { .m_pName: "grenade_explode", .m_NumSounds: 3,.m_aSounds: x2096, .m_Last: -1, },
209 /* x9[7] */ { .m_pName: "ninja_hit", .m_NumSounds: 3,.m_aSounds: x2112, .m_Last: -1, },
210 /* x9[8] */ { .m_pName: "laser_fire", .m_NumSounds: 3,.m_aSounds: x2128, .m_Last: -1, },
211 /* x9[9] */ { .m_pName: "laser_bounce", .m_NumSounds: 3,.m_aSounds: x2144, .m_Last: -1, },
212 /* x9[10] */ { .m_pName: "weapon_switch", .m_NumSounds: 3,.m_aSounds: x2160, .m_Last: -1, },
213 /* x9[11] */ { .m_pName: "player_pain_short", .m_NumSounds: 12,.m_aSounds: x2176, .m_Last: -1, },
214 /* x9[12] */ { .m_pName: "player_pain_long", .m_NumSounds: 2,.m_aSounds: x2219, .m_Last: -1, },
215 /* x9[13] */ { .m_pName: "body_land", .m_NumSounds: 4,.m_aSounds: x2232, .m_Last: -1, },
216 /* x9[14] */ { .m_pName: "player_airjump", .m_NumSounds: 3,.m_aSounds: x2251, .m_Last: -1, },
217 /* x9[15] */ { .m_pName: "player_jump", .m_NumSounds: 8,.m_aSounds: x2267, .m_Last: -1, },
218 /* x9[16] */ { .m_pName: "player_die", .m_NumSounds: 3,.m_aSounds: x2298, .m_Last: -1, },
219 /* x9[17] */ { .m_pName: "player_spawn", .m_NumSounds: 7,.m_aSounds: x2314, .m_Last: -1, },
220 /* x9[18] */ { .m_pName: "player_skid", .m_NumSounds: 4,.m_aSounds: x2342, .m_Last: -1, },
221 /* x9[19] */ { .m_pName: "tee_cry", .m_NumSounds: 2,.m_aSounds: x2361, .m_Last: -1, },
222 /* x9[20] */ { .m_pName: "hook_loop", .m_NumSounds: 2,.m_aSounds: x2374, .m_Last: -1, },
223 /* x9[21] */ { .m_pName: "hook_attach_ground", .m_NumSounds: 3,.m_aSounds: x2387, .m_Last: -1, },
224 /* x9[22] */ { .m_pName: "hook_attach_player", .m_NumSounds: 3,.m_aSounds: x2403, .m_Last: -1, },
225 /* x9[23] */ { .m_pName: "hook_noattach", .m_NumSounds: 2,.m_aSounds: x2419, .m_Last: -1, },
226 /* x9[24] */ { .m_pName: "pickup_health", .m_NumSounds: 2,.m_aSounds: x2432, .m_Last: -1, },
227 /* x9[25] */ { .m_pName: "pickup_armor", .m_NumSounds: 4,.m_aSounds: x2445, .m_Last: -1, },
228 /* x9[26] */ { .m_pName: "pickup_grenade", .m_NumSounds: 1,.m_aSounds: x2464, .m_Last: -1, },
229 /* x9[27] */ { .m_pName: "pickup_shotgun", .m_NumSounds: 1,.m_aSounds: x2474, .m_Last: -1, },
230 /* x9[28] */ { .m_pName: "pickup_ninja", .m_NumSounds: 1,.m_aSounds: x2484, .m_Last: -1, },
231 /* x9[29] */ { .m_pName: "weapon_spawn", .m_NumSounds: 3,.m_aSounds: x2494, .m_Last: -1, },
232 /* x9[30] */ { .m_pName: "weapon_noammo", .m_NumSounds: 5,.m_aSounds: x2510, .m_Last: -1, },
233 /* x9[31] */ { .m_pName: "hit", .m_NumSounds: 2,.m_aSounds: x2532, .m_Last: -1, },
234 /* x9[32] */ { .m_pName: "chat_server", .m_NumSounds: 1,.m_aSounds: x2545, .m_Last: -1, },
235 /* x9[33] */ { .m_pName: "chat_client", .m_NumSounds: 1,.m_aSounds: x2555, .m_Last: -1, },
236 /* x9[34] */ { .m_pName: "chat_highlight", .m_NumSounds: 1,.m_aSounds: x2565, .m_Last: -1, },
237 /* x9[35] */ { .m_pName: "ctf_drop", .m_NumSounds: 1,.m_aSounds: x2575, .m_Last: -1, },
238 /* x9[36] */ { .m_pName: "ctf_return", .m_NumSounds: 1,.m_aSounds: x2585, .m_Last: -1, },
239 /* x9[37] */ { .m_pName: "ctf_grab_pl", .m_NumSounds: 1,.m_aSounds: x2595, .m_Last: -1, },
240 /* x9[38] */ { .m_pName: "ctf_grab_en", .m_NumSounds: 1,.m_aSounds: x2605, .m_Last: -1, },
241 /* x9[39] */ { .m_pName: "ctf_capture", .m_NumSounds: 1,.m_aSounds: x2615, .m_Last: -1, },
242 /* x9[40] */ { .m_pName: "menu", .m_NumSounds: 1,.m_aSounds: x2625, .m_Last: -1, },
243};
244static CDataImage x15[] = {
245 /* x15[0] */ { .m_pName: "null", .m_pFilename: "", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
246 /* x15[1] */ { .m_pName: "game", .m_pFilename: "game.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
247 /* x15[2] */ { .m_pName: "deadtee", .m_pFilename: "deadtee.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
248 /* x15[3] */ { .m_pName: "particles", .m_pFilename: "particles.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
249 /* x15[4] */ { .m_pName: "cursor", .m_pFilename: "ui/gui_cursor.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
250 /* x15[5] */ { .m_pName: "banner", .m_pFilename: "ui/gui_logo.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
251 /* x15[6] */ { .m_pName: "emoticons", .m_pFilename: "emoticons.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
252 /* x15[7] */ { .m_pName: "browseicons", .m_pFilename: "ui/icons/browse.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
253 /* x15[8] */ { .m_pName: "browser", .m_pFilename: "ui/icons/browser.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
254 /* x15[9] */ { .m_pName: "console_bg", .m_pFilename: "ui/console.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
255 /* x15[10] */ { .m_pName: "console_bar", .m_pFilename: "ui/console_bar.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
256 /* x15[11] */ { .m_pName: "demobuttons", .m_pFilename: "ui/demo_buttons.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
257 /* x15[12] */ { .m_pName: "fileicons", .m_pFilename: "ui/file_icons.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
258 /* x15[13] */ { .m_pName: "guibuttons", .m_pFilename: "ui/gui_buttons.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
259 /* x15[14] */ { .m_pName: "guiicons", .m_pFilename: "ui/gui_icons.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
260 /* x15[15] */ { .m_pName: "no_skinpart", .m_pFilename: "ui/no_skinpart.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
261 /* x15[16] */ { .m_pName: "menuicons", .m_pFilename: "ui/icons/menu.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
262 /* x15[17] */ { .m_pName: "soundicons", .m_pFilename: "ui/sound_icons.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
263 /* x15[18] */ { .m_pName: "toolicons", .m_pFilename: "ui/icons/tools.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
264 /* x15[19] */ { .m_pName: "arrowicons", .m_pFilename: "ui/icons/arrows.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
265 /* x15[20] */ { .m_pName: "friendicons", .m_pFilename: "ui/icons/friend.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
266 /* x15[21] */ { .m_pName: "levelicons", .m_pFilename: "ui/icons/level.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
267 /* x15[22] */ { .m_pName: "sidebaricons", .m_pFilename: "ui/icons/sidebar.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
268 /* x15[23] */ { .m_pName: "chatwhisper", .m_pFilename: "ui/icons/chat_whisper.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
269 /* x15[24] */ { .m_pName: "raceflag", .m_pFilename: "race_flag.png", .m_Flag: 0, .m_Id: IGraphics::CTextureHandle(), },
270 /* x15[25] */ { .m_pName: "timerclock", .m_pFilename: "ui/icons/timer_clock.png", .m_Flag: 1, .m_Id: IGraphics::CTextureHandle(), },
271};
272static CDataPickupspec x20[] = {
273 /* x20[0] */ { .m_pName: "health", .m_Respawntime: 15, .m_Spawndelay: 0, },
274 /* x20[1] */ { .m_pName: "armor", .m_Respawntime: 15, .m_Spawndelay: 0, },
275 /* x20[2] */ { .m_pName: "grenade", .m_Respawntime: 15, .m_Spawndelay: 0, },
276 /* x20[3] */ { .m_pName: "shotgun", .m_Respawntime: 15, .m_Spawndelay: 0, },
277 /* x20[4] */ { .m_pName: "laser", .m_Respawntime: 15, .m_Spawndelay: 0, },
278 /* x20[5] */ { .m_pName: "ninja", .m_Respawntime: 90, .m_Spawndelay: 90, },
279 /* x20[6] */ { .m_pName: "gun", .m_Respawntime: 15, .m_Spawndelay: 0, },
280 /* x20[7] */ { .m_pName: "hammer", .m_Respawntime: 15, .m_Spawndelay: 0, },
281};
282static CDataSpriteset x30[] = {
283 /* x30[0] */ { .m_pImage: &x15[3], .m_Gridx: 8, .m_Gridy: 8, },
284 /* x30[1] */ { .m_pImage: &x15[1], .m_Gridx: 32, .m_Gridy: 16, },
285 /* x30[2] */ { .m_pImage: &x15[0], .m_Gridx: 2, .m_Gridy: 2, },
286 /* x30[3] */ { .m_pImage: &x15[0], .m_Gridx: 1, .m_Gridy: 1, },
287 /* x30[4] */ { .m_pImage: &x15[0], .m_Gridx: 2, .m_Gridy: 1, },
288 /* x30[5] */ { .m_pImage: &x15[0], .m_Gridx: 2, .m_Gridy: 1, },
289 /* x30[6] */ { .m_pImage: &x15[0], .m_Gridx: 2, .m_Gridy: 1, },
290 /* x30[7] */ { .m_pImage: &x15[0], .m_Gridx: 2, .m_Gridy: 4, },
291 /* x30[8] */ { .m_pImage: &x15[0], .m_Gridx: 1, .m_Gridy: 4, },
292 /* x30[9] */ { .m_pImage: &x15[0], .m_Gridx: 12, .m_Gridy: 5, },
293 /* x30[10] */ { .m_pImage: &x15[7], .m_Gridx: 4, .m_Gridy: 2, },
294 /* x30[11] */ { .m_pImage: &x15[6], .m_Gridx: 4, .m_Gridy: 4, },
295 /* x30[12] */ { .m_pImage: &x15[11], .m_Gridx: 5, .m_Gridy: 1, },
296 /* x30[13] */ { .m_pImage: &x15[12], .m_Gridx: 8, .m_Gridy: 1, },
297 /* x30[14] */ { .m_pImage: &x15[13], .m_Gridx: 12, .m_Gridy: 4, },
298 /* x30[15] */ { .m_pImage: &x15[14], .m_Gridx: 8, .m_Gridy: 2, },
299 /* x30[16] */ { .m_pImage: &x15[16], .m_Gridx: 4, .m_Gridy: 4, },
300 /* x30[17] */ { .m_pImage: &x15[17], .m_Gridx: 1, .m_Gridy: 2, },
301 /* x30[18] */ { .m_pImage: &x15[18], .m_Gridx: 4, .m_Gridy: 2, },
302 /* x30[19] */ { .m_pImage: &x15[19], .m_Gridx: 4, .m_Gridy: 3, },
303 /* x30[20] */ { .m_pImage: &x15[20], .m_Gridx: 2, .m_Gridy: 2, },
304 /* x30[21] */ { .m_pImage: &x15[21], .m_Gridx: 4, .m_Gridy: 4, },
305 /* x30[22] */ { .m_pImage: &x15[22], .m_Gridx: 4, .m_Gridy: 2, },
306 /* x30[23] */ { .m_pImage: &x15[25], .m_Gridx: 1, .m_Gridy: 2, },
307 /* x30[24] */ { .m_pImage: &x15[8], .m_Gridx: 1, .m_Gridy: 2, },
308};
309static CDataSprite x47[] = {
310 /* x47[0] */ { .m_pName: "part_slice", .m_pSet: &x30[0], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
311 /* x47[1] */ { .m_pName: "part_ball", .m_pSet: &x30[0], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
312 /* x47[2] */ { .m_pName: "part_splat01", .m_pSet: &x30[0], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
313 /* x47[3] */ { .m_pName: "part_splat02", .m_pSet: &x30[0], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
314 /* x47[4] */ { .m_pName: "part_splat03", .m_pSet: &x30[0], .m_X: 4, .m_Y: 0, .m_W: 1, .m_H: 1, },
315 /* x47[5] */ { .m_pName: "part_smoke", .m_pSet: &x30[0], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
316 /* x47[6] */ { .m_pName: "part_shell", .m_pSet: &x30[0], .m_X: 0, .m_Y: 2, .m_W: 2, .m_H: 2, },
317 /* x47[7] */ { .m_pName: "part_expl01", .m_pSet: &x30[0], .m_X: 0, .m_Y: 4, .m_W: 4, .m_H: 4, },
318 /* x47[8] */ { .m_pName: "part_airjump", .m_pSet: &x30[0], .m_X: 2, .m_Y: 2, .m_W: 2, .m_H: 2, },
319 /* x47[9] */ { .m_pName: "part_hit01", .m_pSet: &x30[0], .m_X: 4, .m_Y: 1, .m_W: 2, .m_H: 2, },
320 /* x47[10] */ { .m_pName: "health_full", .m_pSet: &x30[1], .m_X: 21, .m_Y: 0, .m_W: 2, .m_H: 2, },
321 /* x47[11] */ { .m_pName: "health_empty", .m_pSet: &x30[1], .m_X: 23, .m_Y: 0, .m_W: 2, .m_H: 2, },
322 /* x47[12] */ { .m_pName: "armor_full", .m_pSet: &x30[1], .m_X: 21, .m_Y: 2, .m_W: 2, .m_H: 2, },
323 /* x47[13] */ { .m_pName: "armor_empty", .m_pSet: &x30[1], .m_X: 23, .m_Y: 2, .m_W: 2, .m_H: 2, },
324 /* x47[14] */ { .m_pName: "star1", .m_pSet: &x30[1], .m_X: 15, .m_Y: 0, .m_W: 2, .m_H: 2, },
325 /* x47[15] */ { .m_pName: "star2", .m_pSet: &x30[1], .m_X: 17, .m_Y: 0, .m_W: 2, .m_H: 2, },
326 /* x47[16] */ { .m_pName: "star3", .m_pSet: &x30[1], .m_X: 19, .m_Y: 0, .m_W: 2, .m_H: 2, },
327 /* x47[17] */ { .m_pName: "part1", .m_pSet: &x30[1], .m_X: 6, .m_Y: 0, .m_W: 1, .m_H: 1, },
328 /* x47[18] */ { .m_pName: "part2", .m_pSet: &x30[1], .m_X: 6, .m_Y: 1, .m_W: 1, .m_H: 1, },
329 /* x47[19] */ { .m_pName: "part3", .m_pSet: &x30[1], .m_X: 7, .m_Y: 0, .m_W: 1, .m_H: 1, },
330 /* x47[20] */ { .m_pName: "part4", .m_pSet: &x30[1], .m_X: 7, .m_Y: 1, .m_W: 1, .m_H: 1, },
331 /* x47[21] */ { .m_pName: "part5", .m_pSet: &x30[1], .m_X: 8, .m_Y: 0, .m_W: 1, .m_H: 1, },
332 /* x47[22] */ { .m_pName: "part6", .m_pSet: &x30[1], .m_X: 8, .m_Y: 1, .m_W: 1, .m_H: 1, },
333 /* x47[23] */ { .m_pName: "part7", .m_pSet: &x30[1], .m_X: 9, .m_Y: 0, .m_W: 2, .m_H: 2, },
334 /* x47[24] */ { .m_pName: "part8", .m_pSet: &x30[1], .m_X: 11, .m_Y: 0, .m_W: 2, .m_H: 2, },
335 /* x47[25] */ { .m_pName: "part9", .m_pSet: &x30[1], .m_X: 13, .m_Y: 0, .m_W: 2, .m_H: 2, },
336 /* x47[26] */ { .m_pName: "weapon_gun_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 4, .m_W: 4, .m_H: 2, },
337 /* x47[27] */ { .m_pName: "weapon_gun_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 4, .m_W: 2, .m_H: 2, },
338 /* x47[28] */ { .m_pName: "weapon_gun_proj", .m_pSet: &x30[1], .m_X: 6, .m_Y: 4, .m_W: 2, .m_H: 2, },
339 /* x47[29] */ { .m_pName: "weapon_gun_muzzle1", .m_pSet: &x30[1], .m_X: 8, .m_Y: 4, .m_W: 4, .m_H: 2, },
340 /* x47[30] */ { .m_pName: "weapon_gun_muzzle2", .m_pSet: &x30[1], .m_X: 12, .m_Y: 4, .m_W: 4, .m_H: 2, },
341 /* x47[31] */ { .m_pName: "weapon_gun_muzzle3", .m_pSet: &x30[1], .m_X: 16, .m_Y: 4, .m_W: 4, .m_H: 2, },
342 /* x47[32] */ { .m_pName: "weapon_shotgun_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 6, .m_W: 8, .m_H: 2, },
343 /* x47[33] */ { .m_pName: "weapon_shotgun_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 6, .m_W: 2, .m_H: 2, },
344 /* x47[34] */ { .m_pName: "weapon_shotgun_proj", .m_pSet: &x30[1], .m_X: 10, .m_Y: 6, .m_W: 2, .m_H: 2, },
345 /* x47[35] */ { .m_pName: "weapon_shotgun_muzzle1", .m_pSet: &x30[1], .m_X: 12, .m_Y: 6, .m_W: 4, .m_H: 2, },
346 /* x47[36] */ { .m_pName: "weapon_shotgun_muzzle2", .m_pSet: &x30[1], .m_X: 16, .m_Y: 6, .m_W: 4, .m_H: 2, },
347 /* x47[37] */ { .m_pName: "weapon_shotgun_muzzle3", .m_pSet: &x30[1], .m_X: 20, .m_Y: 6, .m_W: 4, .m_H: 2, },
348 /* x47[38] */ { .m_pName: "weapon_grenade_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 8, .m_W: 7, .m_H: 2, },
349 /* x47[39] */ { .m_pName: "weapon_grenade_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 8, .m_W: 2, .m_H: 2, },
350 /* x47[40] */ { .m_pName: "weapon_grenade_proj", .m_pSet: &x30[1], .m_X: 10, .m_Y: 8, .m_W: 2, .m_H: 2, },
351 /* x47[41] */ { .m_pName: "weapon_hammer_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 1, .m_W: 4, .m_H: 3, },
352 /* x47[42] */ { .m_pName: "weapon_hammer_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 2, .m_H: 2, },
353 /* x47[43] */ { .m_pName: "weapon_hammer_proj", .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 0, .m_H: 0, },
354 /* x47[44] */ { .m_pName: "weapon_ninja_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 10, .m_W: 8, .m_H: 2, },
355 /* x47[45] */ { .m_pName: "weapon_ninja_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 10, .m_W: 2, .m_H: 2, },
356 /* x47[46] */ { .m_pName: "weapon_ninja_proj", .m_pSet: &x30[1], .m_X: 0, .m_Y: 0, .m_W: 0, .m_H: 0, },
357 /* x47[47] */ { .m_pName: "weapon_laser_body", .m_pSet: &x30[1], .m_X: 2, .m_Y: 12, .m_W: 7, .m_H: 3, },
358 /* x47[48] */ { .m_pName: "weapon_laser_cursor", .m_pSet: &x30[1], .m_X: 0, .m_Y: 12, .m_W: 2, .m_H: 2, },
359 /* x47[49] */ { .m_pName: "weapon_laser_proj", .m_pSet: &x30[1], .m_X: 10, .m_Y: 12, .m_W: 2, .m_H: 2, },
360 /* x47[50] */ { .m_pName: "hook_chain", .m_pSet: &x30[1], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
361 /* x47[51] */ { .m_pName: "hook_head", .m_pSet: &x30[1], .m_X: 3, .m_Y: 0, .m_W: 2, .m_H: 1, },
362 /* x47[52] */ { .m_pName: "weapon_ninja_muzzle1", .m_pSet: &x30[1], .m_X: 25, .m_Y: 0, .m_W: 7, .m_H: 4, },
363 /* x47[53] */ { .m_pName: "weapon_ninja_muzzle2", .m_pSet: &x30[1], .m_X: 25, .m_Y: 4, .m_W: 7, .m_H: 4, },
364 /* x47[54] */ { .m_pName: "weapon_ninja_muzzle3", .m_pSet: &x30[1], .m_X: 25, .m_Y: 8, .m_W: 7, .m_H: 4, },
365 /* x47[55] */ { .m_pName: "pickup_health", .m_pSet: &x30[1], .m_X: 10, .m_Y: 2, .m_W: 2, .m_H: 2, },
366 /* x47[56] */ { .m_pName: "pickup_armor", .m_pSet: &x30[1], .m_X: 12, .m_Y: 2, .m_W: 2, .m_H: 2, },
367 /* x47[57] */ { .m_pName: "pickup_grenade", .m_pSet: &x30[1], .m_X: 2, .m_Y: 8, .m_W: 7, .m_H: 2, },
368 /* x47[58] */ { .m_pName: "pickup_shotgun", .m_pSet: &x30[1], .m_X: 2, .m_Y: 6, .m_W: 8, .m_H: 2, },
369 /* x47[59] */ { .m_pName: "pickup_laser", .m_pSet: &x30[1], .m_X: 2, .m_Y: 12, .m_W: 7, .m_H: 3, },
370 /* x47[60] */ { .m_pName: "pickup_ninja", .m_pSet: &x30[1], .m_X: 2, .m_Y: 10, .m_W: 8, .m_H: 2, },
371 /* x47[61] */ { .m_pName: "pickup_gun", .m_pSet: &x30[1], .m_X: 2, .m_Y: 4, .m_W: 4, .m_H: 2, },
372 /* x47[62] */ { .m_pName: "pickup_hammer", .m_pSet: &x30[1], .m_X: 2, .m_Y: 1, .m_W: 4, .m_H: 3, },
373 /* x47[63] */ { .m_pName: "flag_blue", .m_pSet: &x30[1], .m_X: 12, .m_Y: 8, .m_W: 4, .m_H: 8, },
374 /* x47[64] */ { .m_pName: "flag_red", .m_pSet: &x30[1], .m_X: 16, .m_Y: 8, .m_W: 4, .m_H: 8, },
375 /* x47[65] */ { .m_pName: "ninja_bar_full_left", .m_pSet: &x30[1], .m_X: 21, .m_Y: 4, .m_W: 1, .m_H: 2, },
376 /* x47[66] */ { .m_pName: "ninja_bar_full", .m_pSet: &x30[1], .m_X: 22, .m_Y: 4, .m_W: 1, .m_H: 2, },
377 /* x47[67] */ { .m_pName: "ninja_bar_empty", .m_pSet: &x30[1], .m_X: 23, .m_Y: 4, .m_W: 1, .m_H: 2, },
378 /* x47[68] */ { .m_pName: "ninja_bar_empty_right", .m_pSet: &x30[1], .m_X: 24, .m_Y: 4, .m_W: 1, .m_H: 2, },
379 /* x47[69] */ { .m_pName: "tee_body_outline", .m_pSet: &x30[2], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
380 /* x47[70] */ { .m_pName: "tee_body", .m_pSet: &x30[2], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
381 /* x47[71] */ { .m_pName: "tee_body_shadow", .m_pSet: &x30[2], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
382 /* x47[72] */ { .m_pName: "tee_body_upper_outline", .m_pSet: &x30[2], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
383 /* x47[73] */ { .m_pName: "tee_marking", .m_pSet: &x30[3], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
384 /* x47[74] */ { .m_pName: "tee_decoration", .m_pSet: &x30[4], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
385 /* x47[75] */ { .m_pName: "tee_decoration_outline", .m_pSet: &x30[4], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
386 /* x47[76] */ { .m_pName: "tee_hand", .m_pSet: &x30[5], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
387 /* x47[77] */ { .m_pName: "tee_hand_outline", .m_pSet: &x30[5], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
388 /* x47[78] */ { .m_pName: "tee_foot", .m_pSet: &x30[6], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
389 /* x47[79] */ { .m_pName: "tee_foot_outline", .m_pSet: &x30[6], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
390 /* x47[80] */ { .m_pName: "tee_eyes_normal", .m_pSet: &x30[7], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
391 /* x47[81] */ { .m_pName: "tee_eyes_angry", .m_pSet: &x30[7], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
392 /* x47[82] */ { .m_pName: "tee_eyes_pain", .m_pSet: &x30[7], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
393 /* x47[83] */ { .m_pName: "tee_eyes_happy", .m_pSet: &x30[7], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
394 /* x47[84] */ { .m_pName: "tee_eyes_surprise", .m_pSet: &x30[7], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
395 /* x47[85] */ { .m_pName: "tee_hats_top1", .m_pSet: &x30[8], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
396 /* x47[86] */ { .m_pName: "tee_hats_top2", .m_pSet: &x30[8], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
397 /* x47[87] */ { .m_pName: "tee_hats_side1", .m_pSet: &x30[8], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
398 /* x47[88] */ { .m_pName: "tee_hats_side2", .m_pSet: &x30[8], .m_X: 0, .m_Y: 3, .m_W: 1, .m_H: 1, },
399 /* x47[89] */ { .m_pName: "tee_bot_glow", .m_pSet: &x30[9], .m_X: 0, .m_Y: 0, .m_W: 4, .m_H: 4, },
400 /* x47[90] */ { .m_pName: "tee_bot_foreground", .m_pSet: &x30[9], .m_X: 4, .m_Y: 0, .m_W: 4, .m_H: 4, },
401 /* x47[91] */ { .m_pName: "tee_bot_background", .m_pSet: &x30[9], .m_X: 8, .m_Y: 0, .m_W: 4, .m_H: 4, },
402 /* x47[92] */ { .m_pName: "oop", .m_pSet: &x30[11], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
403 /* x47[93] */ { .m_pName: "exclamation", .m_pSet: &x30[11], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
404 /* x47[94] */ { .m_pName: "hearts", .m_pSet: &x30[11], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
405 /* x47[95] */ { .m_pName: "drop", .m_pSet: &x30[11], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
406 /* x47[96] */ { .m_pName: "dotdot", .m_pSet: &x30[11], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
407 /* x47[97] */ { .m_pName: "music", .m_pSet: &x30[11], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
408 /* x47[98] */ { .m_pName: "sorry", .m_pSet: &x30[11], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
409 /* x47[99] */ { .m_pName: "ghost", .m_pSet: &x30[11], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, },
410 /* x47[100] */ { .m_pName: "sushi", .m_pSet: &x30[11], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
411 /* x47[101] */ { .m_pName: "splattee", .m_pSet: &x30[11], .m_X: 1, .m_Y: 2, .m_W: 1, .m_H: 1, },
412 /* x47[102] */ { .m_pName: "deviltee", .m_pSet: &x30[11], .m_X: 2, .m_Y: 2, .m_W: 1, .m_H: 1, },
413 /* x47[103] */ { .m_pName: "zomg", .m_pSet: &x30[11], .m_X: 3, .m_Y: 2, .m_W: 1, .m_H: 1, },
414 /* x47[104] */ { .m_pName: "zzz", .m_pSet: &x30[11], .m_X: 0, .m_Y: 3, .m_W: 1, .m_H: 1, },
415 /* x47[105] */ { .m_pName: "wtf", .m_pSet: &x30[11], .m_X: 1, .m_Y: 3, .m_W: 1, .m_H: 1, },
416 /* x47[106] */ { .m_pName: "eyes", .m_pSet: &x30[11], .m_X: 2, .m_Y: 3, .m_W: 1, .m_H: 1, },
417 /* x47[107] */ { .m_pName: "question", .m_pSet: &x30[11], .m_X: 3, .m_Y: 3, .m_W: 1, .m_H: 1, },
418 /* x47[108] */ { .m_pName: "browse_lock_a", .m_pSet: &x30[10], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
419 /* x47[109] */ { .m_pName: "browse_lock_b", .m_pSet: &x30[10], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
420 /* x47[110] */ { .m_pName: "browse_unpure_a", .m_pSet: &x30[10], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
421 /* x47[111] */ { .m_pName: "browse_unpure_b", .m_pSet: &x30[10], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
422 /* x47[112] */ { .m_pName: "browse_star_a", .m_pSet: &x30[10], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
423 /* x47[113] */ { .m_pName: "browse_star_b", .m_pSet: &x30[10], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
424 /* x47[114] */ { .m_pName: "browse_heart_a", .m_pSet: &x30[10], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
425 /* x47[115] */ { .m_pName: "browse_heart_b", .m_pSet: &x30[10], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, },
426 /* x47[116] */ { .m_pName: "demobutton_play", .m_pSet: &x30[12], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
427 /* x47[117] */ { .m_pName: "demobutton_pause", .m_pSet: &x30[12], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
428 /* x47[118] */ { .m_pName: "demobutton_stop", .m_pSet: &x30[12], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
429 /* x47[119] */ { .m_pName: "demobutton_slower", .m_pSet: &x30[12], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
430 /* x47[120] */ { .m_pName: "demobutton_faster", .m_pSet: &x30[12], .m_X: 4, .m_Y: 0, .m_W: 1, .m_H: 1, },
431 /* x47[121] */ { .m_pName: "file_demo1", .m_pSet: &x30[13], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
432 /* x47[122] */ { .m_pName: "file_demo2", .m_pSet: &x30[13], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
433 /* x47[123] */ { .m_pName: "file_folder", .m_pSet: &x30[13], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
434 /* x47[124] */ { .m_pName: "file_map1", .m_pSet: &x30[13], .m_X: 5, .m_Y: 0, .m_W: 1, .m_H: 1, },
435 /* x47[125] */ { .m_pName: "file_map2", .m_pSet: &x30[13], .m_X: 6, .m_Y: 0, .m_W: 1, .m_H: 1, },
436 /* x47[126] */ { .m_pName: "guibutton_off", .m_pSet: &x30[14], .m_X: 0, .m_Y: 0, .m_W: 4, .m_H: 4, },
437 /* x47[127] */ { .m_pName: "guibutton_on", .m_pSet: &x30[14], .m_X: 4, .m_Y: 0, .m_W: 4, .m_H: 4, },
438 /* x47[128] */ { .m_pName: "guibutton_hover", .m_pSet: &x30[14], .m_X: 8, .m_Y: 0, .m_W: 4, .m_H: 4, },
439 /* x47[129] */ { .m_pName: "guiicon_mute", .m_pSet: &x30[15], .m_X: 0, .m_Y: 0, .m_W: 4, .m_H: 2, },
440 /* x47[130] */ { .m_pName: "guiicon_friend", .m_pSet: &x30[15], .m_X: 4, .m_Y: 0, .m_W: 4, .m_H: 2, },
441 /* x47[131] */ { .m_pName: "menu_checkbox_active", .m_pSet: &x30[16], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
442 /* x47[132] */ { .m_pName: "menu_checkbox_inactive", .m_pSet: &x30[16], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
443 /* x47[133] */ { .m_pName: "menu_checkbox_hover", .m_pSet: &x30[16], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
444 /* x47[134] */ { .m_pName: "menu_collapsed", .m_pSet: &x30[16], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
445 /* x47[135] */ { .m_pName: "menu_expanded", .m_pSet: &x30[16], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
446 /* x47[136] */ { .m_pName: "soundicon_on", .m_pSet: &x30[17], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
447 /* x47[137] */ { .m_pName: "soundicon_mute", .m_pSet: &x30[17], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
448 /* x47[138] */ { .m_pName: "tool_up_a", .m_pSet: &x30[18], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
449 /* x47[139] */ { .m_pName: "tool_up_b", .m_pSet: &x30[18], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
450 /* x47[140] */ { .m_pName: "tool_down_a", .m_pSet: &x30[18], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
451 /* x47[141] */ { .m_pName: "tool_down_b", .m_pSet: &x30[18], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
452 /* x47[142] */ { .m_pName: "tool_edit_a", .m_pSet: &x30[18], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
453 /* x47[143] */ { .m_pName: "tool_edit_b", .m_pSet: &x30[18], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
454 /* x47[144] */ { .m_pName: "tool_x_a", .m_pSet: &x30[18], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
455 /* x47[145] */ { .m_pName: "tool_x_b", .m_pSet: &x30[18], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, },
456 /* x47[146] */ { .m_pName: "arrow_left_a", .m_pSet: &x30[19], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
457 /* x47[147] */ { .m_pName: "arrow_left_b", .m_pSet: &x30[19], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
458 /* x47[148] */ { .m_pName: "arrow_left_c", .m_pSet: &x30[19], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
459 /* x47[149] */ { .m_pName: "arrow_up_a", .m_pSet: &x30[19], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
460 /* x47[150] */ { .m_pName: "arrow_up_b", .m_pSet: &x30[19], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
461 /* x47[151] */ { .m_pName: "arrow_up_c", .m_pSet: &x30[19], .m_X: 1, .m_Y: 2, .m_W: 1, .m_H: 1, },
462 /* x47[152] */ { .m_pName: "arrow_right_a", .m_pSet: &x30[19], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
463 /* x47[153] */ { .m_pName: "arrow_right_b", .m_pSet: &x30[19], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
464 /* x47[154] */ { .m_pName: "arrow_right_c", .m_pSet: &x30[19], .m_X: 2, .m_Y: 2, .m_W: 1, .m_H: 1, },
465 /* x47[155] */ { .m_pName: "arrow_down_a", .m_pSet: &x30[19], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
466 /* x47[156] */ { .m_pName: "arrow_down_b", .m_pSet: &x30[19], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, },
467 /* x47[157] */ { .m_pName: "arrow_down_c", .m_pSet: &x30[19], .m_X: 3, .m_Y: 2, .m_W: 1, .m_H: 1, },
468 /* x47[158] */ { .m_pName: "friend_plus_a", .m_pSet: &x30[20], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
469 /* x47[159] */ { .m_pName: "friend_plus_b", .m_pSet: &x30[20], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
470 /* x47[160] */ { .m_pName: "friend_x_a", .m_pSet: &x30[20], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
471 /* x47[161] */ { .m_pName: "friend_x_b", .m_pSet: &x30[20], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
472 /* x47[162] */ { .m_pName: "level_a_on", .m_pSet: &x30[21], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
473 /* x47[163] */ { .m_pName: "level_a_a", .m_pSet: &x30[21], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
474 /* x47[164] */ { .m_pName: "level_a_b", .m_pSet: &x30[21], .m_X: 0, .m_Y: 2, .m_W: 1, .m_H: 1, },
475 /* x47[165] */ { .m_pName: "level_b_on", .m_pSet: &x30[21], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
476 /* x47[166] */ { .m_pName: "level_b_a", .m_pSet: &x30[21], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
477 /* x47[167] */ { .m_pName: "level_b_b", .m_pSet: &x30[21], .m_X: 1, .m_Y: 2, .m_W: 1, .m_H: 1, },
478 /* x47[168] */ { .m_pName: "level_c_on", .m_pSet: &x30[21], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
479 /* x47[169] */ { .m_pName: "level_c_a", .m_pSet: &x30[21], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
480 /* x47[170] */ { .m_pName: "level_c_b", .m_pSet: &x30[21], .m_X: 2, .m_Y: 2, .m_W: 1, .m_H: 1, },
481 /* x47[171] */ { .m_pName: "sidebar_refresh_a", .m_pSet: &x30[22], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
482 /* x47[172] */ { .m_pName: "sidebar_refresh_b", .m_pSet: &x30[22], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
483 /* x47[173] */ { .m_pName: "sidebar_friend_a", .m_pSet: &x30[22], .m_X: 1, .m_Y: 0, .m_W: 1, .m_H: 1, },
484 /* x47[174] */ { .m_pName: "sidebar_friend_b", .m_pSet: &x30[22], .m_X: 1, .m_Y: 1, .m_W: 1, .m_H: 1, },
485 /* x47[175] */ { .m_pName: "sidebar_filter_a", .m_pSet: &x30[22], .m_X: 2, .m_Y: 0, .m_W: 1, .m_H: 1, },
486 /* x47[176] */ { .m_pName: "sidebar_filter_b", .m_pSet: &x30[22], .m_X: 2, .m_Y: 1, .m_W: 1, .m_H: 1, },
487 /* x47[177] */ { .m_pName: "sidebar_info_a", .m_pSet: &x30[22], .m_X: 3, .m_Y: 0, .m_W: 1, .m_H: 1, },
488 /* x47[178] */ { .m_pName: "sidebar_info_b", .m_pSet: &x30[22], .m_X: 3, .m_Y: 1, .m_W: 1, .m_H: 1, },
489 /* x47[179] */ { .m_pName: "browser_a", .m_pSet: &x30[24], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
490 /* x47[180] */ { .m_pName: "browser_b", .m_pSet: &x30[24], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
491 /* x47[181] */ { .m_pName: "timerclock_a", .m_pSet: &x30[23], .m_X: 0, .m_Y: 0, .m_W: 1, .m_H: 1, },
492 /* x47[182] */ { .m_pName: "timerclock_b", .m_pSet: &x30[23], .m_X: 0, .m_Y: 1, .m_W: 1, .m_H: 1, },
493};
494static CAnimKeyframe x5953[] = {
495 /* x5953[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: -4.000000f, .m_Angle: 0.000000f, },
496};
497static CAnimKeyframe x5960[] = {
498 /* x5960[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 10.000000f, .m_Angle: 0.000000f, },
499};
500static CAnimKeyframe x5967[] = {
501 /* x5967[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 10.000000f, .m_Angle: 0.000000f, },
502};
503static CAnimKeyframe *x5974 = nullptr;
504static CAnimKeyframe *x5998 = nullptr;
505static CAnimKeyframe x6005[] = {
506 /* x6005[0] */ { .m_Time: 0.000000f, .m_X: -7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
507};
508static CAnimKeyframe x6012[] = {
509 /* x6012[0] */ { .m_Time: 0.000000f, .m_X: 7.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
510};
511static CAnimKeyframe *x6019 = nullptr;
512static CAnimKeyframe *x6038 = nullptr;
513static CAnimKeyframe x6045[] = {
514 /* x6045[0] */ { .m_Time: 0.000000f, .m_X: -3.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, },
515};
516static CAnimKeyframe x6052[] = {
517 /* x6052[0] */ { .m_Time: 0.000000f, .m_X: 3.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, },
518};
519static CAnimKeyframe *x6059 = nullptr;
520static CAnimKeyframe x6078[] = {
521 /* x6078[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
522 /* x6078[1] */ { .m_Time: 0.200000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, },
523 /* x6078[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
524 /* x6078[3] */ { .m_Time: 0.600000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
525 /* x6078[4] */ { .m_Time: 0.800000f, .m_X: 0.000000f, .m_Y: -1.000000f, .m_Angle: 0.000000f, },
526 /* x6078[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
527};
528static CAnimKeyframe x6085[] = {
529 /* x6085[0] */ { .m_Time: 0.000000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
530 /* x6085[1] */ { .m_Time: 0.200000f, .m_X: -8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
531 /* x6085[2] */ { .m_Time: 0.400000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, },
532 /* x6085[3] */ { .m_Time: 0.600000f, .m_X: -8.000000f, .m_Y: -8.000000f, .m_Angle: 0.300000f, },
533 /* x6085[4] */ { .m_Time: 0.800000f, .m_X: 4.000000f, .m_Y: -4.000000f, .m_Angle: -0.200000f, },
534 /* x6085[5] */ { .m_Time: 1.000000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
535};
536static CAnimKeyframe x6092[] = {
537 /* x6092[0] */ { .m_Time: 0.000000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, },
538 /* x6092[1] */ { .m_Time: 0.200000f, .m_X: -8.000000f, .m_Y: -8.000000f, .m_Angle: 0.300000f, },
539 /* x6092[2] */ { .m_Time: 0.400000f, .m_X: 4.000000f, .m_Y: -4.000000f, .m_Angle: -0.200000f, },
540 /* x6092[3] */ { .m_Time: 0.600000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
541 /* x6092[4] */ { .m_Time: 0.800000f, .m_X: 8.000000f, .m_Y: 0.000000f, .m_Angle: 0.000000f, },
542 /* x6092[5] */ { .m_Time: 1.000000f, .m_X: -10.000000f, .m_Y: -4.000000f, .m_Angle: 0.200000f, },
543};
544static CAnimKeyframe *x6099 = nullptr;
545static CAnimKeyframe *x6198 = nullptr;
546static CAnimKeyframe *x6205 = nullptr;
547static CAnimKeyframe *x6212 = nullptr;
548static CAnimKeyframe x6219[] = {
549 /* x6219[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, },
550 /* x6219[1] */ { .m_Time: 0.300000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.250000f, },
551 /* x6219[2] */ { .m_Time: 0.400000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.300000f, },
552 /* x6219[3] */ { .m_Time: 0.500000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.250000f, },
553 /* x6219[4] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.100000f, },
554};
555static CAnimKeyframe *x6253 = nullptr;
556static CAnimKeyframe *x6260 = nullptr;
557static CAnimKeyframe *x6267 = nullptr;
558static CAnimKeyframe x6274[] = {
559 /* x6274[0] */ { .m_Time: 0.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.250000f, },
560 /* x6274[1] */ { .m_Time: 0.100000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.050000f, },
561 /* x6274[2] */ { .m_Time: 0.150000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.350000f, },
562 /* x6274[3] */ { .m_Time: 0.420000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.400000f, },
563 /* x6274[4] */ { .m_Time: 0.500000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: 0.350000f, },
564 /* x6274[5] */ { .m_Time: 1.000000f, .m_X: 0.000000f, .m_Y: 0.000000f, .m_Angle: -0.250000f, },
565};
566static CAnimation x78[] = {
567 /* x78[0] */ { .m_pName: "base", /* x78[0].body */ .m_Body: { .m_NumFrames: 1,.m_aFrames: x5953, }, /* x78[0].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x5960, }, /* x78[0].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x5967, }, /* x78[0].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x5974, }, },
568 /* x78[1] */ { .m_pName: "idle", /* x78[1].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x5998, }, /* x78[1].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x6005, }, /* x78[1].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x6012, }, /* x78[1].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x6019, }, },
569 /* x78[2] */ { .m_pName: "inair", /* x78[2].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x6038, }, /* x78[2].back_foot */ .m_BackFoot: { .m_NumFrames: 1,.m_aFrames: x6045, }, /* x78[2].front_foot */ .m_FrontFoot: { .m_NumFrames: 1,.m_aFrames: x6052, }, /* x78[2].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x6059, }, },
570 /* x78[3] */ { .m_pName: "walk", /* x78[3].body */ .m_Body: { .m_NumFrames: 6,.m_aFrames: x6078, }, /* x78[3].back_foot */ .m_BackFoot: { .m_NumFrames: 6,.m_aFrames: x6085, }, /* x78[3].front_foot */ .m_FrontFoot: { .m_NumFrames: 6,.m_aFrames: x6092, }, /* x78[3].attach */ .m_Attach: { .m_NumFrames: 0,.m_aFrames: x6099, }, },
571 /* x78[4] */ { .m_pName: "hammer_swing", /* x78[4].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x6198, }, /* x78[4].back_foot */ .m_BackFoot: { .m_NumFrames: 0,.m_aFrames: x6205, }, /* x78[4].front_foot */ .m_FrontFoot: { .m_NumFrames: 0,.m_aFrames: x6212, }, /* x78[4].attach */ .m_Attach: { .m_NumFrames: 5,.m_aFrames: x6219, }, },
572 /* x78[5] */ { .m_pName: "ninja_swing", /* x78[5].body */ .m_Body: { .m_NumFrames: 0,.m_aFrames: x6253, }, /* x78[5].back_foot */ .m_BackFoot: { .m_NumFrames: 0,.m_aFrames: x6260, }, /* x78[5].front_foot */ .m_FrontFoot: { .m_NumFrames: 0,.m_aFrames: x6267, }, /* x78[5].attach */ .m_Attach: { .m_NumFrames: 6,.m_aFrames: x6274, }, },
573};
574static CDataSprite* *x6439 = nullptr;
575static CDataSprite* x6584[] = {
576 &x47[29],
577 &x47[30],
578 &x47[31],
579};
580static CDataSprite* x6780[] = {
581 &x47[35],
582 &x47[36],
583 &x47[37],
584};
585static CDataSprite* *x6976 = nullptr;
586static CDataSprite* *x7121 = nullptr;
587static CDataSprite* x7266[] = {
588 &x47[52],
589 &x47[53],
590 &x47[54],
591};
592static CDataWeaponspec x1994[] = {
593 /* x1994[0] */ { .m_pName: "hammer", .m_pSpriteBody: &x47[41], .m_pSpriteCursor: &x47[42], .m_pSpriteProj: &x47[43], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x6439, .m_VisualSize: 96, .m_Firedelay: 125, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 3, .m_Offsetx: 4.000000f, .m_Offsety: -20.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, },
594 /* x1994[1] */ { .m_pName: "gun", .m_pSpriteBody: &x47[26], .m_pSpriteCursor: &x47[27], .m_pSpriteProj: &x47[28], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x6584, .m_VisualSize: 64, .m_Firedelay: 125, .m_Maxammo: 10, .m_Ammoregentime: 500, .m_Damage: 1, .m_Offsetx: 32.000000f, .m_Offsety: -4.000000f, .m_Muzzleoffsetx: 58.875200f, .m_Muzzleoffsety: 6.000000f, .m_Muzzleduration: 5.000000f, },
595 /* x1994[2] */ { .m_pName: "shotgun", .m_pSpriteBody: &x47[32], .m_pSpriteCursor: &x47[33], .m_pSpriteProj: &x47[34], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x6780, .m_VisualSize: 96, .m_Firedelay: 500, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 1, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 83.312800f, .m_Muzzleoffsety: 6.000000f, .m_Muzzleduration: 5.000000f, },
596 /* x1994[3] */ { .m_pName: "grenade", .m_pSpriteBody: &x47[38], .m_pSpriteCursor: &x47[39], .m_pSpriteProj: &x47[40], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x6976, .m_VisualSize: 96, .m_Firedelay: 500, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 6, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, },
597 /* x1994[4] */ { .m_pName: "laser", .m_pSpriteBody: &x47[47], .m_pSpriteCursor: &x47[48], .m_pSpriteProj: &x47[49], .m_NumSpriteMuzzles: 0,.m_aSpriteMuzzles: x7121, .m_VisualSize: 92, .m_Firedelay: 800, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 5, .m_Offsetx: 24.000000f, .m_Offsety: -2.000000f, .m_Muzzleoffsetx: 0.000000f, .m_Muzzleoffsety: 0.000000f, .m_Muzzleduration: 5.000000f, },
598 /* x1994[5] */ { .m_pName: "ninja", .m_pSpriteBody: &x47[44], .m_pSpriteCursor: &x47[45], .m_pSpriteProj: &x47[46], .m_NumSpriteMuzzles: 3,.m_aSpriteMuzzles: x7266, .m_VisualSize: 96, .m_Firedelay: 800, .m_Maxammo: 10, .m_Ammoregentime: 0, .m_Damage: 9, .m_Offsetx: 0.000000f, .m_Offsety: 0.000000f, .m_Muzzleoffsetx: 40.000000f, .m_Muzzleoffsety: -4.000000f, .m_Muzzleduration: 5.000000f, },
599};
600CDataContainer datacontainer =
601/* datacontainer */ {
602 .m_NumSounds: 41,.m_aSounds: x9,
603 .m_NumImages: 26,.m_aImages: x15,
604 .m_NumPickups: 8,.m_aPickups: x20,
605 .m_NumSpritesets: 25,.m_aSpritesets: x30,
606 .m_NumSprites: 183,.m_aSprites: x47,
607 .m_NumAnimations: 6,.m_aAnimations: x78,
608 /* datacontainer.weapons */ .m_Weapons: { /* datacontainer.weapons.hammer */ .m_Hammer: { .m_pBase: &x1994[0], }, /* datacontainer.weapons.gun */ .m_Gun: { .m_pBase: &x1994[1], .m_Curvature: 1.250000f, .m_Speed: 2200.000000f, .m_Lifetime: 2.000000f, }, /* datacontainer.weapons.shotgun */ .m_Shotgun: { .m_pBase: &x1994[2], .m_Curvature: 1.250000f, .m_Speed: 2200.000000f, .m_Speeddiff: 0.800000f, .m_Lifetime: 0.250000f, }, /* datacontainer.weapons.grenade */ .m_Grenade: { .m_pBase: &x1994[3], .m_Curvature: 7.000000f, .m_Speed: 1000.000000f, .m_Lifetime: 2.000000f, }, /* datacontainer.weapons.laser */ .m_Laser: { .m_pBase: &x1994[4], .m_Reach: 800.000000f, .m_BounceDelay: 150, .m_BounceNum: 1, .m_BounceCost: 0.000000f, }, /* datacontainer.weapons.ninja */ .m_Ninja: { .m_pBase: &x1994[5], .m_Duration: 15000, .m_Movetime: 200, .m_Velocity: 50, }, .m_NumId: 6,.m_aId: x1994, },
609}
610;
611CDataContainer *g_pData = &datacontainer;
612}
613