| 1 | #include "layer_switch.h" |
| 2 | |
| 3 | #include <game/editor/editor.h> |
| 4 | |
| 5 | CLayerSwitch::CLayerSwitch(CEditorMap *pMap, int w, int h) : |
| 6 | CLayerTiles(pMap, w, h) |
| 7 | { |
| 8 | str_copy(dst&: m_aName, src: "Switch" ); |
| 9 | m_HasSwitch = true; |
| 10 | |
| 11 | m_pSwitchTile = new CSwitchTile[w * h]; |
| 12 | mem_zero(block: m_pSwitchTile, size: (size_t)w * h * sizeof(CSwitchTile)); |
| 13 | m_GotoSwitchLastPos = ivec2(-1, -1); |
| 14 | m_GotoSwitchOffset = 0; |
| 15 | } |
| 16 | |
| 17 | CLayerSwitch::CLayerSwitch(const CLayerSwitch &Other) : |
| 18 | CLayerTiles(Other) |
| 19 | { |
| 20 | str_copy(dst&: m_aName, src: "Switch copy" ); |
| 21 | m_HasSwitch = true; |
| 22 | |
| 23 | m_pSwitchTile = new CSwitchTile[m_Width * m_Height]; |
| 24 | mem_copy(dest: m_pSwitchTile, source: Other.m_pSwitchTile, size: (size_t)m_Width * m_Height * sizeof(CSwitchTile)); |
| 25 | } |
| 26 | |
| 27 | CLayerSwitch::~CLayerSwitch() |
| 28 | { |
| 29 | delete[] m_pSwitchTile; |
| 30 | } |
| 31 | |
| 32 | void CLayerSwitch::Resize(int NewW, int NewH) |
| 33 | { |
| 34 | // resize switch data |
| 35 | CSwitchTile *pNewSwitchData = new CSwitchTile[NewW * NewH]; |
| 36 | mem_zero(block: pNewSwitchData, size: (size_t)NewW * NewH * sizeof(CSwitchTile)); |
| 37 | |
| 38 | // copy old data |
| 39 | for(int y = 0; y < minimum(a: NewH, b: m_Height); y++) |
| 40 | mem_copy(dest: &pNewSwitchData[y * NewW], source: &m_pSwitchTile[y * m_Width], size: minimum(a: m_Width, b: NewW) * sizeof(CSwitchTile)); |
| 41 | |
| 42 | // replace old |
| 43 | delete[] m_pSwitchTile; |
| 44 | m_pSwitchTile = pNewSwitchData; |
| 45 | |
| 46 | // resize tile data |
| 47 | CLayerTiles::Resize(NewW, NewH); |
| 48 | |
| 49 | // resize gamelayer too |
| 50 | if(Map()->m_pGameLayer->m_Width != NewW || Map()->m_pGameLayer->m_Height != NewH) |
| 51 | Map()->m_pGameLayer->Resize(NewW, NewH); |
| 52 | } |
| 53 | |
| 54 | void CLayerSwitch::Shift(EShiftDirection Direction) |
| 55 | { |
| 56 | CLayerTiles::Shift(Direction); |
| 57 | ShiftImpl(pTiles: m_pSwitchTile, Direction, ShiftBy: Editor()->m_ShiftBy); |
| 58 | } |
| 59 | |
| 60 | bool CLayerSwitch::IsEmpty() const |
| 61 | { |
| 62 | for(int y = 0; y < m_Height; y++) |
| 63 | { |
| 64 | for(int x = 0; x < m_Width; x++) |
| 65 | { |
| 66 | const int Index = GetTile(x, y).m_Index; |
| 67 | if(Index == 0) |
| 68 | { |
| 69 | continue; |
| 70 | } |
| 71 | if(Editor()->IsAllowPlaceUnusedTiles() || IsValidSwitchTile(Index)) |
| 72 | { |
| 73 | return false; |
| 74 | } |
| 75 | } |
| 76 | } |
| 77 | return true; |
| 78 | } |
| 79 | |
| 80 | void CLayerSwitch::BrushDraw(CLayer *pBrush, vec2 WorldPos) |
| 81 | { |
| 82 | if(m_Readonly) |
| 83 | return; |
| 84 | |
| 85 | CLayerSwitch *pSwitchLayer = static_cast<CLayerSwitch *>(pBrush); |
| 86 | int sx = ConvertX(x: WorldPos.x); |
| 87 | int sy = ConvertY(y: WorldPos.y); |
| 88 | if(str_comp(a: pSwitchLayer->m_aFilename, b: Editor()->m_aFilename)) |
| 89 | { |
| 90 | Editor()->m_SwitchNumber = pSwitchLayer->m_SwitchNumber; |
| 91 | Editor()->m_SwitchDelay = pSwitchLayer->m_SwitchDelay; |
| 92 | } |
| 93 | |
| 94 | bool Destructive = Editor()->m_BrushDrawDestructive || pSwitchLayer->IsEmpty(); |
| 95 | |
| 96 | for(int y = 0; y < pSwitchLayer->m_Height; y++) |
| 97 | for(int x = 0; x < pSwitchLayer->m_Width; x++) |
| 98 | { |
| 99 | int fx = x + sx; |
| 100 | int fy = y + sy; |
| 101 | |
| 102 | if(fx < 0 || fx >= m_Width || fy < 0 || fy >= m_Height) |
| 103 | continue; |
| 104 | |
| 105 | if(!Destructive && GetTile(x: fx, y: fy).m_Index) |
| 106 | continue; |
| 107 | |
| 108 | const int SrcIndex = y * pSwitchLayer->m_Width + x; |
| 109 | const int TgtIndex = fy * m_Width + fx; |
| 110 | |
| 111 | SSwitchTileStateChange::SData Previous{ |
| 112 | .m_Number: m_pSwitchTile[TgtIndex].m_Number, |
| 113 | .m_Type: m_pSwitchTile[TgtIndex].m_Type, |
| 114 | .m_Flags: m_pSwitchTile[TgtIndex].m_Flags, |
| 115 | .m_Delay: m_pSwitchTile[TgtIndex].m_Delay, |
| 116 | .m_Index: m_pTiles[TgtIndex].m_Index}; |
| 117 | |
| 118 | if((Editor()->IsAllowPlaceUnusedTiles() || IsValidSwitchTile(Index: pSwitchLayer->m_pTiles[SrcIndex].m_Index)) && pSwitchLayer->m_pTiles[SrcIndex].m_Index != TILE_AIR) |
| 119 | { |
| 120 | if(Editor()->m_SwitchNumber != pSwitchLayer->m_SwitchNumber || Editor()->m_SwitchDelay != pSwitchLayer->m_SwitchDelay) |
| 121 | { |
| 122 | m_pSwitchTile[TgtIndex].m_Number = Editor()->m_SwitchNumber; |
| 123 | m_pSwitchTile[TgtIndex].m_Delay = Editor()->m_SwitchDelay; |
| 124 | } |
| 125 | else if(pSwitchLayer->m_pSwitchTile[SrcIndex].m_Number) |
| 126 | { |
| 127 | m_pSwitchTile[TgtIndex].m_Number = pSwitchLayer->m_pSwitchTile[SrcIndex].m_Number; |
| 128 | m_pSwitchTile[TgtIndex].m_Delay = pSwitchLayer->m_pSwitchTile[SrcIndex].m_Delay; |
| 129 | } |
| 130 | else |
| 131 | { |
| 132 | m_pSwitchTile[TgtIndex].m_Number = Editor()->m_SwitchNumber; |
| 133 | m_pSwitchTile[TgtIndex].m_Delay = Editor()->m_SwitchDelay; |
| 134 | } |
| 135 | |
| 136 | m_pSwitchTile[TgtIndex].m_Type = pSwitchLayer->m_pTiles[SrcIndex].m_Index; |
| 137 | m_pSwitchTile[TgtIndex].m_Flags = pSwitchLayer->m_pTiles[SrcIndex].m_Flags; |
| 138 | m_pTiles[TgtIndex].m_Index = pSwitchLayer->m_pTiles[SrcIndex].m_Index; |
| 139 | m_pTiles[TgtIndex].m_Flags = pSwitchLayer->m_pTiles[SrcIndex].m_Flags; |
| 140 | |
| 141 | if(!IsSwitchTileFlagsUsed(Index: pSwitchLayer->m_pTiles[SrcIndex].m_Index)) |
| 142 | { |
| 143 | m_pSwitchTile[TgtIndex].m_Flags = 0; |
| 144 | } |
| 145 | if(!IsSwitchTileNumberUsed(Index: pSwitchLayer->m_pTiles[SrcIndex].m_Index)) |
| 146 | { |
| 147 | m_pSwitchTile[TgtIndex].m_Number = 0; |
| 148 | } |
| 149 | if(!IsSwitchTileDelayUsed(Index: pSwitchLayer->m_pTiles[SrcIndex].m_Index)) |
| 150 | { |
| 151 | m_pSwitchTile[TgtIndex].m_Delay = 0; |
| 152 | } |
| 153 | } |
| 154 | else |
| 155 | { |
| 156 | m_pSwitchTile[TgtIndex].m_Number = 0; |
| 157 | m_pSwitchTile[TgtIndex].m_Type = 0; |
| 158 | m_pSwitchTile[TgtIndex].m_Flags = 0; |
| 159 | m_pSwitchTile[TgtIndex].m_Delay = 0; |
| 160 | m_pTiles[TgtIndex].m_Index = 0; |
| 161 | |
| 162 | if(pSwitchLayer->m_pTiles[SrcIndex].m_Index != TILE_AIR) |
| 163 | ShowPreventUnusedTilesWarning(); |
| 164 | } |
| 165 | |
| 166 | SSwitchTileStateChange::SData Current{ |
| 167 | .m_Number: m_pSwitchTile[TgtIndex].m_Number, |
| 168 | .m_Type: m_pSwitchTile[TgtIndex].m_Type, |
| 169 | .m_Flags: m_pSwitchTile[TgtIndex].m_Flags, |
| 170 | .m_Delay: m_pSwitchTile[TgtIndex].m_Delay, |
| 171 | .m_Index: m_pTiles[TgtIndex].m_Index}; |
| 172 | |
| 173 | RecordStateChange(x: fx, y: fy, Previous, Current); |
| 174 | } |
| 175 | FlagModified(x: sx, y: sy, w: pSwitchLayer->m_Width, h: pSwitchLayer->m_Height); |
| 176 | } |
| 177 | |
| 178 | void CLayerSwitch::RecordStateChange(int x, int y, SSwitchTileStateChange::SData Previous, SSwitchTileStateChange::SData Current) |
| 179 | { |
| 180 | if(!m_History[y][x].m_Changed) |
| 181 | m_History[y][x] = SSwitchTileStateChange{.m_Changed: true, .m_Previous: Previous, .m_Current: Current}; |
| 182 | else |
| 183 | m_History[y][x].m_Current = Current; |
| 184 | } |
| 185 | |
| 186 | void CLayerSwitch::BrushFlipX() |
| 187 | { |
| 188 | CLayerTiles::BrushFlipX(); |
| 189 | BrushFlipXImpl(pTiles: m_pSwitchTile); |
| 190 | } |
| 191 | |
| 192 | void CLayerSwitch::BrushFlipY() |
| 193 | { |
| 194 | CLayerTiles::BrushFlipY(); |
| 195 | BrushFlipYImpl(pTiles: m_pSwitchTile); |
| 196 | } |
| 197 | |
| 198 | void CLayerSwitch::BrushRotate(float Amount) |
| 199 | { |
| 200 | int Rotation = (round_to_int(f: 360.0f * Amount / (pi * 2)) / 90) % 4; // 0=0°, 1=90°, 2=180°, 3=270° |
| 201 | if(Rotation < 0) |
| 202 | Rotation += 4; |
| 203 | |
| 204 | if(Rotation == 1 || Rotation == 3) |
| 205 | { |
| 206 | // 90° rotation |
| 207 | CSwitchTile *pTempData1 = new CSwitchTile[m_Width * m_Height]; |
| 208 | CTile *pTempData2 = new CTile[m_Width * m_Height]; |
| 209 | mem_copy(dest: pTempData1, source: m_pSwitchTile, size: (size_t)m_Width * m_Height * sizeof(CSwitchTile)); |
| 210 | mem_copy(dest: pTempData2, source: m_pTiles, size: (size_t)m_Width * m_Height * sizeof(CTile)); |
| 211 | CSwitchTile *pDst1 = m_pSwitchTile; |
| 212 | CTile *pDst2 = m_pTiles; |
| 213 | for(int x = 0; x < m_Width; ++x) |
| 214 | for(int y = m_Height - 1; y >= 0; --y, ++pDst1, ++pDst2) |
| 215 | { |
| 216 | *pDst1 = pTempData1[y * m_Width + x]; |
| 217 | *pDst2 = pTempData2[y * m_Width + x]; |
| 218 | if(IsRotatableTile(Index: pDst2->m_Index)) |
| 219 | { |
| 220 | if(pDst2->m_Flags & TILEFLAG_ROTATE) |
| 221 | pDst2->m_Flags ^= (TILEFLAG_YFLIP | TILEFLAG_XFLIP); |
| 222 | pDst2->m_Flags ^= TILEFLAG_ROTATE; |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | std::swap(a&: m_Width, b&: m_Height); |
| 227 | delete[] pTempData1; |
| 228 | delete[] pTempData2; |
| 229 | } |
| 230 | |
| 231 | if(Rotation == 2 || Rotation == 3) |
| 232 | { |
| 233 | BrushFlipX(); |
| 234 | BrushFlipY(); |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | void CLayerSwitch::FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) |
| 239 | { |
| 240 | if(m_Readonly || (!Empty && pBrush->m_Type != LAYERTYPE_TILES)) |
| 241 | return; |
| 242 | |
| 243 | Snap(pRect: &Rect); |
| 244 | |
| 245 | int sx = ConvertX(x: Rect.x); |
| 246 | int sy = ConvertY(y: Rect.y); |
| 247 | int w = ConvertX(x: Rect.w); |
| 248 | int h = ConvertY(y: Rect.h); |
| 249 | |
| 250 | CLayerSwitch *pLt = static_cast<CLayerSwitch *>(pBrush); |
| 251 | |
| 252 | bool Destructive = Editor()->m_BrushDrawDestructive || Empty || pLt->IsEmpty(); |
| 253 | |
| 254 | for(int y = 0; y < h; y++) |
| 255 | { |
| 256 | for(int x = 0; x < w; x++) |
| 257 | { |
| 258 | int fx = x + sx; |
| 259 | int fy = y + sy; |
| 260 | |
| 261 | if(fx < 0 || fx >= m_Width || fy < 0 || fy >= m_Height) |
| 262 | continue; |
| 263 | |
| 264 | if(!Destructive && GetTile(x: fx, y: fy).m_Index) |
| 265 | continue; |
| 266 | |
| 267 | const int SrcIndex = Empty ? 0 : (y * pLt->m_Width + x % pLt->m_Width) % (pLt->m_Width * pLt->m_Height); |
| 268 | const int TgtIndex = fy * m_Width + fx; |
| 269 | |
| 270 | SSwitchTileStateChange::SData Previous{ |
| 271 | .m_Number: m_pSwitchTile[TgtIndex].m_Number, |
| 272 | .m_Type: m_pSwitchTile[TgtIndex].m_Type, |
| 273 | .m_Flags: m_pSwitchTile[TgtIndex].m_Flags, |
| 274 | .m_Delay: m_pSwitchTile[TgtIndex].m_Delay, |
| 275 | .m_Index: m_pTiles[TgtIndex].m_Index}; |
| 276 | |
| 277 | if(Empty || (!Editor()->IsAllowPlaceUnusedTiles() && !IsValidSwitchTile(Index: (pLt->m_pTiles[SrcIndex]).m_Index))) |
| 278 | { |
| 279 | m_pTiles[TgtIndex].m_Index = 0; |
| 280 | m_pSwitchTile[TgtIndex].m_Type = 0; |
| 281 | m_pSwitchTile[TgtIndex].m_Number = 0; |
| 282 | m_pSwitchTile[TgtIndex].m_Delay = 0; |
| 283 | |
| 284 | if(!Empty) |
| 285 | ShowPreventUnusedTilesWarning(); |
| 286 | } |
| 287 | else |
| 288 | { |
| 289 | m_pTiles[TgtIndex] = pLt->m_pTiles[SrcIndex]; |
| 290 | m_pSwitchTile[TgtIndex].m_Type = m_pTiles[TgtIndex].m_Index; |
| 291 | if(pLt->m_HasSwitch && m_pTiles[TgtIndex].m_Index > 0) |
| 292 | { |
| 293 | if(!IsSwitchTileNumberUsed(Index: m_pSwitchTile[TgtIndex].m_Type)) |
| 294 | m_pSwitchTile[TgtIndex].m_Number = 0; |
| 295 | else if(pLt->m_pSwitchTile[SrcIndex].m_Number == 0 || Editor()->m_SwitchNumber != pLt->m_SwitchNumber) |
| 296 | m_pSwitchTile[TgtIndex].m_Number = Editor()->m_SwitchNumber; |
| 297 | else |
| 298 | m_pSwitchTile[TgtIndex].m_Number = pLt->m_pSwitchTile[SrcIndex].m_Number; |
| 299 | |
| 300 | if(!IsSwitchTileDelayUsed(Index: m_pSwitchTile[TgtIndex].m_Type)) |
| 301 | m_pSwitchTile[TgtIndex].m_Delay = 0; |
| 302 | else if(pLt->m_pSwitchTile[SrcIndex].m_Delay == 0 || Editor()->m_SwitchDelay != pLt->m_SwitchDelay) |
| 303 | m_pSwitchTile[TgtIndex].m_Delay = Editor()->m_SwitchDelay; |
| 304 | else |
| 305 | m_pSwitchTile[TgtIndex].m_Delay = pLt->m_pSwitchTile[SrcIndex].m_Delay; |
| 306 | |
| 307 | if(!IsSwitchTileFlagsUsed(Index: m_pSwitchTile[TgtIndex].m_Type)) |
| 308 | m_pSwitchTile[TgtIndex].m_Flags = 0; |
| 309 | else |
| 310 | m_pSwitchTile[TgtIndex].m_Flags = pLt->m_pSwitchTile[SrcIndex].m_Flags; |
| 311 | } |
| 312 | else |
| 313 | { |
| 314 | m_pTiles[TgtIndex].m_Index = 0; |
| 315 | m_pSwitchTile[TgtIndex].m_Type = 0; |
| 316 | m_pSwitchTile[TgtIndex].m_Number = 0; |
| 317 | m_pSwitchTile[TgtIndex].m_Delay = 0; |
| 318 | } |
| 319 | } |
| 320 | |
| 321 | SSwitchTileStateChange::SData Current{ |
| 322 | .m_Number: m_pSwitchTile[TgtIndex].m_Number, |
| 323 | .m_Type: m_pSwitchTile[TgtIndex].m_Type, |
| 324 | .m_Flags: m_pSwitchTile[TgtIndex].m_Flags, |
| 325 | .m_Delay: m_pSwitchTile[TgtIndex].m_Delay, |
| 326 | .m_Index: m_pTiles[TgtIndex].m_Index}; |
| 327 | |
| 328 | RecordStateChange(x: fx, y: fy, Previous, Current); |
| 329 | } |
| 330 | } |
| 331 | FlagModified(x: sx, y: sy, w, h); |
| 332 | } |
| 333 | |
| 334 | int CLayerSwitch::FindNextFreeNumber() const |
| 335 | { |
| 336 | for(int i = 1; i <= 255; i++) |
| 337 | { |
| 338 | if(!ContainsElementWithId(Id: i)) |
| 339 | { |
| 340 | return i; |
| 341 | } |
| 342 | } |
| 343 | return -1; |
| 344 | } |
| 345 | |
| 346 | bool CLayerSwitch::ContainsElementWithId(int Id) const |
| 347 | { |
| 348 | for(int y = 0; y < m_Height; ++y) |
| 349 | { |
| 350 | for(int x = 0; x < m_Width; ++x) |
| 351 | { |
| 352 | if(IsSwitchTileNumberUsed(Index: m_pSwitchTile[y * m_Width + x].m_Type) && m_pSwitchTile[y * m_Width + x].m_Number == Id) |
| 353 | { |
| 354 | return true; |
| 355 | } |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | return false; |
| 360 | } |
| 361 | |
| 362 | void CLayerSwitch::GetPos(int Number, int Offset, ivec2 &SwitchPos) |
| 363 | { |
| 364 | int Match = -1; |
| 365 | ivec2 MatchPos = ivec2(-1, -1); |
| 366 | SwitchPos = ivec2(-1, -1); |
| 367 | |
| 368 | auto FindTile = [this, &Match, &MatchPos, &Number, &Offset]() { |
| 369 | for(int x = 0; x < m_Width; x++) |
| 370 | { |
| 371 | for(int y = 0; y < m_Height; y++) |
| 372 | { |
| 373 | int i = y * m_Width + x; |
| 374 | int Switch = m_pSwitchTile[i].m_Number; |
| 375 | if(Number == Switch) |
| 376 | { |
| 377 | Match++; |
| 378 | if(Offset != -1) |
| 379 | { |
| 380 | if(Match == Offset) |
| 381 | { |
| 382 | MatchPos = ivec2(x, y); |
| 383 | m_GotoSwitchOffset = Match; |
| 384 | return; |
| 385 | } |
| 386 | continue; |
| 387 | } |
| 388 | MatchPos = ivec2(x, y); |
| 389 | if(m_GotoSwitchLastPos != ivec2(-1, -1)) |
| 390 | { |
| 391 | if(distance(a: m_GotoSwitchLastPos, b: MatchPos) < 10.0f) |
| 392 | { |
| 393 | m_GotoSwitchOffset++; |
| 394 | continue; |
| 395 | } |
| 396 | } |
| 397 | m_GotoSwitchLastPos = MatchPos; |
| 398 | if(Match == m_GotoSwitchOffset) |
| 399 | return; |
| 400 | } |
| 401 | } |
| 402 | } |
| 403 | }; |
| 404 | FindTile(); |
| 405 | |
| 406 | if(MatchPos == ivec2(-1, -1)) |
| 407 | return; |
| 408 | if(Match < m_GotoSwitchOffset) |
| 409 | m_GotoSwitchOffset = -1; |
| 410 | SwitchPos = MatchPos; |
| 411 | m_GotoSwitchOffset++; |
| 412 | } |
| 413 | |
| 414 | std::shared_ptr<CLayer> CLayerSwitch::Duplicate() const |
| 415 | { |
| 416 | return std::make_shared<CLayerSwitch>(args: *this); |
| 417 | } |
| 418 | |
| 419 | const char *CLayerSwitch::TypeName() const |
| 420 | { |
| 421 | return "switch" ; |
| 422 | } |
| 423 | |