| 1 | #include "envelope_evaluator.h" |
|---|---|
| 2 | |
| 3 | #include <game/editor/mapitems/envelope.h> |
| 4 | #include <game/editor/mapitems/map.h> |
| 5 | |
| 6 | CMapEnvelopeEvaluator::CMapEnvelopeEvaluator(CEditorMap *pMap) : |
| 7 | CMapObject(pMap) |
| 8 | { |
| 9 | } |
| 10 | |
| 11 | void CMapEnvelopeEvaluator::EnvelopeEval(int TimeOffsetMillis, int EnvelopeIndex, ColorRGBA &Result, size_t Channels) |
| 12 | { |
| 13 | if(EnvelopeIndex < 0 || EnvelopeIndex >= (int)Map()->m_vpEnvelopes.size()) |
| 14 | return; |
| 15 | |
| 16 | std::shared_ptr<CEnvelope> pEnvelope = Map()->m_vpEnvelopes[EnvelopeIndex]; |
| 17 | float Time = m_AnimateTime; |
| 18 | Time *= m_AnimateSpeed; |
| 19 | Time += (TimeOffsetMillis / 1000.0f); |
| 20 | pEnvelope->Eval(Time, Result, Channels); |
| 21 | } |
| 22 |