| 1 | #ifndef GAME_EDITOR_MAPITEMS_ENVELOPE_EVALUATOR_H |
| 2 | #define GAME_EDITOR_MAPITEMS_ENVELOPE_EVALUATOR_H |
| 3 | |
| 4 | #include <base/color.h> |
| 5 | |
| 6 | #include <game/editor/map_object.h> |
| 7 | #include <game/map/render_interfaces.h> |
| 8 | |
| 9 | class CMapEnvelopeEvaluator : public CMapObject, public IEnvelopeEval |
| 10 | { |
| 11 | public: |
| 12 | explicit CMapEnvelopeEvaluator(CEditorMap *pMap); |
| 13 | |
| 14 | void EnvelopeEval(int TimeOffsetMillis, int EnvelopeIndex, ColorRGBA &Result, size_t Channels) override; |
| 15 | |
| 16 | bool m_Animate = false; |
| 17 | float m_AnimateStart = 0.0f; |
| 18 | float m_AnimateTime = 0.0f; |
| 19 | float m_AnimateSpeed = 1.0f; |
| 20 | bool = false; |
| 21 | }; |
| 22 | |
| 23 | #endif |
| 24 | |