| 1 | #include "antibot.h" |
| 2 | |
| 3 | #include <antibot/antibot_interface.h> |
| 4 | |
| 5 | #include <base/dbg.h> |
| 6 | #include <base/mem.h> |
| 7 | #include <base/str.h> |
| 8 | #include <base/time.h> |
| 9 | |
| 10 | #include <engine/console.h> |
| 11 | #include <engine/kernel.h> |
| 12 | #include <engine/server.h> |
| 13 | |
| 14 | class IEngineAntibot; |
| 15 | |
| 16 | #ifdef CONF_ANTIBOT |
| 17 | CAntibot::CAntibot() : |
| 18 | m_pServer(0), m_pConsole(0), m_pGameServer(0), m_Initialized(false) |
| 19 | { |
| 20 | } |
| 21 | CAntibot::~CAntibot() |
| 22 | { |
| 23 | if(m_pGameServer) |
| 24 | free(m_RoundData.m_Map.m_pTiles); |
| 25 | |
| 26 | if(m_Initialized) |
| 27 | AntibotDestroy(); |
| 28 | } |
| 29 | void CAntibot::Kick(int ClientId, const char *pMessage, void *pUser) |
| 30 | { |
| 31 | CAntibot *pAntibot = (CAntibot *)pUser; |
| 32 | pAntibot->Server()->Kick(ClientId, pMessage); |
| 33 | } |
| 34 | void CAntibot::Log(const char *pMessage, void *pUser) |
| 35 | { |
| 36 | CAntibot *pAntibot = (CAntibot *)pUser; |
| 37 | pAntibot->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "antibot" , pMessage); |
| 38 | } |
| 39 | void CAntibot::Report(int ClientId, const char *pMessage, void *pUser) |
| 40 | { |
| 41 | char aBuf[256]; |
| 42 | str_format(aBuf, sizeof(aBuf), "%d: %s" , ClientId, pMessage); |
| 43 | Log(aBuf, pUser); |
| 44 | } |
| 45 | void CAntibot::Send(int ClientId, const void *pData, int Size, int Flags, void *pUser) |
| 46 | { |
| 47 | CAntibot *pAntibot = (CAntibot *)pUser; |
| 48 | |
| 49 | int RealFlags = MSGFLAG_VITAL; |
| 50 | if(Flags & ANTIBOT_MSGFLAG_NONVITAL) |
| 51 | { |
| 52 | RealFlags &= ~MSGFLAG_VITAL; |
| 53 | } |
| 54 | if(Flags & ANTIBOT_MSGFLAG_FLUSH) |
| 55 | { |
| 56 | RealFlags |= MSGFLAG_FLUSH; |
| 57 | } |
| 58 | pAntibot->Server()->SendMsgRaw(ClientId, pData, Size, RealFlags); |
| 59 | } |
| 60 | void CAntibot::Teehistorian(const void *pData, int Size, void *pUser) |
| 61 | { |
| 62 | CAntibot *pAntibot = (CAntibot *)pUser; |
| 63 | pAntibot->m_pGameServer->TeehistorianRecordAntibot(pData, Size); |
| 64 | } |
| 65 | void CAntibot::Init() |
| 66 | { |
| 67 | m_pServer = Kernel()->RequestInterface<IServer>(); |
| 68 | m_pConsole = Kernel()->RequestInterface<IConsole>(); |
| 69 | dbg_assert(m_pServer && m_pConsole, "antibot requires server and console" ); |
| 70 | dbg_assert(AntibotAbiVersion() == ANTIBOT_ABI_VERSION, "antibot abi version mismatch (antibot=%d server=%d)" , AntibotAbiVersion(), ANTIBOT_ABI_VERSION); |
| 71 | |
| 72 | mem_zero(&m_Data, sizeof(m_Data)); |
| 73 | CAntibotVersion Version = ANTIBOT_VERSION; |
| 74 | m_Data.m_Version = Version; |
| 75 | |
| 76 | m_Data.m_Now = time_get(); |
| 77 | m_Data.m_Freq = time_freq(); |
| 78 | m_Data.m_pfnKick = Kick; |
| 79 | m_Data.m_pfnLog = Log; |
| 80 | m_Data.m_pfnReport = Report; |
| 81 | m_Data.m_pfnSend = Send; |
| 82 | m_Data.m_pfnTeehistorian = Teehistorian; |
| 83 | m_Data.m_pUser = this; |
| 84 | AntibotInit(&m_Data); |
| 85 | |
| 86 | m_Initialized = true; |
| 87 | } |
| 88 | void CAntibot::RoundStart(IGameServer *pGameServer) |
| 89 | { |
| 90 | m_pGameServer = pGameServer; |
| 91 | mem_zero(&m_RoundData, sizeof(m_RoundData)); |
| 92 | m_RoundData.m_Map.m_pTiles = 0; |
| 93 | AntibotRoundStart(&m_RoundData); |
| 94 | Update(); |
| 95 | } |
| 96 | void CAntibot::RoundEnd() |
| 97 | { |
| 98 | // Let the external module clean up first |
| 99 | AntibotRoundEnd(); |
| 100 | |
| 101 | m_pGameServer = 0; |
| 102 | free(m_RoundData.m_Map.m_pTiles); |
| 103 | } |
| 104 | void CAntibot::ConsoleCommand(const char *pCommand) |
| 105 | { |
| 106 | AntibotConsoleCommand(pCommand); |
| 107 | } |
| 108 | void CAntibot::Update() |
| 109 | { |
| 110 | m_Data.m_Now = time_get(); |
| 111 | m_Data.m_Freq = time_freq(); |
| 112 | |
| 113 | Server()->FillAntibot(&m_RoundData); |
| 114 | if(GameServer()) |
| 115 | { |
| 116 | GameServer()->FillAntibot(&m_RoundData); |
| 117 | AntibotUpdateData(); |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | void CAntibot::OnPlayerInit(int ClientId) |
| 122 | { |
| 123 | Update(); |
| 124 | AntibotOnPlayerInit(ClientId); |
| 125 | } |
| 126 | void CAntibot::OnPlayerDestroy(int ClientId) |
| 127 | { |
| 128 | Update(); |
| 129 | AntibotOnPlayerDestroy(ClientId); |
| 130 | } |
| 131 | void CAntibot::OnSpawn(int ClientId) |
| 132 | { |
| 133 | Update(); |
| 134 | AntibotOnSpawn(ClientId); |
| 135 | } |
| 136 | void CAntibot::OnHammerFireReloading(int ClientId) |
| 137 | { |
| 138 | Update(); |
| 139 | AntibotOnHammerFireReloading(ClientId); |
| 140 | } |
| 141 | void CAntibot::OnHammerFire(int ClientId) |
| 142 | { |
| 143 | Update(); |
| 144 | AntibotOnHammerFire(ClientId); |
| 145 | } |
| 146 | void CAntibot::OnHammerHit(int ClientId, int TargetId) |
| 147 | { |
| 148 | Update(); |
| 149 | AntibotOnHammerHit(ClientId, TargetId); |
| 150 | } |
| 151 | void CAntibot::OnDirectInput(int ClientId) |
| 152 | { |
| 153 | Update(); |
| 154 | AntibotOnDirectInput(ClientId); |
| 155 | } |
| 156 | void CAntibot::OnCharacterTick(int ClientId) |
| 157 | { |
| 158 | Update(); |
| 159 | AntibotOnCharacterTick(ClientId); |
| 160 | } |
| 161 | void CAntibot::OnHookAttach(int ClientId, bool Player) |
| 162 | { |
| 163 | Update(); |
| 164 | AntibotOnHookAttach(ClientId, Player); |
| 165 | } |
| 166 | |
| 167 | void CAntibot::OnEngineTick() |
| 168 | { |
| 169 | Update(); |
| 170 | AntibotOnEngineTick(); |
| 171 | } |
| 172 | void CAntibot::OnEngineClientJoin(int ClientId) |
| 173 | { |
| 174 | Update(); |
| 175 | AntibotOnEngineClientJoin(ClientId); |
| 176 | } |
| 177 | void CAntibot::OnEngineClientDrop(int ClientId, const char *pReason) |
| 178 | { |
| 179 | Update(); |
| 180 | AntibotOnEngineClientDrop(ClientId, pReason); |
| 181 | } |
| 182 | bool CAntibot::OnEngineClientMessage(int ClientId, const void *pData, int Size, int Flags) |
| 183 | { |
| 184 | Update(); |
| 185 | int AntibotFlags = 0; |
| 186 | if((Flags & MSGFLAG_VITAL) == 0) |
| 187 | { |
| 188 | AntibotFlags |= ANTIBOT_MSGFLAG_NONVITAL; |
| 189 | } |
| 190 | return AntibotOnEngineClientMessage(ClientId, pData, Size, AntibotFlags); |
| 191 | } |
| 192 | bool CAntibot::OnEngineServerMessage(int ClientId, const void *pData, int Size, int Flags) |
| 193 | { |
| 194 | Update(); |
| 195 | int AntibotFlags = 0; |
| 196 | if((Flags & MSGFLAG_VITAL) == 0) |
| 197 | { |
| 198 | AntibotFlags |= ANTIBOT_MSGFLAG_NONVITAL; |
| 199 | } |
| 200 | return AntibotOnEngineServerMessage(ClientId, pData, Size, AntibotFlags); |
| 201 | } |
| 202 | bool CAntibot::OnEngineSimulateClientMessage(int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags) |
| 203 | { |
| 204 | int AntibotFlags = 0; |
| 205 | bool Result = AntibotOnEngineSimulateClientMessage(pClientId, pBuffer, BufferSize, pOutSize, &AntibotFlags); |
| 206 | if(Result) |
| 207 | { |
| 208 | *pFlags = 0; |
| 209 | if((AntibotFlags & ANTIBOT_MSGFLAG_NONVITAL) == 0) |
| 210 | { |
| 211 | *pFlags |= MSGFLAG_VITAL; |
| 212 | } |
| 213 | } |
| 214 | return Result; |
| 215 | } |
| 216 | #else |
| 217 | CAntibot::CAntibot() : |
| 218 | m_pServer(nullptr), m_pConsole(nullptr), m_pGameServer(nullptr), m_Initialized(false) |
| 219 | { |
| 220 | } |
| 221 | CAntibot::~CAntibot() = default; |
| 222 | void CAntibot::Init() |
| 223 | { |
| 224 | m_pServer = Kernel()->RequestInterface<IServer>(); |
| 225 | m_pConsole = Kernel()->RequestInterface<IConsole>(); |
| 226 | dbg_assert(m_pServer && m_pConsole, "antibot requires server and console" ); |
| 227 | } |
| 228 | void CAntibot::RoundStart(IGameServer *pGameServer) |
| 229 | { |
| 230 | m_pGameServer = pGameServer; |
| 231 | } |
| 232 | void CAntibot::RoundEnd() |
| 233 | { |
| 234 | m_pGameServer = nullptr; |
| 235 | } |
| 236 | void CAntibot::ConsoleCommand(const char *pCommand) |
| 237 | { |
| 238 | if(str_comp(a: pCommand, b: "dump" ) == 0) |
| 239 | { |
| 240 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "antibot" , pStr: "antibot support not compiled in" ); |
| 241 | } |
| 242 | else |
| 243 | { |
| 244 | Console()->Print(Level: IConsole::OUTPUT_LEVEL_STANDARD, pFrom: "antibot" , pStr: "unknown command" ); |
| 245 | } |
| 246 | } |
| 247 | void CAntibot::Update() |
| 248 | { |
| 249 | } |
| 250 | |
| 251 | void CAntibot::OnPlayerInit(int ClientId) {} |
| 252 | void CAntibot::OnPlayerDestroy(int ClientId) {} |
| 253 | void CAntibot::OnSpawn(int ClientId) {} |
| 254 | void CAntibot::OnHammerFireReloading(int ClientId) {} |
| 255 | void CAntibot::OnHammerFire(int ClientId) {} |
| 256 | void CAntibot::OnHammerHit(int ClientId, int TargetId) {} |
| 257 | void CAntibot::OnDirectInput(int ClientId) {} |
| 258 | void CAntibot::OnCharacterTick(int ClientId) {} |
| 259 | void CAntibot::OnHookAttach(int ClientId, bool Player) {} |
| 260 | |
| 261 | void CAntibot::OnEngineTick() {} |
| 262 | void CAntibot::OnEngineClientJoin(int ClientId) {} |
| 263 | void CAntibot::OnEngineClientDrop(int ClientId, const char *pReason) {} |
| 264 | bool CAntibot::OnEngineClientMessage(int ClientId, const void *pData, int Size, int Flags) { return false; } |
| 265 | bool CAntibot::OnEngineServerMessage(int ClientId, const void *pData, int Size, int Flags) { return false; } |
| 266 | bool CAntibot::OnEngineSimulateClientMessage(int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags) { return false; } |
| 267 | #endif |
| 268 | |
| 269 | IEngineAntibot *CreateEngineAntibot() |
| 270 | { |
| 271 | return new CAntibot; |
| 272 | } |
| 273 | |