1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22/**
23 * \file SDL_pixels.h
24 *
25 * Header for the enumerated pixel format definitions.
26 */
27
28#ifndef SDL_pixels_h_
29#define SDL_pixels_h_
30
31#include "SDL_stdinc.h"
32#include "SDL_endian.h"
33
34#include "begin_code.h"
35/* Set up for C function definitions, even when using C++ */
36#ifdef __cplusplus
37extern "C" {
38#endif
39
40/**
41 * \name Transparency definitions
42 *
43 * These define alpha as the opacity of a surface.
44 */
45/* @{ */
46#define SDL_ALPHA_OPAQUE 255
47#define SDL_ALPHA_TRANSPARENT 0
48/* @} */
49
50/** Pixel type. */
51typedef enum
52{
53 SDL_PIXELTYPE_UNKNOWN,
54 SDL_PIXELTYPE_INDEX1,
55 SDL_PIXELTYPE_INDEX4,
56 SDL_PIXELTYPE_INDEX8,
57 SDL_PIXELTYPE_PACKED8,
58 SDL_PIXELTYPE_PACKED16,
59 SDL_PIXELTYPE_PACKED32,
60 SDL_PIXELTYPE_ARRAYU8,
61 SDL_PIXELTYPE_ARRAYU16,
62 SDL_PIXELTYPE_ARRAYU32,
63 SDL_PIXELTYPE_ARRAYF16,
64 SDL_PIXELTYPE_ARRAYF32,
65
66 /* This must be at the end of the list to avoid breaking the existing ABI */
67 SDL_PIXELTYPE_INDEX2
68} SDL_PixelType;
69
70/** Bitmap pixel order, high bit -> low bit. */
71typedef enum
72{
73 SDL_BITMAPORDER_NONE,
74 SDL_BITMAPORDER_4321,
75 SDL_BITMAPORDER_1234
76} SDL_BitmapOrder;
77
78/** Packed component order, high bit -> low bit. */
79typedef enum
80{
81 SDL_PACKEDORDER_NONE,
82 SDL_PACKEDORDER_XRGB,
83 SDL_PACKEDORDER_RGBX,
84 SDL_PACKEDORDER_ARGB,
85 SDL_PACKEDORDER_RGBA,
86 SDL_PACKEDORDER_XBGR,
87 SDL_PACKEDORDER_BGRX,
88 SDL_PACKEDORDER_ABGR,
89 SDL_PACKEDORDER_BGRA
90} SDL_PackedOrder;
91
92/** Array component order, low byte -> high byte. */
93/* !!! FIXME: in 2.1, make these not overlap differently with
94 !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
95typedef enum
96{
97 SDL_ARRAYORDER_NONE,
98 SDL_ARRAYORDER_RGB,
99 SDL_ARRAYORDER_RGBA,
100 SDL_ARRAYORDER_ARGB,
101 SDL_ARRAYORDER_BGR,
102 SDL_ARRAYORDER_BGRA,
103 SDL_ARRAYORDER_ABGR
104} SDL_ArrayOrder;
105
106/** Packed component layout. */
107typedef enum
108{
109 SDL_PACKEDLAYOUT_NONE,
110 SDL_PACKEDLAYOUT_332,
111 SDL_PACKEDLAYOUT_4444,
112 SDL_PACKEDLAYOUT_1555,
113 SDL_PACKEDLAYOUT_5551,
114 SDL_PACKEDLAYOUT_565,
115 SDL_PACKEDLAYOUT_8888,
116 SDL_PACKEDLAYOUT_2101010,
117 SDL_PACKEDLAYOUT_1010102
118} SDL_PackedLayout;
119
120#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
121
122#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
123 ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
124 ((bits) << 8) | ((bytes) << 0))
125
126#define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
127#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
128#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
129#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
130#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
131#define SDL_BYTESPERPIXEL(X) \
132 (SDL_ISPIXELFORMAT_FOURCC(X) ? \
133 ((((X) == SDL_PIXELFORMAT_YUY2) || \
134 ((X) == SDL_PIXELFORMAT_UYVY) || \
135 ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
136
137#define SDL_ISPIXELFORMAT_INDEXED(format) \
138 (!SDL_ISPIXELFORMAT_FOURCC(format) && \
139 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
140 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX2) || \
141 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
142 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
143
144#define SDL_ISPIXELFORMAT_PACKED(format) \
145 (!SDL_ISPIXELFORMAT_FOURCC(format) && \
146 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
147 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
148 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
149
150#define SDL_ISPIXELFORMAT_ARRAY(format) \
151 (!SDL_ISPIXELFORMAT_FOURCC(format) && \
152 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
153 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
154 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
155 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
156 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
157
158#define SDL_ISPIXELFORMAT_ALPHA(format) \
159 ((SDL_ISPIXELFORMAT_PACKED(format) && \
160 ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
161 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
162 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
163 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
164 (SDL_ISPIXELFORMAT_ARRAY(format) && \
165 ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
166 (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
167 (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
168 (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
169
170/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
171#define SDL_ISPIXELFORMAT_FOURCC(format) \
172 ((format) && (SDL_PIXELFLAG(format) != 1))
173
174/* Note: If you modify this list, update SDL_GetPixelFormatName() */
175typedef enum
176{
177 SDL_PIXELFORMAT_UNKNOWN,
178 SDL_PIXELFORMAT_INDEX1LSB =
179 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
180 1, 0),
181 SDL_PIXELFORMAT_INDEX1MSB =
182 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
183 1, 0),
184 SDL_PIXELFORMAT_INDEX2LSB =
185 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_4321, 0,
186 2, 0),
187 SDL_PIXELFORMAT_INDEX2MSB =
188 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_1234, 0,
189 2, 0),
190 SDL_PIXELFORMAT_INDEX4LSB =
191 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
192 4, 0),
193 SDL_PIXELFORMAT_INDEX4MSB =
194 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
195 4, 0),
196 SDL_PIXELFORMAT_INDEX8 =
197 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
198 SDL_PIXELFORMAT_RGB332 =
199 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
200 SDL_PACKEDLAYOUT_332, 8, 1),
201 SDL_PIXELFORMAT_XRGB4444 =
202 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
203 SDL_PACKEDLAYOUT_4444, 12, 2),
204 SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444,
205 SDL_PIXELFORMAT_XBGR4444 =
206 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
207 SDL_PACKEDLAYOUT_4444, 12, 2),
208 SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444,
209 SDL_PIXELFORMAT_XRGB1555 =
210 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
211 SDL_PACKEDLAYOUT_1555, 15, 2),
212 SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555,
213 SDL_PIXELFORMAT_XBGR1555 =
214 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
215 SDL_PACKEDLAYOUT_1555, 15, 2),
216 SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555,
217 SDL_PIXELFORMAT_ARGB4444 =
218 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
219 SDL_PACKEDLAYOUT_4444, 16, 2),
220 SDL_PIXELFORMAT_RGBA4444 =
221 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
222 SDL_PACKEDLAYOUT_4444, 16, 2),
223 SDL_PIXELFORMAT_ABGR4444 =
224 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
225 SDL_PACKEDLAYOUT_4444, 16, 2),
226 SDL_PIXELFORMAT_BGRA4444 =
227 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
228 SDL_PACKEDLAYOUT_4444, 16, 2),
229 SDL_PIXELFORMAT_ARGB1555 =
230 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
231 SDL_PACKEDLAYOUT_1555, 16, 2),
232 SDL_PIXELFORMAT_RGBA5551 =
233 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
234 SDL_PACKEDLAYOUT_5551, 16, 2),
235 SDL_PIXELFORMAT_ABGR1555 =
236 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
237 SDL_PACKEDLAYOUT_1555, 16, 2),
238 SDL_PIXELFORMAT_BGRA5551 =
239 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
240 SDL_PACKEDLAYOUT_5551, 16, 2),
241 SDL_PIXELFORMAT_RGB565 =
242 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
243 SDL_PACKEDLAYOUT_565, 16, 2),
244 SDL_PIXELFORMAT_BGR565 =
245 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
246 SDL_PACKEDLAYOUT_565, 16, 2),
247 SDL_PIXELFORMAT_RGB24 =
248 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
249 24, 3),
250 SDL_PIXELFORMAT_BGR24 =
251 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
252 24, 3),
253 SDL_PIXELFORMAT_XRGB8888 =
254 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
255 SDL_PACKEDLAYOUT_8888, 24, 4),
256 SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888,
257 SDL_PIXELFORMAT_RGBX8888 =
258 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
259 SDL_PACKEDLAYOUT_8888, 24, 4),
260 SDL_PIXELFORMAT_XBGR8888 =
261 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
262 SDL_PACKEDLAYOUT_8888, 24, 4),
263 SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888,
264 SDL_PIXELFORMAT_BGRX8888 =
265 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
266 SDL_PACKEDLAYOUT_8888, 24, 4),
267 SDL_PIXELFORMAT_ARGB8888 =
268 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
269 SDL_PACKEDLAYOUT_8888, 32, 4),
270 SDL_PIXELFORMAT_RGBA8888 =
271 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
272 SDL_PACKEDLAYOUT_8888, 32, 4),
273 SDL_PIXELFORMAT_ABGR8888 =
274 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
275 SDL_PACKEDLAYOUT_8888, 32, 4),
276 SDL_PIXELFORMAT_BGRA8888 =
277 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
278 SDL_PACKEDLAYOUT_8888, 32, 4),
279 SDL_PIXELFORMAT_ARGB2101010 =
280 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
281 SDL_PACKEDLAYOUT_2101010, 32, 4),
282
283 /* Aliases for RGBA byte arrays of color data, for the current platform */
284#if SDL_BYTEORDER == SDL_BIG_ENDIAN
285 SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
286 SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
287 SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
288 SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
289 SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_RGBX8888,
290 SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_XRGB8888,
291 SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_BGRX8888,
292 SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_XBGR8888,
293#else
294 SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
295 SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
296 SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
297 SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
298 SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888,
299 SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888,
300 SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888,
301 SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888,
302#endif
303
304 SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
305 SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
306 SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
307 SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
308 SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
309 SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
310 SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
311 SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
312 SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
313 SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
314 SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
315 SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
316 SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
317 SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
318 SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
319 SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
320} SDL_PixelFormatEnum;
321
322/**
323 * The bits of this structure can be directly reinterpreted as an integer-packed
324 * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
325 * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
326 */
327typedef struct SDL_Color
328{
329 Uint8 r;
330 Uint8 g;
331 Uint8 b;
332 Uint8 a;
333} SDL_Color;
334#define SDL_Colour SDL_Color
335
336typedef struct SDL_Palette
337{
338 int ncolors;
339 SDL_Color *colors;
340 Uint32 version;
341 int refcount;
342} SDL_Palette;
343
344/**
345 * \note Everything in the pixel format structure is read-only.
346 */
347typedef struct SDL_PixelFormat
348{
349 Uint32 format;
350 SDL_Palette *palette;
351 Uint8 BitsPerPixel;
352 Uint8 BytesPerPixel;
353 Uint8 padding[2];
354 Uint32 Rmask;
355 Uint32 Gmask;
356 Uint32 Bmask;
357 Uint32 Amask;
358 Uint8 Rloss;
359 Uint8 Gloss;
360 Uint8 Bloss;
361 Uint8 Aloss;
362 Uint8 Rshift;
363 Uint8 Gshift;
364 Uint8 Bshift;
365 Uint8 Ashift;
366 int refcount;
367 struct SDL_PixelFormat *next;
368} SDL_PixelFormat;
369
370/**
371 * Get the human readable name of a pixel format.
372 *
373 * \param format the pixel format to query
374 * \returns the human readable name of the specified pixel format or
375 * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
376 *
377 * \since This function is available since SDL 2.0.0.
378 */
379extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
380
381/**
382 * Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
383 *
384 * \param format one of the SDL_PixelFormatEnum values
385 * \param bpp a bits per pixel value; usually 15, 16, or 32
386 * \param Rmask a pointer filled in with the red mask for the format
387 * \param Gmask a pointer filled in with the green mask for the format
388 * \param Bmask a pointer filled in with the blue mask for the format
389 * \param Amask a pointer filled in with the alpha mask for the format
390 * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
391 * possible; call SDL_GetError() for more information.
392 *
393 * \since This function is available since SDL 2.0.0.
394 *
395 * \sa SDL_MasksToPixelFormatEnum
396 */
397extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
398 int *bpp,
399 Uint32 * Rmask,
400 Uint32 * Gmask,
401 Uint32 * Bmask,
402 Uint32 * Amask);
403
404/**
405 * Convert a bpp value and RGBA masks to an enumerated pixel format.
406 *
407 * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't
408 * possible.
409 *
410 * \param bpp a bits per pixel value; usually 15, 16, or 32
411 * \param Rmask the red mask for the format
412 * \param Gmask the green mask for the format
413 * \param Bmask the blue mask for the format
414 * \param Amask the alpha mask for the format
415 * \returns one of the SDL_PixelFormatEnum values
416 *
417 * \since This function is available since SDL 2.0.0.
418 *
419 * \sa SDL_PixelFormatEnumToMasks
420 */
421extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
422 Uint32 Rmask,
423 Uint32 Gmask,
424 Uint32 Bmask,
425 Uint32 Amask);
426
427/**
428 * Create an SDL_PixelFormat structure corresponding to a pixel format.
429 *
430 * Returned structure may come from a shared global cache (i.e. not newly
431 * allocated), and hence should not be modified, especially the palette. Weird
432 * errors such as `Blit combination not supported` may occur.
433 *
434 * \param pixel_format one of the SDL_PixelFormatEnum values
435 * \returns the new SDL_PixelFormat structure or NULL on failure; call
436 * SDL_GetError() for more information.
437 *
438 * \since This function is available since SDL 2.0.0.
439 *
440 * \sa SDL_FreeFormat
441 */
442extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
443
444/**
445 * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat().
446 *
447 * \param format the SDL_PixelFormat structure to free
448 *
449 * \since This function is available since SDL 2.0.0.
450 *
451 * \sa SDL_AllocFormat
452 */
453extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
454
455/**
456 * Create a palette structure with the specified number of color entries.
457 *
458 * The palette entries are initialized to white.
459 *
460 * \param ncolors represents the number of color entries in the color palette
461 * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if
462 * there wasn't enough memory); call SDL_GetError() for more
463 * information.
464 *
465 * \since This function is available since SDL 2.0.0.
466 *
467 * \sa SDL_FreePalette
468 */
469extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
470
471/**
472 * Set the palette for a pixel format structure.
473 *
474 * \param format the SDL_PixelFormat structure that will use the palette
475 * \param palette the SDL_Palette structure that will be used
476 * \returns 0 on success or a negative error code on failure; call
477 * SDL_GetError() for more information.
478 *
479 * \since This function is available since SDL 2.0.0.
480 *
481 * \sa SDL_AllocPalette
482 * \sa SDL_FreePalette
483 */
484extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
485 SDL_Palette *palette);
486
487/**
488 * Set a range of colors in a palette.
489 *
490 * \param palette the SDL_Palette structure to modify
491 * \param colors an array of SDL_Color structures to copy into the palette
492 * \param firstcolor the index of the first palette entry to modify
493 * \param ncolors the number of entries to modify
494 * \returns 0 on success or a negative error code if not all of the colors
495 * could be set; call SDL_GetError() for more information.
496 *
497 * \since This function is available since SDL 2.0.0.
498 *
499 * \sa SDL_AllocPalette
500 * \sa SDL_CreateRGBSurface
501 */
502extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
503 const SDL_Color * colors,
504 int firstcolor, int ncolors);
505
506/**
507 * Free a palette created with SDL_AllocPalette().
508 *
509 * \param palette the SDL_Palette structure to be freed
510 *
511 * \since This function is available since SDL 2.0.0.
512 *
513 * \sa SDL_AllocPalette
514 */
515extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
516
517/**
518 * Map an RGB triple to an opaque pixel value for a given pixel format.
519 *
520 * This function maps the RGB color value to the specified pixel format and
521 * returns the pixel value best approximating the given RGB color value for
522 * the given pixel format.
523 *
524 * If the format has a palette (8-bit) the index of the closest matching color
525 * in the palette will be returned.
526 *
527 * If the specified pixel format has an alpha component it will be returned as
528 * all 1 bits (fully opaque).
529 *
530 * If the pixel format bpp (color depth) is less than 32-bpp then the unused
531 * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
532 * format the return value can be assigned to a Uint16, and similarly a Uint8
533 * for an 8-bpp format).
534 *
535 * \param format an SDL_PixelFormat structure describing the pixel format
536 * \param r the red component of the pixel in the range 0-255
537 * \param g the green component of the pixel in the range 0-255
538 * \param b the blue component of the pixel in the range 0-255
539 * \returns a pixel value
540 *
541 * \since This function is available since SDL 2.0.0.
542 *
543 * \sa SDL_GetRGB
544 * \sa SDL_GetRGBA
545 * \sa SDL_MapRGBA
546 */
547extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
548 Uint8 r, Uint8 g, Uint8 b);
549
550/**
551 * Map an RGBA quadruple to a pixel value for a given pixel format.
552 *
553 * This function maps the RGBA color value to the specified pixel format and
554 * returns the pixel value best approximating the given RGBA color value for
555 * the given pixel format.
556 *
557 * If the specified pixel format has no alpha component the alpha value will
558 * be ignored (as it will be in formats with a palette).
559 *
560 * If the format has a palette (8-bit) the index of the closest matching color
561 * in the palette will be returned.
562 *
563 * If the pixel format bpp (color depth) is less than 32-bpp then the unused
564 * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
565 * format the return value can be assigned to a Uint16, and similarly a Uint8
566 * for an 8-bpp format).
567 *
568 * \param format an SDL_PixelFormat structure describing the format of the
569 * pixel
570 * \param r the red component of the pixel in the range 0-255
571 * \param g the green component of the pixel in the range 0-255
572 * \param b the blue component of the pixel in the range 0-255
573 * \param a the alpha component of the pixel in the range 0-255
574 * \returns a pixel value
575 *
576 * \since This function is available since SDL 2.0.0.
577 *
578 * \sa SDL_GetRGB
579 * \sa SDL_GetRGBA
580 * \sa SDL_MapRGB
581 */
582extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
583 Uint8 r, Uint8 g, Uint8 b,
584 Uint8 a);
585
586/**
587 * Get RGB values from a pixel in the specified format.
588 *
589 * This function uses the entire 8-bit [0..255] range when converting color
590 * components from pixel formats with less than 8-bits per RGB component
591 * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
592 * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
593 *
594 * \param pixel a pixel value
595 * \param format an SDL_PixelFormat structure describing the format of the
596 * pixel
597 * \param r a pointer filled in with the red component
598 * \param g a pointer filled in with the green component
599 * \param b a pointer filled in with the blue component
600 *
601 * \since This function is available since SDL 2.0.0.
602 *
603 * \sa SDL_GetRGBA
604 * \sa SDL_MapRGB
605 * \sa SDL_MapRGBA
606 */
607extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
608 const SDL_PixelFormat * format,
609 Uint8 * r, Uint8 * g, Uint8 * b);
610
611/**
612 * Get RGBA values from a pixel in the specified format.
613 *
614 * This function uses the entire 8-bit [0..255] range when converting color
615 * components from pixel formats with less than 8-bits per RGB component
616 * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
617 * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
618 *
619 * If the surface has no alpha component, the alpha will be returned as 0xff
620 * (100% opaque).
621 *
622 * \param pixel a pixel value
623 * \param format an SDL_PixelFormat structure describing the format of the
624 * pixel
625 * \param r a pointer filled in with the red component
626 * \param g a pointer filled in with the green component
627 * \param b a pointer filled in with the blue component
628 * \param a a pointer filled in with the alpha component
629 *
630 * \since This function is available since SDL 2.0.0.
631 *
632 * \sa SDL_GetRGB
633 * \sa SDL_MapRGB
634 * \sa SDL_MapRGBA
635 */
636extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
637 const SDL_PixelFormat * format,
638 Uint8 * r, Uint8 * g, Uint8 * b,
639 Uint8 * a);
640
641/**
642 * Calculate a 256 entry gamma ramp for a gamma value.
643 *
644 * \param gamma a gamma value where 0.0 is black and 1.0 is identity
645 * \param ramp an array of 256 values filled in with the gamma ramp
646 *
647 * \since This function is available since SDL 2.0.0.
648 *
649 * \sa SDL_SetWindowGammaRamp
650 */
651extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
652
653
654/* Ends C function definitions when using C++ */
655#ifdef __cplusplus
656}
657#endif
658#include "close_code.h"
659
660#endif /* SDL_pixels_h_ */
661
662/* vi: set ts=4 sw=4 expandtab: */
663