| 1 | #ifndef GAME_SERVER_GAMEMODES_MOD_H |
|---|---|
| 2 | #define GAME_SERVER_GAMEMODES_MOD_H |
| 3 | |
| 4 | #include <game/server/gamecontroller.h> |
| 5 | |
| 6 | class CGameControllerMod : public IGameController |
| 7 | { |
| 8 | public: |
| 9 | CGameControllerMod(class CGameContext *pGameServer); |
| 10 | ~CGameControllerMod() override; |
| 11 | |
| 12 | void Tick() override; |
| 13 | }; |
| 14 | #endif // GAME_SERVER_GAMEMODES_MOD_H |
| 15 |