1 | #ifndef GAME_SERVER_GAMEMODES_MOD_H |
---|---|
2 | #define GAME_SERVER_GAMEMODES_MOD_H |
3 | |
4 | #include <game/server/gamecontroller.h> |
5 | |
6 | class CGameControllerMod : public IGameController |
7 | { |
8 | public: |
9 | CGameControllerMod(class CGameContext *pGameServer); |
10 | ~CGameControllerMod(); |
11 | |
12 | void Tick() override; |
13 | }; |
14 | #endif // GAME_SERVER_GAMEMODES_MOD_H |
15 |