| 1 | /* See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */ |
| 2 | #ifndef GAME_SERVER_ENTITIES_DRAGGER_BEAM_H |
| 3 | #define GAME_SERVER_ENTITIES_DRAGGER_BEAM_H |
| 4 | |
| 5 | #include <game/server/entity.h> |
| 6 | |
| 7 | class CDragger; |
| 8 | class CGameWorld; |
| 9 | |
| 10 | /** |
| 11 | * Dragger beams pull a selected player towards their center |
| 12 | * |
| 13 | * Dragger beams are generated by a particular dragger for the player closest to it and for whom certain criteria are |
| 14 | * met. Dragger beams exist until these criteria are no longer met. Dragger beams dissolve and automatically |
| 15 | * de-register from their dragger source as soon as the player for whom they were created: |
| 16 | * - is no longer alive |
| 17 | * - is no longer in range (sv_dragger_range) |
| 18 | * - can no longer be dragged because the beam is intercepted by a laser stopper (or if !IgnoreWalls by solid blocks) |
| 19 | * |
| 20 | * Dragger beams accelerate the selected player every tick towards their center. The length of the speed vector, which |
| 21 | * is added to that of the player, depends only on the strength of the dragger and is between 1 and 3 units long. If |
| 22 | * the player is in the center of the dragger, it will not accelerate. |
| 23 | */ |
| 24 | class CDraggerBeam : public CEntity |
| 25 | { |
| 26 | CDragger *m_pDragger; |
| 27 | float m_Strength; |
| 28 | bool m_IgnoreWalls; |
| 29 | int m_ForClientId; |
| 30 | int m_EvalTick; |
| 31 | bool m_Active; |
| 32 | |
| 33 | public: |
| 34 | CDraggerBeam(CGameWorld *pGameWorld, CDragger *pDragger, vec2 Pos, float Strength, bool IgnoreWalls, int ForClientId, int Layer, int Number); |
| 35 | |
| 36 | void SetPos(vec2 Pos); |
| 37 | |
| 38 | void Reset() override; |
| 39 | void Tick() override; |
| 40 | void Snap(int SnappingClient) override; |
| 41 | void SwapClients(int Client1, int Client2) override; |
| 42 | ESaveResult BlocksSave(int ClientId) override; |
| 43 | }; |
| 44 | |
| 45 | #endif // GAME_SERVER_ENTITIES_DRAGGER_BEAM_H |
| 46 | |