| 1 | #include "smooth_value.h" |
| 2 | |
| 3 | #include <engine/client.h> |
| 4 | #include <engine/shared/config.h> |
| 5 | |
| 6 | CSmoothValue::CSmoothValue(float InitialValue, float MinValue, float MaxValue) : |
| 7 | m_Smoothing(false), m_Value(InitialValue), m_MinValue(MinValue), m_MaxValue(MaxValue) {} |
| 8 | |
| 9 | void CSmoothValue::SetValue(float Target) |
| 10 | { |
| 11 | Target = std::clamp(val: Target, lo: m_MinValue, hi: m_MaxValue); |
| 12 | if(m_Value == Target) |
| 13 | { |
| 14 | return; |
| 15 | } |
| 16 | |
| 17 | const float Now = Client()->GlobalTime(); |
| 18 | float Current = m_Value; |
| 19 | float Derivative = 0.0f; |
| 20 | if(m_Smoothing) |
| 21 | { |
| 22 | const float Progress = ZoomProgress(CurrentTime: Now); |
| 23 | Current = m_ValueSmoothing.Evaluate(t: Progress); |
| 24 | Derivative = m_ValueSmoothing.Derivative(t: Progress); |
| 25 | } |
| 26 | |
| 27 | m_ValueSmoothingTarget = Target; |
| 28 | m_ValueSmoothing = CCubicBezier::With(Start: Current, StartDerivative: Derivative, EndDerivative: 0.0f, End: m_ValueSmoothingTarget); |
| 29 | m_ValueSmoothingStart = Now; |
| 30 | m_ValueSmoothingEnd = Now + g_Config.m_EdSmoothZoomTime / 1000.0f; |
| 31 | |
| 32 | m_Smoothing = true; |
| 33 | } |
| 34 | |
| 35 | void CSmoothValue::ChangeValue(float Amount) |
| 36 | { |
| 37 | const float CurrentTarget = m_Smoothing ? m_ValueSmoothingTarget : m_Value; |
| 38 | SetValue(CurrentTarget + Amount); |
| 39 | } |
| 40 | |
| 41 | bool CSmoothValue::UpdateValue() |
| 42 | { |
| 43 | if(m_Smoothing) |
| 44 | { |
| 45 | const float Time = Client()->GlobalTime(); |
| 46 | const float OldLevel = m_Value; |
| 47 | if(Time >= m_ValueSmoothingEnd) |
| 48 | { |
| 49 | m_Value = m_ValueSmoothingTarget; |
| 50 | m_Smoothing = false; |
| 51 | } |
| 52 | else |
| 53 | { |
| 54 | m_Value = m_ValueSmoothing.Evaluate(t: ZoomProgress(CurrentTime: Time)); |
| 55 | if((OldLevel < m_ValueSmoothingTarget && m_Value > m_ValueSmoothingTarget) || (OldLevel > m_ValueSmoothingTarget && m_Value < m_ValueSmoothingTarget)) |
| 56 | { |
| 57 | m_Value = m_ValueSmoothingTarget; |
| 58 | m_Smoothing = false; |
| 59 | } |
| 60 | } |
| 61 | m_Value = std::clamp(val: m_Value, lo: m_MinValue, hi: m_MaxValue); |
| 62 | |
| 63 | return true; |
| 64 | } |
| 65 | |
| 66 | return false; |
| 67 | } |
| 68 | |
| 69 | float CSmoothValue::ZoomProgress(float CurrentTime) const |
| 70 | { |
| 71 | return (CurrentTime - m_ValueSmoothingStart) / (m_ValueSmoothingEnd - m_ValueSmoothingStart); |
| 72 | } |
| 73 | |
| 74 | float CSmoothValue::GetValue() const |
| 75 | { |
| 76 | return m_Value; |
| 77 | } |
| 78 | |
| 79 | void CSmoothValue::SetValueInstant(float Target) |
| 80 | { |
| 81 | m_Smoothing = false; |
| 82 | m_Value = std::clamp(val: Target, lo: m_MinValue, hi: m_MaxValue); |
| 83 | } |
| 84 | |
| 85 | void CSmoothValue::SetValueRange(float MinValue, float MaxValue) |
| 86 | { |
| 87 | m_MinValue = MinValue; |
| 88 | m_MaxValue = MaxValue; |
| 89 | } |
| 90 | |
| 91 | float CSmoothValue::GetMinValue() const |
| 92 | { |
| 93 | return m_MinValue; |
| 94 | } |
| 95 | |
| 96 | float CSmoothValue::GetMaxValue() const |
| 97 | { |
| 98 | return m_MaxValue; |
| 99 | } |
| 100 | |