| 1 | #ifndef GAME_EDITOR_QUADART_H |
|---|---|
| 2 | #define GAME_EDITOR_QUADART_H |
| 3 | |
| 4 | #include <base/types.h> |
| 5 | |
| 6 | #include <engine/image.h> |
| 7 | |
| 8 | #include <game/editor/mapitems/layer_quads.h> |
| 9 | #include <game/mapitems.h> |
| 10 | |
| 11 | #include <memory> |
| 12 | #include <optional> |
| 13 | |
| 14 | class CQuadArtParameters |
| 15 | { |
| 16 | public: |
| 17 | int m_ImagePixelSize; |
| 18 | int m_QuadPixelSize; |
| 19 | bool m_Centralize; |
| 20 | bool m_Optimize; |
| 21 | char m_aFilename[IO_MAX_PATH_LENGTH]; |
| 22 | }; |
| 23 | |
| 24 | class CQuadArt |
| 25 | { |
| 26 | public: |
| 27 | CQuadArt(CQuadArtParameters Parameters, CImageInfo &&Img); |
| 28 | ~CQuadArt(); |
| 29 | bool Create(std::shared_ptr<CLayerQuads> &pQuadLayer); |
| 30 | |
| 31 | private: |
| 32 | ivec2 GetOptimizedQuadSize(const ColorRGBA &Pixel, const ivec2 &Pos); |
| 33 | void MarkPixelAsVisited(const ivec2 &Pos, const ivec2 &Size); |
| 34 | |
| 35 | size_t FindSuperPixelSize(const ColorRGBA &Pixel, const ivec2 &Pos, size_t CurrentSize); |
| 36 | |
| 37 | ColorRGBA GetPixelClamped(const ivec2 &Pos) const; |
| 38 | bool IsPixelOptimizable(const ivec2 &Pos, const ColorRGBA &Pixel) const; |
| 39 | |
| 40 | CQuad CreateNewQuad(const vec2 &Pos, const ivec2 &Size, const ColorRGBA &Color) const; |
| 41 | |
| 42 | CQuadArtParameters m_Parameters; |
| 43 | CImageInfo m_Img; |
| 44 | std::vector<bool> m_vVisitedPixels; |
| 45 | }; |
| 46 | #endif |
| 47 |