| 1 | #ifndef GAME_EDITOR_PROOF_MODE_H |
| 2 | #define GAME_EDITOR_PROOF_MODE_H |
| 3 | |
| 4 | #include "component.h" |
| 5 | |
| 6 | class CProofMode : public CEditorComponent |
| 7 | { |
| 8 | public: |
| 9 | void OnInit(CEditor *pEditor) override; |
| 10 | void OnReset() override; |
| 11 | void OnMapLoad() override; |
| 12 | void RenderScreenSizes(); |
| 13 | |
| 14 | bool IsEnabled() const; |
| 15 | bool () const; |
| 16 | bool IsModeIngame() const; |
| 17 | void Toggle(); |
| 18 | void (); |
| 19 | void SetModeIngame(); |
| 20 | |
| 21 | enum EProofBorder |
| 22 | { |
| 23 | PROOF_BORDER_OFF, |
| 24 | PROOF_BORDER_INGAME, |
| 25 | |
| 26 | }; |
| 27 | EProofBorder m_ProofBorders; |
| 28 | |
| 29 | int ; |
| 30 | std::vector<vec2> ; |
| 31 | std::vector<const char *> ; |
| 32 | std::vector<std::vector<int>> ; |
| 33 | |
| 34 | void (); |
| 35 | void (); |
| 36 | }; |
| 37 | |
| 38 | #endif |
| 39 | |