| 1 | #include "map_object.h" |
|---|---|
| 2 | |
| 3 | #include <game/editor/editor.h> |
| 4 | #include <game/editor/mapitems/map.h> |
| 5 | |
| 6 | CMapObject::CMapObject(CEditorMap *pMap) |
| 7 | { |
| 8 | OnAttach(pMap); |
| 9 | } |
| 10 | |
| 11 | CMapObject::CMapObject(const CMapObject &Other) |
| 12 | { |
| 13 | m_pMap = Other.m_pMap; |
| 14 | } |
| 15 | |
| 16 | void CMapObject::OnAttach(CEditorMap *pMap) |
| 17 | { |
| 18 | m_pMap = pMap; |
| 19 | } |
| 20 | |
| 21 | const CEditor *CMapObject::Editor() const |
| 22 | { |
| 23 | return m_pMap->Editor(); |
| 24 | } |
| 25 | |
| 26 | CEditor *CMapObject::Editor() |
| 27 | { |
| 28 | return m_pMap->Editor(); |
| 29 | } |
| 30 | |
| 31 | const CEditorMap *CMapObject::Map() const |
| 32 | { |
| 33 | return m_pMap; |
| 34 | } |
| 35 | |
| 36 | CEditorMap *CMapObject::Map() |
| 37 | { |
| 38 | return m_pMap; |
| 39 | } |
| 40 | |
| 41 | const IGraphics *CMapObject::Graphics() const |
| 42 | { |
| 43 | return m_pMap->Editor()->Graphics(); |
| 44 | } |
| 45 | |
| 46 | IGraphics *CMapObject::Graphics() |
| 47 | { |
| 48 | return m_pMap->Editor()->Graphics(); |
| 49 | } |
| 50 | |
| 51 | const ISound *CMapObject::Sound() const |
| 52 | { |
| 53 | return m_pMap->Editor()->Sound(); |
| 54 | } |
| 55 | |
| 56 | ISound *CMapObject::Sound() |
| 57 | { |
| 58 | return m_pMap->Editor()->Sound(); |
| 59 | } |
| 60 | |
| 61 | const IStorage *CMapObject::Storage() const |
| 62 | { |
| 63 | return m_pMap->Editor()->Storage(); |
| 64 | } |
| 65 | |
| 66 | IStorage *CMapObject::Storage() |
| 67 | { |
| 68 | return m_pMap->Editor()->Storage(); |
| 69 | } |
| 70 | |
| 71 | const ITextRender *CMapObject::TextRender() const |
| 72 | { |
| 73 | return m_pMap->Editor()->TextRender(); |
| 74 | } |
| 75 | |
| 76 | ITextRender *CMapObject::TextRender() |
| 77 | { |
| 78 | return m_pMap->Editor()->TextRender(); |
| 79 | } |
| 80 |