| 1 | #include <engine/shared/protocolglue.h> |
| 2 | #include <engine/shared/snapshot.h> |
| 3 | #include <engine/shared/translation_context.h> |
| 4 | |
| 5 | #include <generated/protocol7.h> |
| 6 | |
| 7 | #include <game/client/gameclient.h> |
| 8 | |
| 9 | int CGameClient::TranslateSnap(CSnapshot *pSnapDstSix, CSnapshot *pSnapSrcSeven, int Conn, bool Dummy) |
| 10 | { |
| 11 | CSnapshotBuilder Builder; |
| 12 | Builder.Init(); |
| 13 | |
| 14 | float LocalTime = Client()->LocalTime(); |
| 15 | int GameTick = Client()->GameTick(Conn: g_Config.m_ClDummy); |
| 16 | CTranslationContext &TranslationContext = Client()->m_TranslationContext; |
| 17 | |
| 18 | for(auto &PlayerInfosRace : TranslationContext.m_apPlayerInfosRace) |
| 19 | PlayerInfosRace = nullptr; |
| 20 | |
| 21 | int SpectatorId = -3; |
| 22 | |
| 23 | for(int i = 0; i < pSnapSrcSeven->NumItems(); i++) |
| 24 | { |
| 25 | const CSnapshotItem *pItem7 = (CSnapshotItem *)pSnapSrcSeven->GetItem(Index: i); |
| 26 | const int Size = pSnapSrcSeven->GetItemSize(Index: i); |
| 27 | const int ItemType = pSnapSrcSeven->GetItemType(Index: i); |
| 28 | |
| 29 | // ddnet ex snap items |
| 30 | if((ItemType > __NETOBJTYPE_UUID_HELPER && ItemType < OFFSET_NETMSGTYPE_UUID) || pItem7->Type() == NETOBJTYPE_EX) |
| 31 | { |
| 32 | CUnpacker Unpacker; |
| 33 | Unpacker.Reset(pData: pItem7->Data(), Size); |
| 34 | |
| 35 | void *pRawObj = GetNetObjHandler()->SecureUnpackObj(Type: ItemType, pUnpacker: &Unpacker); |
| 36 | if(!pRawObj) |
| 37 | { |
| 38 | if(ItemType != UUID_UNKNOWN) |
| 39 | dbg_msg(sys: "sixup" , fmt: "dropped weird ddnet ex object '%s' (%d), failed on '%s'" , GetNetObjHandler()->GetObjName(Type: ItemType), ItemType, GetNetObjHandler()->FailedObjOn()); |
| 40 | continue; |
| 41 | } |
| 42 | const int ItemSize = GetNetObjHandler()->GetUnpackedObjSize(Type: ItemType); |
| 43 | |
| 44 | void *pObj = Builder.NewItem(Type: pItem7->Type(), Id: pItem7->Id(), Size: ItemSize); |
| 45 | if(!pObj) |
| 46 | return -17; |
| 47 | |
| 48 | mem_copy(dest: pObj, source: pRawObj, size: ItemSize); |
| 49 | continue; |
| 50 | } |
| 51 | |
| 52 | if(GetNetObjHandler7()->ValidateObj(Type: pItem7->Type(), pData: pItem7->Data(), Size) != 0) |
| 53 | { |
| 54 | if(pItem7->Type() > 0 && pItem7->Type() < CSnapshot::OFFSET_UUID_TYPE) |
| 55 | { |
| 56 | dbg_msg( |
| 57 | sys: "sixup" , |
| 58 | fmt: "invalidated index=%d type=%d (%s) size=%d id=%d" , |
| 59 | i, |
| 60 | pItem7->Type(), |
| 61 | GetNetObjHandler7()->GetObjName(Type: pItem7->Type()), |
| 62 | Size, |
| 63 | pItem7->Id()); |
| 64 | } |
| 65 | pSnapSrcSeven->InvalidateItem(Index: i); |
| 66 | } |
| 67 | |
| 68 | if(pItem7->Type() == protocol7::NETOBJTYPE_PLAYERINFORACE) |
| 69 | { |
| 70 | const protocol7::CNetObj_PlayerInfoRace *pInfo = (const protocol7::CNetObj_PlayerInfoRace *)pItem7->Data(); |
| 71 | int ClientId = pItem7->Id(); |
| 72 | if(ClientId < MAX_CLIENTS && TranslationContext.m_aClients[ClientId].m_Active) |
| 73 | { |
| 74 | TranslationContext.m_apPlayerInfosRace[ClientId] = pInfo; |
| 75 | } |
| 76 | } |
| 77 | else if(pItem7->Type() == protocol7::NETOBJTYPE_SPECTATORINFO) |
| 78 | { |
| 79 | const protocol7::CNetObj_SpectatorInfo *pSpec7 = (const protocol7::CNetObj_SpectatorInfo *)pItem7->Data(); |
| 80 | SpectatorId = pSpec7->m_SpectatorId; |
| 81 | if(pSpec7->m_SpecMode == protocol7::SPEC_FREEVIEW) |
| 82 | SpectatorId = SPEC_FREEVIEW; |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | // hack to put game info in the snap |
| 87 | // even though in 0.7 we get it as a game message |
| 88 | // this message has to be on the top |
| 89 | // the client looks at the items in order and needs the gameinfo at the top |
| 90 | // otherwise it will not render skins with team colors |
| 91 | if(TranslationContext.m_ShouldSendGameInfo) |
| 92 | { |
| 93 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_GAMEINFO, Id: 0, Size: sizeof(CNetObj_GameInfo)); |
| 94 | if(!pObj) |
| 95 | return -1; |
| 96 | |
| 97 | int GameStateFlagsSix = 0; |
| 98 | if(TranslationContext.m_GameStateFlags7 & protocol7::GAMESTATEFLAG_GAMEOVER) |
| 99 | GameStateFlagsSix |= GAMESTATEFLAG_GAMEOVER; |
| 100 | if(TranslationContext.m_GameStateFlags7 & protocol7::GAMESTATEFLAG_SUDDENDEATH) |
| 101 | GameStateFlagsSix |= GAMESTATEFLAG_SUDDENDEATH; |
| 102 | if(TranslationContext.m_GameStateFlags7 & protocol7::GAMESTATEFLAG_PAUSED) |
| 103 | GameStateFlagsSix |= GAMESTATEFLAG_PAUSED; |
| 104 | |
| 105 | /* |
| 106 | This is a 0.7 only flag that we just ignore for now |
| 107 | |
| 108 | GAMESTATEFLAG_ROUNDOVER |
| 109 | */ |
| 110 | |
| 111 | CNetObj_GameInfo Info6 = {}; |
| 112 | Info6.m_GameFlags = TranslationContext.m_GameFlags; |
| 113 | Info6.m_GameStateFlags = GameStateFlagsSix; |
| 114 | Info6.m_RoundStartTick = TranslationContext.m_GameStartTick7; |
| 115 | Info6.m_WarmupTimer = 0; // removed in 0.7 |
| 116 | if(TranslationContext.m_GameStateFlags7 & protocol7::GAMESTATEFLAG_WARMUP) |
| 117 | Info6.m_WarmupTimer = TranslationContext.m_GameStateEndTick7 - GameTick; |
| 118 | if(TranslationContext.m_GameStateFlags7 & protocol7::GAMESTATEFLAG_STARTCOUNTDOWN) |
| 119 | Info6.m_WarmupTimer = TranslationContext.m_GameStateEndTick7 - GameTick; |
| 120 | |
| 121 | // hack to port 0.7 race timer to ddnet warmup gametimer hack |
| 122 | int TimerClientId = std::clamp(val: TranslationContext.m_aLocalClientId[Conn], lo: 0, hi: (int)MAX_CLIENTS); |
| 123 | if(SpectatorId >= 0) |
| 124 | TimerClientId = SpectatorId; |
| 125 | const protocol7::CNetObj_PlayerInfoRace *pRaceInfo = TranslationContext.m_apPlayerInfosRace[TimerClientId]; |
| 126 | if(pRaceInfo) |
| 127 | { |
| 128 | Info6.m_WarmupTimer = -pRaceInfo->m_RaceStartTick; |
| 129 | Info6.m_GameStateFlags |= GAMESTATEFLAG_RACETIME; |
| 130 | } |
| 131 | |
| 132 | Info6.m_ScoreLimit = TranslationContext.m_ScoreLimit; |
| 133 | Info6.m_TimeLimit = TranslationContext.m_TimeLimit; |
| 134 | Info6.m_RoundNum = TranslationContext.m_MatchNum; |
| 135 | Info6.m_RoundCurrent = TranslationContext.m_MatchCurrent; |
| 136 | |
| 137 | mem_copy(dest: pObj, source: &Info6, size: sizeof(CNetObj_GameInfo)); |
| 138 | } |
| 139 | |
| 140 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 141 | { |
| 142 | const CTranslationContext::CClientData &Client = TranslationContext.m_aClients[i]; |
| 143 | if(!Client.m_Active) |
| 144 | continue; |
| 145 | |
| 146 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_CLIENTINFO, Id: i, Size: sizeof(CNetObj_ClientInfo)); |
| 147 | if(!pObj) |
| 148 | return -2; |
| 149 | |
| 150 | CNetObj_ClientInfo Info6 = {}; |
| 151 | StrToInts(pInts: Info6.m_aName, NumInts: std::size(Info6.m_aName), pStr: Client.m_aName); |
| 152 | StrToInts(pInts: Info6.m_aClan, NumInts: std::size(Info6.m_aClan), pStr: Client.m_aClan); |
| 153 | Info6.m_Country = Client.m_Country; |
| 154 | StrToInts(pInts: Info6.m_aSkin, NumInts: std::size(Info6.m_aSkin), pStr: "default" ); |
| 155 | Info6.m_UseCustomColor = 0; |
| 156 | Info6.m_ColorBody = 0; |
| 157 | Info6.m_ColorFeet = 0; |
| 158 | mem_copy(dest: pObj, source: &Info6, size: sizeof(CNetObj_ClientInfo)); |
| 159 | } |
| 160 | |
| 161 | bool NewGameData = false; |
| 162 | |
| 163 | for(int i = 0; i < pSnapSrcSeven->NumItems(); i++) |
| 164 | { |
| 165 | const CSnapshotItem *pItem7 = pSnapSrcSeven->GetItem(Index: i); |
| 166 | const int Size = pSnapSrcSeven->GetItemSize(Index: i); |
| 167 | // the first few items are a full match |
| 168 | // no translation needed |
| 169 | if(pItem7->Type() == protocol7::NETOBJTYPE_PROJECTILE || |
| 170 | pItem7->Type() == protocol7::NETOBJTYPE_LASER || |
| 171 | pItem7->Type() == protocol7::NETOBJTYPE_FLAG) |
| 172 | { |
| 173 | void *pObj = Builder.NewItem(Type: pItem7->Type(), Id: pItem7->Id(), Size); |
| 174 | if(!pObj) |
| 175 | return -4; |
| 176 | |
| 177 | mem_copy(dest: pObj, source: pItem7->Data(), size: Size); |
| 178 | } |
| 179 | else if(pItem7->Type() == protocol7::NETOBJTYPE_PICKUP) |
| 180 | { |
| 181 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_PICKUP, Id: pItem7->Id(), Size: sizeof(CNetObj_Pickup)); |
| 182 | if(!pObj) |
| 183 | return -5; |
| 184 | |
| 185 | const protocol7::CNetObj_Pickup *pPickup7 = (const protocol7::CNetObj_Pickup *)pItem7->Data(); |
| 186 | CNetObj_Pickup Pickup6 = {}; |
| 187 | Pickup6.m_X = pPickup7->m_X; |
| 188 | Pickup6.m_Y = pPickup7->m_Y; |
| 189 | PickupType_SevenToSix(Type7: pPickup7->m_Type, Type6&: Pickup6.m_Type, SubType6&: Pickup6.m_Subtype); |
| 190 | |
| 191 | mem_copy(dest: pObj, source: &Pickup6, size: sizeof(CNetObj_Pickup)); |
| 192 | } |
| 193 | else if(pItem7->Type() == protocol7::NETOBJTYPE_GAMEDATA) |
| 194 | { |
| 195 | const protocol7::CNetObj_GameData *pGameData = (const protocol7::CNetObj_GameData *)pItem7->Data(); |
| 196 | TranslationContext.m_GameStateFlags7 = pGameData->m_GameStateFlags; |
| 197 | TranslationContext.m_GameStartTick7 = pGameData->m_GameStartTick; |
| 198 | TranslationContext.m_GameStateEndTick7 = pGameData->m_GameStateEndTick; |
| 199 | } |
| 200 | else if(pItem7->Type() == protocol7::NETOBJTYPE_GAMEDATATEAM) |
| 201 | { |
| 202 | // 0.7 added GameDataTeam and GameDataFlag |
| 203 | // both items merged together have all fields of the 0.6 GameData |
| 204 | // so if we get either one of them we store the details in the translation context |
| 205 | // and build one GameData snap item after this loop |
| 206 | const protocol7::CNetObj_GameDataTeam *pTeam7 = (const protocol7::CNetObj_GameDataTeam *)pItem7->Data(); |
| 207 | |
| 208 | TranslationContext.m_TeamscoreRed = pTeam7->m_TeamscoreRed; |
| 209 | TranslationContext.m_TeamscoreBlue = pTeam7->m_TeamscoreBlue; |
| 210 | NewGameData = true; |
| 211 | } |
| 212 | else if(pItem7->Type() == protocol7::NETOBJTYPE_GAMEDATAFLAG) |
| 213 | { |
| 214 | const protocol7::CNetObj_GameDataFlag *pFlag7 = (const protocol7::CNetObj_GameDataFlag *)pItem7->Data(); |
| 215 | |
| 216 | TranslationContext.m_FlagCarrierRed = pFlag7->m_FlagCarrierRed; |
| 217 | TranslationContext.m_FlagCarrierBlue = pFlag7->m_FlagCarrierBlue; |
| 218 | NewGameData = true; |
| 219 | |
| 220 | // used for blinking the flags in the hud |
| 221 | // but that already works the 0.6 way |
| 222 | // and is covered by the NETOBJTYPE_GAMEDATA translation |
| 223 | // pFlag7->m_FlagDropTickRed; |
| 224 | // pFlag7->m_FlagDropTickBlue; |
| 225 | } |
| 226 | else if(pItem7->Type() == protocol7::NETOBJTYPE_CHARACTER) |
| 227 | { |
| 228 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_CHARACTER, Id: pItem7->Id(), Size: sizeof(CNetObj_Character)); |
| 229 | if(!pObj) |
| 230 | return -6; |
| 231 | |
| 232 | const protocol7::CNetObj_Character *pChar7 = (const protocol7::CNetObj_Character *)pItem7->Data(); |
| 233 | |
| 234 | CNetObj_Character Char6 = {}; |
| 235 | // character core is unchanged |
| 236 | mem_copy(dest: &Char6, source: pItem7->Data(), size: sizeof(CNetObj_CharacterCore)); |
| 237 | |
| 238 | Char6.m_PlayerFlags = 0; |
| 239 | if(pItem7->Id() >= 0 && pItem7->Id() < MAX_CLIENTS) |
| 240 | Char6.m_PlayerFlags = PlayerFlags_SevenToSix(Flags: TranslationContext.m_aClients[pItem7->Id()].m_PlayerFlags7); |
| 241 | Char6.m_Health = pChar7->m_Health; |
| 242 | Char6.m_Armor = pChar7->m_Armor; |
| 243 | Char6.m_AmmoCount = pChar7->m_AmmoCount; |
| 244 | Char6.m_Weapon = pChar7->m_Weapon; |
| 245 | Char6.m_Emote = pChar7->m_Emote; |
| 246 | Char6.m_AttackTick = pChar7->m_AttackTick; |
| 247 | |
| 248 | if(pChar7->m_TriggeredEvents & protocol7::COREEVENTFLAG_HOOK_ATTACH_PLAYER) |
| 249 | { |
| 250 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SOUNDWORLD, Id: pItem7->Id(), Size: sizeof(CNetEvent_SoundWorld)); |
| 251 | if(!pEvent) |
| 252 | return -7; |
| 253 | |
| 254 | CNetEvent_SoundWorld Sound = {}; |
| 255 | Sound.m_X = pChar7->m_X; |
| 256 | Sound.m_Y = pChar7->m_Y; |
| 257 | Sound.m_SoundId = SOUND_HOOK_ATTACH_PLAYER; |
| 258 | mem_copy(dest: pEvent, source: &Sound, size: sizeof(CNetEvent_SoundWorld)); |
| 259 | } |
| 260 | |
| 261 | if(TranslationContext.m_aLocalClientId[Conn] != pItem7->Id()) |
| 262 | { |
| 263 | if(pChar7->m_TriggeredEvents & protocol7::COREEVENTFLAG_GROUND_JUMP) |
| 264 | { |
| 265 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SOUNDWORLD, Id: pItem7->Id(), Size: sizeof(CNetEvent_SoundWorld)); |
| 266 | if(!pEvent) |
| 267 | return -7; |
| 268 | |
| 269 | CNetEvent_SoundWorld Sound = {}; |
| 270 | Sound.m_X = pChar7->m_X; |
| 271 | Sound.m_Y = pChar7->m_Y; |
| 272 | Sound.m_SoundId = SOUND_PLAYER_JUMP; |
| 273 | mem_copy(dest: pEvent, source: &Sound, size: sizeof(CNetEvent_SoundWorld)); |
| 274 | } |
| 275 | if(pChar7->m_TriggeredEvents & protocol7::COREEVENTFLAG_HOOK_ATTACH_GROUND) |
| 276 | { |
| 277 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SOUNDWORLD, Id: pItem7->Id(), Size: sizeof(CNetEvent_SoundWorld)); |
| 278 | if(!pEvent) |
| 279 | return -7; |
| 280 | |
| 281 | CNetEvent_SoundWorld Sound = {}; |
| 282 | Sound.m_X = pChar7->m_X; |
| 283 | Sound.m_Y = pChar7->m_Y; |
| 284 | Sound.m_SoundId = SOUND_HOOK_ATTACH_GROUND; |
| 285 | mem_copy(dest: pEvent, source: &Sound, size: sizeof(CNetEvent_SoundWorld)); |
| 286 | } |
| 287 | if(pChar7->m_TriggeredEvents & protocol7::COREEVENTFLAG_HOOK_HIT_NOHOOK) |
| 288 | { |
| 289 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SOUNDWORLD, Id: pItem7->Id(), Size: sizeof(CNetEvent_SoundWorld)); |
| 290 | if(!pEvent) |
| 291 | return -7; |
| 292 | |
| 293 | CNetEvent_SoundWorld Sound = {}; |
| 294 | Sound.m_X = pChar7->m_X; |
| 295 | Sound.m_Y = pChar7->m_Y; |
| 296 | Sound.m_SoundId = SOUND_HOOK_NOATTACH; |
| 297 | mem_copy(dest: pEvent, source: &Sound, size: sizeof(CNetEvent_SoundWorld)); |
| 298 | } |
| 299 | } |
| 300 | |
| 301 | mem_copy(dest: pObj, source: &Char6, size: sizeof(CNetObj_Character)); |
| 302 | } |
| 303 | else if(pItem7->Type() == protocol7::NETOBJTYPE_PLAYERINFO) |
| 304 | { |
| 305 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_PLAYERINFO, Id: pItem7->Id(), Size: sizeof(CNetObj_PlayerInfo)); |
| 306 | if(!pObj) |
| 307 | return -8; |
| 308 | |
| 309 | const protocol7::CNetObj_PlayerInfo *pInfo7 = (const protocol7::CNetObj_PlayerInfo *)pItem7->Data(); |
| 310 | CNetObj_PlayerInfo Info6 = {}; |
| 311 | Info6.m_Local = TranslationContext.m_aLocalClientId[Conn] == pItem7->Id(); |
| 312 | Info6.m_ClientId = pItem7->Id(); |
| 313 | Info6.m_Team = 0; |
| 314 | if(pItem7->Id() >= 0 && pItem7->Id() < MAX_CLIENTS) |
| 315 | { |
| 316 | Info6.m_Team = TranslationContext.m_aClients[pItem7->Id()].m_Team; |
| 317 | TranslationContext.m_aClients[pItem7->Id()].m_PlayerFlags7 = pInfo7->m_PlayerFlags; |
| 318 | } |
| 319 | Info6.m_Score = pInfo7->m_Score; |
| 320 | Info6.m_Latency = pInfo7->m_Latency; |
| 321 | mem_copy(dest: pObj, source: &Info6, size: sizeof(CNetObj_PlayerInfo)); |
| 322 | } |
| 323 | else if(pItem7->Type() == protocol7::NETOBJTYPE_SPECTATORINFO) |
| 324 | { |
| 325 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_SPECTATORINFO, Id: pItem7->Id(), Size: sizeof(CNetObj_SpectatorInfo)); |
| 326 | if(!pObj) |
| 327 | return -9; |
| 328 | |
| 329 | const protocol7::CNetObj_SpectatorInfo *pSpec7 = (const protocol7::CNetObj_SpectatorInfo *)pItem7->Data(); |
| 330 | CNetObj_SpectatorInfo Spec6 = {}; |
| 331 | Spec6.m_SpectatorId = pSpec7->m_SpectatorId; |
| 332 | if(pSpec7->m_SpecMode == protocol7::SPEC_FREEVIEW) |
| 333 | Spec6.m_SpectatorId = SPEC_FREEVIEW; |
| 334 | Spec6.m_X = pSpec7->m_X; |
| 335 | Spec6.m_Y = pSpec7->m_Y; |
| 336 | mem_copy(dest: pObj, source: &Spec6, size: sizeof(CNetObj_SpectatorInfo)); |
| 337 | } |
| 338 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_EXPLOSION) |
| 339 | { |
| 340 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_EXPLOSION, Id: pItem7->Id(), Size: sizeof(CNetEvent_Explosion)); |
| 341 | if(!pEvent) |
| 342 | return -10; |
| 343 | |
| 344 | const protocol7::CNetEvent_Explosion *pExplosion7 = (const protocol7::CNetEvent_Explosion *)pItem7->Data(); |
| 345 | CNetEvent_Explosion Explosion6 = {}; |
| 346 | Explosion6.m_X = pExplosion7->m_X; |
| 347 | Explosion6.m_Y = pExplosion7->m_Y; |
| 348 | mem_copy(dest: pEvent, source: &Explosion6, size: sizeof(CNetEvent_Explosion)); |
| 349 | } |
| 350 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_SPAWN) |
| 351 | { |
| 352 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SPAWN, Id: pItem7->Id(), Size: sizeof(CNetEvent_Spawn)); |
| 353 | if(!pEvent) |
| 354 | return -11; |
| 355 | |
| 356 | const protocol7::CNetEvent_Spawn *pSpawn7 = (const protocol7::CNetEvent_Spawn *)pItem7->Data(); |
| 357 | CNetEvent_Spawn Spawn6 = {}; |
| 358 | Spawn6.m_X = pSpawn7->m_X; |
| 359 | Spawn6.m_Y = pSpawn7->m_Y; |
| 360 | mem_copy(dest: pEvent, source: &Spawn6, size: sizeof(CNetEvent_Spawn)); |
| 361 | } |
| 362 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_HAMMERHIT) |
| 363 | { |
| 364 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_HAMMERHIT, Id: pItem7->Id(), Size: sizeof(CNetEvent_HammerHit)); |
| 365 | if(!pEvent) |
| 366 | return -12; |
| 367 | |
| 368 | const protocol7::CNetEvent_HammerHit *pHammerHit7 = (const protocol7::CNetEvent_HammerHit *)pItem7->Data(); |
| 369 | CNetEvent_HammerHit HammerHit6 = {}; |
| 370 | HammerHit6.m_X = pHammerHit7->m_X; |
| 371 | HammerHit6.m_Y = pHammerHit7->m_Y; |
| 372 | mem_copy(dest: pEvent, source: &HammerHit6, size: sizeof(CNetEvent_HammerHit)); |
| 373 | } |
| 374 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_DEATH) |
| 375 | { |
| 376 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_DEATH, Id: pItem7->Id(), Size: sizeof(CNetEvent_Death)); |
| 377 | if(!pEvent) |
| 378 | return -13; |
| 379 | |
| 380 | const protocol7::CNetEvent_Death *pDeath7 = (const protocol7::CNetEvent_Death *)pItem7->Data(); |
| 381 | CNetEvent_Death Death6 = {}; |
| 382 | Death6.m_X = pDeath7->m_X; |
| 383 | Death6.m_Y = pDeath7->m_Y; |
| 384 | Death6.m_ClientId = pDeath7->m_ClientId; |
| 385 | mem_copy(dest: pEvent, source: &Death6, size: sizeof(CNetEvent_Death)); |
| 386 | } |
| 387 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_SOUNDWORLD) |
| 388 | { |
| 389 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_SOUNDWORLD, Id: pItem7->Id(), Size: sizeof(CNetEvent_SoundWorld)); |
| 390 | if(!pEvent) |
| 391 | return -14; |
| 392 | |
| 393 | const protocol7::CNetEvent_SoundWorld *pSoundWorld7 = (const protocol7::CNetEvent_SoundWorld *)pItem7->Data(); |
| 394 | CNetEvent_SoundWorld SoundWorld6 = {}; |
| 395 | SoundWorld6.m_X = pSoundWorld7->m_X; |
| 396 | SoundWorld6.m_Y = pSoundWorld7->m_Y; |
| 397 | SoundWorld6.m_SoundId = pSoundWorld7->m_SoundId; |
| 398 | mem_copy(dest: pEvent, source: &SoundWorld6, size: sizeof(CNetEvent_SoundWorld)); |
| 399 | } |
| 400 | else if(pItem7->Type() == protocol7::NETEVENTTYPE_DAMAGE) |
| 401 | { |
| 402 | // 0.7 introduced amount for damage indicators |
| 403 | // so for one 0.7 item we might create multiple 0.6 ones |
| 404 | const protocol7::CNetEvent_Damage *pDmg7 = (const protocol7::CNetEvent_Damage *)pItem7->Data(); |
| 405 | |
| 406 | int Amount = pDmg7->m_HealthAmount + pDmg7->m_ArmorAmount; |
| 407 | if(Amount < 1) |
| 408 | continue; |
| 409 | |
| 410 | int ClientId = pDmg7->m_ClientId; |
| 411 | TranslationContext.m_aDamageTaken[ClientId]++; |
| 412 | |
| 413 | float Angle; |
| 414 | // create healthmod indicator |
| 415 | if(LocalTime < TranslationContext.m_aDamageTakenTick[ClientId] + 0.5f) |
| 416 | { |
| 417 | // make sure that the damage indicators don't group together |
| 418 | Angle = TranslationContext.m_aDamageTaken[ClientId] * 0.25f; |
| 419 | } |
| 420 | else |
| 421 | { |
| 422 | TranslationContext.m_aDamageTaken[ClientId] = 0; |
| 423 | Angle = 0; |
| 424 | } |
| 425 | |
| 426 | TranslationContext.m_aDamageTakenTick[ClientId] = LocalTime; |
| 427 | |
| 428 | float a = 3 * pi / 2 + Angle; |
| 429 | float s = a - pi / 3; |
| 430 | float e = a + pi / 3; |
| 431 | for(int k = 0; k < Amount; k++) |
| 432 | { |
| 433 | // pItem7->Id() is reused that is technically wrong |
| 434 | // but the client implementation does not look at the ids |
| 435 | // and renders the damage indicators just fine |
| 436 | void *pEvent = Builder.NewItem(Type: NETEVENTTYPE_DAMAGEIND, Id: pItem7->Id(), Size: sizeof(CNetEvent_DamageInd)); |
| 437 | if(!pEvent) |
| 438 | return -16; |
| 439 | |
| 440 | CNetEvent_DamageInd Dmg6 = {}; |
| 441 | Dmg6.m_X = pDmg7->m_X; |
| 442 | Dmg6.m_Y = pDmg7->m_Y; |
| 443 | float f = mix(a: s, b: e, amount: float(k + 1) / float(Amount + 2)); |
| 444 | Dmg6.m_Angle = (int)(f * 256.0f); |
| 445 | mem_copy(dest: pEvent, source: &Dmg6, size: sizeof(CNetEvent_DamageInd)); |
| 446 | } |
| 447 | } |
| 448 | else if(pItem7->Type() == protocol7::NETOBJTYPE_DE_CLIENTINFO) |
| 449 | { |
| 450 | const protocol7::CNetObj_De_ClientInfo *pInfo = (const protocol7::CNetObj_De_ClientInfo *)pItem7->Data(); |
| 451 | |
| 452 | const int ClientId = pItem7->Id(); |
| 453 | |
| 454 | if(ClientId < 0 || ClientId >= MAX_CLIENTS) |
| 455 | { |
| 456 | dbg_msg(sys: "sixup" , fmt: "De_ClientInfo got invalid ClientId: %d" , ClientId); |
| 457 | return -17; |
| 458 | } |
| 459 | |
| 460 | if(pInfo->m_Local) |
| 461 | { |
| 462 | TranslationContext.m_aLocalClientId[Conn] = ClientId; |
| 463 | } |
| 464 | CTranslationContext::CClientData &Client = TranslationContext.m_aClients[ClientId]; |
| 465 | Client.m_Active = true; |
| 466 | Client.m_Team = pInfo->m_Team; |
| 467 | IntsToStr(pInts: pInfo->m_aName, NumInts: std::size(pInfo->m_aName), pStr: Client.m_aName, StrSize: std::size(Client.m_aName)); |
| 468 | IntsToStr(pInts: pInfo->m_aClan, NumInts: std::size(pInfo->m_aClan), pStr: Client.m_aClan, StrSize: std::size(Client.m_aClan)); |
| 469 | Client.m_Country = pInfo->m_Country; |
| 470 | |
| 471 | ApplySkin7InfoFromSnapObj(pObj: pInfo, ClientId); |
| 472 | } |
| 473 | else if(pItem7->Type() == protocol7::NETOBJTYPE_DE_GAMEINFO) |
| 474 | { |
| 475 | const protocol7::CNetObj_De_GameInfo *pInfo = (const protocol7::CNetObj_De_GameInfo *)pItem7->Data(); |
| 476 | |
| 477 | TranslationContext.m_GameFlags = pInfo->m_GameFlags; |
| 478 | TranslationContext.m_ScoreLimit = pInfo->m_ScoreLimit; |
| 479 | TranslationContext.m_TimeLimit = pInfo->m_TimeLimit; |
| 480 | TranslationContext.m_MatchNum = pInfo->m_MatchNum; |
| 481 | TranslationContext.m_MatchCurrent = pInfo->m_MatchCurrent; |
| 482 | TranslationContext.m_ShouldSendGameInfo = true; |
| 483 | } |
| 484 | } |
| 485 | |
| 486 | if(NewGameData) |
| 487 | { |
| 488 | void *pObj = Builder.NewItem(Type: NETOBJTYPE_GAMEDATA, Id: 0, Size: sizeof(CNetObj_GameData)); |
| 489 | if(!pObj) |
| 490 | return -17; |
| 491 | |
| 492 | CNetObj_GameData GameData = {}; |
| 493 | GameData.m_TeamscoreRed = TranslationContext.m_TeamscoreRed; |
| 494 | GameData.m_TeamscoreBlue = TranslationContext.m_TeamscoreBlue; |
| 495 | GameData.m_FlagCarrierRed = TranslationContext.m_FlagCarrierRed; |
| 496 | GameData.m_FlagCarrierBlue = TranslationContext.m_FlagCarrierBlue; |
| 497 | mem_copy(dest: pObj, source: &GameData, size: sizeof(CNetObj_GameData)); |
| 498 | } |
| 499 | |
| 500 | return Builder.Finish(pSnapdata: pSnapDstSix); |
| 501 | } |
| 502 | |
| 503 | int CGameClient::OnDemoRecSnap7(CSnapshot *pFrom, CSnapshot *pTo, int Conn) |
| 504 | { |
| 505 | CSnapshotBuilder Builder; |
| 506 | Builder.Init7(pSnapshot: pFrom); |
| 507 | |
| 508 | // add client info |
| 509 | for(int i = 0; i < MAX_CLIENTS; i++) |
| 510 | { |
| 511 | if(!m_aClients[i].m_Active) |
| 512 | continue; |
| 513 | |
| 514 | void *pItem = Builder.NewItem(Type: protocol7::NETOBJTYPE_DE_CLIENTINFO, Id: i, Size: sizeof(protocol7::CNetObj_De_ClientInfo)); |
| 515 | if(!pItem) |
| 516 | return -1; |
| 517 | |
| 518 | CTranslationContext::CClientData &ClientData = Client()->m_TranslationContext.m_aClients[i]; |
| 519 | |
| 520 | protocol7::CNetObj_De_ClientInfo ClientInfoObj; |
| 521 | ClientInfoObj.m_Local = i == Client()->m_TranslationContext.m_aLocalClientId[Conn]; |
| 522 | ClientInfoObj.m_Team = ClientData.m_Team; |
| 523 | StrToInts(pInts: ClientInfoObj.m_aName, NumInts: std::size(ClientInfoObj.m_aName), pStr: m_aClients[i].m_aName); |
| 524 | StrToInts(pInts: ClientInfoObj.m_aClan, NumInts: std::size(ClientInfoObj.m_aClan), pStr: m_aClients[i].m_aClan); |
| 525 | ClientInfoObj.m_Country = ClientData.m_Country; |
| 526 | |
| 527 | for(int Part = 0; Part < protocol7::NUM_SKINPARTS; Part++) |
| 528 | { |
| 529 | StrToInts( |
| 530 | pInts: ClientInfoObj.m_aaSkinPartNames[Part], |
| 531 | NumInts: std::size(ClientInfoObj.m_aaSkinPartNames[Part]), |
| 532 | pStr: m_aClients[i].m_aSixup[Conn].m_aaSkinPartNames[Part]); |
| 533 | ClientInfoObj.m_aUseCustomColors[Part] = m_aClients[i].m_aSixup[Conn].m_aUseCustomColors[Part]; |
| 534 | ClientInfoObj.m_aSkinPartColors[Part] = m_aClients[i].m_aSixup[Conn].m_aSkinPartColors[Part]; |
| 535 | } |
| 536 | |
| 537 | mem_copy(dest: pItem, source: &ClientInfoObj, size: sizeof(protocol7::CNetObj_De_ClientInfo)); |
| 538 | } |
| 539 | |
| 540 | // add tuning |
| 541 | if(mem_comp(a: &CTuningParams::DEFAULT, b: &m_aTuning[Conn], size: sizeof(CTuningParams)) != 0) |
| 542 | { |
| 543 | void *pItem = Builder.NewItem(Type: protocol7::NETOBJTYPE_DE_TUNEPARAMS, Id: 0, Size: sizeof(protocol7::CNetObj_De_TuneParams)); |
| 544 | if(!pItem) |
| 545 | return -2; |
| 546 | |
| 547 | protocol7::CNetObj_De_TuneParams TuneParams; |
| 548 | mem_copy(dest: &TuneParams.m_aTuneParams, source: &m_aTuning[Conn], size: sizeof(TuneParams)); |
| 549 | mem_copy(dest: pItem, source: &TuneParams, size: sizeof(protocol7::CNetObj_De_TuneParams)); |
| 550 | } |
| 551 | |
| 552 | // add game info |
| 553 | void *pItem = Builder.NewItem(Type: protocol7::NETOBJTYPE_DE_GAMEINFO, Id: 0, Size: sizeof(protocol7::CNetObj_De_GameInfo)); |
| 554 | if(!pItem) |
| 555 | return -3; |
| 556 | |
| 557 | protocol7::CNetObj_De_GameInfo GameInfo; |
| 558 | |
| 559 | GameInfo.m_GameFlags = Client()->m_TranslationContext.m_GameFlags; |
| 560 | GameInfo.m_ScoreLimit = Client()->m_TranslationContext.m_ScoreLimit; |
| 561 | GameInfo.m_TimeLimit = Client()->m_TranslationContext.m_TimeLimit; |
| 562 | GameInfo.m_MatchNum = Client()->m_TranslationContext.m_MatchNum; |
| 563 | GameInfo.m_MatchCurrent = Client()->m_TranslationContext.m_MatchCurrent; |
| 564 | |
| 565 | mem_copy(dest: pItem, source: &GameInfo, size: sizeof(protocol7::CNetObj_De_GameInfo)); |
| 566 | |
| 567 | return Builder.Finish(pSnapdata: pTo); |
| 568 | } |
| 569 | |