| 1 | #ifndef GAME_CLIENT_COMPONENTS_STATBOARD_H |
| 2 | #define GAME_CLIENT_COMPONENTS_STATBOARD_H |
| 3 | |
| 4 | #include <engine/console.h> |
| 5 | |
| 6 | #include <game/client/component.h> |
| 7 | |
| 8 | #include <string> |
| 9 | |
| 10 | class CStatboard : public CComponent |
| 11 | { |
| 12 | private: |
| 13 | bool m_Active; |
| 14 | bool m_ScreenshotTaken; |
| 15 | int64_t m_ScreenshotTime; |
| 16 | static void ConKeyStats(IConsole::IResult *pResult, void *pUserData); |
| 17 | void RenderGlobalStats(); |
| 18 | void AutoStatScreenshot(); |
| 19 | void AutoStatCSV(); |
| 20 | |
| 21 | std::string ReplaceCommata(char *pStr); |
| 22 | void FormatStats(char *pDest, size_t DestSize); |
| 23 | |
| 24 | public: |
| 25 | CStatboard(); |
| 26 | int Sizeof() const override { return sizeof(*this); } |
| 27 | void OnReset() override; |
| 28 | void OnConsoleInit() override; |
| 29 | void OnRender() override; |
| 30 | void OnRelease() override; |
| 31 | void OnMessage(int MsgType, void *pRawMsg) override; |
| 32 | bool IsActive() const; |
| 33 | }; |
| 34 | |
| 35 | #endif // GAME_CLIENT_COMPONENTS_STATBOARD_H |
| 36 | |