| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
|---|---|
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #ifndef GAME_CLIENT_COMPONENTS_MENUS_START_H |
| 4 | #define GAME_CLIENT_COMPONENTS_MENUS_START_H |
| 5 | |
| 6 | #include <game/client/component.h> |
| 7 | #include <game/client/ui_rect.h> |
| 8 | |
| 9 | class CMenusStart : public CComponentInterfaces |
| 10 | { |
| 11 | public: |
| 12 | void RenderStartMenu(CUIRect MainView); |
| 13 | |
| 14 | private: |
| 15 | bool CheckHotKey(int Key) const; |
| 16 | }; |
| 17 | |
| 18 | #endif |
| 19 |