| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #include "config.h" |
| 4 | #include "netban.h" |
| 5 | #include "network.h" |
| 6 | |
| 7 | #include <base/hash_ctxt.h> |
| 8 | #include <base/math.h> |
| 9 | #include <base/system.h> |
| 10 | |
| 11 | #include <engine/shared/compression.h> |
| 12 | #include <engine/shared/packer.h> |
| 13 | #include <engine/shared/protocol.h> |
| 14 | |
| 15 | const int g_DummyMapCrc = 0xD6909B17; |
| 16 | const unsigned char g_aDummyMapData[] = { |
| 17 | 0x44, 0x41, 0x54, 0x41, 0x04, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x00, 0x00, |
| 18 | 0xEC, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, |
| 19 | 0x01, 0x00, 0x00, 0x00, 0xAC, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, |
| 20 | 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, |
| 21 | 0x05, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, |
| 22 | 0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, |
| 23 | 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, |
| 24 | 0x1C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 25 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 26 | 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, |
| 27 | 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, |
| 28 | 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, |
| 29 | 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 30 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 31 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, |
| 32 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x05, 0x00, 0x3C, 0x00, 0x00, 0x00, |
| 33 | 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 34 | 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, |
| 35 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 36 | 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, |
| 37 | 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
| 38 | 0x78, 0x9C, 0x63, 0x64, 0x60, 0x60, 0x60, 0x44, 0xC2, 0x00, 0x00, 0x38, |
| 39 | 0x00, 0x05}; |
| 40 | |
| 41 | bool CNetServer::Open(NETADDR BindAddr, CNetBan *pNetBan, int MaxClients, int MaxClientsPerIp) |
| 42 | { |
| 43 | // zero out the whole structure |
| 44 | this->~CNetServer(); |
| 45 | new(this) CNetServer{}; |
| 46 | |
| 47 | // open socket |
| 48 | m_Socket = net_udp_create(bindaddr: BindAddr); |
| 49 | if(!m_Socket) |
| 50 | return false; |
| 51 | |
| 52 | m_Address = BindAddr; |
| 53 | m_pNetBan = pNetBan; |
| 54 | |
| 55 | m_MaxClients = std::clamp(val: MaxClients, lo: 1, hi: (int)NET_MAX_CLIENTS); |
| 56 | m_MaxClientsPerIp = MaxClientsPerIp; |
| 57 | |
| 58 | m_VConnNum = 0; |
| 59 | m_VConnFirst = 0; |
| 60 | |
| 61 | secure_random_fill(bytes: m_aSecurityTokenSeed, length: sizeof(m_aSecurityTokenSeed)); |
| 62 | |
| 63 | for(auto &Slot : m_aSlots) |
| 64 | Slot.m_Connection.Init(Socket: m_Socket, BlockCloseMsg: true); |
| 65 | |
| 66 | return true; |
| 67 | } |
| 68 | |
| 69 | int CNetServer::SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_DELCLIENT pfnDelClient, void *pUser) |
| 70 | { |
| 71 | m_pfnNewClient = pfnNewClient; |
| 72 | m_pfnDelClient = pfnDelClient; |
| 73 | m_pUser = pUser; |
| 74 | return 0; |
| 75 | } |
| 76 | |
| 77 | int CNetServer::SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_NEWCLIENT_NOAUTH pfnNewClientNoAuth, NETFUNC_CLIENTREJOIN pfnClientRejoin, NETFUNC_DELCLIENT pfnDelClient, void *pUser) |
| 78 | { |
| 79 | m_pfnNewClient = pfnNewClient; |
| 80 | m_pfnNewClientNoAuth = pfnNewClientNoAuth; |
| 81 | m_pfnClientRejoin = pfnClientRejoin; |
| 82 | m_pfnDelClient = pfnDelClient; |
| 83 | m_pUser = pUser; |
| 84 | return 0; |
| 85 | } |
| 86 | |
| 87 | void CNetServer::Close() |
| 88 | { |
| 89 | if(!m_Socket) |
| 90 | { |
| 91 | return; |
| 92 | } |
| 93 | net_udp_close(sock: m_Socket); |
| 94 | m_Socket = nullptr; |
| 95 | } |
| 96 | |
| 97 | void CNetServer::Drop(int ClientId, const char *pReason) |
| 98 | { |
| 99 | // TODO: insert lots of checks here |
| 100 | |
| 101 | if(m_pfnDelClient) |
| 102 | m_pfnDelClient(ClientId, pReason, m_pUser); |
| 103 | |
| 104 | m_aSlots[ClientId].m_Connection.Disconnect(pReason); |
| 105 | } |
| 106 | |
| 107 | void CNetServer::Update() |
| 108 | { |
| 109 | for(int i = 0; i < MaxClients(); i++) |
| 110 | { |
| 111 | m_aSlots[i].m_Connection.Update(); |
| 112 | if(m_aSlots[i].m_Connection.State() == CNetConnection::EState::ERROR && |
| 113 | (!m_aSlots[i].m_Connection.m_TimeoutProtected || |
| 114 | !m_aSlots[i].m_Connection.m_TimeoutSituation)) |
| 115 | { |
| 116 | Drop(ClientId: i, pReason: m_aSlots[i].m_Connection.ErrorString()); |
| 117 | } |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | SECURITY_TOKEN CNetServer::GetGlobalToken() |
| 122 | { |
| 123 | static const NETADDR NULL_ADDR = {.type: 0}; |
| 124 | return GetToken(Addr: NULL_ADDR); |
| 125 | } |
| 126 | SECURITY_TOKEN CNetServer::GetToken(const NETADDR &Addr) |
| 127 | { |
| 128 | SHA256_CTX Sha256; |
| 129 | sha256_init(ctxt: &Sha256); |
| 130 | sha256_update(ctxt: &Sha256, data: (unsigned char *)m_aSecurityTokenSeed, data_len: sizeof(m_aSecurityTokenSeed)); |
| 131 | sha256_update(ctxt: &Sha256, data: (unsigned char *)&Addr, data_len: 20); // omit port, bad idea! |
| 132 | |
| 133 | SECURITY_TOKEN SecurityToken = ToSecurityToken(pData: sha256_finish(ctxt: &Sha256).data); |
| 134 | |
| 135 | if(SecurityToken == NET_SECURITY_TOKEN_UNKNOWN || |
| 136 | SecurityToken == NET_SECURITY_TOKEN_UNSUPPORTED) |
| 137 | SecurityToken = 1; |
| 138 | |
| 139 | return SecurityToken; |
| 140 | } |
| 141 | |
| 142 | SECURITY_TOKEN CNetServer::GetVanillaToken(const NETADDR &Addr) |
| 143 | { |
| 144 | // vanilla token/gametick shouldn't be negative |
| 145 | return absolute(a: GetToken(Addr)); |
| 146 | } |
| 147 | |
| 148 | void CNetServer::SendControl(NETADDR &Addr, int ControlMsg, const void *, int , SECURITY_TOKEN SecurityToken) |
| 149 | { |
| 150 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg, pExtra, ExtraSize, SecurityToken); |
| 151 | } |
| 152 | |
| 153 | int CNetServer::NumClientsWithAddr(NETADDR Addr) |
| 154 | { |
| 155 | int FoundAddr = 0; |
| 156 | for(int i = 0; i < MaxClients(); ++i) |
| 157 | { |
| 158 | if(m_aSlots[i].m_Connection.State() == CNetConnection::EState::OFFLINE || |
| 159 | (m_aSlots[i].m_Connection.State() == CNetConnection::EState::ERROR && |
| 160 | (!m_aSlots[i].m_Connection.m_TimeoutProtected || |
| 161 | !m_aSlots[i].m_Connection.m_TimeoutSituation))) |
| 162 | continue; |
| 163 | |
| 164 | if(!net_addr_comp_noport(a: &Addr, b: m_aSlots[i].m_Connection.PeerAddress())) |
| 165 | FoundAddr++; |
| 166 | } |
| 167 | |
| 168 | return FoundAddr; |
| 169 | } |
| 170 | |
| 171 | bool CNetServer::Connlimit(NETADDR Addr) |
| 172 | { |
| 173 | int64_t Now = time_get(); |
| 174 | int Oldest = 0; |
| 175 | |
| 176 | for(int i = 0; i < NET_CONNLIMIT_IPS; ++i) |
| 177 | { |
| 178 | if(!net_addr_comp_noport(a: &m_aSpamConns[i].m_Addr, b: &Addr)) |
| 179 | { |
| 180 | if(m_aSpamConns[i].m_Time > Now - time_freq() * g_Config.m_SvConnlimitTime) |
| 181 | { |
| 182 | if(m_aSpamConns[i].m_Conns >= g_Config.m_SvConnlimit) |
| 183 | return true; |
| 184 | } |
| 185 | else |
| 186 | { |
| 187 | m_aSpamConns[i].m_Time = Now; |
| 188 | m_aSpamConns[i].m_Conns = 0; |
| 189 | } |
| 190 | m_aSpamConns[i].m_Conns++; |
| 191 | return false; |
| 192 | } |
| 193 | |
| 194 | if(m_aSpamConns[i].m_Time < m_aSpamConns[Oldest].m_Time) |
| 195 | Oldest = i; |
| 196 | } |
| 197 | |
| 198 | m_aSpamConns[Oldest].m_Addr = Addr; |
| 199 | m_aSpamConns[Oldest].m_Time = Now; |
| 200 | m_aSpamConns[Oldest].m_Conns = 1; |
| 201 | return false; |
| 202 | } |
| 203 | |
| 204 | int CNetServer::TryAcceptClient(NETADDR &Addr, SECURITY_TOKEN SecurityToken, bool VanillaAuth, bool Sixup, SECURITY_TOKEN Token) |
| 205 | { |
| 206 | if(Sixup && !g_Config.m_SvSixup) |
| 207 | { |
| 208 | const char aMsg[] = "0.7 connections are not accepted at this time" ; |
| 209 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CLOSE, pExtra: aMsg, ExtraSize: sizeof(aMsg), SecurityToken, Sixup); |
| 210 | return -1; // failed to add client? |
| 211 | } |
| 212 | |
| 213 | if(Connlimit(Addr)) |
| 214 | { |
| 215 | const char aMsg[] = "Too many connections in a short time" ; |
| 216 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CLOSE, pExtra: aMsg, ExtraSize: sizeof(aMsg), SecurityToken, Sixup); |
| 217 | return -1; // failed to add client |
| 218 | } |
| 219 | |
| 220 | // check for sv_max_clients_per_ip |
| 221 | if(NumClientsWithAddr(Addr) + 1 > m_MaxClientsPerIp) |
| 222 | { |
| 223 | char aBuf[128]; |
| 224 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Only %d players with the same IP are allowed" , m_MaxClientsPerIp); |
| 225 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CLOSE, pExtra: aBuf, ExtraSize: str_length(str: aBuf) + 1, SecurityToken, Sixup); |
| 226 | return -1; // failed to add client |
| 227 | } |
| 228 | |
| 229 | int Slot = -1; |
| 230 | for(int i = 0; i < MaxClients(); i++) |
| 231 | { |
| 232 | if(m_aSlots[i].m_Connection.State() == CNetConnection::EState::OFFLINE) |
| 233 | { |
| 234 | Slot = i; |
| 235 | break; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | if(Slot == -1) |
| 240 | { |
| 241 | const char aFullMsg[] = "This server is full" ; |
| 242 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CLOSE, pExtra: aFullMsg, ExtraSize: sizeof(aFullMsg), SecurityToken, Sixup); |
| 243 | |
| 244 | return -1; // failed to add client |
| 245 | } |
| 246 | |
| 247 | // init connection slot |
| 248 | m_aSlots[Slot].m_Connection.DirectInit(Addr, SecurityToken, Token, Sixup); |
| 249 | |
| 250 | if(VanillaAuth) |
| 251 | { |
| 252 | // client sequence is unknown if the auth was done |
| 253 | // connection-less |
| 254 | m_aSlots[Slot].m_Connection.SetUnknownSeq(); |
| 255 | // correct sequence |
| 256 | m_aSlots[Slot].m_Connection.SetSequence(6); |
| 257 | } |
| 258 | |
| 259 | if(g_Config.m_Debug) |
| 260 | { |
| 261 | dbg_msg(sys: "security" , fmt: "client accepted %s" , m_aSlots[Slot].m_Connection.PeerAddressString(IncludePort: true).data()); |
| 262 | } |
| 263 | |
| 264 | if(VanillaAuth) |
| 265 | m_pfnNewClientNoAuth(Slot, m_pUser); |
| 266 | else |
| 267 | m_pfnNewClient(Slot, m_pUser, Sixup); |
| 268 | |
| 269 | return Slot; // done |
| 270 | } |
| 271 | |
| 272 | void CNetServer::SendMsgs(NETADDR &Addr, const CPacker **ppMsgs, int Num) |
| 273 | { |
| 274 | dbg_assert(Num > 0 && Num <= NET_MAX_PACKET_CHUNKS, "Number of messages invalid: %d" , Num); |
| 275 | |
| 276 | CNetPacketConstruct Construct; |
| 277 | mem_zero(block: &Construct, size: sizeof(Construct)); |
| 278 | unsigned char *pChunkData = &Construct.m_aChunkData[Construct.m_DataSize]; |
| 279 | |
| 280 | for(int i = 0; i < Num; i++) |
| 281 | { |
| 282 | const CPacker *pMsg = ppMsgs[i]; |
| 283 | CNetChunkHeader ; |
| 284 | Header.m_Flags = NET_CHUNKFLAG_VITAL; |
| 285 | Header.m_Size = pMsg->Size(); |
| 286 | Header.m_Sequence = i + 1; |
| 287 | pChunkData = Header.Pack(pData: pChunkData); |
| 288 | mem_copy(dest: pChunkData, source: pMsg->Data(), size: pMsg->Size()); |
| 289 | pChunkData += pMsg->Size(); |
| 290 | Construct.m_NumChunks++; |
| 291 | } |
| 292 | |
| 293 | Construct.m_DataSize = (int)(pChunkData - Construct.m_aChunkData); |
| 294 | CNetBase::SendPacket(Socket: m_Socket, pAddr: &Addr, pPacket: &Construct, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED); |
| 295 | } |
| 296 | |
| 297 | // connection-less msg packet without token-support |
| 298 | void CNetServer::OnPreConnMsg(NETADDR &Addr, CNetPacketConstruct &Packet) |
| 299 | { |
| 300 | bool IsCtrl = Packet.m_Flags & NET_PACKETFLAG_CONTROL; |
| 301 | int CtrlMsg = m_RecvUnpacker.m_Data.m_aChunkData[0]; |
| 302 | |
| 303 | if(IsCtrl && CtrlMsg == NET_CTRLMSG_CONNECT) |
| 304 | { |
| 305 | if(g_Config.m_SvVanillaAntiSpoof && g_Config.m_Password[0] == '\0') |
| 306 | { |
| 307 | bool Flooding = false; |
| 308 | |
| 309 | if(g_Config.m_SvVanConnPerSecond) |
| 310 | { |
| 311 | // detect flooding |
| 312 | Flooding = m_VConnNum > g_Config.m_SvVanConnPerSecond; |
| 313 | const int64_t Now = time_get(); |
| 314 | |
| 315 | if(Now <= m_VConnFirst + time_freq()) |
| 316 | { |
| 317 | m_VConnNum++; |
| 318 | } |
| 319 | else |
| 320 | { |
| 321 | m_VConnNum = 1; |
| 322 | m_VConnFirst = Now; |
| 323 | } |
| 324 | } |
| 325 | |
| 326 | if(g_Config.m_Debug && Flooding) |
| 327 | { |
| 328 | dbg_msg(sys: "security" , fmt: "vanilla connection flooding detected" ); |
| 329 | } |
| 330 | |
| 331 | // simulate accept |
| 332 | SendControl(Addr, ControlMsg: NET_CTRLMSG_CONNECTACCEPT, pExtra: nullptr, ExtraSize: 0, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED); |
| 333 | |
| 334 | // Begin vanilla compatible token handshake |
| 335 | // The idea is to pack a security token in the gametick |
| 336 | // parameter of NETMSG_SNAPEMPTY. The Client then will |
| 337 | // return the token/gametick in NETMSG_INPUT, allowing |
| 338 | // us to validate the token. |
| 339 | // https://github.com/eeeee/ddnet/commit/b8e40a244af4e242dc568aa34854c5754c75a39a |
| 340 | |
| 341 | // Before we can send NETMSG_SNAPEMPTY, the client needs |
| 342 | // to load a map, otherwise it might crash. The map |
| 343 | // should be as small as is possible and directly available |
| 344 | // to the client. Therefore a dummy map is sent in the same |
| 345 | // packet. To reduce the traffic we'll fallback to a default |
| 346 | // map if there are too many connection attempts at once. |
| 347 | |
| 348 | // send mapchange + map data + con_ready + 3 x empty snap (with token) |
| 349 | CPacker MapChangeMsg; |
| 350 | MapChangeMsg.Reset(); |
| 351 | MapChangeMsg.AddInt(i: (NETMSG_MAP_CHANGE << 1) | 1); |
| 352 | if(Flooding) |
| 353 | { |
| 354 | // Fallback to dm1 |
| 355 | MapChangeMsg.AddString(pStr: "dm1" , Limit: 0); |
| 356 | MapChangeMsg.AddInt(i: 0xf2159e6e); |
| 357 | MapChangeMsg.AddInt(i: 5805); |
| 358 | } |
| 359 | else |
| 360 | { |
| 361 | // dummy map |
| 362 | MapChangeMsg.AddString(pStr: "dummy" , Limit: 0); |
| 363 | MapChangeMsg.AddInt(i: g_DummyMapCrc); |
| 364 | MapChangeMsg.AddInt(i: sizeof(g_aDummyMapData)); |
| 365 | } |
| 366 | |
| 367 | CPacker MapDataMsg; |
| 368 | MapDataMsg.Reset(); |
| 369 | MapDataMsg.AddInt(i: (NETMSG_MAP_DATA << 1) | 1); |
| 370 | if(Flooding) |
| 371 | { |
| 372 | // send empty map data to keep 0.6.4 support |
| 373 | MapDataMsg.AddInt(i: 1); // last chunk |
| 374 | MapDataMsg.AddInt(i: 0); // crc |
| 375 | MapDataMsg.AddInt(i: 0); // chunk index |
| 376 | MapDataMsg.AddInt(i: 0); // map size |
| 377 | // no map data |
| 378 | } |
| 379 | else |
| 380 | { |
| 381 | // send dummy map data |
| 382 | MapDataMsg.AddInt(i: 1); // last chunk |
| 383 | MapDataMsg.AddInt(i: g_DummyMapCrc); // crc |
| 384 | MapDataMsg.AddInt(i: 0); // chunk index |
| 385 | MapDataMsg.AddInt(i: sizeof(g_aDummyMapData)); // map size |
| 386 | MapDataMsg.AddRaw(pData: g_aDummyMapData, Size: sizeof(g_aDummyMapData)); // map data |
| 387 | } |
| 388 | |
| 389 | CPacker ConReadyMsg; |
| 390 | ConReadyMsg.Reset(); |
| 391 | ConReadyMsg.AddInt(i: (NETMSG_CON_READY << 1) | 1); |
| 392 | |
| 393 | CPacker SnapEmptyMsg; |
| 394 | SnapEmptyMsg.Reset(); |
| 395 | SnapEmptyMsg.AddInt(i: (NETMSG_SNAPEMPTY << 1) | 1); |
| 396 | SECURITY_TOKEN SecurityToken = GetVanillaToken(Addr); |
| 397 | SnapEmptyMsg.AddInt(i: SecurityToken); |
| 398 | SnapEmptyMsg.AddInt(i: SecurityToken + 1); |
| 399 | |
| 400 | // send all chunks/msgs in one packet |
| 401 | const CPacker *apMsgs[] = {&MapChangeMsg, &MapDataMsg, &ConReadyMsg, |
| 402 | &SnapEmptyMsg, &SnapEmptyMsg, &SnapEmptyMsg}; |
| 403 | SendMsgs(Addr, ppMsgs: apMsgs, Num: std::size(apMsgs)); |
| 404 | } |
| 405 | else |
| 406 | { |
| 407 | // accept client directly |
| 408 | SendControl(Addr, ControlMsg: NET_CTRLMSG_CONNECTACCEPT, pExtra: nullptr, ExtraSize: 0, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED); |
| 409 | |
| 410 | TryAcceptClient(Addr, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED); |
| 411 | } |
| 412 | } |
| 413 | else if(!IsCtrl && g_Config.m_SvVanillaAntiSpoof && g_Config.m_Password[0] == '\0') |
| 414 | { |
| 415 | CNetChunkHeader h; |
| 416 | |
| 417 | unsigned char *pData = Packet.m_aChunkData; |
| 418 | pData = h.Unpack(pData); |
| 419 | CUnpacker Unpacker; |
| 420 | Unpacker.Reset(pData, Size: h.m_Size); |
| 421 | int Msg = Unpacker.GetInt() >> 1; |
| 422 | |
| 423 | if(Msg == NETMSG_INPUT) |
| 424 | { |
| 425 | SECURITY_TOKEN SecurityToken = Unpacker.GetInt(); |
| 426 | if(SecurityToken == GetVanillaToken(Addr)) |
| 427 | { |
| 428 | if(g_Config.m_Debug) |
| 429 | dbg_msg(sys: "security" , fmt: "new client (vanilla handshake)" ); |
| 430 | // try to accept client skipping auth state |
| 431 | TryAcceptClient(Addr, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED, VanillaAuth: true); |
| 432 | } |
| 433 | else if(g_Config.m_Debug) |
| 434 | dbg_msg(sys: "security" , fmt: "invalid token (vanilla handshake)" ); |
| 435 | } |
| 436 | else |
| 437 | { |
| 438 | if(g_Config.m_Debug) |
| 439 | { |
| 440 | dbg_msg(sys: "security" , fmt: "invalid preconn msg %d" , Msg); |
| 441 | } |
| 442 | } |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | void CNetServer::OnConnCtrlMsg(NETADDR &Addr, int ClientId, int ControlMsg, const CNetPacketConstruct &Packet) |
| 447 | { |
| 448 | if(ControlMsg == NET_CTRLMSG_CONNECT) |
| 449 | { |
| 450 | // got connection attempt inside of valid session |
| 451 | // the client probably wants to reconnect |
| 452 | bool SupportsToken = Packet.m_DataSize >= |
| 453 | (int)(1 + sizeof(SECURITY_TOKEN_MAGIC) + sizeof(SECURITY_TOKEN)) && |
| 454 | !mem_comp(a: &Packet.m_aChunkData[1], b: SECURITY_TOKEN_MAGIC, size: sizeof(SECURITY_TOKEN_MAGIC)); |
| 455 | |
| 456 | if(SupportsToken) |
| 457 | { |
| 458 | // response connection request with token |
| 459 | SECURITY_TOKEN Token = GetToken(Addr); |
| 460 | SendControl(Addr, ControlMsg: NET_CTRLMSG_CONNECTACCEPT, pExtra: SECURITY_TOKEN_MAGIC, ExtraSize: sizeof(SECURITY_TOKEN_MAGIC), SecurityToken: Token); |
| 461 | } |
| 462 | |
| 463 | if(g_Config.m_Debug) |
| 464 | dbg_msg(sys: "security" , fmt: "client %d wants to reconnect" , ClientId); |
| 465 | } |
| 466 | else if(ControlMsg == NET_CTRLMSG_ACCEPT && Packet.m_DataSize == 1 + sizeof(SECURITY_TOKEN)) |
| 467 | { |
| 468 | SECURITY_TOKEN Token = ToSecurityToken(pData: &Packet.m_aChunkData[1]); |
| 469 | if(Token == GetToken(Addr)) |
| 470 | { |
| 471 | // correct token |
| 472 | // try to accept client |
| 473 | if(g_Config.m_Debug) |
| 474 | dbg_msg(sys: "security" , fmt: "client %d reconnect" , ClientId); |
| 475 | |
| 476 | // reset netconn and process rejoin |
| 477 | m_aSlots[ClientId].m_Connection.Reset(Rejoin: true); |
| 478 | m_pfnClientRejoin(ClientId, m_pUser); |
| 479 | } |
| 480 | } |
| 481 | } |
| 482 | |
| 483 | void CNetServer::OnTokenCtrlMsg(NETADDR &Addr, int ControlMsg, const CNetPacketConstruct &Packet) |
| 484 | { |
| 485 | if(ClientExists(Addr)) |
| 486 | return; // silently ignore |
| 487 | |
| 488 | if(ControlMsg == NET_CTRLMSG_CONNECT) |
| 489 | { |
| 490 | // response connection request with token |
| 491 | SECURITY_TOKEN Token = GetToken(Addr); |
| 492 | SendControl(Addr, ControlMsg: NET_CTRLMSG_CONNECTACCEPT, pExtra: SECURITY_TOKEN_MAGIC, ExtraSize: sizeof(SECURITY_TOKEN_MAGIC), SecurityToken: Token); |
| 493 | } |
| 494 | else if(ControlMsg == NET_CTRLMSG_ACCEPT) |
| 495 | { |
| 496 | SECURITY_TOKEN Token = ToSecurityToken(pData: &Packet.m_aChunkData[1]); |
| 497 | if(Token == GetToken(Addr)) |
| 498 | { |
| 499 | // correct token |
| 500 | // try to accept client |
| 501 | if(g_Config.m_Debug) |
| 502 | dbg_msg(sys: "security" , fmt: "new client (ddnet token)" ); |
| 503 | TryAcceptClient(Addr, SecurityToken: Token); |
| 504 | } |
| 505 | else |
| 506 | { |
| 507 | // invalid token |
| 508 | if(g_Config.m_Debug) |
| 509 | dbg_msg(sys: "security" , fmt: "invalid token" ); |
| 510 | } |
| 511 | } |
| 512 | } |
| 513 | |
| 514 | int CNetServer::OnSixupCtrlMsg(NETADDR &Addr, CNetChunk *pChunk, int ControlMsg, const CNetPacketConstruct &Packet, SECURITY_TOKEN &ResponseToken, SECURITY_TOKEN Token) |
| 515 | { |
| 516 | if(m_RecvUnpacker.m_Data.m_DataSize < 1 + (int)sizeof(SECURITY_TOKEN) || ClientExists(Addr)) |
| 517 | return 0; // silently ignore |
| 518 | |
| 519 | ResponseToken = ToSecurityToken(pData: Packet.m_aChunkData + 1); |
| 520 | |
| 521 | if(ControlMsg == protocol7::NET_CTRLMSG_TOKEN) |
| 522 | { |
| 523 | if(m_RecvUnpacker.m_Data.m_DataSize >= (int)NET_TOKENREQUEST_DATASIZE) |
| 524 | { |
| 525 | SendTokenSixup(Addr, Token: ResponseToken); |
| 526 | return 0; |
| 527 | } |
| 528 | |
| 529 | // Is this behaviour safe to rely on? |
| 530 | pChunk->m_Flags = 0; |
| 531 | pChunk->m_ClientId = -1; |
| 532 | pChunk->m_Address = Addr; |
| 533 | pChunk->m_DataSize = 0; |
| 534 | return 1; |
| 535 | } |
| 536 | else if(ControlMsg == NET_CTRLMSG_CONNECT) |
| 537 | { |
| 538 | SECURITY_TOKEN MyToken = GetToken(Addr); |
| 539 | unsigned char aToken[sizeof(SECURITY_TOKEN)]; |
| 540 | mem_copy(dest: aToken, source: &MyToken, size: sizeof(aToken)); |
| 541 | |
| 542 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CONNECTACCEPT, pExtra: aToken, ExtraSize: sizeof(aToken), SecurityToken: ResponseToken, Sixup: true); |
| 543 | if(Token == MyToken) |
| 544 | TryAcceptClient(Addr, SecurityToken: ResponseToken, VanillaAuth: false, Sixup: true, Token); |
| 545 | } |
| 546 | |
| 547 | return 0; |
| 548 | } |
| 549 | |
| 550 | int CNetServer::GetClientSlot(const NETADDR &Addr) |
| 551 | { |
| 552 | for(int i = 0; i < MaxClients(); i++) |
| 553 | { |
| 554 | if(m_aSlots[i].m_Connection.State() != CNetConnection::EState::OFFLINE && |
| 555 | m_aSlots[i].m_Connection.State() != CNetConnection::EState::ERROR && |
| 556 | net_addr_comp(a: m_aSlots[i].m_Connection.PeerAddress(), b: &Addr) == 0) |
| 557 | { |
| 558 | return i; |
| 559 | } |
| 560 | } |
| 561 | return -1; |
| 562 | } |
| 563 | |
| 564 | static bool IsDDNetControlMsg(const CNetPacketConstruct *pPacket) |
| 565 | { |
| 566 | if(!(pPacket->m_Flags & NET_PACKETFLAG_CONTROL) || pPacket->m_DataSize < 1) |
| 567 | { |
| 568 | return false; |
| 569 | } |
| 570 | if(pPacket->m_aChunkData[0] == NET_CTRLMSG_CONNECT && pPacket->m_DataSize >= (int)(1 + sizeof(SECURITY_TOKEN_MAGIC) + sizeof(SECURITY_TOKEN)) && mem_comp(a: &pPacket->m_aChunkData[1], b: SECURITY_TOKEN_MAGIC, size: sizeof(SECURITY_TOKEN_MAGIC)) == 0) |
| 571 | { |
| 572 | // DDNet CONNECT |
| 573 | return true; |
| 574 | } |
| 575 | if(pPacket->m_aChunkData[0] == NET_CTRLMSG_ACCEPT && pPacket->m_DataSize >= 1 + (int)sizeof(SECURITY_TOKEN)) |
| 576 | { |
| 577 | // DDNet ACCEPT |
| 578 | return true; |
| 579 | } |
| 580 | return false; |
| 581 | } |
| 582 | |
| 583 | /* |
| 584 | TODO: chopp up this function into smaller working parts |
| 585 | */ |
| 586 | int CNetServer::Recv(CNetChunk *pChunk, SECURITY_TOKEN *pResponseToken) |
| 587 | { |
| 588 | while(true) |
| 589 | { |
| 590 | NETADDR Addr; |
| 591 | |
| 592 | // check for a chunk |
| 593 | if(m_RecvUnpacker.FetchChunk(pChunk)) |
| 594 | return 1; |
| 595 | |
| 596 | // TODO: empty the recvinfo |
| 597 | unsigned char *pData; |
| 598 | int Bytes = net_udp_recv(sock: m_Socket, addr: &Addr, data: &pData); |
| 599 | |
| 600 | // no more packets for now |
| 601 | if(Bytes <= 0) |
| 602 | break; |
| 603 | |
| 604 | // check if we just should drop the packet |
| 605 | char aBuf[128]; |
| 606 | if(NetBan() && NetBan()->IsBanned(pOrigAddr: &Addr, pBuf: aBuf, BufferSize: sizeof(aBuf))) |
| 607 | { |
| 608 | // banned, reply with a message |
| 609 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: NET_CTRLMSG_CLOSE, pExtra: aBuf, ExtraSize: str_length(str: aBuf) + 1, SecurityToken: NET_SECURITY_TOKEN_UNSUPPORTED); |
| 610 | continue; |
| 611 | } |
| 612 | |
| 613 | // Check size and unpack packet flags early so we can determine the sixup |
| 614 | // state correctly for connection-oriented packets before unpacking them. |
| 615 | std::optional<int> Flags = CNetBase::UnpackPacketFlags(pBuffer: pData, Size: Bytes); |
| 616 | if(!Flags) |
| 617 | { |
| 618 | continue; |
| 619 | } |
| 620 | |
| 621 | SECURITY_TOKEN Token; |
| 622 | int Slot = (*Flags & NET_PACKETFLAG_CONNLESS) == 0 ? GetClientSlot(Addr) : -1; |
| 623 | bool Sixup = Slot != -1 && m_aSlots[Slot].m_Connection.m_Sixup; |
| 624 | if(CNetBase::UnpackPacket(pBuffer: pData, Size: Bytes, pPacket: &m_RecvUnpacker.m_Data, Sixup, pSecurityToken: &Token, pResponseToken) == 0) |
| 625 | { |
| 626 | if(m_RecvUnpacker.m_Data.m_Flags & NET_PACKETFLAG_CONNLESS) |
| 627 | { |
| 628 | if(Sixup && Token != GetToken(Addr) && Token != GetGlobalToken()) |
| 629 | continue; |
| 630 | |
| 631 | pChunk->m_Flags = NETSENDFLAG_CONNLESS; |
| 632 | pChunk->m_ClientId = -1; |
| 633 | pChunk->m_Address = Addr; |
| 634 | pChunk->m_DataSize = m_RecvUnpacker.m_Data.m_DataSize; |
| 635 | pChunk->m_pData = m_RecvUnpacker.m_Data.m_aChunkData; |
| 636 | if(m_RecvUnpacker.m_Data.m_Flags & NET_PACKETFLAG_EXTENDED) |
| 637 | { |
| 638 | pChunk->m_Flags |= NETSENDFLAG_EXTENDED; |
| 639 | mem_copy(dest: pChunk->m_aExtraData, source: m_RecvUnpacker.m_Data.m_aExtraData, size: sizeof(pChunk->m_aExtraData)); |
| 640 | } |
| 641 | return 1; |
| 642 | } |
| 643 | else // connection-oriented packet |
| 644 | { |
| 645 | if(Slot != -1) // connection found |
| 646 | { |
| 647 | // control |
| 648 | if(m_RecvUnpacker.m_Data.m_Flags & NET_PACKETFLAG_CONTROL) |
| 649 | OnConnCtrlMsg(Addr, ClientId: Slot, ControlMsg: m_RecvUnpacker.m_Data.m_aChunkData[0], Packet: m_RecvUnpacker.m_Data); |
| 650 | |
| 651 | if(m_aSlots[Slot].m_Connection.Feed(pPacket: &m_RecvUnpacker.m_Data, pAddr: &Addr, SecurityToken: Token, ResponseToken: *pResponseToken)) |
| 652 | { |
| 653 | if(m_RecvUnpacker.m_Data.m_DataSize) |
| 654 | m_RecvUnpacker.Start(pAddr: &Addr, pConnection: &m_aSlots[Slot].m_Connection, ClientId: Slot); |
| 655 | } |
| 656 | } |
| 657 | else // connection not found, client that wants to connect |
| 658 | { |
| 659 | if(Sixup) |
| 660 | { |
| 661 | // got 0.7 control msg |
| 662 | if(OnSixupCtrlMsg(Addr, pChunk, ControlMsg: m_RecvUnpacker.m_Data.m_aChunkData[0], Packet: m_RecvUnpacker.m_Data, ResponseToken&: *pResponseToken, Token) == 1) |
| 663 | return 1; |
| 664 | } |
| 665 | else if(IsDDNetControlMsg(pPacket: &m_RecvUnpacker.m_Data)) |
| 666 | { |
| 667 | // got ddnet control msg |
| 668 | OnTokenCtrlMsg(Addr, ControlMsg: m_RecvUnpacker.m_Data.m_aChunkData[0], Packet: m_RecvUnpacker.m_Data); |
| 669 | } |
| 670 | else |
| 671 | { |
| 672 | // got connection-less ctrl or sys msg |
| 673 | OnPreConnMsg(Addr, Packet&: m_RecvUnpacker.m_Data); |
| 674 | } |
| 675 | } |
| 676 | } |
| 677 | } |
| 678 | } |
| 679 | return 0; |
| 680 | } |
| 681 | |
| 682 | int CNetServer::Send(CNetChunk *pChunk) |
| 683 | { |
| 684 | if(pChunk->m_DataSize >= NET_MAX_PAYLOAD) |
| 685 | { |
| 686 | dbg_msg(sys: "netserver" , fmt: "packet payload too big. %d. dropping packet" , pChunk->m_DataSize); |
| 687 | return -1; |
| 688 | } |
| 689 | |
| 690 | if(pChunk->m_Flags & NETSENDFLAG_CONNLESS) |
| 691 | { |
| 692 | // send connectionless packet |
| 693 | CNetBase::SendPacketConnless(Socket: m_Socket, pAddr: &pChunk->m_Address, pData: pChunk->m_pData, DataSize: pChunk->m_DataSize, |
| 694 | Extended: pChunk->m_Flags & NETSENDFLAG_EXTENDED, aExtra: pChunk->m_aExtraData); |
| 695 | } |
| 696 | else |
| 697 | { |
| 698 | int Flags = 0; |
| 699 | dbg_assert( |
| 700 | pChunk->m_ClientId >= 0 && pChunk->m_ClientId < MaxClients(), |
| 701 | "Invalid pChunk->m_ClientId: %d" , |
| 702 | pChunk->m_ClientId); |
| 703 | |
| 704 | if(pChunk->m_Flags & NETSENDFLAG_VITAL) |
| 705 | Flags = NET_CHUNKFLAG_VITAL; |
| 706 | |
| 707 | if(m_aSlots[pChunk->m_ClientId].m_Connection.QueueChunk(Flags, DataSize: pChunk->m_DataSize, pData: pChunk->m_pData) == 0) |
| 708 | { |
| 709 | if(pChunk->m_Flags & NETSENDFLAG_FLUSH) |
| 710 | m_aSlots[pChunk->m_ClientId].m_Connection.Flush(); |
| 711 | } |
| 712 | } |
| 713 | return 0; |
| 714 | } |
| 715 | |
| 716 | void CNetServer::SendTokenSixup(NETADDR &Addr, SECURITY_TOKEN Token) |
| 717 | { |
| 718 | unsigned char aRequestTokenBuf[NET_TOKENREQUEST_DATASIZE] = {}; |
| 719 | WriteSecurityToken(pData: aRequestTokenBuf, Token: GetToken(Addr)); |
| 720 | const int Size = Token == NET_SECURITY_TOKEN_UNKNOWN ? sizeof(aRequestTokenBuf) : sizeof(SECURITY_TOKEN); |
| 721 | CNetBase::SendControlMsg(Socket: m_Socket, pAddr: &Addr, Ack: 0, ControlMsg: protocol7::NET_CTRLMSG_TOKEN, pExtra: aRequestTokenBuf, ExtraSize: Size, SecurityToken: Token, Sixup: true); |
| 722 | } |
| 723 | |
| 724 | void CNetServer::SetMaxClientsPerIp(int Max) |
| 725 | { |
| 726 | m_MaxClientsPerIp = std::clamp<int>(val: Max, lo: 1, hi: NET_MAX_CLIENTS); |
| 727 | } |
| 728 | |
| 729 | bool CNetServer::HasErrored(int ClientId) |
| 730 | { |
| 731 | return m_aSlots[ClientId].m_Connection.State() == CNetConnection::EState::ERROR; |
| 732 | } |
| 733 | |
| 734 | void CNetServer::ResumeOldConnection(int ClientId, int OrigId) |
| 735 | { |
| 736 | m_aSlots[ClientId].m_Connection.ResumeConnection(pAddr: ClientAddr(ClientId: OrigId), Sequence: m_aSlots[OrigId].m_Connection.SeqSequence(), Ack: m_aSlots[OrigId].m_Connection.AckSequence(), SecurityToken: m_aSlots[OrigId].m_Connection.SecurityToken(), pResendBuffer: m_aSlots[OrigId].m_Connection.ResendBuffer(), Sixup: m_aSlots[OrigId].m_Connection.m_Sixup); |
| 737 | m_aSlots[OrigId].m_Connection.Reset(); |
| 738 | } |
| 739 | |
| 740 | void CNetServer::IgnoreTimeouts(int ClientId) |
| 741 | { |
| 742 | m_aSlots[ClientId].m_Connection.m_TimeoutProtected = true; |
| 743 | } |
| 744 | |
| 745 | void CNetServer::ResetErrorString(int ClientId) |
| 746 | { |
| 747 | m_aSlots[ClientId].m_Connection.ResetErrorString(); |
| 748 | } |
| 749 | |
| 750 | const char *CNetServer::ErrorString(int ClientId) |
| 751 | { |
| 752 | return m_aSlots[ClientId].m_Connection.ErrorString(); |
| 753 | } |
| 754 | |