| 1 | /* |
| 2 | * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> |
| 3 | * Copyright (c) 2008 Peter Ross |
| 4 | * |
| 5 | * This file is part of FFmpeg. |
| 6 | * |
| 7 | * FFmpeg is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU Lesser General Public |
| 9 | * License as published by the Free Software Foundation; either |
| 10 | * version 2.1 of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * FFmpeg is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 15 | * Lesser General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU Lesser General Public |
| 18 | * License along with FFmpeg; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| 20 | */ |
| 21 | |
| 22 | #ifndef AVUTIL_CHANNEL_LAYOUT_H |
| 23 | #define AVUTIL_CHANNEL_LAYOUT_H |
| 24 | |
| 25 | #include <stdint.h> |
| 26 | #include <stdlib.h> |
| 27 | |
| 28 | #include "version.h" |
| 29 | #include "attributes.h" |
| 30 | |
| 31 | /** |
| 32 | * @file |
| 33 | * @ingroup lavu_audio_channels |
| 34 | * Public libavutil channel layout APIs header. |
| 35 | */ |
| 36 | |
| 37 | |
| 38 | /** |
| 39 | * @defgroup lavu_audio_channels Audio channels |
| 40 | * @ingroup lavu_audio |
| 41 | * |
| 42 | * Audio channel layout utility functions |
| 43 | * |
| 44 | * @{ |
| 45 | */ |
| 46 | |
| 47 | enum AVChannel { |
| 48 | /// Invalid channel index |
| 49 | AV_CHAN_NONE = -1, |
| 50 | AV_CHAN_FRONT_LEFT, |
| 51 | AV_CHAN_FRONT_RIGHT, |
| 52 | AV_CHAN_FRONT_CENTER, |
| 53 | AV_CHAN_LOW_FREQUENCY, |
| 54 | AV_CHAN_BACK_LEFT, |
| 55 | AV_CHAN_BACK_RIGHT, |
| 56 | AV_CHAN_FRONT_LEFT_OF_CENTER, |
| 57 | AV_CHAN_FRONT_RIGHT_OF_CENTER, |
| 58 | AV_CHAN_BACK_CENTER, |
| 59 | AV_CHAN_SIDE_LEFT, |
| 60 | AV_CHAN_SIDE_RIGHT, |
| 61 | AV_CHAN_TOP_CENTER, |
| 62 | AV_CHAN_TOP_FRONT_LEFT, |
| 63 | AV_CHAN_TOP_FRONT_CENTER, |
| 64 | AV_CHAN_TOP_FRONT_RIGHT, |
| 65 | AV_CHAN_TOP_BACK_LEFT, |
| 66 | AV_CHAN_TOP_BACK_CENTER, |
| 67 | AV_CHAN_TOP_BACK_RIGHT, |
| 68 | /** Stereo downmix. */ |
| 69 | AV_CHAN_STEREO_LEFT = 29, |
| 70 | /** See above. */ |
| 71 | AV_CHAN_STEREO_RIGHT, |
| 72 | AV_CHAN_WIDE_LEFT, |
| 73 | AV_CHAN_WIDE_RIGHT, |
| 74 | AV_CHAN_SURROUND_DIRECT_LEFT, |
| 75 | AV_CHAN_SURROUND_DIRECT_RIGHT, |
| 76 | AV_CHAN_LOW_FREQUENCY_2, |
| 77 | AV_CHAN_TOP_SIDE_LEFT, |
| 78 | AV_CHAN_TOP_SIDE_RIGHT, |
| 79 | AV_CHAN_BOTTOM_FRONT_CENTER, |
| 80 | AV_CHAN_BOTTOM_FRONT_LEFT, |
| 81 | AV_CHAN_BOTTOM_FRONT_RIGHT, |
| 82 | AV_CHAN_SIDE_SURROUND_LEFT, ///< +90 degrees, Lss, SiL |
| 83 | AV_CHAN_SIDE_SURROUND_RIGHT, ///< -90 degrees, Rss, SiR |
| 84 | AV_CHAN_TOP_SURROUND_LEFT, ///< +110 degrees, Lvs, TpLS |
| 85 | AV_CHAN_TOP_SURROUND_RIGHT, ///< -110 degrees, Rvs, TpRS |
| 86 | |
| 87 | AV_CHAN_BINAURAL_LEFT = 61, |
| 88 | AV_CHAN_BINAURAL_RIGHT, |
| 89 | |
| 90 | /** Channel is empty can be safely skipped. */ |
| 91 | AV_CHAN_UNUSED = 0x200, |
| 92 | |
| 93 | /** Channel contains data, but its position is unknown. */ |
| 94 | AV_CHAN_UNKNOWN = 0x300, |
| 95 | |
| 96 | /** |
| 97 | * Range of channels between AV_CHAN_AMBISONIC_BASE and |
| 98 | * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system. |
| 99 | * |
| 100 | * Given a channel id `<i>` between AV_CHAN_AMBISONIC_BASE and |
| 101 | * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel `<n>` is |
| 102 | * `<n> = <i> - AV_CHAN_AMBISONIC_BASE`. |
| 103 | * |
| 104 | * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel |
| 105 | * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels |
| 106 | * implicitly by their position in the stream. |
| 107 | */ |
| 108 | AV_CHAN_AMBISONIC_BASE = 0x400, |
| 109 | // leave space for 1024 ids, which correspond to maximum order-32 harmonics, |
| 110 | // which should be enough for the foreseeable use cases |
| 111 | AV_CHAN_AMBISONIC_END = 0x7ff, |
| 112 | }; |
| 113 | |
| 114 | enum AVChannelOrder { |
| 115 | /** |
| 116 | * Only the channel count is specified, without any further information |
| 117 | * about the channel order. |
| 118 | */ |
| 119 | AV_CHANNEL_ORDER_UNSPEC, |
| 120 | /** |
| 121 | * The native channel order, i.e. the channels are in the same order in |
| 122 | * which they are defined in the AVChannel enum. This supports up to 63 |
| 123 | * different channels. |
| 124 | */ |
| 125 | AV_CHANNEL_ORDER_NATIVE, |
| 126 | /** |
| 127 | * The channel order does not correspond to any other predefined order and |
| 128 | * is stored as an explicit map. For example, this could be used to support |
| 129 | * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_UNUSED) |
| 130 | * channels at arbitrary positions. |
| 131 | */ |
| 132 | AV_CHANNEL_ORDER_CUSTOM, |
| 133 | /** |
| 134 | * The audio is represented as the decomposition of the sound field into |
| 135 | * spherical harmonics. Each channel corresponds to a single expansion |
| 136 | * component. Channels are ordered according to ACN (Ambisonic Channel |
| 137 | * Number). |
| 138 | * |
| 139 | * The channel with the index n in the stream contains the spherical |
| 140 | * harmonic of degree l and order m given by |
| 141 | * @code{.unparsed} |
| 142 | * l = floor(sqrt(n)), |
| 143 | * m = n - l * (l + 1). |
| 144 | * @endcode |
| 145 | * |
| 146 | * Conversely given a spherical harmonic of degree l and order m, the |
| 147 | * corresponding channel index n is given by |
| 148 | * @code{.unparsed} |
| 149 | * n = l * (l + 1) + m. |
| 150 | * @endcode |
| 151 | * |
| 152 | * Normalization is assumed to be SN3D (Schmidt Semi-Normalization) |
| 153 | * as defined in AmbiX format $ 2.1. |
| 154 | */ |
| 155 | AV_CHANNEL_ORDER_AMBISONIC, |
| 156 | /** |
| 157 | * Number of channel orders, not part of ABI/API |
| 158 | */ |
| 159 | FF_CHANNEL_ORDER_NB |
| 160 | }; |
| 161 | |
| 162 | |
| 163 | /** |
| 164 | * @defgroup channel_masks Audio channel masks |
| 165 | * |
| 166 | * A channel layout is a 64-bits integer with a bit set for every channel. |
| 167 | * The number of bits set must be equal to the number of channels. |
| 168 | * The value 0 means that the channel layout is not known. |
| 169 | * @note this data structure is not powerful enough to handle channels |
| 170 | * combinations that have the same channel multiple times, such as |
| 171 | * dual-mono. |
| 172 | * |
| 173 | * @{ |
| 174 | */ |
| 175 | #define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT ) |
| 176 | #define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT ) |
| 177 | #define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER ) |
| 178 | #define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY ) |
| 179 | #define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT ) |
| 180 | #define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT ) |
| 181 | #define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER ) |
| 182 | #define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER) |
| 183 | #define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER ) |
| 184 | #define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT ) |
| 185 | #define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT ) |
| 186 | #define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER ) |
| 187 | #define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT ) |
| 188 | #define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER ) |
| 189 | #define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT ) |
| 190 | #define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT ) |
| 191 | #define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER ) |
| 192 | #define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT ) |
| 193 | #define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT ) |
| 194 | #define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT ) |
| 195 | #define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT ) |
| 196 | #define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT ) |
| 197 | #define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT ) |
| 198 | #define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT) |
| 199 | #define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 ) |
| 200 | #define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT ) |
| 201 | #define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT ) |
| 202 | #define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER ) |
| 203 | #define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT ) |
| 204 | #define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT ) |
| 205 | #define AV_CH_SIDE_SURROUND_LEFT (1ULL << AV_CHAN_SIDE_SURROUND_LEFT ) |
| 206 | #define AV_CH_SIDE_SURROUND_RIGHT (1ULL << AV_CHAN_SIDE_SURROUND_RIGHT ) |
| 207 | #define AV_CH_TOP_SURROUND_LEFT (1ULL << AV_CHAN_TOP_SURROUND_LEFT ) |
| 208 | #define AV_CH_TOP_SURROUND_RIGHT (1ULL << AV_CHAN_TOP_SURROUND_RIGHT ) |
| 209 | #define AV_CH_BINAURAL_LEFT (1ULL << AV_CHAN_BINAURAL_LEFT ) |
| 210 | #define AV_CH_BINAURAL_RIGHT (1ULL << AV_CHAN_BINAURAL_RIGHT ) |
| 211 | |
| 212 | /** |
| 213 | * @} |
| 214 | * @defgroup channel_mask_c Audio channel layouts |
| 215 | * @{ |
| 216 | * */ |
| 217 | #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) |
| 218 | #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) |
| 219 | #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) |
| 220 | #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) |
| 221 | #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) |
| 222 | #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) |
| 223 | #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) |
| 224 | #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) |
| 225 | #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
| 226 | #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
| 227 | #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
| 228 | #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) |
| 229 | #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
| 230 | #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) |
| 231 | #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) |
| 232 | #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
| 233 | #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) |
| 234 | #define AV_CH_LAYOUT_3POINT1POINT2 (AV_CH_LAYOUT_3POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
| 235 | #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) |
| 236 | #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) |
| 237 | #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) |
| 238 | #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
| 239 | #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
| 240 | #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
| 241 | #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
| 242 | #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
| 243 | #define AV_CH_LAYOUT_5POINT1POINT2 (AV_CH_LAYOUT_5POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
| 244 | #define AV_CH_LAYOUT_5POINT1POINT2_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
| 245 | #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) |
| 246 | #define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
| 247 | #define AV_CH_LAYOUT_5POINT1POINT4_BACK (AV_CH_LAYOUT_5POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
| 248 | #define AV_CH_LAYOUT_7POINT1POINT2 (AV_CH_LAYOUT_7POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
| 249 | #define AV_CH_LAYOUT_7POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
| 250 | #define AV_CH_LAYOUT_7POINT2POINT3 (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_CENTER|AV_CH_LOW_FREQUENCY_2) |
| 251 | #define AV_CH_LAYOUT_9POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
| 252 | #define AV_CH_LAYOUT_9POINT1POINT6 (AV_CH_LAYOUT_9POINT1POINT4_BACK|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT) |
| 253 | #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
| 254 | #define AV_CH_LAYOUT_BINAURAL (AV_CH_BINAURAL_LEFT|AV_CH_BINAURAL_RIGHT) |
| 255 | #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) |
| 256 | #define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_9POINT1POINT6|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT) |
| 257 | |
| 258 | #define AV_CH_LAYOUT_7POINT1_TOP_BACK AV_CH_LAYOUT_5POINT1POINT2_BACK |
| 259 | |
| 260 | enum AVMatrixEncoding { |
| 261 | AV_MATRIX_ENCODING_NONE, |
| 262 | AV_MATRIX_ENCODING_DOLBY, |
| 263 | AV_MATRIX_ENCODING_DPLII, |
| 264 | AV_MATRIX_ENCODING_DPLIIX, |
| 265 | AV_MATRIX_ENCODING_DPLIIZ, |
| 266 | AV_MATRIX_ENCODING_DOLBYEX, |
| 267 | AV_MATRIX_ENCODING_DOLBYHEADPHONE, |
| 268 | AV_MATRIX_ENCODING_NB |
| 269 | }; |
| 270 | |
| 271 | /** |
| 272 | * @} |
| 273 | */ |
| 274 | |
| 275 | /** |
| 276 | * An AVChannelCustom defines a single channel within a custom order layout |
| 277 | * |
| 278 | * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the |
| 279 | * public ABI. |
| 280 | * |
| 281 | * No new fields may be added to it without a major version bump. |
| 282 | */ |
| 283 | typedef struct AVChannelCustom { |
| 284 | enum AVChannel id; |
| 285 | char name[16]; |
| 286 | void *opaque; |
| 287 | } AVChannelCustom; |
| 288 | |
| 289 | /** |
| 290 | * An AVChannelLayout holds information about the channel layout of audio data. |
| 291 | * |
| 292 | * A channel layout here is defined as a set of channels ordered in a specific |
| 293 | * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an |
| 294 | * AVChannelLayout carries only the channel count). |
| 295 | * All orders may be treated as if they were AV_CHANNEL_ORDER_UNSPEC by |
| 296 | * ignoring everything but the channel count, as long as av_channel_layout_check() |
| 297 | * considers they are valid. |
| 298 | * |
| 299 | * Unlike most structures in FFmpeg, sizeof(AVChannelLayout) is a part of the |
| 300 | * public ABI and may be used by the caller. E.g. it may be allocated on stack |
| 301 | * or embedded in caller-defined structs. |
| 302 | * |
| 303 | * AVChannelLayout can be initialized as follows: |
| 304 | * - default initialization with {0}, followed by setting all used fields |
| 305 | * correctly; |
| 306 | * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers; |
| 307 | * - with a constructor function, such as av_channel_layout_default(), |
| 308 | * av_channel_layout_from_mask() or av_channel_layout_from_string(). |
| 309 | * |
| 310 | * The channel layout must be uninitialized with av_channel_layout_uninit() |
| 311 | * |
| 312 | * Copying an AVChannelLayout via assigning is forbidden, |
| 313 | * av_channel_layout_copy() must be used instead (and its return value should |
| 314 | * be checked) |
| 315 | * |
| 316 | * No new fields may be added to it without a major version bump, except for |
| 317 | * new elements of the union fitting in sizeof(uint64_t). |
| 318 | */ |
| 319 | typedef struct AVChannelLayout { |
| 320 | /** |
| 321 | * Channel order used in this layout. |
| 322 | * This is a mandatory field. |
| 323 | */ |
| 324 | enum AVChannelOrder order; |
| 325 | |
| 326 | /** |
| 327 | * Number of channels in this layout. Mandatory field. |
| 328 | */ |
| 329 | int nb_channels; |
| 330 | |
| 331 | /** |
| 332 | * Details about which channels are present in this layout. |
| 333 | * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be |
| 334 | * used. |
| 335 | */ |
| 336 | union { |
| 337 | /** |
| 338 | * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used |
| 339 | * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels. |
| 340 | * It is a bitmask, where the position of each set bit means that the |
| 341 | * AVChannel with the corresponding value is present. |
| 342 | * |
| 343 | * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO |
| 344 | * is present in the layout. Otherwise it is not present. |
| 345 | * |
| 346 | * @note when a channel layout using a bitmask is constructed or |
| 347 | * modified manually (i.e. not using any of the av_channel_layout_* |
| 348 | * functions), the code doing it must ensure that the number of set bits |
| 349 | * is equal to nb_channels. |
| 350 | */ |
| 351 | uint64_t mask; |
| 352 | /** |
| 353 | * This member must be used when the channel order is |
| 354 | * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each |
| 355 | * element signalling the presence of the AVChannel with the |
| 356 | * corresponding value in map[i].id. |
| 357 | * |
| 358 | * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the |
| 359 | * i-th channel in the audio data. |
| 360 | * |
| 361 | * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and |
| 362 | * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic |
| 363 | * component with ACN index (as defined above) |
| 364 | * n = map[i].id - AV_CHAN_AMBISONIC_BASE. |
| 365 | * |
| 366 | * map[i].name may be filled with a 0-terminated string, in which case |
| 367 | * it will be used for the purpose of identifying the channel with the |
| 368 | * convenience functions below. Otherwise it must be zeroed. |
| 369 | */ |
| 370 | AVChannelCustom *map; |
| 371 | } u; |
| 372 | |
| 373 | /** |
| 374 | * For some private data of the user. |
| 375 | */ |
| 376 | void *opaque; |
| 377 | } AVChannelLayout; |
| 378 | |
| 379 | /** |
| 380 | * Macro to define native channel layouts |
| 381 | * |
| 382 | * @note This doesn't use designated initializers for compatibility with C++ 17 and older. |
| 383 | */ |
| 384 | #define AV_CHANNEL_LAYOUT_MASK(nb, m) \ |
| 385 | { /* .order */ AV_CHANNEL_ORDER_NATIVE, \ |
| 386 | /* .nb_channels */ (nb), \ |
| 387 | /* .u.mask */ { m }, \ |
| 388 | /* .opaque */ NULL } |
| 389 | |
| 390 | /** |
| 391 | * @name Common pre-defined channel layouts |
| 392 | * @{ |
| 393 | */ |
| 394 | #define AV_CHANNEL_LAYOUT_MONO AV_CHANNEL_LAYOUT_MASK(1, AV_CH_LAYOUT_MONO) |
| 395 | #define AV_CHANNEL_LAYOUT_STEREO AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO) |
| 396 | #define AV_CHANNEL_LAYOUT_2POINT1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2POINT1) |
| 397 | #define AV_CHANNEL_LAYOUT_2_1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2_1) |
| 398 | #define AV_CHANNEL_LAYOUT_SURROUND AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_SURROUND) |
| 399 | #define AV_CHANNEL_LAYOUT_3POINT1 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_3POINT1) |
| 400 | #define AV_CHANNEL_LAYOUT_4POINT0 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_4POINT0) |
| 401 | #define AV_CHANNEL_LAYOUT_4POINT1 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_4POINT1) |
| 402 | #define AV_CHANNEL_LAYOUT_2_2 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_2_2) |
| 403 | #define AV_CHANNEL_LAYOUT_QUAD AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_QUAD) |
| 404 | #define AV_CHANNEL_LAYOUT_5POINT0 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0) |
| 405 | #define AV_CHANNEL_LAYOUT_5POINT1 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1) |
| 406 | #define AV_CHANNEL_LAYOUT_5POINT0_BACK AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0_BACK) |
| 407 | #define AV_CHANNEL_LAYOUT_5POINT1_BACK AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1_BACK) |
| 408 | #define AV_CHANNEL_LAYOUT_6POINT0 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0) |
| 409 | #define AV_CHANNEL_LAYOUT_6POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0_FRONT) |
| 410 | #define AV_CHANNEL_LAYOUT_3POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_3POINT1POINT2) |
| 411 | #define AV_CHANNEL_LAYOUT_HEXAGONAL AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_HEXAGONAL) |
| 412 | #define AV_CHANNEL_LAYOUT_6POINT1 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1) |
| 413 | #define AV_CHANNEL_LAYOUT_6POINT1_BACK AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_BACK) |
| 414 | #define AV_CHANNEL_LAYOUT_6POINT1_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_FRONT) |
| 415 | #define AV_CHANNEL_LAYOUT_7POINT0 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0) |
| 416 | #define AV_CHANNEL_LAYOUT_7POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0_FRONT) |
| 417 | #define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1) |
| 418 | #define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE) |
| 419 | #define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK) |
| 420 | #define AV_CHANNEL_LAYOUT_5POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2) |
| 421 | #define AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2_BACK) |
| 422 | #define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL) |
| 423 | #define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE) |
| 424 | #define AV_CHANNEL_LAYOUT_5POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_5POINT1POINT4_BACK) |
| 425 | #define AV_CHANNEL_LAYOUT_7POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_7POINT1POINT2) |
| 426 | #define AV_CHANNEL_LAYOUT_7POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT1POINT4_BACK) |
| 427 | #define AV_CHANNEL_LAYOUT_7POINT2POINT3 AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT2POINT3) |
| 428 | #define AV_CHANNEL_LAYOUT_9POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(14, AV_CH_LAYOUT_9POINT1POINT4_BACK) |
| 429 | #define AV_CHANNEL_LAYOUT_9POINT1POINT6 AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_9POINT1POINT6) |
| 430 | #define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL) |
| 431 | #define AV_CHANNEL_LAYOUT_BINAURAL AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_BINAURAL) |
| 432 | #define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX) |
| 433 | #define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2) |
| 434 | |
| 435 | #define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK |
| 436 | |
| 437 | #define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \ |
| 438 | { /* .order */ AV_CHANNEL_ORDER_AMBISONIC, \ |
| 439 | /* .nb_channels */ 4, \ |
| 440 | /* .u.mask */ { 0 }, \ |
| 441 | /* .opaque */ NULL } |
| 442 | /** @} */ |
| 443 | |
| 444 | struct AVBPrint; |
| 445 | |
| 446 | /** |
| 447 | * Get a human readable string in an abbreviated form describing a given channel. |
| 448 | * This is the inverse function of @ref av_channel_from_string(). |
| 449 | * |
| 450 | * @param buf pre-allocated buffer where to put the generated string |
| 451 | * @param buf_size size in bytes of the buffer. |
| 452 | * @param channel the AVChannel whose name to get |
| 453 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
| 454 | * on failure. If the returned value is bigger than buf_size, then the |
| 455 | * string was truncated. |
| 456 | */ |
| 457 | int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel); |
| 458 | |
| 459 | /** |
| 460 | * bprint variant of av_channel_name(). |
| 461 | * |
| 462 | * @note the string will be appended to the bprint buffer. |
| 463 | */ |
| 464 | void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id); |
| 465 | |
| 466 | /** |
| 467 | * Get a human readable string describing a given channel. |
| 468 | * |
| 469 | * @param buf pre-allocated buffer where to put the generated string |
| 470 | * @param buf_size size in bytes of the buffer. |
| 471 | * @param channel the AVChannel whose description to get |
| 472 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
| 473 | * on failure. If the returned value is bigger than buf_size, then the |
| 474 | * string was truncated. |
| 475 | */ |
| 476 | int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel); |
| 477 | |
| 478 | /** |
| 479 | * bprint variant of av_channel_description(). |
| 480 | * |
| 481 | * @note the string will be appended to the bprint buffer. |
| 482 | */ |
| 483 | void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id); |
| 484 | |
| 485 | /** |
| 486 | * This is the inverse function of @ref av_channel_name(). |
| 487 | * |
| 488 | * @return the channel with the given name |
| 489 | * AV_CHAN_NONE when name does not identify a known channel |
| 490 | */ |
| 491 | enum AVChannel av_channel_from_string(const char *name); |
| 492 | |
| 493 | /** |
| 494 | * Initialize a custom channel layout with the specified number of channels. |
| 495 | * The channel map will be allocated and the designation of all channels will |
| 496 | * be set to AV_CHAN_UNKNOWN. |
| 497 | * |
| 498 | * This is only a convenience helper function, a custom channel layout can also |
| 499 | * be constructed without using this. |
| 500 | * |
| 501 | * @param channel_layout the layout structure to be initialized |
| 502 | * @param nb_channels the number of channels |
| 503 | * |
| 504 | * @return 0 on success |
| 505 | * AVERROR(EINVAL) if the number of channels <= 0 |
| 506 | * AVERROR(ENOMEM) if the channel map could not be allocated |
| 507 | */ |
| 508 | int av_channel_layout_custom_init(AVChannelLayout *channel_layout, int nb_channels); |
| 509 | |
| 510 | /** |
| 511 | * Initialize a native channel layout from a bitmask indicating which channels |
| 512 | * are present. |
| 513 | * |
| 514 | * @param channel_layout the layout structure to be initialized |
| 515 | * @param mask bitmask describing the channel layout |
| 516 | * |
| 517 | * @return 0 on success |
| 518 | * AVERROR(EINVAL) for invalid mask values |
| 519 | */ |
| 520 | int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask); |
| 521 | |
| 522 | /** |
| 523 | * Initialize a channel layout from a given string description. |
| 524 | * The input string can be represented by: |
| 525 | * - the formal channel layout name (returned by av_channel_layout_describe()) |
| 526 | * - single or multiple channel names (returned by av_channel_name(), eg. "FL", |
| 527 | * or concatenated with "+", each optionally containing a custom name after |
| 528 | * a "@", eg. "FL@Left+FR@Right+LFE") |
| 529 | * - a decimal or hexadecimal value of a native channel layout (eg. "4" or "0x4") |
| 530 | * - the number of channels with default layout (eg. "4c") |
| 531 | * - the number of unordered channels (eg. "4C" or "4 channels") |
| 532 | * - the ambisonic order followed by optional non-diegetic channels (eg. |
| 533 | * "ambisonic 2+stereo") |
| 534 | * On error, the channel layout will remain uninitialized, but not necessarily |
| 535 | * untouched. |
| 536 | * |
| 537 | * @param channel_layout uninitialized channel layout for the result |
| 538 | * @param str string describing the channel layout |
| 539 | * @return 0 on success parsing the channel layout |
| 540 | * AVERROR(EINVAL) if an invalid channel layout string was provided |
| 541 | * AVERROR(ENOMEM) if there was not enough memory |
| 542 | */ |
| 543 | int av_channel_layout_from_string(AVChannelLayout *channel_layout, |
| 544 | const char *str); |
| 545 | |
| 546 | /** |
| 547 | * Get the default channel layout for a given number of channels. |
| 548 | * |
| 549 | * @param ch_layout the layout structure to be initialized |
| 550 | * @param nb_channels number of channels |
| 551 | */ |
| 552 | void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels); |
| 553 | |
| 554 | /** |
| 555 | * Iterate over all standard channel layouts. |
| 556 | * |
| 557 | * @param opaque a pointer where libavutil will store the iteration state. Must |
| 558 | * point to NULL to start the iteration. |
| 559 | * |
| 560 | * @return the standard channel layout or NULL when the iteration is |
| 561 | * finished |
| 562 | */ |
| 563 | const AVChannelLayout *av_channel_layout_standard(void **opaque); |
| 564 | |
| 565 | /** |
| 566 | * Free any allocated data in the channel layout and reset the channel |
| 567 | * count to 0. |
| 568 | * |
| 569 | * @param channel_layout the layout structure to be uninitialized |
| 570 | */ |
| 571 | void av_channel_layout_uninit(AVChannelLayout *channel_layout); |
| 572 | |
| 573 | /** |
| 574 | * Make a copy of a channel layout. This differs from just assigning src to dst |
| 575 | * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM. |
| 576 | * |
| 577 | * @note the destination channel_layout will be always uninitialized before copy. |
| 578 | * |
| 579 | * @param dst destination channel layout |
| 580 | * @param src source channel layout |
| 581 | * @return 0 on success, a negative AVERROR on error. |
| 582 | */ |
| 583 | int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src); |
| 584 | |
| 585 | /** |
| 586 | * Get a human-readable string describing the channel layout properties. |
| 587 | * The string will be in the same format that is accepted by |
| 588 | * @ref av_channel_layout_from_string(), allowing to rebuild the same |
| 589 | * channel layout, except for opaque pointers. |
| 590 | * |
| 591 | * @param channel_layout channel layout to be described |
| 592 | * @param buf pre-allocated buffer where to put the generated string |
| 593 | * @param buf_size size in bytes of the buffer. |
| 594 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
| 595 | * on failure. If the returned value is bigger than buf_size, then the |
| 596 | * string was truncated. |
| 597 | */ |
| 598 | int av_channel_layout_describe(const AVChannelLayout *channel_layout, |
| 599 | char *buf, size_t buf_size); |
| 600 | |
| 601 | /** |
| 602 | * bprint variant of av_channel_layout_describe(). |
| 603 | * |
| 604 | * @note the string will be appended to the bprint buffer. |
| 605 | * @return 0 on success, or a negative AVERROR value on failure. |
| 606 | */ |
| 607 | int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout, |
| 608 | struct AVBPrint *bp); |
| 609 | |
| 610 | /** |
| 611 | * Get the channel with the given index in a channel layout. |
| 612 | * |
| 613 | * @param channel_layout input channel layout |
| 614 | * @param idx index of the channel |
| 615 | * @return channel with the index idx in channel_layout on success or |
| 616 | * AV_CHAN_NONE on failure (if idx is not valid or the channel order is |
| 617 | * unspecified) |
| 618 | */ |
| 619 | enum AVChannel |
| 620 | av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx); |
| 621 | |
| 622 | /** |
| 623 | * Get the index of a given channel in a channel layout. In case multiple |
| 624 | * channels are found, only the first match will be returned. |
| 625 | * |
| 626 | * @param channel_layout input channel layout |
| 627 | * @param channel the channel whose index to obtain |
| 628 | * @return index of channel in channel_layout on success or a negative number if |
| 629 | * channel is not present in channel_layout. |
| 630 | */ |
| 631 | int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, |
| 632 | enum AVChannel channel); |
| 633 | |
| 634 | /** |
| 635 | * Get the index in a channel layout of a channel described by the given string. |
| 636 | * In case multiple channels are found, only the first match will be returned. |
| 637 | * |
| 638 | * This function accepts channel names in the same format as |
| 639 | * @ref av_channel_from_string(). |
| 640 | * |
| 641 | * @param channel_layout input channel layout |
| 642 | * @param name string describing the channel whose index to obtain |
| 643 | * @return a channel index described by the given string, or a negative AVERROR |
| 644 | * value. |
| 645 | */ |
| 646 | int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout, |
| 647 | const char *name); |
| 648 | |
| 649 | /** |
| 650 | * Get a channel described by the given string. |
| 651 | * |
| 652 | * This function accepts channel names in the same format as |
| 653 | * @ref av_channel_from_string(). |
| 654 | * |
| 655 | * @param channel_layout input channel layout |
| 656 | * @param name string describing the channel to obtain |
| 657 | * @return a channel described by the given string in channel_layout on success |
| 658 | * or AV_CHAN_NONE on failure (if the string is not valid or the channel |
| 659 | * order is unspecified) |
| 660 | */ |
| 661 | enum AVChannel |
| 662 | av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout, |
| 663 | const char *name); |
| 664 | |
| 665 | /** |
| 666 | * Find out what channels from a given set are present in a channel layout, |
| 667 | * without regard for their positions. |
| 668 | * |
| 669 | * @param channel_layout input channel layout |
| 670 | * @param mask a combination of AV_CH_* representing a set of channels |
| 671 | * @return a bitfield representing all the channels from mask that are present |
| 672 | * in channel_layout |
| 673 | */ |
| 674 | uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, |
| 675 | uint64_t mask); |
| 676 | |
| 677 | /** |
| 678 | * Check whether a channel layout is valid, i.e. can possibly describe audio |
| 679 | * data. |
| 680 | * |
| 681 | * @param channel_layout input channel layout |
| 682 | * @return 1 if channel_layout is valid, 0 otherwise. |
| 683 | */ |
| 684 | int av_channel_layout_check(const AVChannelLayout *channel_layout); |
| 685 | |
| 686 | /** |
| 687 | * Check whether two channel layouts are semantically the same, i.e. the same |
| 688 | * channels are present on the same positions in both. |
| 689 | * |
| 690 | * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is |
| 691 | * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC, |
| 692 | * they are considered equal iff the channel counts are the same in both. |
| 693 | * |
| 694 | * @param chl input channel layout |
| 695 | * @param chl1 input channel layout |
| 696 | * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative |
| 697 | * AVERROR code if one or both are invalid. |
| 698 | */ |
| 699 | int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1); |
| 700 | |
| 701 | /** |
| 702 | * Return the order if the layout is n-th order standard-order ambisonic. |
| 703 | * The presence of optional extra non-diegetic channels at the end is not taken |
| 704 | * into account. |
| 705 | * |
| 706 | * @param channel_layout input channel layout |
| 707 | * @return the order of the layout, a negative error code otherwise. |
| 708 | */ |
| 709 | int av_channel_layout_ambisonic_order(const AVChannelLayout *channel_layout); |
| 710 | |
| 711 | /** |
| 712 | * The conversion must be lossless. |
| 713 | */ |
| 714 | #define AV_CHANNEL_LAYOUT_RETYPE_FLAG_LOSSLESS (1 << 0) |
| 715 | |
| 716 | /** |
| 717 | * The specified retype target order is ignored and the simplest possible |
| 718 | * (canonical) order is used for which the input layout can be losslessy |
| 719 | * represented. |
| 720 | */ |
| 721 | #define AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL (1 << 1) |
| 722 | |
| 723 | /** |
| 724 | * Change the AVChannelOrder of a channel layout. |
| 725 | * |
| 726 | * Change of AVChannelOrder can be either lossless or lossy. In case of a |
| 727 | * lossless conversion all the channel designations and the associated channel |
| 728 | * names (if any) are kept. On a lossy conversion the channel names and channel |
| 729 | * designations might be lost depending on the capabilities of the desired |
| 730 | * AVChannelOrder. Note that some conversions are simply not possible in which |
| 731 | * case this function returns AVERROR(ENOSYS). |
| 732 | * |
| 733 | * The following conversions are supported: |
| 734 | * |
| 735 | * Any -> Custom : Always possible, always lossless. |
| 736 | * Any -> Unspecified: Always possible, lossless if channel designations |
| 737 | * are all unknown and channel names are not used, lossy otherwise. |
| 738 | * Custom -> Ambisonic : Possible if it contains ambisonic channels with |
| 739 | * optional non-diegetic channels in the end. Lossy if the channels have |
| 740 | * custom names, lossless otherwise. |
| 741 | * Custom -> Native : Possible if it contains native channels in native |
| 742 | * order. Lossy if the channels have custom names, lossless otherwise. |
| 743 | * |
| 744 | * On error this function keeps the original channel layout untouched. |
| 745 | * |
| 746 | * @param channel_layout channel layout which will be changed |
| 747 | * @param order the desired channel layout order |
| 748 | * @param flags a combination of AV_CHANNEL_LAYOUT_RETYPE_FLAG_* constants |
| 749 | * @return 0 if the conversion was successful and lossless or if the channel |
| 750 | * layout was already in the desired order |
| 751 | * >0 if the conversion was successful but lossy |
| 752 | * AVERROR(ENOSYS) if the conversion was not possible (or would be |
| 753 | * lossy and AV_CHANNEL_LAYOUT_RETYPE_FLAG_LOSSLESS was specified) |
| 754 | * AVERROR(EINVAL), AVERROR(ENOMEM) on error |
| 755 | */ |
| 756 | int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrder order, int flags); |
| 757 | |
| 758 | /** |
| 759 | * @} |
| 760 | */ |
| 761 | |
| 762 | #endif /* AVUTIL_CHANNEL_LAYOUT_H */ |
| 763 | |