1 | /* |
2 | * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> |
3 | * Copyright (c) 2008 Peter Ross |
4 | * |
5 | * This file is part of FFmpeg. |
6 | * |
7 | * FFmpeg is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU Lesser General Public |
9 | * License as published by the Free Software Foundation; either |
10 | * version 2.1 of the License, or (at your option) any later version. |
11 | * |
12 | * FFmpeg is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 | * Lesser General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU Lesser General Public |
18 | * License along with FFmpeg; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | */ |
21 | |
22 | #ifndef AVUTIL_CHANNEL_LAYOUT_H |
23 | #define AVUTIL_CHANNEL_LAYOUT_H |
24 | |
25 | #include <stdint.h> |
26 | #include <stdlib.h> |
27 | |
28 | #include "version.h" |
29 | #include "attributes.h" |
30 | |
31 | /** |
32 | * @file |
33 | * @ingroup lavu_audio_channels |
34 | * Public libavutil channel layout APIs header. |
35 | */ |
36 | |
37 | |
38 | /** |
39 | * @defgroup lavu_audio_channels Audio channels |
40 | * @ingroup lavu_audio |
41 | * |
42 | * Audio channel layout utility functions |
43 | * |
44 | * @{ |
45 | */ |
46 | |
47 | enum AVChannel { |
48 | ///< Invalid channel index |
49 | AV_CHAN_NONE = -1, |
50 | AV_CHAN_FRONT_LEFT, |
51 | AV_CHAN_FRONT_RIGHT, |
52 | AV_CHAN_FRONT_CENTER, |
53 | AV_CHAN_LOW_FREQUENCY, |
54 | AV_CHAN_BACK_LEFT, |
55 | AV_CHAN_BACK_RIGHT, |
56 | AV_CHAN_FRONT_LEFT_OF_CENTER, |
57 | AV_CHAN_FRONT_RIGHT_OF_CENTER, |
58 | AV_CHAN_BACK_CENTER, |
59 | AV_CHAN_SIDE_LEFT, |
60 | AV_CHAN_SIDE_RIGHT, |
61 | AV_CHAN_TOP_CENTER, |
62 | AV_CHAN_TOP_FRONT_LEFT, |
63 | AV_CHAN_TOP_FRONT_CENTER, |
64 | AV_CHAN_TOP_FRONT_RIGHT, |
65 | AV_CHAN_TOP_BACK_LEFT, |
66 | AV_CHAN_TOP_BACK_CENTER, |
67 | AV_CHAN_TOP_BACK_RIGHT, |
68 | /** Stereo downmix. */ |
69 | AV_CHAN_STEREO_LEFT = 29, |
70 | /** See above. */ |
71 | AV_CHAN_STEREO_RIGHT, |
72 | AV_CHAN_WIDE_LEFT, |
73 | AV_CHAN_WIDE_RIGHT, |
74 | AV_CHAN_SURROUND_DIRECT_LEFT, |
75 | AV_CHAN_SURROUND_DIRECT_RIGHT, |
76 | AV_CHAN_LOW_FREQUENCY_2, |
77 | AV_CHAN_TOP_SIDE_LEFT, |
78 | AV_CHAN_TOP_SIDE_RIGHT, |
79 | AV_CHAN_BOTTOM_FRONT_CENTER, |
80 | AV_CHAN_BOTTOM_FRONT_LEFT, |
81 | AV_CHAN_BOTTOM_FRONT_RIGHT, |
82 | |
83 | /** Channel is empty can be safely skipped. */ |
84 | AV_CHAN_UNUSED = 0x200, |
85 | |
86 | /** Channel contains data, but its position is unknown. */ |
87 | AV_CHAN_UNKNOWN = 0x300, |
88 | |
89 | /** |
90 | * Range of channels between AV_CHAN_AMBISONIC_BASE and |
91 | * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system. |
92 | * |
93 | * Given a channel id `<i>` between AV_CHAN_AMBISONIC_BASE and |
94 | * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel `<n>` is |
95 | * `<n> = <i> - AV_CHAN_AMBISONIC_BASE`. |
96 | * |
97 | * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel |
98 | * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels |
99 | * implicitly by their position in the stream. |
100 | */ |
101 | AV_CHAN_AMBISONIC_BASE = 0x400, |
102 | // leave space for 1024 ids, which correspond to maximum order-32 harmonics, |
103 | // which should be enough for the foreseeable use cases |
104 | AV_CHAN_AMBISONIC_END = 0x7ff, |
105 | }; |
106 | |
107 | enum AVChannelOrder { |
108 | /** |
109 | * Only the channel count is specified, without any further information |
110 | * about the channel order. |
111 | */ |
112 | AV_CHANNEL_ORDER_UNSPEC, |
113 | /** |
114 | * The native channel order, i.e. the channels are in the same order in |
115 | * which they are defined in the AVChannel enum. This supports up to 63 |
116 | * different channels. |
117 | */ |
118 | AV_CHANNEL_ORDER_NATIVE, |
119 | /** |
120 | * The channel order does not correspond to any other predefined order and |
121 | * is stored as an explicit map. For example, this could be used to support |
122 | * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_UNUSED) |
123 | * channels at arbitrary positions. |
124 | */ |
125 | AV_CHANNEL_ORDER_CUSTOM, |
126 | /** |
127 | * The audio is represented as the decomposition of the sound field into |
128 | * spherical harmonics. Each channel corresponds to a single expansion |
129 | * component. Channels are ordered according to ACN (Ambisonic Channel |
130 | * Number). |
131 | * |
132 | * The channel with the index n in the stream contains the spherical |
133 | * harmonic of degree l and order m given by |
134 | * @code{.unparsed} |
135 | * l = floor(sqrt(n)), |
136 | * m = n - l * (l + 1). |
137 | * @endcode |
138 | * |
139 | * Conversely given a spherical harmonic of degree l and order m, the |
140 | * corresponding channel index n is given by |
141 | * @code{.unparsed} |
142 | * n = l * (l + 1) + m. |
143 | * @endcode |
144 | * |
145 | * Normalization is assumed to be SN3D (Schmidt Semi-Normalization) |
146 | * as defined in AmbiX format $ 2.1. |
147 | */ |
148 | AV_CHANNEL_ORDER_AMBISONIC, |
149 | /** |
150 | * Number of channel orders, not part of ABI/API |
151 | */ |
152 | FF_CHANNEL_ORDER_NB |
153 | }; |
154 | |
155 | |
156 | /** |
157 | * @defgroup channel_masks Audio channel masks |
158 | * |
159 | * A channel layout is a 64-bits integer with a bit set for every channel. |
160 | * The number of bits set must be equal to the number of channels. |
161 | * The value 0 means that the channel layout is not known. |
162 | * @note this data structure is not powerful enough to handle channels |
163 | * combinations that have the same channel multiple times, such as |
164 | * dual-mono. |
165 | * |
166 | * @{ |
167 | */ |
168 | #define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT ) |
169 | #define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT ) |
170 | #define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER ) |
171 | #define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY ) |
172 | #define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT ) |
173 | #define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT ) |
174 | #define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER ) |
175 | #define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER) |
176 | #define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER ) |
177 | #define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT ) |
178 | #define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT ) |
179 | #define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER ) |
180 | #define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT ) |
181 | #define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER ) |
182 | #define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT ) |
183 | #define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT ) |
184 | #define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER ) |
185 | #define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT ) |
186 | #define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT ) |
187 | #define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT ) |
188 | #define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT ) |
189 | #define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT ) |
190 | #define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT ) |
191 | #define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT) |
192 | #define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 ) |
193 | #define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT ) |
194 | #define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT ) |
195 | #define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER ) |
196 | #define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT ) |
197 | #define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT ) |
198 | |
199 | /** |
200 | * @} |
201 | * @defgroup channel_mask_c Audio channel layouts |
202 | * @{ |
203 | * */ |
204 | #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) |
205 | #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) |
206 | #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) |
207 | #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) |
208 | #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) |
209 | #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) |
210 | #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) |
211 | #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) |
212 | #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
213 | #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
214 | #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
215 | #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) |
216 | #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
217 | #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) |
218 | #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) |
219 | #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
220 | #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) |
221 | #define AV_CH_LAYOUT_3POINT1POINT2 (AV_CH_LAYOUT_3POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
222 | #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) |
223 | #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) |
224 | #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) |
225 | #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
226 | #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
227 | #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
228 | #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
229 | #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
230 | #define AV_CH_LAYOUT_5POINT1POINT2_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
231 | #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) |
232 | #define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
233 | #define AV_CH_LAYOUT_5POINT1POINT4_BACK (AV_CH_LAYOUT_5POINT1POINT2_BACK|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
234 | #define AV_CH_LAYOUT_7POINT1POINT2 (AV_CH_LAYOUT_7POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
235 | #define AV_CH_LAYOUT_7POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) |
236 | #define AV_CH_LAYOUT_7POINT2POINT3 (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_CENTER|AV_CH_LOW_FREQUENCY_2) |
237 | #define AV_CH_LAYOUT_9POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
238 | #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
239 | #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) |
240 | #define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT) |
241 | |
242 | #define AV_CH_LAYOUT_7POINT1_TOP_BACK AV_CH_LAYOUT_5POINT1POINT2_BACK |
243 | |
244 | enum AVMatrixEncoding { |
245 | AV_MATRIX_ENCODING_NONE, |
246 | AV_MATRIX_ENCODING_DOLBY, |
247 | AV_MATRIX_ENCODING_DPLII, |
248 | AV_MATRIX_ENCODING_DPLIIX, |
249 | AV_MATRIX_ENCODING_DPLIIZ, |
250 | AV_MATRIX_ENCODING_DOLBYEX, |
251 | AV_MATRIX_ENCODING_DOLBYHEADPHONE, |
252 | AV_MATRIX_ENCODING_NB |
253 | }; |
254 | |
255 | /** |
256 | * @} |
257 | */ |
258 | |
259 | /** |
260 | * An AVChannelCustom defines a single channel within a custom order layout |
261 | * |
262 | * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the |
263 | * public ABI. |
264 | * |
265 | * No new fields may be added to it without a major version bump. |
266 | */ |
267 | typedef struct AVChannelCustom { |
268 | enum AVChannel id; |
269 | char name[16]; |
270 | void *opaque; |
271 | } AVChannelCustom; |
272 | |
273 | /** |
274 | * An AVChannelLayout holds information about the channel layout of audio data. |
275 | * |
276 | * A channel layout here is defined as a set of channels ordered in a specific |
277 | * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an |
278 | * AVChannelLayout carries only the channel count). |
279 | * All orders may be treated as if they were AV_CHANNEL_ORDER_UNSPEC by |
280 | * ignoring everything but the channel count, as long as av_channel_layout_check() |
281 | * considers they are valid. |
282 | * |
283 | * Unlike most structures in FFmpeg, sizeof(AVChannelLayout) is a part of the |
284 | * public ABI and may be used by the caller. E.g. it may be allocated on stack |
285 | * or embedded in caller-defined structs. |
286 | * |
287 | * AVChannelLayout can be initialized as follows: |
288 | * - default initialization with {0}, followed by setting all used fields |
289 | * correctly; |
290 | * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers; |
291 | * - with a constructor function, such as av_channel_layout_default(), |
292 | * av_channel_layout_from_mask() or av_channel_layout_from_string(). |
293 | * |
294 | * The channel layout must be unitialized with av_channel_layout_uninit() |
295 | * |
296 | * Copying an AVChannelLayout via assigning is forbidden, |
297 | * av_channel_layout_copy() must be used instead (and its return value should |
298 | * be checked) |
299 | * |
300 | * No new fields may be added to it without a major version bump, except for |
301 | * new elements of the union fitting in sizeof(uint64_t). |
302 | */ |
303 | typedef struct AVChannelLayout { |
304 | /** |
305 | * Channel order used in this layout. |
306 | * This is a mandatory field. |
307 | */ |
308 | enum AVChannelOrder order; |
309 | |
310 | /** |
311 | * Number of channels in this layout. Mandatory field. |
312 | */ |
313 | int nb_channels; |
314 | |
315 | /** |
316 | * Details about which channels are present in this layout. |
317 | * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be |
318 | * used. |
319 | */ |
320 | union { |
321 | /** |
322 | * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used |
323 | * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels. |
324 | * It is a bitmask, where the position of each set bit means that the |
325 | * AVChannel with the corresponding value is present. |
326 | * |
327 | * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO |
328 | * is present in the layout. Otherwise it is not present. |
329 | * |
330 | * @note when a channel layout using a bitmask is constructed or |
331 | * modified manually (i.e. not using any of the av_channel_layout_* |
332 | * functions), the code doing it must ensure that the number of set bits |
333 | * is equal to nb_channels. |
334 | */ |
335 | uint64_t mask; |
336 | /** |
337 | * This member must be used when the channel order is |
338 | * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each |
339 | * element signalling the presence of the AVChannel with the |
340 | * corresponding value in map[i].id. |
341 | * |
342 | * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the |
343 | * i-th channel in the audio data. |
344 | * |
345 | * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and |
346 | * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic |
347 | * component with ACN index (as defined above) |
348 | * n = map[i].id - AV_CHAN_AMBISONIC_BASE. |
349 | * |
350 | * map[i].name may be filled with a 0-terminated string, in which case |
351 | * it will be used for the purpose of identifying the channel with the |
352 | * convenience functions below. Otherise it must be zeroed. |
353 | */ |
354 | AVChannelCustom *map; |
355 | } u; |
356 | |
357 | /** |
358 | * For some private data of the user. |
359 | */ |
360 | void *opaque; |
361 | } AVChannelLayout; |
362 | |
363 | /** |
364 | * Macro to define native channel layouts |
365 | * |
366 | * @note This doesn't use designated initializers for compatibility with C++ 17 and older. |
367 | */ |
368 | #define AV_CHANNEL_LAYOUT_MASK(nb, m) \ |
369 | { /* .order */ AV_CHANNEL_ORDER_NATIVE, \ |
370 | /* .nb_channels */ (nb), \ |
371 | /* .u.mask */ { m }, \ |
372 | /* .opaque */ NULL } |
373 | |
374 | /** |
375 | * @name Common pre-defined channel layouts |
376 | * @{ |
377 | */ |
378 | #define AV_CHANNEL_LAYOUT_MONO AV_CHANNEL_LAYOUT_MASK(1, AV_CH_LAYOUT_MONO) |
379 | #define AV_CHANNEL_LAYOUT_STEREO AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO) |
380 | #define AV_CHANNEL_LAYOUT_2POINT1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2POINT1) |
381 | #define AV_CHANNEL_LAYOUT_2_1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2_1) |
382 | #define AV_CHANNEL_LAYOUT_SURROUND AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_SURROUND) |
383 | #define AV_CHANNEL_LAYOUT_3POINT1 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_3POINT1) |
384 | #define AV_CHANNEL_LAYOUT_4POINT0 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_4POINT0) |
385 | #define AV_CHANNEL_LAYOUT_4POINT1 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_4POINT1) |
386 | #define AV_CHANNEL_LAYOUT_2_2 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_2_2) |
387 | #define AV_CHANNEL_LAYOUT_QUAD AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_QUAD) |
388 | #define AV_CHANNEL_LAYOUT_5POINT0 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0) |
389 | #define AV_CHANNEL_LAYOUT_5POINT1 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1) |
390 | #define AV_CHANNEL_LAYOUT_5POINT0_BACK AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0_BACK) |
391 | #define AV_CHANNEL_LAYOUT_5POINT1_BACK AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1_BACK) |
392 | #define AV_CHANNEL_LAYOUT_6POINT0 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0) |
393 | #define AV_CHANNEL_LAYOUT_6POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0_FRONT) |
394 | #define AV_CHANNEL_LAYOUT_3POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_3POINT1POINT2) |
395 | #define AV_CHANNEL_LAYOUT_HEXAGONAL AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_HEXAGONAL) |
396 | #define AV_CHANNEL_LAYOUT_6POINT1 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1) |
397 | #define AV_CHANNEL_LAYOUT_6POINT1_BACK AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_BACK) |
398 | #define AV_CHANNEL_LAYOUT_6POINT1_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_FRONT) |
399 | #define AV_CHANNEL_LAYOUT_7POINT0 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0) |
400 | #define AV_CHANNEL_LAYOUT_7POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0_FRONT) |
401 | #define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1) |
402 | #define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE) |
403 | #define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK) |
404 | #define AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2_BACK) |
405 | #define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL) |
406 | #define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE) |
407 | #define AV_CHANNEL_LAYOUT_5POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_5POINT1POINT4_BACK) |
408 | #define AV_CHANNEL_LAYOUT_7POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_7POINT1POINT2) |
409 | #define AV_CHANNEL_LAYOUT_7POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT1POINT4_BACK) |
410 | #define AV_CHANNEL_LAYOUT_7POINT2POINT3 AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT2POINT3) |
411 | #define AV_CHANNEL_LAYOUT_9POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(14, AV_CH_LAYOUT_9POINT1POINT4_BACK) |
412 | #define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL) |
413 | #define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX) |
414 | #define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2) |
415 | |
416 | #define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK |
417 | |
418 | #define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \ |
419 | { /* .order */ AV_CHANNEL_ORDER_AMBISONIC, \ |
420 | /* .nb_channels */ 4, \ |
421 | /* .u.mask */ { 0 }, \ |
422 | /* .opaque */ NULL } |
423 | /** @} */ |
424 | |
425 | struct AVBPrint; |
426 | |
427 | /** |
428 | * Get a human readable string in an abbreviated form describing a given channel. |
429 | * This is the inverse function of @ref av_channel_from_string(). |
430 | * |
431 | * @param buf pre-allocated buffer where to put the generated string |
432 | * @param buf_size size in bytes of the buffer. |
433 | * @param channel the AVChannel whose name to get |
434 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
435 | * on failure. If the returned value is bigger than buf_size, then the |
436 | * string was truncated. |
437 | */ |
438 | int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel); |
439 | |
440 | /** |
441 | * bprint variant of av_channel_name(). |
442 | * |
443 | * @note the string will be appended to the bprint buffer. |
444 | */ |
445 | void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id); |
446 | |
447 | /** |
448 | * Get a human readable string describing a given channel. |
449 | * |
450 | * @param buf pre-allocated buffer where to put the generated string |
451 | * @param buf_size size in bytes of the buffer. |
452 | * @param channel the AVChannel whose description to get |
453 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
454 | * on failure. If the returned value is bigger than buf_size, then the |
455 | * string was truncated. |
456 | */ |
457 | int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel); |
458 | |
459 | /** |
460 | * bprint variant of av_channel_description(). |
461 | * |
462 | * @note the string will be appended to the bprint buffer. |
463 | */ |
464 | void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id); |
465 | |
466 | /** |
467 | * This is the inverse function of @ref av_channel_name(). |
468 | * |
469 | * @return the channel with the given name |
470 | * AV_CHAN_NONE when name does not identify a known channel |
471 | */ |
472 | enum AVChannel av_channel_from_string(const char *name); |
473 | |
474 | /** |
475 | * Initialize a custom channel layout with the specified number of channels. |
476 | * The channel map will be allocated and the designation of all channels will |
477 | * be set to AV_CHAN_UNKNOWN. |
478 | * |
479 | * This is only a convenience helper function, a custom channel layout can also |
480 | * be constructed without using this. |
481 | * |
482 | * @param channel_layout the layout structure to be initialized |
483 | * @param nb_channels the number of channels |
484 | * |
485 | * @return 0 on success |
486 | * AVERROR(EINVAL) if the number of channels <= 0 |
487 | * AVERROR(ENOMEM) if the channel map could not be allocated |
488 | */ |
489 | int av_channel_layout_custom_init(AVChannelLayout *channel_layout, int nb_channels); |
490 | |
491 | /** |
492 | * Initialize a native channel layout from a bitmask indicating which channels |
493 | * are present. |
494 | * |
495 | * @param channel_layout the layout structure to be initialized |
496 | * @param mask bitmask describing the channel layout |
497 | * |
498 | * @return 0 on success |
499 | * AVERROR(EINVAL) for invalid mask values |
500 | */ |
501 | int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask); |
502 | |
503 | /** |
504 | * Initialize a channel layout from a given string description. |
505 | * The input string can be represented by: |
506 | * - the formal channel layout name (returned by av_channel_layout_describe()) |
507 | * - single or multiple channel names (returned by av_channel_name(), eg. "FL", |
508 | * or concatenated with "+", each optionally containing a custom name after |
509 | * a "@", eg. "FL@Left+FR@Right+LFE") |
510 | * - a decimal or hexadecimal value of a native channel layout (eg. "4" or "0x4") |
511 | * - the number of channels with default layout (eg. "4c") |
512 | * - the number of unordered channels (eg. "4C" or "4 channels") |
513 | * - the ambisonic order followed by optional non-diegetic channels (eg. |
514 | * "ambisonic 2+stereo") |
515 | * On error, the channel layout will remain uninitialized, but not necessarily |
516 | * untouched. |
517 | * |
518 | * @param channel_layout uninitialized channel layout for the result |
519 | * @param str string describing the channel layout |
520 | * @return 0 on success parsing the channel layout |
521 | * AVERROR(EINVAL) if an invalid channel layout string was provided |
522 | * AVERROR(ENOMEM) if there was not enough memory |
523 | */ |
524 | int av_channel_layout_from_string(AVChannelLayout *channel_layout, |
525 | const char *str); |
526 | |
527 | /** |
528 | * Get the default channel layout for a given number of channels. |
529 | * |
530 | * @param ch_layout the layout structure to be initialized |
531 | * @param nb_channels number of channels |
532 | */ |
533 | void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels); |
534 | |
535 | /** |
536 | * Iterate over all standard channel layouts. |
537 | * |
538 | * @param opaque a pointer where libavutil will store the iteration state. Must |
539 | * point to NULL to start the iteration. |
540 | * |
541 | * @return the standard channel layout or NULL when the iteration is |
542 | * finished |
543 | */ |
544 | const AVChannelLayout *av_channel_layout_standard(void **opaque); |
545 | |
546 | /** |
547 | * Free any allocated data in the channel layout and reset the channel |
548 | * count to 0. |
549 | * |
550 | * @param channel_layout the layout structure to be uninitialized |
551 | */ |
552 | void av_channel_layout_uninit(AVChannelLayout *channel_layout); |
553 | |
554 | /** |
555 | * Make a copy of a channel layout. This differs from just assigning src to dst |
556 | * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM. |
557 | * |
558 | * @note the destination channel_layout will be always uninitialized before copy. |
559 | * |
560 | * @param dst destination channel layout |
561 | * @param src source channel layout |
562 | * @return 0 on success, a negative AVERROR on error. |
563 | */ |
564 | int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src); |
565 | |
566 | /** |
567 | * Get a human-readable string describing the channel layout properties. |
568 | * The string will be in the same format that is accepted by |
569 | * @ref av_channel_layout_from_string(), allowing to rebuild the same |
570 | * channel layout, except for opaque pointers. |
571 | * |
572 | * @param channel_layout channel layout to be described |
573 | * @param buf pre-allocated buffer where to put the generated string |
574 | * @param buf_size size in bytes of the buffer. |
575 | * @return amount of bytes needed to hold the output string, or a negative AVERROR |
576 | * on failure. If the returned value is bigger than buf_size, then the |
577 | * string was truncated. |
578 | */ |
579 | int av_channel_layout_describe(const AVChannelLayout *channel_layout, |
580 | char *buf, size_t buf_size); |
581 | |
582 | /** |
583 | * bprint variant of av_channel_layout_describe(). |
584 | * |
585 | * @note the string will be appended to the bprint buffer. |
586 | * @return 0 on success, or a negative AVERROR value on failure. |
587 | */ |
588 | int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout, |
589 | struct AVBPrint *bp); |
590 | |
591 | /** |
592 | * Get the channel with the given index in a channel layout. |
593 | * |
594 | * @param channel_layout input channel layout |
595 | * @param idx index of the channel |
596 | * @return channel with the index idx in channel_layout on success or |
597 | * AV_CHAN_NONE on failure (if idx is not valid or the channel order is |
598 | * unspecified) |
599 | */ |
600 | enum AVChannel |
601 | av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx); |
602 | |
603 | /** |
604 | * Get the index of a given channel in a channel layout. In case multiple |
605 | * channels are found, only the first match will be returned. |
606 | * |
607 | * @param channel_layout input channel layout |
608 | * @param channel the channel whose index to obtain |
609 | * @return index of channel in channel_layout on success or a negative number if |
610 | * channel is not present in channel_layout. |
611 | */ |
612 | int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, |
613 | enum AVChannel channel); |
614 | |
615 | /** |
616 | * Get the index in a channel layout of a channel described by the given string. |
617 | * In case multiple channels are found, only the first match will be returned. |
618 | * |
619 | * This function accepts channel names in the same format as |
620 | * @ref av_channel_from_string(). |
621 | * |
622 | * @param channel_layout input channel layout |
623 | * @param name string describing the channel whose index to obtain |
624 | * @return a channel index described by the given string, or a negative AVERROR |
625 | * value. |
626 | */ |
627 | int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout, |
628 | const char *name); |
629 | |
630 | /** |
631 | * Get a channel described by the given string. |
632 | * |
633 | * This function accepts channel names in the same format as |
634 | * @ref av_channel_from_string(). |
635 | * |
636 | * @param channel_layout input channel layout |
637 | * @param name string describing the channel to obtain |
638 | * @return a channel described by the given string in channel_layout on success |
639 | * or AV_CHAN_NONE on failure (if the string is not valid or the channel |
640 | * order is unspecified) |
641 | */ |
642 | enum AVChannel |
643 | av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout, |
644 | const char *name); |
645 | |
646 | /** |
647 | * Find out what channels from a given set are present in a channel layout, |
648 | * without regard for their positions. |
649 | * |
650 | * @param channel_layout input channel layout |
651 | * @param mask a combination of AV_CH_* representing a set of channels |
652 | * @return a bitfield representing all the channels from mask that are present |
653 | * in channel_layout |
654 | */ |
655 | uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, |
656 | uint64_t mask); |
657 | |
658 | /** |
659 | * Check whether a channel layout is valid, i.e. can possibly describe audio |
660 | * data. |
661 | * |
662 | * @param channel_layout input channel layout |
663 | * @return 1 if channel_layout is valid, 0 otherwise. |
664 | */ |
665 | int av_channel_layout_check(const AVChannelLayout *channel_layout); |
666 | |
667 | /** |
668 | * Check whether two channel layouts are semantically the same, i.e. the same |
669 | * channels are present on the same positions in both. |
670 | * |
671 | * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is |
672 | * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC, |
673 | * they are considered equal iff the channel counts are the same in both. |
674 | * |
675 | * @param chl input channel layout |
676 | * @param chl1 input channel layout |
677 | * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative |
678 | * AVERROR code if one or both are invalid. |
679 | */ |
680 | int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1); |
681 | |
682 | /** |
683 | * The conversion must be lossless. |
684 | */ |
685 | #define AV_CHANNEL_LAYOUT_RETYPE_FLAG_LOSSLESS (1 << 0) |
686 | |
687 | /** |
688 | * The specified retype target order is ignored and the simplest possible |
689 | * (canonical) order is used for which the input layout can be losslessy |
690 | * represented. |
691 | */ |
692 | #define AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL (1 << 1) |
693 | |
694 | /** |
695 | * Change the AVChannelOrder of a channel layout. |
696 | * |
697 | * Change of AVChannelOrder can be either lossless or lossy. In case of a |
698 | * lossless conversion all the channel designations and the associated channel |
699 | * names (if any) are kept. On a lossy conversion the channel names and channel |
700 | * designations might be lost depending on the capabilities of the desired |
701 | * AVChannelOrder. Note that some conversions are simply not possible in which |
702 | * case this function returns AVERROR(ENOSYS). |
703 | * |
704 | * The following conversions are supported: |
705 | * |
706 | * Any -> Custom : Always possible, always lossless. |
707 | * Any -> Unspecified: Always possible, lossless if channel designations |
708 | * are all unknown and channel names are not used, lossy otherwise. |
709 | * Custom -> Ambisonic : Possible if it contains ambisonic channels with |
710 | * optional non-diegetic channels in the end. Lossy if the channels have |
711 | * custom names, lossless otherwise. |
712 | * Custom -> Native : Possible if it contains native channels in native |
713 | * order. Lossy if the channels have custom names, lossless otherwise. |
714 | * |
715 | * On error this function keeps the original channel layout untouched. |
716 | * |
717 | * @param channel_layout channel layout which will be changed |
718 | * @param order the desired channel layout order |
719 | * @param flags a combination of AV_CHANNEL_LAYOUT_RETYPE_FLAG_* constants |
720 | * @return 0 if the conversion was successful and lossless or if the channel |
721 | * layout was already in the desired order |
722 | * >0 if the conversion was successful but lossy |
723 | * AVERROR(ENOSYS) if the conversion was not possible (or would be |
724 | * lossy and AV_CHANNEL_LAYOUT_RETYPE_FLAG_LOSSLESS was specified) |
725 | * AVERROR(EINVAL), AVERROR(ENOMEM) on error |
726 | */ |
727 | int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrder order, int flags); |
728 | |
729 | /** |
730 | * @} |
731 | */ |
732 | |
733 | #endif /* AVUTIL_CHANNEL_LAYOUT_H */ |
734 | |