1 | #define STEAMAPI DYNAMIC_EXPORT |
2 | |
3 | #include <steam/steam_api_flat.h> |
4 | |
5 | #include <cstdlib> |
6 | |
7 | extern "C" { |
8 | |
9 | bool SteamAPI_Init() { return false; } |
10 | HSteamPipe SteamAPI_GetHSteamPipe() { abort(); } |
11 | void SteamAPI_Shutdown() { abort(); } |
12 | void SteamAPI_ManualDispatch_Init() { abort(); } |
13 | void SteamAPI_ManualDispatch_FreeLastCallback(HSteamPipe SteamPipe) { abort(); } |
14 | bool SteamAPI_ManualDispatch_GetNextCallback(HSteamPipe SteamPipe, CallbackMsg_t *pCallbackMsg) { abort(); } |
15 | void SteamAPI_ManualDispatch_RunFrame(HSteamPipe SteamPipe) { abort(); } |
16 | ISteamApps *SteamAPI_SteamApps_v008() { abort(); } |
17 | int SteamAPI_ISteamApps_GetLaunchCommandLine(ISteamApps *pSelf, char *pBuffer, int BufferSize) { abort(); } |
18 | const char *SteamAPI_ISteamApps_GetLaunchQueryParam(ISteamApps *pSelf, const char *pKey) { abort(); } |
19 | ISteamFriends *SteamAPI_SteamFriends_v017() { abort(); } |
20 | const char *SteamAPI_ISteamFriends_GetPersonaName(ISteamFriends *pSelf) { abort(); } |
21 | bool SteamAPI_ISteamFriends_SetRichPresence(ISteamFriends *pSelf, const char *pKey, const char *pValue) { abort(); } |
22 | void SteamAPI_ISteamFriends_ClearRichPresence(ISteamFriends *pSelf) { abort(); } |
23 | } |
24 | |