| 1 | #ifndef GAME_TEAM_STATE_H |
|---|---|
| 2 | #define GAME_TEAM_STATE_H |
| 3 | |
| 4 | enum class ETeamState |
| 5 | { |
| 6 | EMPTY, |
| 7 | OPEN, |
| 8 | STARTED, |
| 9 | // Happens when a tee that hasn't hit the start tiles leaves |
| 10 | // the team. |
| 11 | STARTED_UNFINISHABLE, |
| 12 | FINISHED |
| 13 | }; |
| 14 | |
| 15 | #endif // GAME_TEAM_STATE_H |
| 16 |