1#ifndef GAME_MAPITEMS_EX_H
2#define GAME_MAPITEMS_EX_H
3#include <generated/protocol.h>
4
5enum
6{
7 __MAPITEMTYPE_UUID_HELPER = OFFSET_MAPITEMTYPE_UUID - 1,
8#define UUID(id, name) id,
9#include "mapitems_ex_types.h"
10#undef UUID
11 END_MAPITEMTYPES_UUID,
12};
13
14class CMapItemTest
15{
16public:
17 int m_Version;
18 int m_aFields[2];
19 int m_Field3;
20 int m_Field4;
21};
22
23class CMapItemAutoMapperConfig
24{
25public:
26 enum
27 {
28 FLAG_AUTOMATIC = 1
29 };
30
31 int m_Version;
32 int m_GroupId;
33 int m_LayerId;
34 int m_AutomapperConfig;
35 int m_AutomapperSeed;
36 int m_Flags;
37};
38
39void RegisterMapItemTypeUuids(class CUuidManager *pManager);
40#endif // GAME_MAPITEMS_EX_H
41