| 1 | #ifndef GAME_MAPBUGS_H |
| 2 | #define GAME_MAPBUGS_H |
| 3 | |
| 4 | #include <base/hash.h> |
| 5 | |
| 6 | enum |
| 7 | { |
| 8 | #define MAPBUG(constname, string) constname, |
| 9 | #include "mapbugs_list.h" |
| 10 | #undef MAPBUG |
| 11 | NUM_BUGS, |
| 12 | }; |
| 13 | |
| 14 | enum class EMapBugUpdate |
| 15 | { |
| 16 | OK, |
| 17 | NOTFOUND, |
| 18 | OVERRIDDEN, |
| 19 | }; |
| 20 | |
| 21 | class CMapBugs |
| 22 | { |
| 23 | void *m_pData = nullptr; |
| 24 | unsigned int = 0; |
| 25 | |
| 26 | public: |
| 27 | static CMapBugs Create(const char *pName, int Size, SHA256_DIGEST Sha256); |
| 28 | bool Contains(int Bug) const; |
| 29 | EMapBugUpdate Update(const char *pBug); |
| 30 | void Dump() const; |
| 31 | }; |
| 32 | |
| 33 | #endif // GAME_MAPBUGS_H |
| 34 | |