| 1 | #ifndef GAME_EDITOR_LAYER_SELECTOR_H |
|---|---|
| 2 | #define GAME_EDITOR_LAYER_SELECTOR_H |
| 3 | |
| 4 | #include "component.h" |
| 5 | |
| 6 | class CLayerSelector : public CEditorComponent |
| 7 | { |
| 8 | int m_SelectionOffset; |
| 9 | |
| 10 | public: |
| 11 | void OnInit(CEditor *pEditor) override; |
| 12 | bool SelectByTile(); |
| 13 | }; |
| 14 | |
| 15 | #endif |
| 16 |