1#ifndef GAME_EDITOR_EXPLANATIONS_H
2#define GAME_EDITOR_EXPLANATIONS_H
3
4class CExplanations
5{
6public:
7 enum class EGametype
8 {
9 NONE,
10 DDNET,
11 FNG,
12 RACE,
13 VANILLA,
14 BLOCKWORLDS
15 };
16 static const char *Explain(EGametype Gametype, int Tile, int Layer);
17
18private:
19 static const char *ExplainDDNet(int Tile, int Layer);
20 static const char *ExplainFNG(int Tile, int Layer);
21 static const char *ExplainVanilla(int Tile, int Layer);
22};
23
24#endif
25