| 1 | #ifndef GAME_EDITOR_EXPLANATIONS_H |
|---|---|
| 2 | #define GAME_EDITOR_EXPLANATIONS_H |
| 3 | |
| 4 | class CExplanations |
| 5 | { |
| 6 | public: |
| 7 | enum class EGametype |
| 8 | { |
| 9 | NONE, |
| 10 | DDNET, |
| 11 | FNG, |
| 12 | RACE, |
| 13 | VANILLA, |
| 14 | BLOCKWORLDS |
| 15 | }; |
| 16 | static const char *Explain(EGametype Gametype, int Tile, int Layer); |
| 17 | |
| 18 | private: |
| 19 | static const char *ExplainDDNet(int Tile, int Layer); |
| 20 | static const char *ExplainFNG(int Tile, int Layer); |
| 21 | static const char *ExplainVanilla(int Tile, int Layer); |
| 22 | }; |
| 23 | |
| 24 | #endif |
| 25 |