| 1 | #include "protocolglue.h" |
| 2 | |
| 3 | #include <base/system.h> |
| 4 | |
| 5 | #include <engine/shared/network.h> |
| 6 | |
| 7 | #include <generated/protocol.h> |
| 8 | #include <generated/protocol7.h> |
| 9 | #include <generated/protocolglue.h> |
| 10 | |
| 11 | namespace protocol7 |
| 12 | { |
| 13 | enum |
| 14 | { |
| 15 | NET_PACKETFLAG_CONTROL = 1 << 0, |
| 16 | NET_PACKETFLAG_RESEND = 1 << 1, |
| 17 | NET_PACKETFLAG_COMPRESSION = 1 << 2, |
| 18 | }; |
| 19 | |
| 20 | } |
| 21 | |
| 22 | int PacketFlags_SixToSeven(int Flags) |
| 23 | { |
| 24 | int Seven = 0; |
| 25 | if(Flags & ::NET_PACKETFLAG_CONTROL) |
| 26 | Seven |= protocol7::NET_PACKETFLAG_CONTROL; |
| 27 | if(Flags & ::NET_PACKETFLAG_RESEND) |
| 28 | Seven |= protocol7::NET_PACKETFLAG_RESEND; |
| 29 | if(Flags & ::NET_PACKETFLAG_COMPRESSION) |
| 30 | Seven |= protocol7::NET_PACKETFLAG_COMPRESSION; |
| 31 | return Seven; |
| 32 | } |
| 33 | |
| 34 | int PacketFlags_SevenToSix(int Flags) |
| 35 | { |
| 36 | int Six = 0; |
| 37 | if(Flags & protocol7::NET_PACKETFLAG_CONTROL) |
| 38 | Six |= ::NET_PACKETFLAG_CONTROL; |
| 39 | if(Flags & protocol7::NET_PACKETFLAG_RESEND) |
| 40 | Six |= ::NET_PACKETFLAG_RESEND; |
| 41 | if(Flags & protocol7::NET_PACKETFLAG_COMPRESSION) |
| 42 | Six |= ::NET_PACKETFLAG_COMPRESSION; |
| 43 | return Six; |
| 44 | } |
| 45 | |
| 46 | int GameFlags_ClampToSix(int Flags) |
| 47 | { |
| 48 | int Six = 0; |
| 49 | if(Flags & GAMEFLAG_TEAMS) |
| 50 | Six |= GAMEFLAG_TEAMS; |
| 51 | if(Flags & GAMEFLAG_FLAGS) |
| 52 | Six |= GAMEFLAG_FLAGS; |
| 53 | return Six; |
| 54 | } |
| 55 | |
| 56 | int PlayerFlags_SevenToSix(int Flags) |
| 57 | { |
| 58 | int Six = 0; |
| 59 | if(Flags & protocol7::PLAYERFLAG_CHATTING) |
| 60 | Six |= PLAYERFLAG_CHATTING; |
| 61 | if(Flags & protocol7::PLAYERFLAG_SCOREBOARD) |
| 62 | Six |= PLAYERFLAG_SCOREBOARD; |
| 63 | if(Flags & protocol7::PLAYERFLAG_AIM) |
| 64 | Six |= PLAYERFLAG_AIM; |
| 65 | return Six; |
| 66 | } |
| 67 | |
| 68 | int PlayerFlags_SixToSeven(int Flags) |
| 69 | { |
| 70 | int Seven = 0; |
| 71 | if(Flags & PLAYERFLAG_CHATTING) |
| 72 | Seven |= protocol7::PLAYERFLAG_CHATTING; |
| 73 | if(Flags & PLAYERFLAG_SCOREBOARD) |
| 74 | Seven |= protocol7::PLAYERFLAG_SCOREBOARD; |
| 75 | if(Flags & PLAYERFLAG_AIM) |
| 76 | Seven |= protocol7::PLAYERFLAG_AIM; |
| 77 | return Seven; |
| 78 | } |
| 79 | |
| 80 | void PickupType_SevenToSix(int Type7, int &Type6, int &SubType6) |
| 81 | { |
| 82 | SubType6 = 0; |
| 83 | Type6 = POWERUP_WEAPON; |
| 84 | switch(Type7) |
| 85 | { |
| 86 | case protocol7::PICKUP_HEALTH: |
| 87 | case protocol7::PICKUP_ARMOR: |
| 88 | Type6 = Type7; |
| 89 | break; |
| 90 | case protocol7::PICKUP_GRENADE: |
| 91 | SubType6 = WEAPON_GRENADE; |
| 92 | break; |
| 93 | case protocol7::PICKUP_SHOTGUN: |
| 94 | SubType6 = WEAPON_SHOTGUN; |
| 95 | break; |
| 96 | case protocol7::PICKUP_LASER: |
| 97 | SubType6 = WEAPON_LASER; |
| 98 | break; |
| 99 | case protocol7::PICKUP_GUN: |
| 100 | SubType6 = WEAPON_GUN; |
| 101 | break; |
| 102 | case protocol7::PICKUP_HAMMER: |
| 103 | SubType6 = WEAPON_HAMMER; |
| 104 | break; |
| 105 | case protocol7::PICKUP_NINJA: |
| 106 | SubType6 = WEAPON_NINJA; |
| 107 | Type6 = POWERUP_NINJA; |
| 108 | break; |
| 109 | default: |
| 110 | // dbg_msg("sixup", "ERROR: failed to translate weapon=%d to 0.6", Type7); |
| 111 | break; |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | int PickupType_SixToSeven(int Type6, int SubType6) |
| 116 | { |
| 117 | switch(Type6) |
| 118 | { |
| 119 | case POWERUP_WEAPON: |
| 120 | switch(SubType6) |
| 121 | { |
| 122 | case WEAPON_HAMMER: return protocol7::PICKUP_HAMMER; |
| 123 | case WEAPON_GUN: return protocol7::PICKUP_GUN; |
| 124 | case WEAPON_SHOTGUN: return protocol7::PICKUP_SHOTGUN; |
| 125 | case WEAPON_GRENADE: return protocol7::PICKUP_GRENADE; |
| 126 | case WEAPON_LASER: return protocol7::PICKUP_LASER; |
| 127 | case WEAPON_NINJA: return protocol7::PICKUP_NINJA; |
| 128 | default: |
| 129 | dbg_assert_failed("invalid subtype %d" , SubType6); |
| 130 | } |
| 131 | case POWERUP_NINJA: return protocol7::PICKUP_NINJA; |
| 132 | case POWERUP_HEALTH: return protocol7::PICKUP_HEALTH; |
| 133 | case POWERUP_ARMOR: |
| 134 | case POWERUP_ARMOR_SHOTGUN: |
| 135 | case POWERUP_ARMOR_GRENADE: |
| 136 | case POWERUP_ARMOR_NINJA: |
| 137 | case POWERUP_ARMOR_LASER: |
| 138 | return protocol7::PICKUP_ARMOR; |
| 139 | default: |
| 140 | dbg_assert_failed("invalid type %d" , Type6); |
| 141 | } |
| 142 | } |
| 143 | |